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Requiescat for Blu
Bismarck.Phetty
Server: Bismarck
Game: FFXI
Posts: 132
By Bismarck.Phetty 2011-12-02 08:59:30
Can any Blu's playing on Test server give some info as to how good this is for Blu. I mostly want to know what spells it can skillchain with, and what kind of +mnd gear a Blu can get for this /ws. Also kind of interested in it's damage vs Vorpal and CDC for /ws outside of Chain Affinity.
Leviathan.Dragonlord
Server: Leviathan
Game: FFXI
Posts: 134
By Leviathan.Dragonlord 2011-12-02 09:24:00
I haven't been on the test server this round yet, but as for our gear, it doesn't look too good. We get plenty of mnd gear, however almost none of it has any str or attack on it.
It's going to be hard to get a decent attack ratio on anything worthwhile. Maybe with triumphant roar we'll manage good returns. 85-100% (i've read both) wsc mod is nothing to joke about.
Cap fSTR>mnd>attack i assume would be gearing priority for this WS. I also read this can beat CDC, so i wouldn't count it out as just a SC WS just yet.
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2011-12-02 09:55:05
I'm definitely not one of the math experts on this site, but I just threw together what seemed like would be decent pieces to be using. I'm sure there's better options for hands/legs/feet, but the rest looks alright. Maybe replace legs with Whirlwind Dirs and feet with Mederi Brogues augmented with 6 STR since it looks lacking on STR. Had no idea what to put in for neck so just used an ele gorget.
Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3338
By Siren.Kyte 2011-12-02 10:21:15
There's absolutely no way that +3 STR could beat 10 MND on this WS, so Morrigan's is pretty safe in the feet slot. Aquasoul should beat Aqua rings, with maybe Epona's in one slot. It's a little too soon to tell on the TP Bonus earring.
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2011-12-02 10:25:18
Oh, my. How did I forget about Epona's. :x
Leviathan.Dragonlord
Server: Leviathan
Game: FFXI
Posts: 134
By Leviathan.Dragonlord 2011-12-02 11:23:46
Now i'm hoping this WS sucks so i don't need to get morrigan's gear QQ
Also i would drop the gorget for either 1. more acc if needed, or 2. str/attack. Adding .1 fTP on an (assuming) minimum 5 fTP WS doesn't seem worth it. Of course SE could pull a stringing pummel and make the first fTP <1, lol.
Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3338
By Siren.Kyte 2011-12-02 15:13:44
You would drop a gorget for 2 accuracy?
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4212
By Ragnarok.Sekundes 2011-12-02 15:31:00
Leviathan.Dragonlord said: »Now i'm hoping this WS sucks so i don't need to get morrigan's gear QQ This is SE's secret way of increasing the supply of Alexandrite.
[+]
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 15:38:12
If you don't have Chant du Cygne, this is your second best option, Club is superior, even with ***for club options. Requiescat is gravitation, so it makes darkness with Quadratic Continuum.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4212
By Ragnarok.Sekundes 2011-12-02 15:41:31
Valefor.Prothescar said: »If you don't have Chant du Cygne, this is your second best option, Club is superior, even with ***for club options. Requiescat is gravitation, so it makes darkness with Quadratic Continuum. Are you just talking about the club ws or are you saying if you don't have an almace you should main hand a club for better over all damage? I'd be incredibly amused if club was a viable weapon for blu again.
By Quiznor 2011-12-02 15:45:18
Would epona's matter at all even? Since its a magical non-elemental WS?
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 15:47:48
Ragnarok.Sekundes said: »Valefor.Prothescar said: »If you don't have Chant du Cygne, this is your second best option, Club is superior, even with ***for club options. Requiescat is gravitation, so it makes darkness with Quadratic Continuum. Are you just talking about the club ws or are you saying if you don't have an almace you should main hand a club for better over all damage? I'd be incredibly amused if club was a viable weapon for blu again.
Yes, Realmrazer > Requiescat.
As for Requiescat being elemental damage, I've yet to find evidence to suggest that it acts as actual elemental damage aside from possibly dealing above normal damage on physical resistant mobs. For all intents and purposes, Requiescat's damage is calculated the same way as a physical weaponskill.
By Foldypaws 2011-12-02 15:47:50
Would epona's matter at all even? Since its a magical non-elemental WS?
It's not a magical WS. Sneak Attack increases it's damage, f'rex.
It's a WS that calc's damage like Twilight Scythe, AFAIK.
You can probably just treat it as physical damage that just ignores all physical bonuses/penalties. (except maybe immunities, I should go try it on Pil or Limubs mobs)
By Quiznor 2011-12-02 15:48:57
Ah,I misunderstood it when I read it was a magical non-elemental WS then.
Edit:I misunderstood what I read it as and took it that way myself.
Edit 2: Sword: Requiescat Five-Hit WS, Non-elemental damage. TP mods Attack
thats what made me think it
Server: Odin
Game: FFXI
Posts: 20
By Odin.Seconds 2011-12-02 15:57:57
I haven't touched Realmrazer yet, but Requiescat + (CA+Unbridled+Bloodrake)to Darkness is just awesome.
Carbuncle.Shokox
Server: Carbuncle
Game: FFXI
Posts: 633
By Carbuncle.Shokox 2011-12-02 16:01:12
Ragnarok.Sekundes said: »Leviathan.Dragonlord said: »Now i'm hoping this WS sucks so i don't need to get morrigan's gear QQ This is SE's secret way of increasing the supply of Alexandrite.
Cosign. Couldn't be more happy.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 16:01:16
Four hits. It works like Twilight scythe, bypassing both magic and physical resistance. Damage on elementals, pots, and flamingos was all in the same range.
Thinking about it, on things that matter, Requiescat should be better than any other weaponskill that BLU can use, so disregard the Realmrazer > Requiescat bit
Leviathan.Dragonlord
Server: Leviathan
Game: FFXI
Posts: 134
By Leviathan.Dragonlord 2011-12-02 16:18:10
Valefor.Prothescar said: »Four hits.
I thought that the .dats said this was a 5 hit WS.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 16:20:42
In-game description says four
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-02 16:33:01
Wow, this sounds like a nice WS alternative for CDC. How does it fair against CDC though? I don't have almace (atm I'm working on a tp bonus sword, before I considering really doing almace).
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2011-12-02 17:08:33
I dont have an almace yet either, and my current Imperial Standing is 700, so perdu wand is out. The sword ws is what I will be using, regardless if club is better. I'm sure its better than Savage Blade, but is it really mnd based -.-
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2011-12-02 17:26:30
atm I'm working on a tp bonus sword For what?
Honestly I'm more concerned with our accuracy when using this WS than attack... It'll be fine for lesser mobs but there's going to be a lot of tradeoffs involved to keep a decent hitrate with this spell for 99 cap endgame content.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-02 17:28:20
honestly, the tp bonus sword, is for mainly off-hand so i can sang blade more effectively. its just something i'm building in my spare time, but now seems more worth it with this WS. Though I'm not sure I'm gonna merit this WS
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4212
By Ragnarok.Sekundes 2011-12-02 17:30:19
Sanguine's TP mod only lets it drain more, it doesn't enhance the damage. So if you just want to get a bit of extra hp then cool but otherwise it's pointless.
Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4947
By Cerberus.Tikal 2011-12-02 17:31:03
That's Sanguine Blade's use. I don't understand how that makes it useless.
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2011-12-02 17:31:40
tp bonus works in offhand? Ive never considered making one, even if thats true. /shrug
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-02 17:32:43
yes, thats the point, to drain more hp. i know it doesn't mod its dmg.
edit: but the amount you drain goes up dramatically with 200 tp
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4212
By Ragnarok.Sekundes 2011-12-02 17:40:14
tp bonus works in offhand? Ive never considered making one, even if thats true. /shrug As far as I know, Magian trial TP bonus does, stuff like martial weapons, no.
That's Sanguine Blade's use. I don't understand how that makes it useless.
I suppose I'm spoiled, I've got Almace and I don't need to cure myself with my tp, that's what my alt's for. Though, I did say that "Unless you need more hp" but I'll make a revision anyway, it's pointless for me.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 17:40:55
TP Bonus magians work in offhand yeah.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-02 17:41:18
Ya, I don't dual box, I don't have 2 accounts or an Almace.
Can any Blu's playing on Test server give some info as to how good this is for Blu. I mostly want to know what spells it can skillchain with, and what kind of +mnd gear a Blu can get for this /ws. Also kind of interested in it's damage vs Vorpal and CDC for /ws outside of Chain Affinity.
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