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bluemage spells The fomors
Bahamut.Blze
Server: Bahamut
Game: FFXI
Posts: 96
By Bahamut.Blze 2011-10-13 15:33:55
Why doesn't Blu have none of the Fomor spells seeing that fomors been around in this game for a while now. Here's their movelist, i would take any one or two of these spells for Blu. Shade/shadow's skill Dimensional Death to me does count as a fomor spell. NO fomor even uses that move. If u could pick 2 Fomor spells which would they be?
Aegis Schism: Single target 75% Defense Down.
Barbed Crescent: Single target damage and Accuracy Down.
Carnal Nightmare: Resets TP to 0 for all targets within a 10' radius.
Dancing Chains: 10' AoE Drown. STR penalty is significant and HP loss is 15/tic.
Netherspikes: Cone Attack damage + bind.
Foxfire: Cone Attack damage + potent stun.
Grim Halo: 10' AoE heavy physical damage.
Shackled Fists: 5-hit heavy single-target damage.
Siren.Seiri
Server: Siren
Game: FFXI
Posts: 482
By Siren.Seiri 2011-10-13 15:41:40
Just remember that many status effect spells given to blu are toned down versions, so that potent drown on dancing chains might end up as -10str and 3/tick dmg, or schism as -10% def.
Saying that, i'd choose Aegis Schism and either shackled fists or foxfire depending how the damage/stun was changed.
Bahamut.Dannyl
Server: Bahamut
Game: FFXI
Posts: 1552
By Bahamut.Dannyl 2011-10-13 15:45:12
I forget how these TP moves look like, that would gauge my interest in my selection, but from the descriptions themselves, I would want:
Carnal Nightmare: Resets TP to 0 for all targets within a 10' radius.
Dancing Chains: 10' AoE Drown. STR penalty is significant and HP loss is 15/tic.
Carbuncle.Wulfshadow
Server: Carbuncle
Game: FFXI
Posts: 486
By Carbuncle.Wulfshadow 2011-10-13 16:01:11
Just remember that many status effect spells given to blu are toned down versions, so that potent drown on dancing chains might end up as -10str and 3/tick dmg, or schism as -10% def You should also remember BLU also gets toned up versions, a la Cold Wave
Which was a 20hp/tic DoT at 85 and starts at -39 AGI going off of lololdwiki information
Also disseverment is at 22hp/tic now at 95, far superior to what actual aerns pull off
[+]
Siren.Seiri
Server: Siren
Game: FFXI
Posts: 482
By Siren.Seiri 2011-10-13 16:15:09
Carbuncle.Wulfshadow said: »Just remember that many status effect spells given to blu are toned down versions, so that potent drown on dancing chains might end up as -10str and 3/tick dmg, or schism as -10% def You should also remember BLU also gets toned up versions, a la Cold Wave
Which was a 20hp/tic DoT at 85 and starts at -39 AGI going off of lololdwiki information
Also disseverment is at 22hp/tic now at 95, far superior to what actual aerns pull off
Oh i didnt mean to suggest otherwise! I was basically just playing devils advocate and saying 'dont get your hopes up'.
Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2011-10-13 16:16:17
Most of the Fomor moves you've listed already exist in a BLUs spellset one way or another:
DEF down? Frightful Roar, Enervation.
ACC down? Spiral Spin.
TP Wipe? Reaving Wind, Feather Tickle.
Bind? Regurgitation.
Stun? Head Butt, Sudden Lunge, Blitztrahl, Temporal Shift.
AOE dmg? Whirl of Rage.
Multihits? Quad, Gobbie, Diss.
Siren.Seiri
Server: Siren
Game: FFXI
Posts: 482
By Siren.Seiri 2011-10-13 16:19:56
Lakshmi.Sparthosx said: »Most of the Fomor moves you've listed already exist in a BLUs spellset one way or another:
DEF down? Frightful Roar, Enervation.
ACC down? Spiral Spin.
TP Wipe? Reaving Wind, Feather Tickle.
Bind? Regurgitation.
Stun? Head Butt, Sudden Lunge, Blitztrahl, Temporal Shift.
AOE dmg? Whirl of Rage.
Multihits? Quad, Gobbie, Diss.
Err for the bind, i think ice break (AoE damage + stun) would be closer to the ball, but point made.
Fenrir.Schutz
Server: Fenrir
Game: FFXI
Posts: 3122
By Fenrir.Schutz 2011-10-13 16:34:30
There are quite a few (non-NM) mob families that aren't represented in BLU spells (to my knowledge.)
I don't think we have any Acrolith, Mimic, Spheroid (Mother Globe type), Orobon, or Pixie spells either. There also aren't any Mammet, Biomechanical (Omega/Ultima), or Yovra spells, but traditionally those used to be "NM" type mobs. Probably a lot of others, too.
Bahamut.Blze
Server: Bahamut
Game: FFXI
Posts: 96
By Bahamut.Blze 2011-10-13 22:11:14
@Sparthosx
True but half of the spells you listed came out like with in the last year. while the fomors spell been around much much longer. and what wrong with more of selection when it comes to blu spells, some of the blu spells are redundant anyway.
@Schutz
true but they are releasing some nm class moves as of late the first being from Armpithere.
Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3338
By Siren.Kyte 2011-10-14 16:44:27
Shackled Fists would probably be the best out of those- it would be a good multi-hit blunt spell upgrade.
Carbuncle.Asymptotic
Server: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-10-14 16:45:52
There are quite a few (non-NM) mob families that aren't represented in BLU spells (to my knowledge.)
I don't think we have any Acrolith, Mimic, Spheroid (Mother Globe type), Orobon, or Pixie spells either. There also aren't any Mammet, Biomechanical (Omega/Ultima), or Yovra spells, but traditionally those used to be "NM" type mobs. Probably a lot of others, too.
Oh god.
Can I please have Auroral Drape?
PLEAAAAAAAAAAAAAASE.
Necro Bump Detected!
[34 days between previous and next post]
Bahamut.Blze
Server: Bahamut
Game: FFXI
Posts: 96
By Bahamut.Blze 2011-11-17 13:15:34
from what they said in the last on this update only Barbed Crescent...
well that shuts me up about fomor spells just wish they had put more. ah well beggars cant be choosers
Why doesn't Blu have none of the Fomor spells seeing that fomors been around in this game for a while now. Here's their movelist, i would take any one or two of these spells for Blu. Shade/shadow's skill Dimensional Death to me does count as a fomor spell. NO fomor even uses that move. If u could pick 2 Fomor spells which would they be?
Aegis Schism: Single target 75% Defense Down.
Barbed Crescent: Single target damage and Accuracy Down.
Carnal Nightmare: Resets TP to 0 for all targets within a 10' radius.
Dancing Chains: 10' AoE Drown. STR penalty is significant and HP loss is 15/tic.
Netherspikes: Cone Attack damage + bind.
Foxfire: Cone Attack damage + potent stun.
Grim Halo: 10' AoE heavy physical damage.
Shackled Fists: 5-hit heavy single-target damage.
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