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Nyzul Isle : Uncharted
Bahamut.Mizuharu
Server: Bahamut
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Posts: 1988
By Bahamut.Mizuharu 2012-02-14 02:27:19
Leviathan.Prototyp said: »Just fought medusa boss, "Stheno" on floor 40, spammed a petri arrow, massive conal range.
It's not an arrow, it's a dance. It's aoe centered around her and only affects people looking at her.
Bismarck.Sylow
Server: Bismarck
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Posts: 3111
By Bismarck.Sylow 2012-02-14 02:27:34
I still say the existence of the NQ, +1, +2, and +3 versions is highly suspicious.
Server: Asura
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By Asura.Karbuncle 2012-02-14 02:28:00
I'm hoping they're more than the Logs and Ores of Nyzul.
But they feel to me like a Consolation prize when spamming "Go to Floor ???" if you happen to land on a 20/40/60 you can enjoy your mediocre poo-pile.
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-02-14 02:35:51
Leviathan.Prototyp said: »Just fought medusa boss, "Stheno" on floor 40, spammed a petri arrow, massive conal range.
It's not an arrow, it's a dance. It's aoe centered around her and only affects people looking at her.
There are three TP moves. Single Target, Conal+damage, and AoE dance (not sight dependent).
Bahamut.Mizuharu
Server: Bahamut
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By Bahamut.Mizuharu 2012-02-14 03:24:11
Leviathan.Prototyp said: »Just fought medusa boss, "Stheno" on floor 40, spammed a petri arrow, massive conal range.
It's not an arrow, it's a dance. It's aoe centered around her and only affects people looking at her.
There are three TP moves. Single Target, Conal+damage, and AoE dance (not sight dependent).
Our BLU was turned away from her casting magic and wasn't hit with petrify. Unless it was some resist! procing
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-02-14 03:30:33
How far away was he? I turned around almost instantly because I was expecting it and still got hit.
Leviathan.Prototyp
Server: Leviathan
Game: FFXI
Posts: 163
By Leviathan.Prototyp 2012-02-14 03:40:11
It's a medusa-type mob, it's not out of the question to say she has more than one way to petrify you, why are you dismissing it like you know what your talking about?
It's a basic Medusa move, not specific to this Medusa
"Calcifying Deluge" - Conal threefold ranged attack that does damage plus Petrification. (Large and far conal range)
Bahamut.Sakurawr
Server: Bahamut
Game: FFXI
Posts: 247
By Bahamut.Sakurawr 2012-02-14 06:24:22
Do you remember the name of the flayer? The options seem to be:
Abject Awiija, Abject Farzahd, or Abject Kharoub
Chariot bosses are pushovers in my experience, and Qiqirns are more annoying that dangerous. I'd guess Imps are more annoying than dangerous as well. There have been multiple reports of ridiculously hard Flans and Soulflayers though. We had Abject Farzahd, it's a BLM who enjoys spamming 800ish AOE Blizzaga III and alternating it with Mind Blast for ~400.
And since I forgot to list the name of the stupidly high def custard, it was something like Cartamom, hits hard too at ~450 a hit D:
Had Amorphic Scythe, don't remember seeing anything else but we had 2 BLUs that run stun locking it.
The Brainjack chariot seemed to have some Store TP or Regain, as it was spamming TP on us enough, only did Brainjack twice though. Once charming the Almace BLU and the other time on Falcorr.
We also had some THF QQ which I don't remember the name of, other than high eva he was nothing special though, other than doing 2 TP moves at a time. Edit: it was Nerve Render Yiyiroon D:
Leviathan.Sargent
Server: Leviathan
Game: FFXI
Posts: 14
By Leviathan.Sargent 2012-02-14 06:45:27
Did 3 runs last night, getting to 61, 64 and 72 respectivly.
First run: F1: Specified enemies (Imps)
F7: Specified enemy (Marsh Murre)
F9: Lamps (Timed)
F10: Specified enemy (Deinonychus)
F14: Kill All
F23: Specified enemy (Carmine Eruca)
F28: Kill All
F32: Specified enemy (Manticore)
F40: Boss (Dropped Rheic Mitts +1)
F46: Specified enemies (Psycheflayers)
F55: Kill All
F56: Specified enemies (Chariots)
F61: Kill All
Second run: F8: Lamps (Timed)
F11: Enemy Leader (Aroro Samaroro)
F19: Specified enemy
F27: Enemy Leader (Nerve Render Yiyiroon)
F30: Lamps (Code)
F34: Kill All
F37: Specified enemies (Imps)
F45: Specified enemy (Boroka)
F51: Lamps (Order)
F56: Specified enemies (Ebony Pudding)
F58: Enemy Leader (Mad Miner Boboroon)
F59: Lamps (Timed)
F60: Boss
F65: Kill All (Time Out)
Third run: F1: Kill All
F10: Specified enemy (Thousand Eyes)
F17: Kill All
F23: Enemy Leader (Cornum Chariot)
F26: Kill All
F28: Enemy Leader (Scutum Chariot)
F36: Kill All
F39: Specified enemy (Deinonychus)
F46: Lamps (Code)
F55: Kill All
F61: Specified enemy (Sweeping Cluster)
F64: Enemy Leader (Groaty Custard)
F72: Specified enemy (Wamouracampa)
Woulda got higher on the final run, but one of our members d/c'd on the Lamp floor, so hadta wait on what would have been a quick floor
Lakshmi.Byrth
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Server: Lakshmi
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By Lakshmi.Byrth 2012-02-14 07:09:01
Iirc, the Brainjack chariots are always SAM. You can tell by the really high DA rate against evasive jobs, which is actually Zanshin and goes away if you put a job like WAR in front of them.
Two things/questions for you Sargent:
1) Boroka probably wasn't your specified enemy, because he's an NM.
2) Any notes about Aroro Samaroro? Your report is the first frog NM sighting.
Server: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2012-02-14 07:19:07
I actually killed Aroro Samaroro. He seemed like a pretty standard BLM mob. I wasn't specifically looking for anything, but we killed him pretty easily.
Lakshmi.Rearden
Server: Lakshmi
Game: FFXI
Posts: 1130
By Lakshmi.Rearden 2012-02-14 08:06:39
I did another run on Dag where we fought Aroro Samaroro for enemy leader.
Didn't noticed anything different, it kind of ran through the people I was with but no explanation there necessary.
Standard stuff, gains access to crazyness under Providence as I saw a breakga coming out before it was stunned.
Server: Leviathan
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By Leviathan.Blackwhirlwind 2012-02-14 08:34:17
What is the token outcome from most runs?
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-02-14 08:37:11
About 90 tokens per floor completed, regardless what level you get to at the end. There is something more complicated about it than that, but it definitely doesn't use anything like the old NI's formula.
Server: Leviathan
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Posts: 263
By Leviathan.Blackwhirlwind 2012-02-14 08:40:39
Hmmm you would think the new Nyzul Isle would net more tokens atleast per run.
Fenrir.Schutz
Server: Fenrir
Game: FFXI
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By Fenrir.Schutz 2012-02-14 10:49:11
I still say the existence of the NQ, +1, +2, and +3 versions is highly suspicious.
Yes, I would reckon there has to be some significant value to even fighting for level 20 NQ items, other than to simply get past that particular floor. Maybe the event 'gimmick' has to do with something like wearing the NQ/+1/+2/+3 when activating the rune to advance to a ??? floor expands the possible range of a jump or something.
Or maybe that is just hoping too much LOL.
Bismarck.Recaldy
Server: Bismarck
Game: FFXI
Posts: 412
By Bismarck.Recaldy 2012-02-14 11:08:13
I still say the existence of the NQ, +1, +2, and +3 versions is highly suspicious.
Yes, I would reckon there has to be some significant value to even fighting for level 20 NQ items, other than to simply get past that particular floor. Maybe the event 'gimmick' has to do with something like wearing the NQ/+1/+2/+3 when activating the rune to advance to a ??? floor expands the possible range of a jump or something.
Or maybe that is just hoping too much LOL. The Evangelion avatar went well with that. lol
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2012-02-16 03:01:26
Leviathan.Sargent said: »Did 3 runs last night, getting to 61, 64 and 72 respectivly.
Woulda got higher on the final run, but one of our members d/c'd on the Lamp floor, so hadta wait on what would have been a quick floor
What setup are you using?
Server: Odin
Game: FFXI
Posts: 1925
By Odin.Sawtelle 2012-02-16 03:32:07
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, floor 94 (cleared 16 floors prior, had 2 minutes left) and we get an all floor with like 70million skeletons. So much for finding out if ??? wraps around.
Other 2 runs were uneventful (saw a fafnir at 83 if it hasn't been confirmed already(above 50ish) acted just like normal fafnir, everything else was old news).
Set up: war war drk cor sch sch, no mules this time. Although I haven't done this w/o sch, I have a hard time imagining it. Having 8~ tp a tick regain, 70%+ haste and 58hp/regen for 25/30 minutes makes it feel like abyssea w/ a time limit. Easy to go to aby and get ISL boxes in the 30minute down time.
Diabolos.Prodigy
Server: Diabolos
Game: FFXI
Posts: 118
By Diabolos.Prodigy 2012-02-16 15:21:32
Alexandrite needs to be:
Regular mobs drop singles.
NMs drop cotton pouches.
Bosses drop Linen pouches.
Stop F'n around SE, handing out 0-20 alexandrites per run is a joke. Do what I said above and it might make people want to play your crappy content
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By missdivine 2012-02-16 15:54:49
went with a full bst pt, was easy
Server: Shiva
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Posts: 8022
By Shiva.Viciousss 2012-02-16 18:40:17
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, floor 94 (cleared 16 floors prior, had 2 minutes left) and we get an all floor with like 70million skeletons. So much for finding out if ??? wraps around.
Other 2 runs were uneventful (saw a fafnir at 83 if it hasn't been confirmed already(above 50ish) acted just like normal fafnir, everything else was old news).
Set up: war war drk cor sch sch, no mules this time. Although I haven't done this w/o sch, I have a hard time imagining it. Having 8~ tp a tick regain, 70%+ haste and 58hp/regen for 25/30 minutes makes it feel like abyssea w/ a time limit. Easy to go to aby and get ISL boxes in the 30minute down time.
Why aren't you taking a thf lol.
[+]
Server: Odin
Game: FFXI
Posts: 1925
By Odin.Sawtelle 2012-02-17 03:58:25
We were trying to get to 100 primarilly, and going with the group we took would have lost an ukon to bring a half decent thf. We decided that IF we made it to a boss floor, we would suffer a loss of TH to increase the chance to make it. IE: an attempt to fight the floor 100 boss was more interesting than a chance at the gear.
By Chyula 2012-02-18 15:38:21
We were trying to get to 100 primarilly, and going with the group we took would have lost an ukon to bring a half decent thf. We decided that IF we made it to a boss floor, we would suffer a loss of TH to increase the chance to make it. IE: an attempt to fight the floor 100 boss was more interesting than a chance at the gear.
Your mages are gimp without TH 1.
[+]
Server: Asura
Game: FFXI
Posts: 2203
By Asura.Karbuncle 2012-02-22 17:34:55
By Chyula 2012-02-22 17:36:00
Server: Asura
Game: FFXI
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By Asura.Karbuncle 2012-02-22 17:43:00
IDK, Something about being able to over-shoot it just makes me even more upset about this entire events planning.
Was the trial by fire of random Numbers to 100 so easy, They had to make it possible you'd overshoot it and completely screw yourself?
Essentially, If you're on floor 92 or higher, You have a chance of instantly f**king yourself by going up ???, that severely hinders the possibility of 100 even further...
Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-02-22 17:44:13
Is anyone really surprised though? The original Nyzul worked in exactly the same way.
Just got finished with my first run, heres a few things I noticed. With the ??? floor up, it's a random floor in ascending order. The NM's are quite a bit harder, our DRK got one shotted by a tree NM. Most normal mobs are still pretty weak. 3-4k hp depenfing on mob. We got to floor 40 boss, was really easy. Rheic Dirs +1 and Euxine Nails +1 dropped.
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