Doubt it. None of the "newer" jobs seem to be getting updates to merits... even the ones that need them. I'm hoping they just forgot to make threads/updates about it, but over the years I've learned to stem emotions such as hope into more reasonable emotions like rage.
Naw, I think they were just releasing them a little at a time and forgot to do the rest or something. This page has the same ordering as the merit menu. They released updates for all the recast ones down to Ranger, but nothing below that.
I could see them stiffing COR, DNC, PUP, etc. but there's no way they leave SAM and NIN out in the cold. Especially since one of their initial examples of a tier 2 merit adjustment was for NIN.
Which means we have to wait a month or two, possibly more, for relatively easy "fixes" that should have been put in with the rest of them. :c SE sucks.
An issue wherein the animation of the weapon skill Exenterator was overly long and would prevent the following standard attack animation from displaying properly.
An issue wherein the duration of the weapon skill Exenterator's additional effect would not vary with TP.
An issue wherein the animation of the weapon skill Exenterator was overly long and would prevent the following standard attack animation from displaying properly.
I thought it was just spellcast that was causing this! LOL.
An issue wherein the animation of the weapon skill Exenterator was overly long and would prevent the following standard attack animation from displaying properly.
I thought it was just spellcast that was causing this! LOL.
Wait, you mean invisible attacks are not "working as intended"? Dammit. :<
With normal TP gear/Haste/Haste Samba/just March II, you are already at haste cap, so double march/SV did nothing extra for you unless you removed all your DW gear and blinkmenot didn't show it. Even then, without SV, you are at the cap.
With normal TP gear/Haste/Haste Samba/just March II, you are already at haste cap, so double march/SV did nothing extra for you unless you removed all your DW gear and blinkmenot didn't show it. Even then, without SV, you are at the cap.
I knew it didn't but dusk's skill is so incredibly low, also I can't control what dusk does when he plays =p
We actually have a capped hi-haste march set a few pages back in this thread
Hey guys, quick Exenterator set question. I been using this downtime to go over some Spellcasts and saw that I was using Suppanomimi in my Exenterator set. Quickly changed it to Aesir Ear Pendant - and then thought about it for a second. I remember reading several pages back that +3 ATT roughly (or precisely?) equates 1 AGI for Exenterator. Is the Aesir Ear Pendant's +7 ATT and +3 Conserve TP worth losing 1 inventory space compared to using Suppanomimi for its 2 AGI?
And in an attempt to understand more about the game's base mechanics: Would 1 AGI = 1 base dmg always be true for Exenterator or only if it's 5/5 and thus 100% AGI modified. Of course, you wouldn't use Exenterator at just 4/5, but trying to figure out if say Rudra's Storm 60% dex mod means that every 1 DEX = .6 base dmg.
I browse BG occassionally to try and get a better grasp on stuff like modifiers, but I often give up quickly when I see too much math-looking stuff.