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Voidwatch .. BLM owns? :D
Phoenix.Fredjan
Server: Phoenix
Game: FFXI
Posts: 2326
By Phoenix.Fredjan 2012-01-05 19:24:30
Quetzalcoatl.Mitosis said: »Enmity Douse? save for proc
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-05 19:30:07
Quote: Gnostics drink says hello to corsairs lol....wildfire draws little hate and DD usually pull way more hate...but yeah blm shouldnt nuke for dmg. Cor can be nasty fully buffed.
Going to have to disagree here. Most the time it works out that after one or two procs, the NM is usually capped lights (if you aren't running with a buncha tards). What's the BLMs going to do here? Sit with their thumbs up their butts? I prefer to pop Ascetic's > Braver's > Gnostic's and go to town. BLM can actually do really good damage.
Yes of course you cant do this on every VWNM, but there are certainly times when you should be nuking. Even on stuff like Kalasutrax, you should still be nuking (unless your the only stunner, then there are other problems).
Is it your turn to stun?
Yes. sit and wait.
No. Are there staggers that BLM can hit?
Yes. Work on staggers.
No. NUKE!
[+]
By Fupafighters 2012-01-05 19:31:18
lmao what good DD's use temp items!? come on now go back to burning your job when you hit 75 then post something worth reading, since the face that you probably cant even equiped anything worth taking off makes me upset and second a true good blm does not open procs with Tier5 always start aspir/drain to find weakness and work your way up but i mean what do i know right? They gave us temps for a reason...what good DD doesnt take advantage of them? fail
[+]
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-05 19:32:22
Quetzalcoatl.Mitosis said: »Enmity Douse? save for proc Only if it's an NM you know your going to have trouble handeling or if you're getting really unlucky with staggers (PUP BST etc).
Generally you wouldn't even need to use this, as the DD's should be generating alot more hate than you (again, Gnostic's).
Mostly, I was being a smart ***, but there is some truth to it.
By Fupafighters 2012-01-05 19:32:24
Quetzalcoatl.Mitosis said: »Quote: Gnostics drink says hello to corsairs lol....wildfire draws little hate and DD usually pull way more hate...but yeah blm shouldnt nuke for dmg. Cor can be nasty fully buffed.
Going to have to disagree here. Most the time it works out that after one or two procs, the NM is usually capped lights (if you aren't running with a buncha tards). What's the BLMs going to do here? Sit with their thumbs up their butts? I prefer to pop Ascetic's > Braver's > Gnostic's and go to town. BLM can actually do really good damage.
Yes of course you cant do this on every VWNM, but there are certainly times when you should be nuking. Even on stuff like Kalasutrax, you should still be nuking (unless your the only stunner, then there are other problems). Well yeah when lights be caped sure haha... usually fight iis over by then though >.< too weak fights
Is it your turn to stun?
Yes. sit and wait.
No. Are there staggers that BLM can hit?
Yes. Work on staggers.
No. NUKE!
By Fupafighters 2012-01-05 19:33:56
Well yeah blm can nuke after full proced but by then its usually dead by then haha... cheers go to blms that actually do good dmg though haha >.<
Phoenix.Fredjan
Server: Phoenix
Game: FFXI
Posts: 2326
By Phoenix.Fredjan 2012-01-05 21:00:35
Deleted post because I would have been topic banned, lol.
Anyways, I think the mods should lock this thread, mainly because everyone knows how useless this parse was anyways.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 09:03:01
First of all, my BLM is 99, fully merited and I have all the best gear bar the newer VWNM stuff. It's called having a second character.
Second, Enmity Douse is on a 10 minute timer.
Third, Gnostics drink will only slow my enmity gain, but it won't stop it. I don't know if there's been any testing on it, but the effects are practically unnoticeable no matter what job I'm on.
There's a reason why I said I have to nuke naked, because after a couple heavy nukes, I do pull hate.
So, if I'm going to nuke for damage, I pop Gnostic, nuke for 1-2 minutes to cap hate, pop Enmity douse, nuke another 1-2 minutes, then spend the next 7 minutes or so pissing off my alliance.
If lights are already capped, you continue proc'ing weakness anyways. Even if it's an NQ, another dusty wing or fanatics drink will help the fight go faster and smoother than extra damage from a BLM could ever provide.
This is called working as a team rather than going off and trying to win parses so you can brag about it later.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-06 09:39:06
Sorry about that double post >.<
First of all, my BLM is 99, fully merited and I have all the best gear bar the newer VWNM stuff. It's called having a second character.
Second, Enmity Douse is on a 10 minute timer.
Third, Gnostics drink will only slow my enmity gain, but it won't stop it. I don't know if there's been any testing on it, but the effects are practically unnoticeable no matter what job I'm on.
There's a reason why I said I have to nuke naked, because after a couple heavy nukes, I do pull hate.
So, if I'm going to nuke for damage, I pop Gnostic, nuke for 1-2 minutes to cap hate, pop Enmity douse, nuke another 1-2 minutes, then spend the next 7 minutes or so pissing off my alliance.
If lights are already capped, you continue proc'ing weakness anyways. Even if it's an NQ, another dusty wing or fanatics drink will help the fight go faster and smoother than extra damage from a BLM could ever provide.
This is called working as a team rather than going off and trying to win parses so you can brag about it later. Please refer to the last part of my post...
"Is it your turn to stun?
Yes. sit and wait.
No. Are there staggers that BLM can hit?
Yes. Work on staggers.
No. NUKE!"
Reading is hard, but if you put a little effort into it, you will see I say practically the same thing.
There are not always staggers that a BLM can hit. In that case, be a team player and contribute to the damage. If someone procs something, sure, start working to find if there was a new BLM stagger unlocked.
It just sounds like you want to be lazy about paying attention to your hate.
EDIT:
Also, I think your DD are doing something wrong if your pulling hate off them so fast. When the fight starts, in the time it takes me to pop those three temp items, the DD should have plenty of hate. I never have a problem starting out with Thundaja > Blizzaja > Thunder5 > Temp ether > Blizzard5.
By Starkzz 2012-01-06 09:53:38
[quote='Bismarck.Ihina' pid=1697855]First of all, my BLM is 99, fully merited and I have all the best gear bar the newer VWNM stuff. It's called having a second character. Second, Enmity Douse is on a 10 minute timer. Third, Gnostics drink will only slow my enmity gain, but it won't stop it. I don't know if there's been any testing on it, but the effects are practically unnoticeable no matter what job I'm on. There's a reason why I said I have to nuke naked, because after a couple heavy nukes, I do pull hate. So, if I'm going to nuke for damage, I pop Gnostic, nuke for 1-2 minutes to cap hate, pop Enmity douse, nuke another 1-2 minutes, then spend the next 7 minutes or so pissing off my alliance. If lights are already capped, you continue proc'ing weakness anyways. Even if it's an NQ, another dusty wing or fanatics drink will help the fight go faster and smoother than extra damage from a BLM could ever provide. This is called working as a team rather than going off and trying to win parses so you can brag about it later.[/quote]
I cannot summon the words to express how dumb this is, anyway. If you cant proc and do decent damage at the same time on BLM, you're doing it wrong, stay on WHM please.
[+]
Server: Valefor
Game: FFXI
Posts: 530
By Valefor.Fmaxgluttony 2012-01-06 10:40:22
Well i might be slightly out of place but i did akvan on sch i was procing and nuking it with thunder 5 for 3.7k MBed it for 4.8k hit thunder 4 for 2.6k and still continued my procing process never pulled hate so as Starkzz above me said there is no reason you cant proc and do decent damage. On the other hand i do understand where you are coming from Ihina sometimes hate can go wonky but if DDs are doing their job you should have no problem nuking/procing.
Edit:I forgot no mention i did Libra during the fight where i kept doing big dmg and my enmity was at 1% lol no gnostic or minuo used in the making of that SCH rape.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 11:14:42
<_<
The amount of self-pandering from some of you guys is pretty astonishing.
No, wait. It's not.
Well, I don't have to defend myself anymore than this. Everyone knows how some people like to exaggerate their ability on internet forums; some people like to pretend that every fight goes perfectly every time. PLDs and DDs never go down against anything. Even if they do go down, once they're unweakened, they can always get hate back from WS'ing it once. Just like in good ol' abyssea.
Can we pretend that we're sane for a moment? Those of us who are know that finding weakness from even one element could potentially take you almost half way up the enmity cap. And I'm not saying it's every fight. If a BLM goes all out, they're only been an annoyance every once in awhile. If something does go wrong in a fight, I can assure you, asssuming your head isn't up in the clouds when I tell you this, that it'll be that overnuking BLM or that cor who's still giddy about WF'ing stuff to know when to hold back.
Theorycrafting is nice, but unless it's over mathematical calculations regarding WS damage, but it should only be used as guidelines, and not rules to play by.
[+]
By Starkzz 2012-01-06 11:48:47
What puts the icing on the cake is the fact we're the one exaggerating!
"BLM's going for even NQ proc will increase dmg output far more than a BLM nuking."
A good DD will effectively use the majority of his/her temps, be it potions, DD output meds, erase, defensive meds, etc. So thwe chances of getting thaty wing back aren't too great, vs a guranteed 2.3k nuke.
Theresalso situations where that wing will be ineffective temperaily such as amnesia, muddle, etc. So dmg output than would be slowed, opposed to a BLM tossing out nukes.
How's that for exaggerating.
A BLM is just there to proc, and to do other wise is a crime, so to speak
[+]
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 14:08:05
Quote: A good DD will effectively use the majority of his/her temps, be it potions, DD output meds, erase, defensive meds, etc. So thwe chances of getting thaty wing back aren't too great, vs a guranteed 2.3k nuke.
Silly man is silly.
In order to make that kind of argument, you'd have to throw away all of your experience with VWNM to be able to say that with a straight face.
Yeah, you use all your temp items, at the start. And when they wear. And if someone finds an easy HQ/white proc. Perhaps a Vicar drink if you get massive -stat down against something strong and you don't have a whm focused on you. That's about it.
But hey, rock on. I don't know what kinda DD does what you're describing, but if they have a dedicated healer in the party and they still do what you're saying, they're not good DDs.
That, and saying an extra d.wing is not useful because of amnesia is like saying melee DDs aren't useful because of amnesia. I mean you can't seriously believe what you're saying once you step back from your must-win-internet-argument-must-stroke-epeen mentality.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-06 14:17:35
Quote: A good DD will effectively use the majority of his/her temps, be it potions, DD output meds, erase, defensive meds, etc. So thwe chances of getting thaty wing back aren't too great, vs a guranteed 2.3k nuke.
Silly man is silly.
In order to make that kind of argument, you'd have to throw away all of your experience with VWNM to be able to say that with a straight face.
Yeah, you use all your temp items, at the start. And when they wear. And if someone finds an easy HQ/white proc. Perhaps a Vicar drink if you get massive -stat down against something strong and you don't have a whm focused on you. That's about it.
But hey, rock on. I don't know what kinda DD does what you're describing, but if they have a dedicated healer in the party and they still do what you're saying, they're not good DDs.
That, and saying an extra d.wing is not useful because of amnesia is like saying melee DDs aren't useful because of amnesia. I mean you can't seriously believe what you're saying once you step back from your must-win-internet-argument-must-stroke-epeen mentality. Going along with your theme of being a team player, why would the DD's wait for the whm to remove the negative stuff on them when they could pop a Vicar's or Cleric's? This would increase their damage output by letting them continue to either find procs (to get more temps, Champ drink wears fast. Braver's not that much longer) or keep swinging/WS'n.
But nah, let everyone wait for the 2-3 WHM's to remove everyone's debuffs in between curing EVERYONE in the alliance (since DD's should use potions, you know, cause they have a WHM).
I'm starting to understand why you play BLM the way you do......
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 14:23:51
Umm, I do advocate popping vicar in certain situations. Are you even reading my posts?
Furthermore, do you people even do VWNM? 2-3 WHMs removing everyone's debuff? Don't tell me you make all 18 people stand next to Ig-Alima as you're fighting him.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-06 14:29:03
Umm, I do advocate popping vicar in certain situations. Are you even reading my posts?
Furthermore, do you people even do VWNM? 2-3 WHMs removing everyone's debuff? Don't tell me you make all 18 people stand next to Ig-Alima as you're fighting him. Man, you must be playing with all the best players on your server, and the fights must always go perfect. You guys must never get stuck on procs, so your ally members must always have all their temp items available. It's suddenly all so very clear.
In those situations I would agree with you 100%.
But that doesn't always happen. People will have to use potions, their stalwarts/champ/bravers/fana/fools will most likely be used and no longer available... and yet that one yellow proc you mentioned is always going to give everyone one back that one temp item they need so badly? You must be extremely lucky.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 14:41:05
So how much longer are you going to drag this out? Do you realize that you're arguing against proc'ing NQ weakness?
And even if lights are capped, and things have gotten bad enough where you need to pop potions/vicar, as you're describing, don't you think it would be a good idea to proc NQ for the chance of reobtaining temp items they obviously need since they're already being used?
I mean this is really getting silly.
Server: Odin
Game: FFXI
Posts: 2254
By Odin.Llewelyn 2012-01-06 14:44:08
I don't understand this at all. Do BLMs on other servers really ignore procs? Do you really not understand how valuable fanatic's is on some fights? If anyone ignored a proc that was called out on something like Ig-Alima or Kalasutrax I would never invite you again.
[+]
By Zeyphr 2012-01-06 14:45:54
Yeah.. why would you NOT try to proc? Even if people have some temps left, you would still try to proc so that temp items would be replenished and that they can be reused.
VW fights would be smoother with a BLM proc nuking than a BLM just trying to do big numbers and ignore the procs
By Starkzz 2012-01-06 14:46:13
Dude Mitosisx, Ihina lives in a perfect world, where WHM instantly erase and cure you, procs are proc'd always in a fast manner and are alwaya attainable, theres no bst/pup etc procs in this brohan's run
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2012-01-06 14:49:55
I don't understand this at all. Do BLMs on other servers really ignore procs? Do you really not understand how valuable fanatic's is on some fights? If anyone ignored a proc that was called out on something like Ig-Alima or Kalasutrax I would never invite you again. I do not ignore staggers. Please see above...
"Is it your turn to stun?
Yes. sit and wait.
No. Are there staggers that BLM can hit?
Yes. Work on staggers.
No. NUKE!"
So how much longer are you going to drag this out? Do you realize that you're arguing against proc'ing NQ weakness?
And even if lights are capped, and things have gotten bad enough where you need to pop potions/vicar, as you're describing, don't you think it would be a good idea to proc NQ for the chance of reobtaining temp items they obviously need since they're already being used?
I mean this is really getting silly. Again I do not ignore staggers, I was simply saying that the chance of getting that one item that you need is slim. I never said that going for staggers is something that should be neglected. again...
"Is it your turn to stun?
Yes. sit and wait.
No. Are there staggers that BLM can hit?
Yes. Work on staggers.
No. NUKE!"
By Starkzz 2012-01-06 14:51:37
I don't recall saying ignore procs but what I do recall is it being silly BLMs are proc-no-dmg, absurd. If your BLM are like that Llewelyn, I don't care much for your inferior team.
A good BLM will proc mainly ofc, but dmg were appropriate, not brb nuking w/ no gear to proc / not pull hate, get out.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-01-06 14:55:35
Well you're contradicting yourself.
It's not that you're simply saying that the odds of getting a temp item you want is slim. It's that you're arguing the case against NQ procs, and your justification for doing so is because you argue that DDs should be popping temps so the odds of getting a good temp item is slim.
And then you make another set of statements that arguing for hitting NQ weaknesses elsewhere.
Sorry, but you can't have it both ways. If you're going to try to make an argument, you should retain some level of consistency.
Asura.Dtroyy
Server: Asura
Game: FFXI
Posts: 210
By Asura.Dtroyy 2012-01-06 14:56:52
I don't recall saying ignore procs but what I do recall is it being silly BLMs are proc-no-dmg, absurd. If your BLM are like that Llewelyn, I don't care much for your inferior team.
A good BLM will proc mainly ofc, but dmg were appropriate, not brb nuking w/ no gear to proc / not pull hate, get out.
Elvaan BLM, everything you say is wrong by default.
Just wanted to show how strong is good BLM :)
No COR for melees and BRD kinda slacking with marches but thats probably because he/she 3box (I think). Its still very impressive.
Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Akyrey 25611 13,71% 10341 0 0 15270 0 0 0
Appeltje 39 0,02% 0 0 0 0 39 0 0
Atoreis 48466 25,95% 11217 0 0 36302 0 947 0
Brigs 2918 1,56% 2046 0 0 872 0 0 0
Charlot 1028 0,55% 0 0 0 0 1028 0 0
Diemx 6748 3,61% 2704 0 3516 528 0 0 0
Dillan 22013 11,79% 6539 0 13496 1978 0 0 0
Illiyana 1027 0,55% 0 0 0 0 1027 0 0
Kujah 8650 4,63% 0 0 1616 7034 0 0 0
Minikowalski 1915 1,03% 0 0 0 0 1915 0 0
Mischief 37709 20,19% 0 0 0 0 37709 0 0
Phix 4719 2,53% 2288 0 1229 1202 0 0 0
Ryene 11765 6,30% 3576 0 0 8110 79 0 0
Samunai 228 0,12% 0 0 0 0 228 0 0
Silvarion 1825 0,98% 0 0 0 0 1825 0 0
Yukidashi 9127 4,89% 3374 0 0 5753 0 0 0
Wuffi 636 0,34% 589 0 47 0 0 0 0
SC: Light 2321 1,24% 0 0 0 0 0 0 0
Total 186745 100,00% 42674 0 19904 77049 43850 947 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Akyrey 10341 0 10341 40,38% 51/1 98,08% 98,08% 79/263 128,07 128,07
Atoreis 11217 0 11217 23,14% 30/0 100,00% 100,00% 147/517 270,23 270,23
Brigs 2046 0 2046 70,12% 59/38 60,82% 60,82% 0/46 19,69 21,00
Diemx 2704 0 2704 40,07% 21/15 58,33% 58,33% 81/207 125,25 125,25
Dillan 6539 0 6539 29,71% 24/1 96,00% 96,00% 0/457 263,88 263,88
Phix 2288 0 2288 48,48% 21/5 80,77% 80,77% 33/239 98,89 98,89
Ryene 3576 0 3576 30,40% 39/2 95,12% 95,12% 41/179 74,79 74,79
Yukidashi 3374 0 3374 36,97% 33/9 78,57% 78,57% 0/166 73,61 73,61
Wuffi 589 0 589 92,61% 13/7 65,00% 65,00% 32/56 43,83 43,83
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Akyrey 22 197/618 301,23 43,14%
Atoreis 8 346/1158 659,00 26,67%
Brigs 11 31/343 100,09 18,64%
Diemx 1 199/199 199,00 4,76%
Dillan 7 212/359 293,29 29,17%
Phix 2 197/212 204,50 9,52%
Ryene 11 93/258 134,73 28,21%
Yukidashi 10 90/278 168,10 30,30%
Wuffi 1 63/63 63,00 7,69%
Other Physical Damage (Counterattacks and Retaliations)
Player CA.Dmg CA.Hits-0 CA.Low/Hi CA-0.Avg Ret.Dmg Ret.Hits-0 Ret.Low/Hi Ret-0.Avg
Atoreis 0 0 0/0 0,00 947 2 339/608 473,50
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Akyrey 15270 0 15270 59,62% 6/0 100,00% 1965/3077 2545,00
- Victory Smite 15270 0 15270 100,00% 6/0 100,00% 1965/3077 2545,00
Atoreis 36302 0 36302 74,90% 13/0 100,00% 924/4020 2792,46
- Ukko's Fury 36302 0 36302 100,00% 13/0 100,00% 924/4020 2792,46
Brigs 872 0 872 29,88% 2/0 100,00% 311/561 436,00
- Evisceration 872 0 872 100,00% 2/0 100,00% 311/561 436,00
Diemx 528 0 528 7,82% 1/0 100,00% 528/528 528,00
- Herculean Slash 528 0 528 100,00% 1/0 100,00% 528/528 528,00
Dillan 1978 0 1978 8,99% 3/1 75,00% 0/883 659,33
- Tachi: Ageha 537 0 537 27,15% 1/0 100,00% 537/537 537,00
- Tachi: Fudo 0 0 0 0,00% 0/1 0,00% 0/0 0,00
- Tachi: Kasha 558 0 558 28,21% 1/0 100,00% 558/558 558,00
- Tachi: Rana 883 0 883 44,64% 1/0 100,00% 883/883 883,00
Kujah 7034 0 7034 81,32% 4/0 100,00% 1570/1896 1758,50
- Jishnu's Radiance 7034 0 7034 100,00% 4/0 100,00% 1570/1896 1758,50
Phix 1202 0 1202 25,47% 2/0 100,00% 298/904 601,00
- Camlann's Torment 904 0 904 75,21% 1/0 100,00% 904/904 904,00
- Drakesbane 298 0 298 24,79% 1/0 100,00% 298/298 298,00
Ryene 8110 0 8110 68,93% 6/0 100,00% 938/1669 1351,67
- Chant du Cygne 8110 0 8110 100,00% 6/0 100,00% 938/1669 1351,67
Yukidashi 5753 0 5753 63,03% 6/0 100,00% 541/1578 958,83
- Chant du Cygne 5753 0 5753 100,00% 6/0 100,00% 541/1578 958,83
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Diemx 3516 0 3516 52,10% 5/0 100,00% 27/1119 703,20
- Resolution 3489 0 3489 99,23% 4/0 100,00% 557/1119 872,25
- Weapon Bash 27 0 27 0,77% 1/0 100,00% 27/27 27,00
Dillan 13496 0 13496 61,31% 6/0 100,00% 1566/2646 2249,33
- Tachi: Shoha 13496 0 13496 100,00% 6/0 100,00% 1566/2646 2249,33
Kujah 1616 0 1616 18,68% 2/0 100,00% 484/1132 808,00
- Apex Arrow 1132 0 1132 70,05% 1/0 100,00% 1132/1132 1132,00
- Barrage 484 0 484 29,95% 1/0 100,00% 484/484 484,00
Phix 1229 0 1229 26,04% 2/1 66,67% 352/877 614,50
- Soul Jump 0 0 0 0,00% 0/1 0,00% 0/0 0,00
- Spirit Jump 352 0 352 28,64% 1/0 100,00% 352/352 352,00
- Stardiver 877 0 877 71,36% 1/0 100,00% 877/877 877,00
Wuffi 47 0 47 7,39% 4/0 100,00% 10/13 11,75
- Frost Breath 47 0 47 100,00% 4/0 100,00% 10/13 11,75
Spell Damage
Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst
Appeltje 39 0 39 100,00% 4 0 6/14 9,75 0
- Anemohelix 14 0 14 35,90% 1 0 14/14 14,00 0
- Bio II 13 0 13 33,33% 2 0 6/7 6,50 0
- Cryohelix 12 0 12 30,77% 1 0 12/12 12,00 0
Charlot 1028 0 1028 100,00% 10 0 0/461 114,11 1
- Banish 60 0 60 5,84% 1 0 60/60 60,00 0
- Banish II 123 0 123 11,96% 1 0 123/123 123,00 0
- Banish III 303 0 303 29,47% 1 0 303/303 303,00 0
- Banishga 54 0 54 5,25% 1 0 54/54 54,00 0
- Banishga II 24 0 24 2,33% 1 0 24/24 24,00 0
- Dia 0 0 0 0,00% 1 0 0/0 0,00 0
- Diaga 3 0 3 0,29% 3 0 2/2 1,00 1
- Holy 461 0 461 44,84% 1 0 461/461 461,00 0
Illiyana 1027 0 1027 100,00% 11 0 0/395 93,36 0
- Aero II 184 0 184 17,92% 1 0 184/184 184,00 0
- Aero III 395 0 395 38,46% 1 0 395/395 395,00 0
- Blizzard II 300 0 300 29,21% 1 0 300/300 300,00 0
- Dia 0 0 0 0,00% 1 0 0/0 0,00 0
- Drain 0 0 0 0,00% 1 0 0/0 0,00 0
- Stone II 15 0 15 1,46% 1 0 15/15 15,00 0
- Stone III 23 0 23 2,24% 1 0 23/23 23,00 0
- Stone IV 25 0 25 2,43% 1 0 25/25 25,00 0
- Stonega 6 0 6 0,58% 1 0 6/6 6,00 0
- Stonega II 36 0 36 3,51% 1 0 36/36 36,00 0
- Stonega III 43 0 43 4,19% 1 0 43/43 43,00 0
Minikowalski 1915 0 1915 100,00% 8 0 0/500 270,86 1
- Anemohelix 100 0 100 5,22% 1 0 100/100 100,00 0
- Bio III 220 0 220 11,49% 1 0 220/220 220,00 0
- Blizzard II 309 0 309 16,14% 1 0 309/309 309,00 0
- Blizzard III 500 0 500 26,11% 1 0 500/500 500,00 0
- Dia III 19 0 19 0,99% 1 0 0/0 0,00 1
- Fire II 36 0 36 1,88% 1 0 36/36 36,00 0
- Fire III 309 0 309 16,14% 1 0 309/309 309,00 0
- Fire IV 422 0 422 22,04% 1 0 422/422 422,00 0
Mischief 37709 0 37709 100,00% 17 0 0/4016 2356,69 1
- Aeroja 3256 0 3256 8,63% 1 0 3256/3256 3256,00 0
- Blizzaja 7778 0 7778 20,63% 2 0 3875/3903 3889,00 0
- Blizzard IV 2147 0 2147 5,69% 1 0 2147/2147 2147,00 0
- Blizzard V 3178 0 3178 8,43% 1 0 3178/3178 3178,00 0
- Dia 0 0 0 0,00% 1 0 0/0 0,00 0
- Dia II 5 0 5 0,01% 2 0 1/4 2,50 0
- Diaga 5 0 5 0,01% 3 0 3/3 1,50 1
- Firaja 3597 0 3597 9,54% 1 0 3597/3597 3597,00 0
- Fire V 2874 0 2874 7,62% 1 0 2874/2874 2874,00 0
- Flare II 3242 0 3242 8,60% 1 0 3242/3242 3242,00 0
- Thundaja 7994 0 7994 21,20% 2 0 3978/4016 3997,00 0
- Thunder V 3633 0 3633 9,63% 1 0 3633/3633 3633,00 0
Ryene 79 0 79 0,67% 3 0 5/51 26,33 0
- Bad Breath 5 0 5 6,33% 1 0 5/5 5,00 0
- Heat Breath 51 0 51 64,56% 1 0 51/51 51,00 0
- Radiant Breath 23 0 23 29,11% 1 0 23/23 23,00 0
Samunai 228 0 228 100,00% 1 0 228/228 228,00 0
- Ice Break 228 0 228 100,00% 1 0 228/228 228,00 0
Silvarion 1825 0 1825 100,00% 13 0 0/238 124,50 1
- Doton: Ni 55 0 55 3,01% 1 0 55/55 55,00 0
- Huton: Ni 567 0 567 31,07% 3 0 0/236 118,00 1
- Hyoton: Ni 321 0 321 17,59% 2 0 150/171 160,50 0
- Katon: Ni 253 0 253 13,86% 2 0 23/230 126,50 0
- Raiton: Ni 440 0 440 24,11% 3 0 17/238 146,67 0
- Suiton: Ni 189 0 189 10,36% 2 0 59/130 94,50 0
Skillchain Damage
Skillchain SC Dmg Abs'd.Dmg Net Dmg # SC SC.Low/Hi SC.Avg
SC: Light 2321 0 2321 3 80/2010 773,67
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