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Celebrating the NA FFXI 8th Year Anniversary!
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-10-28 15:09:44
10-28-2011 03:02 PM | Camate | Community Rep |  |
| Celebrating the North American FINAL FANTASY XI 8th Year Anniversary!
October 28, 2011 marks the 8th year anniversary of the North American FINAL FANTASY XI launch! Without a doubt, it is because of our players that we have been around for so long and would like to say a heartfelt thank you for all of your support throughout the years.
The Community Team gathered all of the packages and other trinkets we could find around the office and organized them for your viewing pleasure!

(From left to right: Hvirnire, Camate, Rukkirii, Bayohne)
Curious where we took the picture? We have several meeting rooms named after FINAL FANTASY- content. The room we were in is named after FINAL FANTASY XI’s Mog House! ^^
Vana’diel sure has changed a lot since the launch eight years ago, so take a minute and share your memories with us. We would love to hear from you! Here are a few quotes from the Community Team to start us off!
Camate said: I remember way back, ages ago, before monsters despawned when you were knocked out or changed areas, trying to do the white mage AF quest for a friend. Someone trained every single Yagudo from the top floor of Castle Oztroja as they fled for their lives to the entrance. I had to hide in a corner and wait about 15 minutes or more until they all walked back to their proper places. Monsters despawning when you were knocked out or changed areas was the greatest invention ever. (lol)
Hivinre said: I've never been more impressed with a change in Vana'diel then when they added Level Sync. When I wanted to level my ninja, I had only a handful of places and people I could find to join me. With the Level Sync system it opened up a world of fast and fun leveling parties, not to mentioned it made finding replacements that much easier.
I also can't forget when they added the areas that came with the Chains of Promathia expansion, some of those maps are still my favorite to explore.
Bayohne said: I’ll never forget the early morning wake up calls I’d get from my linkshell when an HNM would pop that we had to take down. I remember a call at 4am (on a work day!) for a Cerberus pop where I somehow got out of bed, ran from Whitegate to his spawn location while avoiding aggro and helped take it down. When the fight was over I passed back out right away. The next day, I woke up and couldn’t remember if I had actually done the fight or if it was just a dream that I had. Good times, good times!
Rukkirii said: One of the many favorite memories that I have of FFXI is when my server held a level one race from San d’Oria to Jeuno. It was so much fun and such an adrenaline rush trying to get through various areas and avoid agro monsters. (/cough Goobue /cough)
Let’s just say that I won, okay? *^_^* |
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VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-10-28 15:11:24
That's pretty cool, all the community reps in that photo
Server: Bismarck
Game: FFXI
Posts: 1375
By Bismarck.Ruizutatakau 2011-10-28 15:13:38
Was hoping Camate would be the piggly lookin' one. :(
Server: Fenrir
Game: FFXI
Posts: 3506
By Fenrir.Skarwind 2011-10-28 15:14:36
Notice how nobody mentions JP Only lol.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-10-28 15:16:07
Never seen that FFXI Atlas thing hanging on the wall >.>!
Fenrir.Kelyn
Server: Fenrir
Game: FFXI
By Fenrir.Kelyn 2011-10-28 15:23:40
OMG, I still have the FFXI guide book. I can't wait to get home and look at it again after all these years.
Fenrir.Didgist
Server: Fenrir
Game: FFXI
Posts: 291
By Fenrir.Didgist 2011-10-28 16:06:13
I like the fond recollection of waking up at 4am on a workday to battle a HNM. 21-24 hours spawns were such a great idea that risking losing your job should be looked back upon fondly and not like you were being a dumbass.
Also dibs on Rukkirii.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-10-28 16:06:18
OMG, I still have the FFXI guide book. I can't wait to get home and look at it again after all these years. Mine is all torn up ._. I was made fun of for having it too hahaha
It isn't really any different than wiki >.>
Asura.Kowen
Server: Asura
Game: FFXI
Posts: 470
By Asura.Kowen 2011-10-28 16:10:22
I got XI as a present for my 12th birthday (yeah, yeah, underage), and I can't believe that was almost 8 years ago... The game's been a part of almost half of my life, but I'm very thankful for the experiences and memories I took away from it. :)
[+]
Bismarck.Misao
Server: Bismarck
Game: FFXI
Posts: 22620
By Bismarck.Misao 2011-10-28 16:27:14
[+]
Phoenix.Urteil
Server: Phoenix
Game: FFXI
By Phoenix.Urteil 2011-10-28 18:35:02
I like that Ballista Poster.
[+]
10-28-2011 03:02 PM | Camate | Community Rep |  |
| Celebrating the North American FINAL FANTASY XI 8th Year Anniversary!
October 28, 2011 marks the 8th year anniversary of the North American FINAL FANTASY XI launch! Without a doubt, it is because of our players that we have been around for so long and would like to say a heartfelt thank you for all of your support throughout the years.
The Community Team gathered all of the packages and other trinkets we could find around the office and organized them for your viewing pleasure!

(From left to right: Hvirnire, Camate, Rukkirii, Bayohne)
Curious where we took the picture? We have several meeting rooms named after FINAL FANTASY- content. The room we were in is named after FINAL FANTASY XI’s Mog House! ^^
Vana’diel sure has changed a lot since the launch eight years ago, so take a minute and share your memories with us. We would love to hear from you! Here are a few quotes from the Community Team to start us off!
Camate said: I remember way back, ages ago, before monsters despawned when you were knocked out or changed areas, trying to do the white mage AF quest for a friend. Someone trained every single Yagudo from the top floor of Castle Oztroja as they fled for their lives to the entrance. I had to hide in a corner and wait about 15 minutes or more until they all walked back to their proper places. Monsters despawning when you were knocked out or changed areas was the greatest invention ever. (lol)
Hivinre said: I've never been more impressed with a change in Vana'diel then when they added Level Sync. When I wanted to level my ninja, I had only a handful of places and people I could find to join me. With the Level Sync system it opened up a world of fast and fun leveling parties, not to mentioned it made finding replacements that much easier.
I also can't forget when they added the areas that came with the Chains of Promathia expansion, some of those maps are still my favorite to explore.
Bayohne said: I’ll never forget the early morning wake up calls I’d get from my linkshell when an HNM would pop that we had to take down. I remember a call at 4am (on a work day!) for a Cerberus pop where I somehow got out of bed, ran from Whitegate to his spawn location while avoiding aggro and helped take it down. When the fight was over I passed back out right away. The next day, I woke up and couldn’t remember if I had actually done the fight or if it was just a dream that I had. Good times, good times!
Rukkirii said: One of the many favorite memories that I have of FFXI is when my server held a level one race from San d’Oria to Jeuno. It was so much fun and such an adrenaline rush trying to get through various areas and avoid agro monsters. (/cough Goobue /cough)
Let’s just say that I won, okay? *^_^* |
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