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Thief in VW
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2011-12-25 02:50:47
Ah, thanks for clearing that up.
Bismarck.Sylow
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-25 05:40:40
I really wonder about DNC. The thing holding me back the most is that I have to spam evis while waiting for SA/TA timers. With one timer at 50 seconds and the other at 60 seconds, more than half of my WSs is just spamming Evis. I really have no doubt that a THF can easily be on par with any job if only all of our WSs can be stacked with SA/TA. I'd hate to think how much Evis a DNC would have to spam given that Climatic Flourish is on a 1:30 timer.
I find that Exenterator is much more powerful than Evisceration agaisnt anything where level correction no longer destroys you (Jeuno/Zilart TIII). The only thing I've done on Jeuno II is Lamorak, where I either parse extremely well or somewhat mediocre, depending on how often my steps/WS get through shadows (no landed stes means no BF climactic rudra's, and a climactic'd Rudra's to a shadow is something that makes me want to cry IRL) or how often I die.
On anything where pure melee damage can get through, DNC holds up much better. But it's still not going to do better than a good WAR/MNK/SAM.
The image is a bit more surprising when you consider that I was in the reject-no-buff PT.
As much as I used to rag on Building Flourish, it's what saves DNC in VW, because it lets us power up Exenterator/Rudra's to ridiculous levels pretty much every time it's okay to use it. Attack +25% is really sweet to have around.
To be honest, THF and DNC play very similarly in Voidwatch. I'd imagine where they'd start to differentiate is anything where defense and/or evasion is exceptionally high (although thf does have feint, but idr how long that lasts). DNC can cap accuracy more easily, and has more tools to boost attack during weaponskills (Building Flourish is potent). Still, THF has considerably better weaponskill options, soooo.
tl;dr I don't really have a point, but I'm really glad to see THF get native DWIII so it can sub something other than NIN. :)
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-12-25 06:43:41
Who cares if you outparse your friends/people you do the event with. If we have a good war, sam, or whatever good dd no one will miss your thf, ever. In VW you need as many procs as possible and thf is at the bottom of the list for a spot.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2011-12-25 06:46:25
I'm really glad to see THF get native DWIII so it can sub something other than NIN. :)
This so much.
Bismarck.Sylow
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-25 06:55:11
Who cares if you outparse your friends/people you do the event with. If we have a good war, sam, or whatever good dd no one will miss your thf, ever. In VW you need as many procs as possible and thf is at the bottom of the list for a spot.
Procing is easier than ever, honestly. I honestly think people have a stick up their *** about it. I have never done VW with an "ideal" setup (all procs present), and I also haven't seen a VWNM drop since the white proc update without at least capped red. And to be honest, I could care less if blue is capped, I don't generally have enough room for the NPC trash after the 3rd fight anyway.
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 07:32:15
I can't remember the last time a DRG or a DRK outparsed me. This made me lol. Resolution says hi
Coming from a career THF with a mandau and a twashtar, throwing out 4-5k damage/minute consistently is still a valuable asset. Good job doing what I can do on DRK in a few seconds.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2011-12-25 15:01:30
How many seconds? 10?
Nah, let's give you 30 seconds to do 4-5k damage.
That means you can do 8-10k damage in 1 minute. Every minute.
That means you can do 80-100k damage in 10 minutes.
That also means you can solo DD any tier6 in 15 minutes assuming you can stay alive.
What? You can't? I didn't think so either.
Server: Sylph
Game: FFXI
Posts: 378
By Sylph.Gredival 2011-12-25 15:02:37
Quetzalcoatl.Generic said: »I can't remember the last time a DRG or a DRK outparsed me. This made me lol. Resolution says hi
Except it's completely possible that Ihina has outparsed Caladbolg DRKs who would be completely unaffected by the addition of Resolution. I can't imagine a situation, besides owning a Ragnarok, where a non-Caladbolg DRK is suddenly passing up Caladbolg DRKs because of Resolution. Even if it is superior to Torcleaver, I don't understand how you are making up for the ODD.
Quote: Good job doing what I can do on DRK in a few seconds.
Yes because I'm sure you swing for 1k a second. Or are you imagine that you lead with a WS, which any job can do.
I don't understand the whole 2H DDs feeling so much pride in themselves just because SE crutched the ***out of them with Hasso and changing the 2H formulas.
Server: Sylph
Game: FFXI
Posts: 378
By Sylph.Gredival 2011-12-25 15:30:16
Coming from a career thf with mandau, I can attest that thf has pretty much no place towards end game HNM mobs period.
This is an incorrect paraphrasing. As a THF who absolutely abhors solo/lowman situations and whose focus has always been on end game HNM performance, I can attest to the fact that job WAS completely viable in End Game.
THF's deficiency End Game is a "relatively" recent problem. Elaborated on below.
Quote: We are by far the worse DD of the pack. Any 2 handed job can outdo any thf in dmg and dps on high lvl HNMs (factor in the skill lvl and gear of course). I pretty much just sneak attack and trick attack and sit back 90% of the time because I'm completely useless on the front line. The fact I feed the mob too much tp and my hits not making up for that fact makes thf useless.
During 75 cap it was hard, but it was definitely possible to be competitive or even the top with Mandau. The problem was stigma associated with gimps. A gimp WAR can get carried by the sheer imbalance of the class. THF cannot. See my Gatling Gun vs. Sniper Rifle analogy.
With how the game has evolved we need to be rescaled more than other jobs. Beforehand relics were rarities, but it's a fair assumption now that a DECENT player has AT LEAST an Empyrean, we need an overhaul of SA/TA, and stances similar to Hasso (or just the ability to use Innin).
Previously a complete THF had a 3-5% haste advantage on most jobs due to the somewhat rare ability to equip a haste body. We don't have that anymore given how overpowered AF3 is and how accessible it is to even mediocre WARs and DRKs and SAMs
Also, previously a trade-off existed where 2H weapons excelled in high defense mobs where we fell off, but the extra dmg and attack didn't do much on easier fare. Then they imbalanced it because of whining and now 2H weapons rape on everything.
Post August 07 Hasso/2H patch, you could still do "okay" on many mobs, but you could only really match the designed imbalance with Mandau. The leap between Mandau and the next best dagger was gigantic compared to other relics and the next best, and that is what allowed us to catch up. Mandau's ability to bootstrap us up is probably compromised now with how imba Ukkon and Verethragna are respective to their second best options.
The problems THF now experiences in Voidwatch are unique to the dumbfuckery inherent in the Voidwatch system combined with the dumbfuckery of adding jobs for the sole purpose of appeasing casuals who want something different without keeping balance in mind.
Again see my Gatling Gun vs. Sniper Rifle analogy. We remain deadly in the right hands, but we could definitely stand to be augmented.
Quote: As far as dmg overall goes, thf has to be extremely top notch in terms of gear and merits to make our dmg acceptable for end game. The fact you need a relic or empyreal calibur of weapons to be considered for dding on end game mobs is pretty damn demanding.
I'm not taking anything over Ukon or Verethragna, and after those the other jobs still need Empyrenas to get in over WAR. WAR's always been the golden boy of this game.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-12-25 15:31:39
Quote: Good job doing what I can do on DRK in a few seconds.
Quote: Yes because I'm sure you swing for 1k a second. Or are you imagine that you lead with a WS, which any job can do.
Are you trying to defend the guy saying that "4-5k damage/ minute" is good?
[+]
Bismarck.Aerison
Server: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-25 15:34:12
Quilin parses
This was the parse from the last Quilin we did, THF came in second 2 out of the 4 parsed, 1st 1/4 parsed and 4th in the last Quilin.
A well geared THF can output a lot of damage, only beaten by a well geared Ukon war(not trying to proc) Masa sam who 2hr'd, and an Amano Sam.
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 15:45:27
Code [pre][b]Fight # Enemy Killed? Killed By Start Time End Time Fight Length Exp Chain[/b]
1 Pil True Sacaru 1:51 PM 1:54 PM 00:02:40 16170 0
[/pre]
Sry no THF to take up all my dmg that I did (btw no I'm not a Ukon WAR or Masa SAM nor did I use my 2hr and no I don't own an Amano sry :/ Code [pre][b]Damage Summary[/b]
[u][b]Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/u][/b]
Bigdadyy 540 0.29 % 305 0 68 144 23 0 0
Bigkahuna 2965 1.61 % 0 1194 1771 0 0 0 0
Doedoe 28220 15.35 % 11560 0 45 16615 0 0 0
Generic 55569 30.23 % 13506 0 41061 985 0 17 0
Jezz 119 0.06 % 0 0 0 0 119 0 0
Langly 8932 4.86 % 0 0 672 8260 0 0 0
Legionnaire 2558 1.39 % 0 0 0 0 2558 0 0
Leso 45922 24.99 % 7910 0 0 38012 0 0 0
Phong 620 0.34 % 0 0 606 0 0 14 0
Sacaru 24585 13.38 % 6893 0 0 17692 0 0 0
Siresativa 75 0.04 % 0 0 0 0 75 0 0
Toowaru 154 0.08 % 25 0 0 129 0 0 0
Veydal 7553 4.11 % 3380 0 78 4091 4 0 0
Wargod 4376 2.38 % 1846 0 0 2526 4 0 0
Zeldageek 233 0.13 % 0 0 0 0 233 0 0
SC: Fragmentation 1375 0.75 % 0 0 0 0 0 0 0
[b]Total 183796 100.00 % 45425 1194 44301 88454 3016 31 0[/b]
[b]Melee Damage[/b]
[u][b]Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/u][/b]
Bigdadyy 305 0 305 56.48 % 16/0 100.00 % 100.00 % 0/42 15.27 17.62
Doedoe 11560 0 11560 40.96 % 55/0 100.00 % 100.00 % 95/368 153.41 153.41
Generic 13506 0 13506 24.30 % 39/2 95.12 % 95.12 % 135/536 257.67 257.67
Leso 7910 0 7910 17.22 % 26/0 100.00 % 100.00 % 135/435 235.29 235.29
Phong 0 0 0 0.00 % 1/0 100.00 % 100.00 % 0/0 0.00 NaN
Sacaru 6893 0 6893 28.04 % 24/0 100.00 % 100.00 % 136/456 244.35 244.35
Toowaru 25 0 25 16.23 % 1/0 100.00 % 100.00 % 25/25 25.00 25.00
Veydal 3380 0 3380 44.75 % 76/0 100.00 % 100.00 % 0/98 25.27 28.02
Wargod 1846 0 1846 42.18 % 19/0 100.00 % 100.00 % 36/147 72.46 72.46
[b]Melee Crit Damage[/b]
[u][b]Player #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigdadyy 1 76/76 76.00 6.25 %
Doedoe 18 211/718 326.89 32.73 %
Generic 18 342/644 449.72 46.15 %
Leso 5 376/872 593.80 19.23 %
Phong 0 0/0 0.00 0.00 %
Sacaru 4 312/732 501.50 16.67 %
Toowaru 0 0/0 0.00 0.00 %
Veydal 25 51/203 83.64 32.89 %
Wargod 6 106/238 150.67 31.58 %
[b]Ranged Damage[/b]
[u][b]Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigkahuna 1194 40.27 % 9/0 100.00 % 100.00 % 0/0 132.67 132.67 0 111/140 0.00 0.00 %
[b]Other Magical Damage (Additional Effects and Spikes)[/b]
[u][b]Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/u][/b]
Generic 17 13 1.31 0 0 0.00 0 0 0.00
Phong 14 1 14.00 0 0 0.00 0 0 0.00
[b]Weaponskill Damage[/b]
[u][b]Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/u][/b]
Bigdadyy 144 0 144 26.67 % 2/0 100.00 % 44/100 72.00
- Swift Blade 44 0 44 30.56 % 1/0 100.00 % 44/44 44.00
- Vorpal Blade 100 0 100 69.44 % 1/0 100.00 % 100/100 100.00
Doedoe 16615 0 16615 58.88 % 6/0 100.00 % 2131/3892 2769.17
- Victory Smite 16615 0 16615 100.00 % 6/0 100.00 % 2131/3892 2769.17
Generic 985 0 985 1.77 % 1/0 100.00 % 985/985 985.00
- Scourge 985 0 985 100.00 % 1/0 100.00 % 985/985 985.00
Langly 8260 0 8260 92.48 % 7/0 100.00 % 1143/1371 1180.00
- Wildfire 8260 0 8260 100.00 % 7/0 100.00 % 1143/1371 1180.00
Leso 38012 0 38012 82.78 % 16/0 100.00 % 1422/3051 2375.75
- Ukko's Fury 38012 0 38012 100.00 % 16/0 100.00 % 1422/3051 2375.75
Sacaru 17692 0 17692 71.96 % 10/0 100.00 % 891/2851 1769.20
- Tachi: Fudo 16801 0 16801 94.96 % 9/0 100.00 % 1088/2851 1866.78
- Tachi: Kasha 891 0 891 5.04 % 1/0 100.00 % 891/891 891.00
Spaa 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Rampage 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Toowaru 129 0 129 83.77 % 1/0 100.00 % 129/129 129.00
- Hard Slash 129 0 129 100.00 % 1/0 100.00 % 129/129 129.00
Veydal 4091 0 4091 54.16 % 6/0 100.00 % 120/930 681.83
- Blade: Hi 3971 0 3971 97.07 % 5/0 100.00 % 522/930 794.20
- Blade: Retsu 120 0 120 2.93 % 1/0 100.00 % 120/120 120.00
Wargod 2526 0 2526 57.72 % 2/0 100.00 % 1039/1487 1263.00
- Chant du Cygne 2526 0 2526 100.00 % 2/0 100.00 % 1039/1487 1263.00
[b]Ability Damage[/b]
[u][b]Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/u][/b]
Bigdadyy 68 0 68 12.59 % 1/0 100.00 % 68/68 68.00
- Shield Bash 68 0 68 100.00 % 1/0 100.00 % 68/68 68.00
Bigkahuna 1771 0 1771 59.73 % 3/0 100.00 % 540/675 590.33
- Apex Arrow 1096 0 1096 61.89 % 2/0 100.00 % 540/556 548.00
- Barrage 675 0 675 38.11 % 1/0 100.00 % 675/675 675.00
Doedoe 45 0 45 0.16 % 1/0 100.00 % 45/45 45.00
- Chi Blast 45 0 45 100.00 % 1/0 100.00 % 45/45 45.00
Generic 41061 0 41061 73.89 % 14/0 100.00 % 1915/4202 2932.93
- Resolution 41061 0 41061 100.00 % 14/0 100.00 % 1915/4202 2932.93
Langly 672 0 672 7.52 % 2/0 100.00 % 336/336 336.00
- Fire Shot 672 0 672 100.00 % 2/0 100.00 % 336/336 336.00
Phong 606 0 606 97.74 % 3/0 100.00 % 202/202 202.00
- Fire Shot 606 0 606 100.00 % 3/0 100.00 % 202/202 202.00
Sacaru 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Blade Bash 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Veydal 78 0 78 1.03 % 1/0 100.00 % 78/78 78.00
- Blade: Rin 78 0 78 100.00 % 1/0 100.00 % 78/78 78.00
[b]Spell Damage[/b]
[u][b]Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/u][/b]
Bigdadyy 23 0 23 4.26 % 2 0 7/16 11.50 0
- Holy 23 0 23 100.00 % 2 0 7/16 11.50 0
Chipallen 0 0 0 0.00 % 9 0 0/0 0.00 0
- Dia 0 0 0 0.00 % 9 0 0/0 0.00 0
Jezz 119 0 119 100.00 % 3 0 9/57 39.67 0
- Banish II 9 0 9 7.56 % 1 0 9/9 9.00 0
- Holy 53 0 53 44.54 % 1 0 53/53 53.00 0
- Holy II 57 0 57 47.90 % 1 0 57/57 57.00 0
Legionnaire 2558 0 2558 100.00 % 11 0 0/1131 232.55 0
- Aero III 34 0 34 1.33 % 1 0 34/34 34.00 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Blizzaga 14 0 14 0.55 % 1 0 14/14 14.00 0
- Blizzaga II 29 0 29 1.13 % 1 0 29/29 29.00 0
- Blizzaga III 483 0 483 18.88 % 1 0 483/483 483.00 0
- Blizzaja 336 0 336 13.14 % 1 0 336/336 336.00 0
- Drain 14 0 14 0.55 % 2 0 0/14 7.00 0
- Freeze 383 0 383 14.97 % 1 0 383/383 383.00 0
- Freeze II 134 0 134 5.24 % 1 0 134/134 134.00 0
- Thunder V 1131 0 1131 44.21 % 1 0 1131/1131 1131.00 0
Siresativa 75 0 75 100.00 % 7 0 0/25 10.71 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Bio II 2 0 2 2.67 % 1 0 2/2 2.00 0
- Bio III 6 0 6 8.00 % 1 0 6/6 6.00 0
- Blizzard II 13 0 13 17.33 % 1 0 13/13 13.00 0
- Blizzard III 25 0 25 33.33 % 1 0 25/25 25.00 0
- Dia III 9 0 9 12.00 % 1 0 9/9 9.00 0
- Drain 20 0 20 26.67 % 1 0 20/20 20.00 0
Veydal 4 0 4 0.05 % 1 0 4/4 4.00 0
- Doton: Ni 4 0 4 100.00 % 1 0 4/4 4.00 0
Wargod 4 0 4 0.09 % 1 0 4/4 4.00 0
- Blastbomb 4 0 4 100.00 % 1 0 4/4 4.00 0
Zeldageek 233 0 233 100.00 % 10 0 0/126 23.30 0
- Banish II 66 0 66 28.33 % 1 0 66/66 66.00 0
- Banish III 17 0 17 7.30 % 1 0 17/17 17.00 0
- Banishga 21 0 21 9.01 % 1 0 21/21 21.00 0
- Banishga II 126 0 126 54.08 % 1 0 126/126 126.00 0
- Cryohelix 3 0 3 1.29 % 1 0 3/3 3.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Diaga 0 0 0 0.00 % 1 0 0/0 0.00 0
- Drain 0 0 0 0.00 % 1 0 0/0 0.00 0
- Hydrohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
- Noctohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
[b]Skillchain Damage[/b]
[u][b]Skillchain SC Dmg Abs'd.Dmg Net Dmg # SC SC.Low/Hi SC.Avg[/u][/b]
SC: Fragmentation 1375 0 1375 1 1375/1375 1375.00
[/pre]
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 16:00:16
Except it's completely possible that Ihina has outparsed Caladbolg DRKs who would be completely unaffected by the addition of Resolution. I can't imagine a situation, besides owning a Ragnarok, where a non-Caladbolg DRK is suddenly passing up Caladbolg DRKs because of Resolution. Even if it is superior to Torcleaver, I don't understand how you are making up for the ODD.
btw I own a Ragnarok D:
Totally unaffected bruh
Quilin parses
This was the parse from the last Quilin we did, THF came in second 2 out of the 4 parsed, 1st 1/4 parsed and 4th in the last Quilin.
A well geared THF can output a lot of damage, only beaten by a well geared Ukon war(not trying to proc) Masa sam who 2hr'd, and an Amano Sam. Qilin parse etc Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/b]
Aeger 19434 9.76 % 8944 0 26 10464 0 0 0
Alkimo 4364 2.19 % 0 151 447 3766 0 0 0
Fotfot 24226 12.17 % 12085 0 0 12141 0 0 0
Generic 43700 21.96 % 17064 0 25760 837 0 39 0
Giaden 246 0.12 % 0 0 0 0 246 0 0
Inrout 308 0.15 % 0 0 0 0 308 0 0
Jezz 13 0.01 % 0 0 0 0 13 0 0
Khajit 10107 5.08 % 2971 0 601 6535 0 0 0
Kyler 33596 16.88 % 8981 0 0 24615 0 0 0
Longshot 1925 0.97 % 388 0 0 1537 0 0 0
Mitosis 28276 14.21 % 8909 0 3848 15519 0 0 0
Parkk 2019 1.01 % 1641 0 0 378 0 0 0
Teilo 21481 10.79 % 2350 0 19131 0 0 0 0
Tiaybara 602 0.30 % 280 0 0 81 241 0 0
Tigros 6375 3.20 % 1616 0 0 4751 8 0 0
Yourdestiny 4 0.00 % 0 0 0 0 4 0 0
Garuda 1590 0.80 % 604 0 986 0 0 0 0
Jessie 752 0.38 % 600 0 152 0 0 0 0
Total 199018 100.00 % 66433 151 50951 80624 820 39 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/b]
Aeger 8944 0 8944 46.02 % 45/2 95.74 % 95.74 % 0/251 109.14 109.14
Fotfot 12085 0 12085 49.88 % 42/2 95.45 % 95.45 % 110/440 255.49 255.49
Generic 17064 0 17064 39.05 % 53/4 92.98 % 92.98 % 118/622 242.26 242.26
Khajit 2971 0 2971 29.40 % 28/2 93.33 % 93.33 % 8/142 85.95 85.95
Kyler 8981 0 8981 26.73 % 27/1 96.43 % 96.43 % 72/424 199.26 199.26
Longshot 388 0 388 20.16 % 11/4 73.33 % 73.33 % 0/33 14.78 16.63
Mitosis 8909 0 8909 31.51 % 17/0 100.00 % 100.00 % 138/463 304.71 304.71
Parkk 1641 0 1641 81.28 % 37/22 62.71 % 62.71 % 0/122 20.55 21.52
Teilo 2350 0 2350 10.94 % 15/0 100.00 % 100.00 % 61/152 113.00 113.00
Tiaybara 280 0 280 46.51 % 9/15 37.50 % 37.50 % 0/38 13.14 23.00
Tigros 1616 0 1616 25.35 % 18/9 66.67 % 66.67 % 20/128 68.46 68.46
Garuda 604 0 604 37.99 % 14/6 70.00 % 70.00 % 29/52 40.77 40.77
Jessie 600 0 600 79.79 % 14/2 87.50 % 87.50 % 29/47 42.86 42.86
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%[/b]
Aeger 17 138/691 346.35 37.78 %
Fotfot 5 323/833 526.40 11.90 %
Generic 14 329/1037 544.00 26.42 %
Khajit 6 131/244 180.00 21.43 %
Kyler 8 454/1048 649.38 29.63 %
Longshot 2 98/157 127.50 18.18 %
Mitosis 10 361/1022 677.60 58.82 %
Parkk 15 40/226 79.27 40.54 %
Teilo 4 238/330 276.75 26.67 %
Tiaybara 2 86/102 94.00 22.22 %
Tigros 5 103/271 145.20 27.78 %
Garuda 1 74/74 74.00 7.14 %
Jessie 0 0/0 0.00 0.00 %
Ranged Damage
Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/b]
Alkimo 151 3.46 % 1/0 100.00 % 100.00 % 0/0 151.00 151.00 0 151/151 0.00 0.00 %
Other Magical Damage (Additional Effects and Spikes)
Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/b]
Generic 39 28 1.39 0 0 0.00 0 0 0.00
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/b]
Aeger 10464 0 10464 53.84 % 4/0 100.00 % 1900/3355 2616.00
- Victory Smite 10464 0 10464 100.00 % 4/0 100.00 % 1900/3355 2616.00
Alkimo 3766 0 3766 86.30 % 3/0 100.00 % 1050/1417 1255.33
- Jishnu's Radiance 3766 0 3766 100.00 % 3/0 100.00 % 1050/1417 1255.33
Fotfot 12141 0 12141 50.12 % 7/0 100.00 % 1059/2262 1734.43
- Ukko's Fury 12141 0 12141 100.00 % 7/0 100.00 % 1059/2262 1734.43
Generic 837 0 837 1.92 % 1/0 100.00 % 837/837 837.00
- Scourge 837 0 837 100.00 % 1/0 100.00 % 837/837 837.00
Khajit 6535 0 6535 64.66 % 7/0 100.00 % 559/1363 933.57
- Drakesbane 6535 0 6535 100.00 % 7/0 100.00 % 559/1363 933.57
Kyler 24615 0 24615 73.27 % 8/0 100.00 % 734/4824 3076.88
- Metatron Torment 19924 0 19924 80.94 % 5/0 100.00 % 2807/4824 3984.80
- Raging Rush 4691 0 4691 19.06 % 3/0 100.00 % 734/2320 1563.67
Longshot 1537 0 1537 79.84 % 2/0 100.00 % 675/862 768.50
- Blade: Hi 1537 0 1537 100.00 % 2/0 100.00 % 675/862 768.50
Mitosis 15519 0 15519 54.88 % 6/0 100.00 % 2033/3317 2586.50
- Ukko's Fury 15519 0 15519 100.00 % 6/0 100.00 % 2033/3317 2586.50
Parkk 378 0 378 18.72 % 2/0 100.00 % 20/358 189.00
- Dancing Edge 358 0 358 94.71 % 1/0 100.00 % 358/358 358.00
- Shadowstitch 20 0 20 5.29 % 1/0 100.00 % 20/20 20.00
Tiaybara 81 0 81 13.46 % 1/0 100.00 % 81/81 81.00
- Savage Blade 81 0 81 100.00 % 1/0 100.00 % 81/81 81.00
Tigros 4751 0 4751 74.53 % 4/0 100.00 % 361/1752 1187.75
- Chant du Cygne 4751 0 4751 100.00 % 4/0 100.00 % 361/1752 1187.75
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/b]
Aeger 26 0 26 0.13 % 1/0 100.00 % 26/26 26.00
- Chi Blast 26 0 26 100.00 % 1/0 100.00 % 26/26 26.00
Alkimo 447 0 447 10.24 % 1/0 100.00 % 447/447 447.00
- Barrage 447 0 447 100.00 % 1/0 100.00 % 447/447 447.00
Generic 25760 0 25760 58.95 % 9/0 100.00 % 1975/3990 2862.22
- Resolution 25760 0 25760 100.00 % 9/0 100.00 % 1975/3990 2862.22
Khajit 601 0 601 5.95 % 2/0 100.00 % 262/339 300.50
- Soul Jump 339 0 339 56.41 % 1/0 100.00 % 339/339 339.00
- Spirit Jump 262 0 262 43.59 % 1/0 100.00 % 262/262 262.00
Mitosis 3848 0 3848 13.61 % 1/0 100.00 % 3848/3848 3848.00
- Upheaval 3848 0 3848 100.00 % 1/0 100.00 % 3848/3848 3848.00
Teilo 19131 0 19131 89.06 % 9/0 100.00 % 1180/2645 2125.67
- Tachi: Shoha 19131 0 19131 100.00 % 9/0 100.00 % 1180/2645 2125.67
Garuda 986 0 986 62.01 % 1/0 100.00 % 986/986 986.00
- Predator Claws 986 0 986 100.00 % 1/0 100.00 % 986/986 986.00
Jessie 152 0 152 20.21 % 8/0 100.00 % 10/58 19.00
- Gust Breath 152 0 152 100.00 % 8/0 100.00 % 10/58 19.00
Spell Damage
Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/b]
Giaden 246 0 246 100.00 % 2 0 0/246 123.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Holy 246 0 246 100.00 % 1 0 246/246 246.00 0
Inrout 308 0 308 100.00 % 6 0 0/158 51.33 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Fire II 158 0 158 51.30 % 1 0 158/158 158.00 0
- Thundaga 21 0 21 6.82 % 1 0 21/21 21.00 0
- Thunder II 22 0 22 7.14 % 1 0 22/22 22.00 0
- Thunder III 42 0 42 13.64 % 1 0 42/42 42.00 0
- Thunder IV 65 0 65 21.10 % 1 0 65/65 65.00 0
Jezz 13 0 13 100.00 % 4 0 0/8 3.25 0
- Banish 0 0 0 0.00 % 1 0 0/0 0.00 0
- Banish II 3 0 3 23.08 % 1 0 3/3 3.00 0
- Banishga 2 0 2 15.38 % 1 0 2/2 2.00 0
- Banishga II 8 0 8 61.54 % 1 0 8/8 8.00 0
Tiaybara 241 0 241 40.03 % 7 0 1/148 34.43 0
- Charged Whisker 41 0 41 17.01 % 1 0 41/41 41.00 0
- Cursed Sphere 4 0 4 1.66 % 1 0 4/4 4.00 0
- Frost Breath 22 0 22 9.13 % 1 0 22/22 22.00 0
- Maelstrom 148 0 148 61.41 % 1 0 148/148 148.00 0
- Mind Blast 15 0 15 6.22 % 1 0 15/15 15.00 0
- Radiant Breath 10 0 10 4.15 % 1 0 10/10 10.00 0
- Sandspin 1 0 1 0.41 % 1 0 1/1 1.00 0
Tigros 8 0 8 0.13 % 2 0 3/5 4.00 0
- Banish II 3 0 3 37.50 % 1 0 3/3 3.00 0
- Holy 5 0 5 62.50 % 1 0 5/5 5.00 0
Yourdestiny 4 0 4 100.00 % 1 0 4/4 4.00 0
- Dia III 4 0 4 100.00 % 1 0 4/4 4.00 0
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-25 16:00:32
You guys must be doing this with some shitty, mnk, wars, sams, drks, drgs, if thf is doing more damage then all of them.
THF has no place in VW.
Server: Sylph
Game: FFXI
Posts: 378
By Sylph.Gredival 2011-12-25 16:06:16
Quetzalcoatl.Generic said: »btw I own a Ragnarok D:
Then you fit in the very very very small niche where the new GSword WS is relevant to affecting DRKs.
Congrats, SE fixed your egregious error in going for Ragnarok over Apocalypse lol.
You guys must be doing this with some shitty, mnk, wars, sams, drks, drgs,.
Really shitty MNKs and WARs. About par for the course for SAM and DRK. lolDRG.
Phoenix.Fredjan
Server: Phoenix
Game: FFXI
Posts: 2326
By Phoenix.Fredjan 2011-12-25 16:10:45
Quetzalcoatl.Generic said: »btw I own a Ragnarok D:
Then you fit in the very very very small niche where the new GSword WS is relevant to affecting DRKs.
no
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-25 16:10:55
lolDRG is just said by morons stuck in 2005.
SAM and DRK are strong outside of abysessa. I don't know why people act like abyssea applies to the rest of the game.
[+]
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 16:12:55
Quetzalcoatl.Generic said: »btw I own a Ragnarok D:
Then you fit in the very very very small niche where the new GSword WS is relevant to affecting DRKs.
Congrats, SE fixed your egregious error in going for Ragnarok over Apocalypse lol. Even pre Resolution Ragnarok was still a lot better than Apoc as far as DDing goes. DoT does matter and when your crit rate is around 50%+ then your doing something right :/
oh and btw, my Ragnarok is only 85 and the only thing Rag has going for it with Resolution is ACC+ maybe. It doesn't give any extra benifit. Any DRK should be able to outparse the best THF if they are 5/5 Resolution with a decent gear set
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2011-12-25 16:13:05
Affinity was doing well that night, before you came; he was emp MNK. He beat me the first fight by a small margin, then I beat him the rest of the runs. I think he just started slacking at the end from fatigue.
For some context, Durandel, Eburo and Legendhealerr were all Ukko WARs. Rino was a Masa SAM, Luftig a Kannagi NIN, Funstealer a Gandiva RNG. I think Tylerderdin was a DRG.
Quetzalcoatl.Generic said: »Code [pre][b]Fight # Enemy Killed? Killed By Start Time End Time Fight Length Exp Chain[/b]
1 Pil True Sacaru 1:51 PM 1:54 PM 00:02:40 16170 0
[/pre]
Sry no THF to take up all my dmg that I did (btw no I'm not a Ukon WAR or Masa SAM nor did I use my 2hr and no I don't own an Amano sry :/ Code [pre][b]Damage Summary[/b]
[u][b]Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/u][/b]
Bigdadyy 540 0.29 % 305 0 68 144 23 0 0
Bigkahuna 2965 1.61 % 0 1194 1771 0 0 0 0
Doedoe 28220 15.35 % 11560 0 45 16615 0 0 0
Generic 55569 30.23 % 13506 0 41061 985 0 17 0
Jezz 119 0.06 % 0 0 0 0 119 0 0
Langly 8932 4.86 % 0 0 672 8260 0 0 0
Legionnaire 2558 1.39 % 0 0 0 0 2558 0 0
Leso 45922 24.99 % 7910 0 0 38012 0 0 0
Phong 620 0.34 % 0 0 606 0 0 14 0
Sacaru 24585 13.38 % 6893 0 0 17692 0 0 0
Siresativa 75 0.04 % 0 0 0 0 75 0 0
Toowaru 154 0.08 % 25 0 0 129 0 0 0
Veydal 7553 4.11 % 3380 0 78 4091 4 0 0
Wargod 4376 2.38 % 1846 0 0 2526 4 0 0
Zeldageek 233 0.13 % 0 0 0 0 233 0 0
SC: Fragmentation 1375 0.75 % 0 0 0 0 0 0 0
[b]Total 183796 100.00 % 45425 1194 44301 88454 3016 31 0[/b]
[b]Melee Damage[/b]
[u][b]Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/u][/b]
Bigdadyy 305 0 305 56.48 % 16/0 100.00 % 100.00 % 0/42 15.27 17.62
Doedoe 11560 0 11560 40.96 % 55/0 100.00 % 100.00 % 95/368 153.41 153.41
Generic 13506 0 13506 24.30 % 39/2 95.12 % 95.12 % 135/536 257.67 257.67
Leso 7910 0 7910 17.22 % 26/0 100.00 % 100.00 % 135/435 235.29 235.29
Phong 0 0 0 0.00 % 1/0 100.00 % 100.00 % 0/0 0.00 NaN
Sacaru 6893 0 6893 28.04 % 24/0 100.00 % 100.00 % 136/456 244.35 244.35
Toowaru 25 0 25 16.23 % 1/0 100.00 % 100.00 % 25/25 25.00 25.00
Veydal 3380 0 3380 44.75 % 76/0 100.00 % 100.00 % 0/98 25.27 28.02
Wargod 1846 0 1846 42.18 % 19/0 100.00 % 100.00 % 36/147 72.46 72.46
[b]Melee Crit Damage[/b]
[u][b]Player #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigdadyy 1 76/76 76.00 6.25 %
Doedoe 18 211/718 326.89 32.73 %
Generic 18 342/644 449.72 46.15 %
Leso 5 376/872 593.80 19.23 %
Phong 0 0/0 0.00 0.00 %
Sacaru 4 312/732 501.50 16.67 %
Toowaru 0 0/0 0.00 0.00 %
Veydal 25 51/203 83.64 32.89 %
Wargod 6 106/238 150.67 31.58 %
[b]Ranged Damage[/b]
[u][b]Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigkahuna 1194 40.27 % 9/0 100.00 % 100.00 % 0/0 132.67 132.67 0 111/140 0.00 0.00 %
[b]Other Magical Damage (Additional Effects and Spikes)[/b]
[u][b]Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/u][/b]
Generic 17 13 1.31 0 0 0.00 0 0 0.00
Phong 14 1 14.00 0 0 0.00 0 0 0.00
[b]Weaponskill Damage[/b]
[u][b]Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/u][/b]
Bigdadyy 144 0 144 26.67 % 2/0 100.00 % 44/100 72.00
- Swift Blade 44 0 44 30.56 % 1/0 100.00 % 44/44 44.00
- Vorpal Blade 100 0 100 69.44 % 1/0 100.00 % 100/100 100.00
Doedoe 16615 0 16615 58.88 % 6/0 100.00 % 2131/3892 2769.17
- Victory Smite 16615 0 16615 100.00 % 6/0 100.00 % 2131/3892 2769.17
Generic 985 0 985 1.77 % 1/0 100.00 % 985/985 985.00
- Scourge 985 0 985 100.00 % 1/0 100.00 % 985/985 985.00
Langly 8260 0 8260 92.48 % 7/0 100.00 % 1143/1371 1180.00
- Wildfire 8260 0 8260 100.00 % 7/0 100.00 % 1143/1371 1180.00
Leso 38012 0 38012 82.78 % 16/0 100.00 % 1422/3051 2375.75
- Ukko's Fury 38012 0 38012 100.00 % 16/0 100.00 % 1422/3051 2375.75
Sacaru 17692 0 17692 71.96 % 10/0 100.00 % 891/2851 1769.20
- Tachi: Fudo 16801 0 16801 94.96 % 9/0 100.00 % 1088/2851 1866.78
- Tachi: Kasha 891 0 891 5.04 % 1/0 100.00 % 891/891 891.00
Spaa 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Rampage 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Toowaru 129 0 129 83.77 % 1/0 100.00 % 129/129 129.00
- Hard Slash 129 0 129 100.00 % 1/0 100.00 % 129/129 129.00
Veydal 4091 0 4091 54.16 % 6/0 100.00 % 120/930 681.83
- Blade: Hi 3971 0 3971 97.07 % 5/0 100.00 % 522/930 794.20
- Blade: Retsu 120 0 120 2.93 % 1/0 100.00 % 120/120 120.00
Wargod 2526 0 2526 57.72 % 2/0 100.00 % 1039/1487 1263.00
- Chant du Cygne 2526 0 2526 100.00 % 2/0 100.00 % 1039/1487 1263.00
[b]Ability Damage[/b]
[u][b]Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/u][/b]
Bigdadyy 68 0 68 12.59 % 1/0 100.00 % 68/68 68.00
- Shield Bash 68 0 68 100.00 % 1/0 100.00 % 68/68 68.00
Bigkahuna 1771 0 1771 59.73 % 3/0 100.00 % 540/675 590.33
- Apex Arrow 1096 0 1096 61.89 % 2/0 100.00 % 540/556 548.00
- Barrage 675 0 675 38.11 % 1/0 100.00 % 675/675 675.00
Doedoe 45 0 45 0.16 % 1/0 100.00 % 45/45 45.00
- Chi Blast 45 0 45 100.00 % 1/0 100.00 % 45/45 45.00
Generic 41061 0 41061 73.89 % 14/0 100.00 % 1915/4202 2932.93
- Resolution 41061 0 41061 100.00 % 14/0 100.00 % 1915/4202 2932.93
Langly 672 0 672 7.52 % 2/0 100.00 % 336/336 336.00
- Fire Shot 672 0 672 100.00 % 2/0 100.00 % 336/336 336.00
Phong 606 0 606 97.74 % 3/0 100.00 % 202/202 202.00
- Fire Shot 606 0 606 100.00 % 3/0 100.00 % 202/202 202.00
Sacaru 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Blade Bash 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Veydal 78 0 78 1.03 % 1/0 100.00 % 78/78 78.00
- Blade: Rin 78 0 78 100.00 % 1/0 100.00 % 78/78 78.00
[b]Spell Damage[/b]
[u][b]Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/u][/b]
Bigdadyy 23 0 23 4.26 % 2 0 7/16 11.50 0
- Holy 23 0 23 100.00 % 2 0 7/16 11.50 0
Chipallen 0 0 0 0.00 % 9 0 0/0 0.00 0
- Dia 0 0 0 0.00 % 9 0 0/0 0.00 0
Jezz 119 0 119 100.00 % 3 0 9/57 39.67 0
- Banish II 9 0 9 7.56 % 1 0 9/9 9.00 0
- Holy 53 0 53 44.54 % 1 0 53/53 53.00 0
- Holy II 57 0 57 47.90 % 1 0 57/57 57.00 0
Legionnaire 2558 0 2558 100.00 % 11 0 0/1131 232.55 0
- Aero III 34 0 34 1.33 % 1 0 34/34 34.00 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Blizzaga 14 0 14 0.55 % 1 0 14/14 14.00 0
- Blizzaga II 29 0 29 1.13 % 1 0 29/29 29.00 0
- Blizzaga III 483 0 483 18.88 % 1 0 483/483 483.00 0
- Blizzaja 336 0 336 13.14 % 1 0 336/336 336.00 0
- Drain 14 0 14 0.55 % 2 0 0/14 7.00 0
- Freeze 383 0 383 14.97 % 1 0 383/383 383.00 0
- Freeze II 134 0 134 5.24 % 1 0 134/134 134.00 0
- Thunder V 1131 0 1131 44.21 % 1 0 1131/1131 1131.00 0
Siresativa 75 0 75 100.00 % 7 0 0/25 10.71 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Bio II 2 0 2 2.67 % 1 0 2/2 2.00 0
- Bio III 6 0 6 8.00 % 1 0 6/6 6.00 0
- Blizzard II 13 0 13 17.33 % 1 0 13/13 13.00 0
- Blizzard III 25 0 25 33.33 % 1 0 25/25 25.00 0
- Dia III 9 0 9 12.00 % 1 0 9/9 9.00 0
- Drain 20 0 20 26.67 % 1 0 20/20 20.00 0
Veydal 4 0 4 0.05 % 1 0 4/4 4.00 0
- Doton: Ni 4 0 4 100.00 % 1 0 4/4 4.00 0
Wargod 4 0 4 0.09 % 1 0 4/4 4.00 0
- Blastbomb 4 0 4 100.00 % 1 0 4/4 4.00 0
Zeldageek 233 0 233 100.00 % 10 0 0/126 23.30 0
- Banish II 66 0 66 28.33 % 1 0 66/66 66.00 0
- Banish III 17 0 17 7.30 % 1 0 17/17 17.00 0
- Banishga 21 0 21 9.01 % 1 0 21/21 21.00 0
- Banishga II 126 0 126 54.08 % 1 0 126/126 126.00 0
- Cryohelix 3 0 3 1.29 % 1 0 3/3 3.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Diaga 0 0 0 0.00 % 1 0 0/0 0.00 0
- Drain 0 0 0 0.00 % 1 0 0/0 0.00 0
- Hydrohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
- Noctohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
[b]Skillchain Damage[/b]
[u][b]Skillchain SC Dmg Abs'd.Dmg Net Dmg # SC SC.Low/Hi SC.Avg[/u][/b]
SC: Fragmentation 1375 0 1375 1 1375/1375 1375.00
[/pre]
I'll admit that is impressive, but do notice that I was contesting the proposal that any throw-away player on a 2handed DD can outdo any THF. I never claims that the best DRK can't beat the best THF. I've noted previously that THF is severely limited by SA/TA timers. The higher we get up there, the more we fall behind because of our timers. I also called 4-5k/minute "a valuable asset" rather than good or amazing damage.
Now, given that you put out 14 WSs in 2:40, averaging 3k damage/WS, I'm curious what your buffs were. As you can imagine as a THF, my 4-5k/minute and I will be lucky to get haste.
Phoenix.Fredjan
Server: Phoenix
Game: FFXI
Posts: 2326
By Phoenix.Fredjan 2011-12-25 16:13:46
Just saw this, immediately recognized as a troll.
Nothing to see here, move on, etc.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-12-25 16:17:55
Quote: Now, given that you put out 14 WSs in 2:40, averaging 3k damage/WS, I'm curious what your buffs were. As you can imagine as a THF, my 4-5k/minute and I will be lucky to get haste.
Continuous staggers, repeated use of TP wings, stalwarts, berserk, aggressor, and either a brd or cor no doubt. This kind of thing is fairly common for VW.
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 16:24:16
Quetzalcoatl.Mitosis said: »Quote: Now, given that you put out 14 WSs in 2:40, averaging 3k damage/WS, I'm curious what your buffs were. As you can imagine as a THF, my 4-5k/minute and I will be lucky to get haste.
Continuous staggers, repeated use of TP wings, stalwarts, berserk, aggressor, and either a brd or cor no doubt. This kind of thing is fairly common for VW. Miser's/Chaos were the only outside buffs that I had apart from VW temps and self buffs
Code [pre][b]Bigdadyy[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Divine Emblem Self 1
Palisade Self 1
Rampart Self 1
Generic 1
Leso 1
Sentinel Self 1
Warcry Self 1
Generic 1
Leso 1
[b]Bigkahuna[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Barrage Self 1
Bounty Shot Self 1
Meditate Self 1
Sharpshot Self 1
Velocity Shot Self 1
Sacaru 1
Zeldageek 1
[b]Chipallen[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Advancing March Self 1
Spaa 1
Mage's Ballad II Self 1
Legionnaire 1
Peytons 1
Siresativa 1
Spaa 1
Mage's Ballad III Self 1
Legionnaire 1
Peytons 1
Siresativa 1
Spaa 1
Victory March Self 1
Spaa 1
[b]Doedoe[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Berserk Self 1
Boost Self 6 0:17 0:24 0:20
Impetus Self 1
Warcry Self 1
Sacaru 1
[b]Generic[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Aggressor Self 1
Berserk Self 1
Last Resort Self 1
Scarlet Delirium Self 1
Souleater Self 1
Warcry Self 1
[b]Jezz[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Haste Self 1
Bigdadyy 1
Sacrosanctity Self 1
Bigdadyy 1
Generic 1
Leso 1
[b]Langly[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Double-Up Self 1
Meditate Self 1
Miser's Roll Self 1
Seigan Self 1
Sekkanoki Self 1
Snake Eye Self 1
[b]Leso[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Aggressor Self 1
Berserk Self 1
Blood Rage Self 1
Bigdadyy 1
Generic 1
Meditate Self 1
Sekkanoki Self 1
Warcry Self 1
Bigdadyy 1
Generic 1
Toowaru 1
[b]Phong[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Double-Up Self 2 1:10 1:10 1:10
Bigkahuna 1
Doedoe 1
Sacaru 1
Wargod 1
Zeldageek 1
Evoker's Roll Self 1
Fold Self 1
Wizard's Roll Self 1
[b]Sacaru[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Aggressor Self 1
Berserk Self 1
Hasso Self 1
Meditate Self 1
Sekkanoki Self 1
Warcry Self 1
Bigdadyy 1
Bigkahuna 1
Leso 1
Phong 1
Wargod 1
Zeldageek 1
[b]Siresativa[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Composure Self 1
Refresh II Self 1
Legionnaire 1
[b]Toowaru[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Aggressor Self 1
Meditate Self 1
[b]Veydal[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Innin Self 1
Utsusemi: Ni Self 1
[b]Wargod[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Animating Wail Self 1
[b]Zeldageek[/b]
[u][b]Buff Used on # Times Min Interval Max Interval Avg Interval[/u][/b]
Accession Self 1
Stoneskin Self 1
Bigkahuna 1
Doedoe 1
Phong 1
Sacaru 1
Wargod 1
[/pre]
Leviathan.Brook
Server: Leviathan
Game: FFXI
Posts: 18
By Leviathan.Brook 2011-12-25 16:30:55
Can a whm with a warp club out parse a ukko's war after the nerf?
Server: Sylph
Game: FFXI
Posts: 378
By Sylph.Gredival 2011-12-25 16:31:05
SAM and DRK are strong outside of abysessa. I don't know why people act like abyssea applies to the rest of the game.
It's not that they are weak, it's just that trying to group them with WAR and MNK is absurd.
What I said earlier still applies. You put the WARs and MNKs in the pure DPS slots.
All other jobs, including SAM and DRK, are only brought to proc. Can their damage be decent? Sure, but so can a THF's. THF is *uniquely* useless because there is another job that can proc Daggers who can also heal and make the party hit faster (and do other token things)
Quetzalcoatl.Generic said: »Even pre Resolution Ragnarok was still a lot better than Apoc as far as DDing goes. DoT does matter and when your crit rate is around 50%+ then your doing something right :/
I had a LSmate with both Rag and Apoc, and at that point the impression I got between the two weapons from him was that Apoc was generally superior.
Scourge aftermath only adds 10%-15% crit rate, which is comparable to Mandau's aftermath. What does the actual weapon add?
Quote: oh and btw, my Ragnarok is only 85 and the only thing Rag has going for it with Resolution is ACC+ maybe. It doesn't give any extra benifit. Any DRK should be able to outparse the best THF if they are 5/5 Resolution with a decent gear set
This was the point in bringing in the Caladbolg comparison. Part of what makes the Empyreans strong is the Aftermath. Even lackluster weapons will give a tremendous DOT boost, which you yourself concede is important, from just the ODD.
Assuming that a good THF can already be competitive with a Caladbolg, which includes an Aftermath, I don't see how getting a strong WS makes you automatically competitive just from the superior WS.
This is why I mentioned Rag in my first post, because the hidden triple helps to automatically compensate for the missing aftermath and isn't tied down to using a specific WS.
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-25 16:33:42
I more put DRK, SAM and DRG into the "we do better damage then thf and actually bring procs to the table"
Anything thf can proc, DNC can as well as add their own procs.
SAM, DRK and DRG can deal better damage then THF and also bring their own procs, making thf 100% useless in VW.
Quetzalcoatl.Mitosis
Server: Quetzalcoatl
Game: FFXI
Posts: 317
By Quetzalcoatl.Mitosis 2011-12-25 16:34:18
SAM and DRK are strong outside of abysessa. I don't know why people act like abyssea applies to the rest of the game.
It's not that they are weak, it's just that trying to group them with WAR and MNK is absurd.
What I said earlier still applies. You put the WARs and MNKs in the pure DPS slots.
All other jobs, including SAM and DRK, are only brought to proc. Can their damage be decent? Sure, but so can a THF's. THF is *uniquely* useless because there is another job that can proc Daggers who can also heal and make the party hit faster (and do other token things) I lol'd
Bismarck.Aerison
Server: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-25 16:34:23
SAM and DRK are strong outside of abysessa. I don't know why people act like abyssea applies to the rest of the game.
It's not that they are weak, it's just that trying to group them with WAR and MNK is absurd.
What I said earlier still applies. You put the WARs and MNKs in the pure DPS slots.
All other jobs, including SAM and DRK, are only brought to proc. Can their damage be decent? Sure, but so can a THF's. THF is *uniquely* useless because there is another job that can proc Daggers who can also heal and make the party hit faster (and do other token things)
No and no, this would be the case pre-shoha/resolution, but not any more. I take it you did not look at the parses that were on this page?
Quetzalcoatl.Generic said: »Code [pre][b]Fight # Enemy Killed? Killed By Start Time End Time Fight Length Exp Chain[/b]
1 Pil True Sacaru 1:51 PM 1:54 PM 00:02:40 16170 0
[/pre]
Sry no THF to take up all my dmg that I did (btw no I'm not a Ukon WAR or Masa SAM nor did I use my 2hr and no I don't own an Amano sry :/ Code [pre][b]Damage Summary[/b]
[u][b]Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/u][/b]
Bigdadyy 540 0.29 % 305 0 68 144 23 0 0
Bigkahuna 2965 1.61 % 0 1194 1771 0 0 0 0
Doedoe 28220 15.35 % 11560 0 45 16615 0 0 0
Generic 55569 30.23 % 13506 0 41061 985 0 17 0
Jezz 119 0.06 % 0 0 0 0 119 0 0
Langly 8932 4.86 % 0 0 672 8260 0 0 0
Legionnaire 2558 1.39 % 0 0 0 0 2558 0 0
Leso 45922 24.99 % 7910 0 0 38012 0 0 0
Phong 620 0.34 % 0 0 606 0 0 14 0
Sacaru 24585 13.38 % 6893 0 0 17692 0 0 0
Siresativa 75 0.04 % 0 0 0 0 75 0 0
Toowaru 154 0.08 % 25 0 0 129 0 0 0
Veydal 7553 4.11 % 3380 0 78 4091 4 0 0
Wargod 4376 2.38 % 1846 0 0 2526 4 0 0
Zeldageek 233 0.13 % 0 0 0 0 233 0 0
SC: Fragmentation 1375 0.75 % 0 0 0 0 0 0 0
[b]Total 183796 100.00 % 45425 1194 44301 88454 3016 31 0[/b]
[b]Melee Damage[/b]
[u][b]Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/u][/b]
Bigdadyy 305 0 305 56.48 % 16/0 100.00 % 100.00 % 0/42 15.27 17.62
Doedoe 11560 0 11560 40.96 % 55/0 100.00 % 100.00 % 95/368 153.41 153.41
Generic 13506 0 13506 24.30 % 39/2 95.12 % 95.12 % 135/536 257.67 257.67
Leso 7910 0 7910 17.22 % 26/0 100.00 % 100.00 % 135/435 235.29 235.29
Phong 0 0 0 0.00 % 1/0 100.00 % 100.00 % 0/0 0.00 NaN
Sacaru 6893 0 6893 28.04 % 24/0 100.00 % 100.00 % 136/456 244.35 244.35
Toowaru 25 0 25 16.23 % 1/0 100.00 % 100.00 % 25/25 25.00 25.00
Veydal 3380 0 3380 44.75 % 76/0 100.00 % 100.00 % 0/98 25.27 28.02
Wargod 1846 0 1846 42.18 % 19/0 100.00 % 100.00 % 36/147 72.46 72.46
[b]Melee Crit Damage[/b]
[u][b]Player #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigdadyy 1 76/76 76.00 6.25 %
Doedoe 18 211/718 326.89 32.73 %
Generic 18 342/644 449.72 46.15 %
Leso 5 376/872 593.80 19.23 %
Phong 0 0/0 0.00 0.00 %
Sacaru 4 312/732 501.50 16.67 %
Toowaru 0 0/0 0.00 0.00 %
Veydal 25 51/203 83.64 32.89 %
Wargod 6 106/238 150.67 31.58 %
[b]Ranged Damage[/b]
[u][b]Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigkahuna 1194 40.27 % 9/0 100.00 % 100.00 % 0/0 132.67 132.67 0 111/140 0.00 0.00 %
[b]Other Magical Damage (Additional Effects and Spikes)[/b]
[u][b]Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/u][/b]
Generic 17 13 1.31 0 0 0.00 0 0 0.00
Phong 14 1 14.00 0 0 0.00 0 0 0.00
[b]Weaponskill Damage[/b]
[u][b]Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/u][/b]
Bigdadyy 144 0 144 26.67 % 2/0 100.00 % 44/100 72.00
- Swift Blade 44 0 44 30.56 % 1/0 100.00 % 44/44 44.00
- Vorpal Blade 100 0 100 69.44 % 1/0 100.00 % 100/100 100.00
Doedoe 16615 0 16615 58.88 % 6/0 100.00 % 2131/3892 2769.17
- Victory Smite 16615 0 16615 100.00 % 6/0 100.00 % 2131/3892 2769.17
Generic 985 0 985 1.77 % 1/0 100.00 % 985/985 985.00
- Scourge 985 0 985 100.00 % 1/0 100.00 % 985/985 985.00
Langly 8260 0 8260 92.48 % 7/0 100.00 % 1143/1371 1180.00
- Wildfire 8260 0 8260 100.00 % 7/0 100.00 % 1143/1371 1180.00
Leso 38012 0 38012 82.78 % 16/0 100.00 % 1422/3051 2375.75
- Ukko's Fury 38012 0 38012 100.00 % 16/0 100.00 % 1422/3051 2375.75
Sacaru 17692 0 17692 71.96 % 10/0 100.00 % 891/2851 1769.20
- Tachi: Fudo 16801 0 16801 94.96 % 9/0 100.00 % 1088/2851 1866.78
- Tachi: Kasha 891 0 891 5.04 % 1/0 100.00 % 891/891 891.00
Spaa 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Rampage 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Toowaru 129 0 129 83.77 % 1/0 100.00 % 129/129 129.00
- Hard Slash 129 0 129 100.00 % 1/0 100.00 % 129/129 129.00
Veydal 4091 0 4091 54.16 % 6/0 100.00 % 120/930 681.83
- Blade: Hi 3971 0 3971 97.07 % 5/0 100.00 % 522/930 794.20
- Blade: Retsu 120 0 120 2.93 % 1/0 100.00 % 120/120 120.00
Wargod 2526 0 2526 57.72 % 2/0 100.00 % 1039/1487 1263.00
- Chant du Cygne 2526 0 2526 100.00 % 2/0 100.00 % 1039/1487 1263.00
[b]Ability Damage[/b]
[u][b]Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/u][/b]
Bigdadyy 68 0 68 12.59 % 1/0 100.00 % 68/68 68.00
- Shield Bash 68 0 68 100.00 % 1/0 100.00 % 68/68 68.00
Bigkahuna 1771 0 1771 59.73 % 3/0 100.00 % 540/675 590.33
- Apex Arrow 1096 0 1096 61.89 % 2/0 100.00 % 540/556 548.00
- Barrage 675 0 675 38.11 % 1/0 100.00 % 675/675 675.00
Doedoe 45 0 45 0.16 % 1/0 100.00 % 45/45 45.00
- Chi Blast 45 0 45 100.00 % 1/0 100.00 % 45/45 45.00
Generic 41061 0 41061 73.89 % 14/0 100.00 % 1915/4202 2932.93
- Resolution 41061 0 41061 100.00 % 14/0 100.00 % 1915/4202 2932.93
Langly 672 0 672 7.52 % 2/0 100.00 % 336/336 336.00
- Fire Shot 672 0 672 100.00 % 2/0 100.00 % 336/336 336.00
Phong 606 0 606 97.74 % 3/0 100.00 % 202/202 202.00
- Fire Shot 606 0 606 100.00 % 3/0 100.00 % 202/202 202.00
Sacaru 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Blade Bash 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Veydal 78 0 78 1.03 % 1/0 100.00 % 78/78 78.00
- Blade: Rin 78 0 78 100.00 % 1/0 100.00 % 78/78 78.00
[b]Spell Damage[/b]
[u][b]Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/u][/b]
Bigdadyy 23 0 23 4.26 % 2 0 7/16 11.50 0
- Holy 23 0 23 100.00 % 2 0 7/16 11.50 0
Chipallen 0 0 0 0.00 % 9 0 0/0 0.00 0
- Dia 0 0 0 0.00 % 9 0 0/0 0.00 0
Jezz 119 0 119 100.00 % 3 0 9/57 39.67 0
- Banish II 9 0 9 7.56 % 1 0 9/9 9.00 0
- Holy 53 0 53 44.54 % 1 0 53/53 53.00 0
- Holy II 57 0 57 47.90 % 1 0 57/57 57.00 0
Legionnaire 2558 0 2558 100.00 % 11 0 0/1131 232.55 0
- Aero III 34 0 34 1.33 % 1 0 34/34 34.00 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Blizzaga 14 0 14 0.55 % 1 0 14/14 14.00 0
- Blizzaga II 29 0 29 1.13 % 1 0 29/29 29.00 0
- Blizzaga III 483 0 483 18.88 % 1 0 483/483 483.00 0
- Blizzaja 336 0 336 13.14 % 1 0 336/336 336.00 0
- Drain 14 0 14 0.55 % 2 0 0/14 7.00 0
- Freeze 383 0 383 14.97 % 1 0 383/383 383.00 0
- Freeze II 134 0 134 5.24 % 1 0 134/134 134.00 0
- Thunder V 1131 0 1131 44.21 % 1 0 1131/1131 1131.00 0
Siresativa 75 0 75 100.00 % 7 0 0/25 10.71 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Bio II 2 0 2 2.67 % 1 0 2/2 2.00 0
- Bio III 6 0 6 8.00 % 1 0 6/6 6.00 0
- Blizzard II 13 0 13 17.33 % 1 0 13/13 13.00 0
- Blizzard III 25 0 25 33.33 % 1 0 25/25 25.00 0
- Dia III 9 0 9 12.00 % 1 0 9/9 9.00 0
- Drain 20 0 20 26.67 % 1 0 20/20 20.00 0
Veydal 4 0 4 0.05 % 1 0 4/4 4.00 0
- Doton: Ni 4 0 4 100.00 % 1 0 4/4 4.00 0
Wargod 4 0 4 0.09 % 1 0 4/4 4.00 0
- Blastbomb 4 0 4 100.00 % 1 0 4/4 4.00 0
Zeldageek 233 0 233 100.00 % 10 0 0/126 23.30 0
- Banish II 66 0 66 28.33 % 1 0 66/66 66.00 0
- Banish III 17 0 17 7.30 % 1 0 17/17 17.00 0
- Banishga 21 0 21 9.01 % 1 0 21/21 21.00 0
- Banishga II 126 0 126 54.08 % 1 0 126/126 126.00 0
- Cryohelix 3 0 3 1.29 % 1 0 3/3 3.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Diaga 0 0 0 0.00 % 1 0 0/0 0.00 0
- Drain 0 0 0 0.00 % 1 0 0/0 0.00 0
- Hydrohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
- Noctohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
[b]Skillchain Damage[/b]
[u][b]Skillchain SC Dmg Abs'd.Dmg Net Dmg # SC SC.Low/Hi SC.Avg[/u][/b]
SC: Fragmentation 1375 0 1375 1 1375/1375 1375.00
[/pre]
I was only referring to the one Quilin parse that I showed, not in general. Taking things out of context.
Bismarck.Sylow
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-25 16:35:31
SAM can also tank Lancing Lamorak!
...just putting that out there.
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-12-25 16:41:49
SAM and DRK are strong outside of abysessa. I don't know why people act like abyssea applies to the rest of the game.
It's not that they are weak, it's just that trying to group them with WAR and MNK is absurd.
What I said earlier still applies. You put the WARs and MNKs in the pure DPS slots.
All other jobs, including SAM and DRK, are only brought to proc. Can their damage be decent? Sure, but so can a THF's. THF is *uniquely* useless because there is another job that can proc Daggers who can also heal and make the party hit faster (and do other token things)
No and no, this would be the case pre-shoha/resolution, but not any more. I take it you did not look at the parses that were on this page?
Quetzalcoatl.Generic said: »Code [pre][b]Fight # Enemy Killed? Killed By Start Time End Time Fight Length Exp Chain[/b]
1 Pil True Sacaru 1:51 PM 1:54 PM 00:02:40 16170 0
[/pre]
Sry no THF to take up all my dmg that I did (btw no I'm not a Ukon WAR or Masa SAM nor did I use my 2hr and no I don't own an Amano sry :/ Code [pre][b]Damage Summary[/b]
[u][b]Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/u][/b]
Bigdadyy 540 0.29 % 305 0 68 144 23 0 0
Bigkahuna 2965 1.61 % 0 1194 1771 0 0 0 0
Doedoe 28220 15.35 % 11560 0 45 16615 0 0 0
Generic 55569 30.23 % 13506 0 41061 985 0 17 0
Jezz 119 0.06 % 0 0 0 0 119 0 0
Langly 8932 4.86 % 0 0 672 8260 0 0 0
Legionnaire 2558 1.39 % 0 0 0 0 2558 0 0
Leso 45922 24.99 % 7910 0 0 38012 0 0 0
Phong 620 0.34 % 0 0 606 0 0 14 0
Sacaru 24585 13.38 % 6893 0 0 17692 0 0 0
Siresativa 75 0.04 % 0 0 0 0 75 0 0
Toowaru 154 0.08 % 25 0 0 129 0 0 0
Veydal 7553 4.11 % 3380 0 78 4091 4 0 0
Wargod 4376 2.38 % 1846 0 0 2526 4 0 0
Zeldageek 233 0.13 % 0 0 0 0 233 0 0
SC: Fragmentation 1375 0.75 % 0 0 0 0 0 0 0
[b]Total 183796 100.00 % 45425 1194 44301 88454 3016 31 0[/b]
[b]Melee Damage[/b]
[u][b]Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/u][/b]
Bigdadyy 305 0 305 56.48 % 16/0 100.00 % 100.00 % 0/42 15.27 17.62
Doedoe 11560 0 11560 40.96 % 55/0 100.00 % 100.00 % 95/368 153.41 153.41
Generic 13506 0 13506 24.30 % 39/2 95.12 % 95.12 % 135/536 257.67 257.67
Leso 7910 0 7910 17.22 % 26/0 100.00 % 100.00 % 135/435 235.29 235.29
Phong 0 0 0 0.00 % 1/0 100.00 % 100.00 % 0/0 0.00 NaN
Sacaru 6893 0 6893 28.04 % 24/0 100.00 % 100.00 % 136/456 244.35 244.35
Toowaru 25 0 25 16.23 % 1/0 100.00 % 100.00 % 25/25 25.00 25.00
Veydal 3380 0 3380 44.75 % 76/0 100.00 % 100.00 % 0/98 25.27 28.02
Wargod 1846 0 1846 42.18 % 19/0 100.00 % 100.00 % 36/147 72.46 72.46
[b]Melee Crit Damage[/b]
[u][b]Player #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigdadyy 1 76/76 76.00 6.25 %
Doedoe 18 211/718 326.89 32.73 %
Generic 18 342/644 449.72 46.15 %
Leso 5 376/872 593.80 19.23 %
Phong 0 0/0 0.00 0.00 %
Sacaru 4 312/732 501.50 16.67 %
Toowaru 0 0/0 0.00 0.00 %
Veydal 25 51/203 83.64 32.89 %
Wargod 6 106/238 150.67 31.58 %
[b]Ranged Damage[/b]
[u][b]Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Bigkahuna 1194 40.27 % 9/0 100.00 % 100.00 % 0/0 132.67 132.67 0 111/140 0.00 0.00 %
[b]Other Magical Damage (Additional Effects and Spikes)[/b]
[u][b]Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/u][/b]
Generic 17 13 1.31 0 0 0.00 0 0 0.00
Phong 14 1 14.00 0 0 0.00 0 0 0.00
[b]Weaponskill Damage[/b]
[u][b]Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/u][/b]
Bigdadyy 144 0 144 26.67 % 2/0 100.00 % 44/100 72.00
- Swift Blade 44 0 44 30.56 % 1/0 100.00 % 44/44 44.00
- Vorpal Blade 100 0 100 69.44 % 1/0 100.00 % 100/100 100.00
Doedoe 16615 0 16615 58.88 % 6/0 100.00 % 2131/3892 2769.17
- Victory Smite 16615 0 16615 100.00 % 6/0 100.00 % 2131/3892 2769.17
Generic 985 0 985 1.77 % 1/0 100.00 % 985/985 985.00
- Scourge 985 0 985 100.00 % 1/0 100.00 % 985/985 985.00
Langly 8260 0 8260 92.48 % 7/0 100.00 % 1143/1371 1180.00
- Wildfire 8260 0 8260 100.00 % 7/0 100.00 % 1143/1371 1180.00
Leso 38012 0 38012 82.78 % 16/0 100.00 % 1422/3051 2375.75
- Ukko's Fury 38012 0 38012 100.00 % 16/0 100.00 % 1422/3051 2375.75
Sacaru 17692 0 17692 71.96 % 10/0 100.00 % 891/2851 1769.20
- Tachi: Fudo 16801 0 16801 94.96 % 9/0 100.00 % 1088/2851 1866.78
- Tachi: Kasha 891 0 891 5.04 % 1/0 100.00 % 891/891 891.00
Spaa 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Rampage 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Toowaru 129 0 129 83.77 % 1/0 100.00 % 129/129 129.00
- Hard Slash 129 0 129 100.00 % 1/0 100.00 % 129/129 129.00
Veydal 4091 0 4091 54.16 % 6/0 100.00 % 120/930 681.83
- Blade: Hi 3971 0 3971 97.07 % 5/0 100.00 % 522/930 794.20
- Blade: Retsu 120 0 120 2.93 % 1/0 100.00 % 120/120 120.00
Wargod 2526 0 2526 57.72 % 2/0 100.00 % 1039/1487 1263.00
- Chant du Cygne 2526 0 2526 100.00 % 2/0 100.00 % 1039/1487 1263.00
[b]Ability Damage[/b]
[u][b]Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/u][/b]
Bigdadyy 68 0 68 12.59 % 1/0 100.00 % 68/68 68.00
- Shield Bash 68 0 68 100.00 % 1/0 100.00 % 68/68 68.00
Bigkahuna 1771 0 1771 59.73 % 3/0 100.00 % 540/675 590.33
- Apex Arrow 1096 0 1096 61.89 % 2/0 100.00 % 540/556 548.00
- Barrage 675 0 675 38.11 % 1/0 100.00 % 675/675 675.00
Doedoe 45 0 45 0.16 % 1/0 100.00 % 45/45 45.00
- Chi Blast 45 0 45 100.00 % 1/0 100.00 % 45/45 45.00
Generic 41061 0 41061 73.89 % 14/0 100.00 % 1915/4202 2932.93
- Resolution 41061 0 41061 100.00 % 14/0 100.00 % 1915/4202 2932.93
Langly 672 0 672 7.52 % 2/0 100.00 % 336/336 336.00
- Fire Shot 672 0 672 100.00 % 2/0 100.00 % 336/336 336.00
Phong 606 0 606 97.74 % 3/0 100.00 % 202/202 202.00
- Fire Shot 606 0 606 100.00 % 3/0 100.00 % 202/202 202.00
Sacaru 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
- Blade Bash 0 0 0 0.00 % 1/0 100.00 % 0/0 0.00
Veydal 78 0 78 1.03 % 1/0 100.00 % 78/78 78.00
- Blade: Rin 78 0 78 100.00 % 1/0 100.00 % 78/78 78.00
[b]Spell Damage[/b]
[u][b]Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/u][/b]
Bigdadyy 23 0 23 4.26 % 2 0 7/16 11.50 0
- Holy 23 0 23 100.00 % 2 0 7/16 11.50 0
Chipallen 0 0 0 0.00 % 9 0 0/0 0.00 0
- Dia 0 0 0 0.00 % 9 0 0/0 0.00 0
Jezz 119 0 119 100.00 % 3 0 9/57 39.67 0
- Banish II 9 0 9 7.56 % 1 0 9/9 9.00 0
- Holy 53 0 53 44.54 % 1 0 53/53 53.00 0
- Holy II 57 0 57 47.90 % 1 0 57/57 57.00 0
Legionnaire 2558 0 2558 100.00 % 11 0 0/1131 232.55 0
- Aero III 34 0 34 1.33 % 1 0 34/34 34.00 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Blizzaga 14 0 14 0.55 % 1 0 14/14 14.00 0
- Blizzaga II 29 0 29 1.13 % 1 0 29/29 29.00 0
- Blizzaga III 483 0 483 18.88 % 1 0 483/483 483.00 0
- Blizzaja 336 0 336 13.14 % 1 0 336/336 336.00 0
- Drain 14 0 14 0.55 % 2 0 0/14 7.00 0
- Freeze 383 0 383 14.97 % 1 0 383/383 383.00 0
- Freeze II 134 0 134 5.24 % 1 0 134/134 134.00 0
- Thunder V 1131 0 1131 44.21 % 1 0 1131/1131 1131.00 0
Siresativa 75 0 75 100.00 % 7 0 0/25 10.71 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Bio II 2 0 2 2.67 % 1 0 2/2 2.00 0
- Bio III 6 0 6 8.00 % 1 0 6/6 6.00 0
- Blizzard II 13 0 13 17.33 % 1 0 13/13 13.00 0
- Blizzard III 25 0 25 33.33 % 1 0 25/25 25.00 0
- Dia III 9 0 9 12.00 % 1 0 9/9 9.00 0
- Drain 20 0 20 26.67 % 1 0 20/20 20.00 0
Veydal 4 0 4 0.05 % 1 0 4/4 4.00 0
- Doton: Ni 4 0 4 100.00 % 1 0 4/4 4.00 0
Wargod 4 0 4 0.09 % 1 0 4/4 4.00 0
- Blastbomb 4 0 4 100.00 % 1 0 4/4 4.00 0
Zeldageek 233 0 233 100.00 % 10 0 0/126 23.30 0
- Banish II 66 0 66 28.33 % 1 0 66/66 66.00 0
- Banish III 17 0 17 7.30 % 1 0 17/17 17.00 0
- Banishga 21 0 21 9.01 % 1 0 21/21 21.00 0
- Banishga II 126 0 126 54.08 % 1 0 126/126 126.00 0
- Cryohelix 3 0 3 1.29 % 1 0 3/3 3.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Diaga 0 0 0 0.00 % 1 0 0/0 0.00 0
- Drain 0 0 0 0.00 % 1 0 0/0 0.00 0
- Hydrohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
- Noctohelix 0 0 0 0.00 % 1 0 0/0 0.00 0
[b]Skillchain Damage[/b]
[u][b]Skillchain SC Dmg Abs'd.Dmg Net Dmg # SC SC.Low/Hi SC.Avg[/u][/b]
SC: Fragmentation 1375 0 1375 1 1375/1375 1375.00
[/pre]
I was only referring to the one Quilin parse that I showed, not in general. Taking things out of context. Merry Christmas it's Qilin ! Code [pre][b]Damage Summary[/b]
[u][b]Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg[/u][/b]
Aeger 19434 9.76 % 8944 0 26 10464 0 0 0
Alkimo 4364 2.19 % 0 151 447 3766 0 0 0
Fotfot 24226 12.17 % 12085 0 0 12141 0 0 0
Generic 43700 21.96 % 17064 0 25760 837 0 39 0
Giaden 246 0.12 % 0 0 0 0 246 0 0
Inrout 308 0.15 % 0 0 0 0 308 0 0
Jezz 13 0.01 % 0 0 0 0 13 0 0
Khajit 10107 5.08 % 2971 0 601 6535 0 0 0
Kyler 33596 16.88 % 8981 0 0 24615 0 0 0
Longshot 1925 0.97 % 388 0 0 1537 0 0 0
Mitosis 28276 14.21 % 8909 0 3848 15519 0 0 0
Parkk 2019 1.01 % 1641 0 0 378 0 0 0
Teilo 21481 10.79 % 2350 0 19131 0 0 0 0
Tiaybara 602 0.30 % 280 0 0 81 241 0 0
Tigros 6375 3.20 % 1616 0 0 4751 8 0 0
Yourdestiny 4 0.00 % 0 0 0 0 4 0 0
Garuda 1590 0.80 % 604 0 986 0 0 0 0
Jessie 752 0.38 % 600 0 152 0 0 0 0
[b]Total 199018 100.00 % 66433 151 50951 80624 820 39 0[/b]
[b]Melee Damage[/b]
[u][b]Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg[/u][/b]
Aeger 8944 0 8944 46.02 % 45/2 95.74 % 95.74 % 0/251 109.14 109.14
Fotfot 12085 0 12085 49.88 % 42/2 95.45 % 95.45 % 110/440 255.49 255.49
Generic 17064 0 17064 39.05 % 53/4 92.98 % 92.98 % 118/622 242.26 242.26
Khajit 2971 0 2971 29.40 % 28/2 93.33 % 93.33 % 8/142 85.95 85.95
Kyler 8981 0 8981 26.73 % 27/1 96.43 % 96.43 % 72/424 199.26 199.26
Longshot 388 0 388 20.16 % 11/4 73.33 % 73.33 % 0/33 14.78 16.63
Mitosis 8909 0 8909 31.51 % 17/0 100.00 % 100.00 % 138/463 304.71 304.71
Parkk 1641 0 1641 81.28 % 37/22 62.71 % 62.71 % 0/122 20.55 21.52
Teilo 2350 0 2350 10.94 % 15/0 100.00 % 100.00 % 61/152 113.00 113.00
Tiaybara 280 0 280 46.51 % 9/15 37.50 % 37.50 % 0/38 13.14 23.00
Tigros 1616 0 1616 25.35 % 18/9 66.67 % 66.67 % 20/128 68.46 68.46
Garuda 604 0 604 37.99 % 14/6 70.00 % 70.00 % 29/52 40.77 40.77
Jessie 600 0 600 79.79 % 14/2 87.50 % 87.50 % 29/47 42.86 42.86
[b]Melee Crit Damage[/b]
[u][b]Player #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Aeger 17 138/691 346.35 37.78 %
Fotfot 5 323/833 526.40 11.90 %
Generic 14 329/1037 544.00 26.42 %
Khajit 6 131/244 180.00 21.43 %
Kyler 8 454/1048 649.38 29.63 %
Longshot 2 98/157 127.50 18.18 %
Mitosis 10 361/1022 677.60 58.82 %
Parkk 15 40/226 79.27 40.54 %
Teilo 4 238/330 276.75 26.67 %
Tiaybara 2 86/102 94.00 22.22 %
Tigros 5 103/271 145.20 27.78 %
Garuda 1 74/74 74.00 7.14 %
Jessie 0 0/0 0.00 0.00 %
[b]Ranged Damage[/b]
[u][b]Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%[/u][/b]
Alkimo 151 3.46 % 1/0 100.00 % 100.00 % 0/0 151.00 151.00 0 151/151 0.00 0.00 %
[b]Other Magical Damage (Additional Effects and Spikes)[/b]
[u][b]Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg[/u][/b]
Generic 39 28 1.39 0 0 0.00 0 0 0.00
[b]Weaponskill Damage[/b]
[u][b]Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg[/u][/b]
Aeger 10464 0 10464 53.84 % 4/0 100.00 % 1900/3355 2616.00
- Victory Smite 10464 0 10464 100.00 % 4/0 100.00 % 1900/3355 2616.00
Alkimo 3766 0 3766 86.30 % 3/0 100.00 % 1050/1417 1255.33
- Jishnu's Radiance 3766 0 3766 100.00 % 3/0 100.00 % 1050/1417 1255.33
Fotfot 12141 0 12141 50.12 % 7/0 100.00 % 1059/2262 1734.43
- Ukko's Fury 12141 0 12141 100.00 % 7/0 100.00 % 1059/2262 1734.43
Generic 837 0 837 1.92 % 1/0 100.00 % 837/837 837.00
- Scourge 837 0 837 100.00 % 1/0 100.00 % 837/837 837.00
Khajit 6535 0 6535 64.66 % 7/0 100.00 % 559/1363 933.57
- Drakesbane 6535 0 6535 100.00 % 7/0 100.00 % 559/1363 933.57
Kyler 24615 0 24615 73.27 % 8/0 100.00 % 734/4824 3076.88
- Metatron Torment 19924 0 19924 80.94 % 5/0 100.00 % 2807/4824 3984.80
- Raging Rush 4691 0 4691 19.06 % 3/0 100.00 % 734/2320 1563.67
Longshot 1537 0 1537 79.84 % 2/0 100.00 % 675/862 768.50
- Blade: Hi 1537 0 1537 100.00 % 2/0 100.00 % 675/862 768.50
Mitosis 15519 0 15519 54.88 % 6/0 100.00 % 2033/3317 2586.50
- Ukko's Fury 15519 0 15519 100.00 % 6/0 100.00 % 2033/3317 2586.50
Parkk 378 0 378 18.72 % 2/0 100.00 % 20/358 189.00
- Dancing Edge 358 0 358 94.71 % 1/0 100.00 % 358/358 358.00
- Shadowstitch 20 0 20 5.29 % 1/0 100.00 % 20/20 20.00
Tiaybara 81 0 81 13.46 % 1/0 100.00 % 81/81 81.00
- Savage Blade 81 0 81 100.00 % 1/0 100.00 % 81/81 81.00
Tigros 4751 0 4751 74.53 % 4/0 100.00 % 361/1752 1187.75
- Chant du Cygne 4751 0 4751 100.00 % 4/0 100.00 % 361/1752 1187.75
[b]Ability Damage[/b]
[u][b]Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg[/u][/b]
Aeger 26 0 26 0.13 % 1/0 100.00 % 26/26 26.00
- Chi Blast 26 0 26 100.00 % 1/0 100.00 % 26/26 26.00
Alkimo 447 0 447 10.24 % 1/0 100.00 % 447/447 447.00
- Barrage 447 0 447 100.00 % 1/0 100.00 % 447/447 447.00
Generic 25760 0 25760 58.95 % 9/0 100.00 % 1975/3990 2862.22
- Resolution 25760 0 25760 100.00 % 9/0 100.00 % 1975/3990 2862.22
Khajit 601 0 601 5.95 % 2/0 100.00 % 262/339 300.50
- Soul Jump 339 0 339 56.41 % 1/0 100.00 % 339/339 339.00
- Spirit Jump 262 0 262 43.59 % 1/0 100.00 % 262/262 262.00
Mitosis 3848 0 3848 13.61 % 1/0 100.00 % 3848/3848 3848.00
- Upheaval 3848 0 3848 100.00 % 1/0 100.00 % 3848/3848 3848.00
Teilo 19131 0 19131 89.06 % 9/0 100.00 % 1180/2645 2125.67
- Tachi: Shoha 19131 0 19131 100.00 % 9/0 100.00 % 1180/2645 2125.67
Garuda 986 0 986 62.01 % 1/0 100.00 % 986/986 986.00
- Predator Claws 986 0 986 100.00 % 1/0 100.00 % 986/986 986.00
Jessie 152 0 152 20.21 % 8/0 100.00 % 10/58 19.00
- Gust Breath 152 0 152 100.00 % 8/0 100.00 % 10/58 19.00
[b]Spell Damage[/b]
[u][b]Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst[/u][/b]
Giaden 246 0 246 100.00 % 2 0 0/246 123.00 0
- Dia II 0 0 0 0.00 % 1 0 0/0 0.00 0
- Holy 246 0 246 100.00 % 1 0 246/246 246.00 0
Inrout 308 0 308 100.00 % 6 0 0/158 51.33 0
- Bio 0 0 0 0.00 % 1 0 0/0 0.00 0
- Fire II 158 0 158 51.30 % 1 0 158/158 158.00 0
- Thundaga 21 0 21 6.82 % 1 0 21/21 21.00 0
- Thunder II 22 0 22 7.14 % 1 0 22/22 22.00 0
- Thunder III 42 0 42 13.64 % 1 0 42/42 42.00 0
- Thunder IV 65 0 65 21.10 % 1 0 65/65 65.00 0
Jezz 13 0 13 100.00 % 4 0 0/8 3.25 0
- Banish 0 0 0 0.00 % 1 0 0/0 0.00 0
- Banish II 3 0 3 23.08 % 1 0 3/3 3.00 0
- Banishga 2 0 2 15.38 % 1 0 2/2 2.00 0
- Banishga II 8 0 8 61.54 % 1 0 8/8 8.00 0
Tiaybara 241 0 241 40.03 % 7 0 1/148 34.43 0
- Charged Whisker 41 0 41 17.01 % 1 0 41/41 41.00 0
- Cursed Sphere 4 0 4 1.66 % 1 0 4/4 4.00 0
- Frost Breath 22 0 22 9.13 % 1 0 22/22 22.00 0
- Maelstrom 148 0 148 61.41 % 1 0 148/148 148.00 0
- Mind Blast 15 0 15 6.22 % 1 0 15/15 15.00 0
- Radiant Breath 10 0 10 4.15 % 1 0 10/10 10.00 0
- Sandspin 1 0 1 0.41 % 1 0 1/1 1.00 0
Tigros 8 0 8 0.13 % 2 0 3/5 4.00 0
- Banish II 3 0 3 37.50 % 1 0 3/3 3.00 0
- Holy 5 0 5 62.50 % 1 0 5/5 5.00 0
Yourdestiny 4 0 4 100.00 % 1 0 4/4 4.00 0
- Dia III 4 0 4 100.00 % 1 0 4/4 4.00 0
[/pre]
Just to know if any of you got a parse of their THF in VW.
Yesterday i got in an arguement with a WAR that was saying that THF is the WORST job of all for VW.
After i WS a few times and showed him my RS were stronger than his Ukkos, he was saying that THF only good spike damage and shit as dps and everything else.
For info:
(On Lancing Lamorak he was avg 2.7 - 2.8k and i was avg 3.6k)
So what do you think? Is THF really that bad in DPS in VW? Would be greatly appreciated if you got some parse or opinion.
Thank you in advance
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