|
lv.99 MNK TP set
By Kyler 2012-11-04 21:02:17
MA
331/531 = .62335217
Capped gear haste.25
(1024 -(256+448))/1024 .3125 x .6234 = .1948
24%
(1024-(246+448))/1024 .3223 x .6234 =.2009
Messed up originally using the in game % values
but still
Vere MNK can cap delay with just gear MA and magic haste.
Quetzalcoatl.Diasetsu
Server: Quetzalcoatl
Game: FFXI
Posts: 84
By Quetzalcoatl.Diasetsu 2012-11-04 21:36:15
Valiant lattitude puts you at 25 gear haste with martial arts and capped magic haste you are styling. I think i remember only needing 23.xx something gear haste to cap with martial arts so... Regardless high buff, windbuffet ftw
I can't express how wrong this is.
First, you shouldn't be using Valiant as one of your atmacites on MNK. The best atmacites I've found to be are Dark Designs, Deluges, and Latitude. Second, if you're using Verethragna, you cannot hit the hard haste cap. Even with 26% gear haste you cannot hit the 80% delay reduction cap. This in turn makes replacing Black Belt with Windbuffet Belt is an extremely bad choice. Frankly, everything about your voidwatch set screams doing it wrong.
You only need 67.915% haste with verethragna after martial arts. With capped Magic Haste (43.75) you need 24.165% from gear and/or ja. Kyler's set puts you at worse case 250/1024 or 24.41% so it caps haste.
Further Dark Designs adds nothing for monk but an additional 50tp bonus over the 75tp bonus you'd have from moonshade +Latitude (9% crit for WS ONLY if ws fired at 100tp), which is indeed nice. Valiant adds 15 to all stats (perhaps some base damage from fSTR but at the least attack, and unless dDEX capped 2% crit up to a possible 10% depending on dDEX prior to atmacite) while allowing gear changes which at the very least allow for more DA (twilight) or 2% TA and 1% QA (windbuffet) which greatens WS frequency and almost always outweighs the tp bonus.
While Kyler's example illustrates using Tantra mitts, nomkhapa or Tenryu both keep haste capped and can also be used. If attack caped can use a multitude of different head pieces. While 9% crit for WS is super nice, being that we are talking about monks, and a huge percentage of damage is due to melee damge while building TP, I would 9 of 10 times recommend Valiant>Latitude.
Server: Asura
Game: FFXI
Posts: 2203
By Asura.Karbuncle 2012-11-04 21:53:20
If you're in a party of say, Competent DD, Would Atmacite of the Depth's be a good Atmacite?
HP+15% STR+15 (Useless) Sphere: Double Attack +2%.
as a DRK, it would have the added benefit of 15% HP for Souleater, but in general for this situation, its more a question of the Sphere... How much Damage/WS Frequency would adding 2% Double Attack to 2-3 Melees do? Maybe assume a they're MNK... (Assuming BRD/COR/WHM/3DD).
This is honestly a question for my own enlightenment. Sphere effects are relatively new concepts and I figure one must consider that when thinking of group events with competent, solid DDs such as yourself. If this has been discussed elsewhere, Point me in that direction.
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-05 03:49:49
Not sure why some of you are giving value to store TP.
Monarch's Drink, Tactician's Roll, Embrava, Adloquium, Dusty Wings.... There's hardly a time that I'm playing monk where I don't have 1 or more of these.
I'm pretty anal about making sure I weaponskill as soon as I have the TP for it, and I can honestly say I don't even remember the last time I was at exactly 100 TP on my MNK.
I guess my point is, you shouldn't let a spreadsheet make you waste money or inventory space.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-11-05 03:51:09
If you're anal about WSing at exactly 100, then the store tp people are saying you should wear would benefit you "alot".
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-05 03:53:32
You're wrong. To clarify, I'm referring specifically to Hagneia Stone. It's just a direct downgrade to Potestas unless you don't have regain of any form.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-11-05 03:56:25
Ok but well, Embrava is getting nerfed hard.
VW is'nt everything.
You should'nt get tact roll in combat.
Once brava is nerfed, there's way less of a chance you'll have a SCH in your pt, so no Adloquium either.
[+]
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-05 04:08:52
Those are all good points. Although I disagree with the last one. And none of them actually address why anyone is using Hagneia's right now except in... Abyssea and Dynamis I guess? I guess the way I see it, I could buy a Hagneia and add something like this to my spellcast:
<if notbuffactive = "any form of regain">
<ammo>Hagneia Stone</ammo>
</if>
Fenrir.Jinjo
VIP
Server: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2012-11-05 04:10:55
In a world where it isn't possible to have gear sets for when you have regain and when you don't.
More at 11.
[+]
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-05 04:12:51
In my experience, I have regain a LOT more often than I don't. Not to mention there are too many times where DA/TA/QA/KA make it so even without regain I'm not landing at 99 tp very often. I know the spreadsheet accounts for this last factor, and that's why they are so close in dps comparison.
Also I'm not sure if calculations ever takes in to account tp you gain from being hit.
Server: Asura
Game: FFXI
Posts: 426
By Asura.Slugman 2012-11-06 17:59:00
Valefor.Neokenesis said: »Valefor.Neokenesis said: »
That head/rancor collar/ammo piece do seem nice. recently I have been using monk to tank alot inside and outside Abyssea. I can see rancor collar becoming a problem outside abyssea.
Thank you for your input. I thought showing meant you have to have the best gear. By your standards I clearly don't so can that be considered showing off? Really? people are still saying this...
unless the mob you are fighting does a 1 shot move that is so instant that you cannot blink into PDT/MDT never ever ever ever tp in anything other than rancor as MNK...not even ever.
From what I gather rancor seems to be the best TP for DMG out so looking at it from a DD perspective its great. Only Abyssea babies seem to think that MP is infinite. Where can I find the math and by how much does rancor setup outweigh higher tier skill set? 10% dmg from every hit not just WS's add up over time and to deal a little less damage for longer survivability seems more viable.
I don't really see where MP isn't infinite anymore....level 75 content like einherjar? WoE that noone (on my server) does unless BST or SMN?? I know that as a WHM in VW I am fully stocked on mp with SCH sub and procs that supply me with endless elixers and ethers.
For survivability: As MNK in VW living usually comes down to whether or not you get a cure, not whether you take 1000 or 1100 DMG. For the rest of the situations you have a PDT/MDT swap as well as temps that give u phys/magic shields (and cure potions!).
As I said, I see no reason to use something other than rancor unless you take a move that does a constant 90% DMG to you and you cannot blink to better DMG mitigating gear.
Even having 2 decent drk rings to blink in more than negates it.
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-11-06 18:03:41
[+]
Server: Asura
Game: FFXI
Posts: 426
By Asura.Slugman 2012-11-07 04:45:36
How's mustella mask?
Also is hagneia stone worth it or white tathum.. or just spam hkcnm?
Phoenix.Suji
Server: Phoenix
Game: FFXI
Posts: 962
By Phoenix.Suji 2012-11-07 19:53:33
Also I'm not sure if calculations ever takes in to account tp you gain from being hit. It has a field for you to add arbitrary amounts of TP gain/loss if you want to simulate getting hit more or less.
Also, I don't get why you guys are arguing over the shitty dps:gil ratio of Hagneia when Nomkahpa is the big kahuna of gil wastefulness. Nomkahpa's price is 20% usefulness and 80% towngear.
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-11-07 20:07:30
Actually it's about 80% "Nobody Does Flux 15". Supply and demand. Rare but in-demand drop from a fight people don't usually attempt, and those who do may want to keep the drop.
[+]
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-07 21:00:32
How's mustella mask?
Also is hagneia stone worth it or white tathum.. or just spam hkcnm? I don't think Hagneia Stone is worth it. I think Potestas is the best option for ammo slot with uncapped attack and Tantra Tathlum for capped attack, but it depends on the situation. If you don't have regain and you aren't taking damage, Hagneia > all. I just think the situations where this is the case are too rare to warrant paying for it. "Worth it" is in the eyes of the buyer though.
Server: Sylph
Game: FFXI
Posts: 363
By Sylph.Wardeniii 2012-11-08 12:27:44
Also I'm not sure if calculations ever takes in to account tp you gain from being hit. It has a field for you to add arbitrary amounts of TP gain/loss if you want to simulate getting hit more or less.
Also, I don't get why you guys are arguing over the shitty dps:gil ratio of Hagneia when Nomkahpa is the big kahuna of gil wastefulness. Nomkahpa's price is 20% usefulness and 80% towngear.
Better off spending the time/resources saving for hexed tekko -1.
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-08 15:27:18
Also I'm not sure if calculations ever takes in to account tp you gain from being hit. It has a field for you to add arbitrary amounts of TP gain/loss if you want to simulate getting hit more or less.
Also, I don't get why you guys are arguing over the shitty dps:gil ratio of Hagneia when Nomkahpa is the big kahuna of gil wastefulness. Nomkahpa's price is 20% usefulness and 80% towngear.
Better off spending the time/resources saving for hexed tekko -1. I have the abjuration, but I gotta get heavy metal plates and riftcinders first =/
By Narb 2012-11-09 10:35:21
Not really a huge MNK player but a buddy of mine just finished his Glanzfaust last night and I came up with this TP set for him curious as to if this is any good or not and if any improvements can be made.
Ragnarok.Ashman
Server: Ragnarok
Game: FFXI
Posts: 4252
By Ragnarok.Ashman 2012-11-09 10:53:41
Not really a huge MNK player but a buddy of mine just finished his Glanzfaust last night and I came up with this TP set for him curious as to if this is any good or not and if any improvements can be made.
narbo, ima brak you. yolo
By Narb 2012-11-09 10:57:17
Hasty Pinion making me weep :c
Ragnarok.Ashman
Server: Ragnarok
Game: FFXI
Posts: 4252
By Ragnarok.Ashman 2012-11-09 10:58:44
Hasty Pinion making me weep :c
THAT's what got you? lol
By Narb 2012-11-09 11:02:01
Hasty Pinion making me weep :c
THAT's what got you? lol That and Ocelot Gloves.
Quetzalcoatl.Mnkk
Server: Quetzalcoatl
Game: FFXI
Posts: 577
By Quetzalcoatl.Mnkk 2012-11-09 18:30:40
Not really a huge MNK player but a buddy of mine just finished his Glanzfaust last night and I came up with this TP set for him curious as to if this is any good or not and if any improvements can be made. for tp use a Athel Mantle. And a potestas bomblet if attack is capped.
Also use a attack +9 earring instead of kick attack earring. And a racor collar any time he has fanatics drink / healer
Server: Sylph
Game: FFXI
Posts: 332
By Sylph.Rafaras 2012-11-10 00:28:27
Also I'm not sure if calculations ever takes in to account tp you gain from being hit. It has a field for you to add arbitrary amounts of TP gain/loss if you want to simulate getting hit more or less.
Also, I don't get why you guys are arguing over the shitty dps:gil ratio of Hagneia when Nomkahpa is the big kahuna of gil wastefulness. Nomkahpa's price is 20% usefulness and 80% towngear.
Better off spending the time/resources saving for hexed tekko -1.
Hahaha hexed tekko -1 is a MUST!
By Yushis 2012-11-10 20:14:46
Just curious, but any reason Thaumas Nails aren't showing up in this thread?
This is what I use.
I'd imagine Thaumas nails being an upgrade over Tantra gaiters +2, but maybe there's some mathy stuff I'm missing. Any help would be appreciated.
By ryu182 2012-11-10 20:30:07
I put your gear set in vs tantra feet +2 in excel dps spread sheet, tantra wins by 1.722 dps
Fenrir.Jinjo
VIP
Server: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2012-11-10 20:41:45
The reason Thaumas Nails do not show up is because they do not beat AF3.
[+]
By Yushis 2012-11-10 20:43:51
Do you guys mean from a DPS standpoint? Because they do seem like they'd get you to 100 TP faster than Tantra though.
Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2012-11-10 20:50:32
DA has diminishing returns, on top of ws/tp split being a lot stronger in tps favor on mnk compared to other heavy DDs. So even if it does barely get you to 100% faster, af3 still beat it in overall dps.
[+]
Hello all,
Hope you all had a Merry Christmas.
I never really bothered with the math between 90~95. At 99 is this the
optimal TP set for MNK.
Does this set bring us to MAX tier? Or is it too much? Let me know it would be appreciated.
Thankyou
|
|