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Ideal (Job) Merits (Level 75)
By Artemicion 2011-10-07 02:45:17
You don't have to like it or agree with it, but I chose to stay 75 for the time being because the majority of content is catered to things based on that cap.
In other words
By Artemicion 2011-10-07 02:45:51
Drop a merit in Bio3 and Blind2 for VW procs, same with Blade Bash for SAM. Will be 75 capped, so no VW.
I don't want to live on this planet anymore.
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Y U SO CYNICAL?
Ignore me. Mostly bitter that I actually looked over the entire merit list before realizing you said '75 onry'.
No worries. But is it at least accurate for that level?
Carbuncle.Huttburt
Server: Carbuncle
Game: FFXI
Posts: 100
By Carbuncle.Huttburt 2011-10-07 02:47:27
Valefor.Prothescar said: »Guess if he's gonna find some sort of retro LS or something that only deals in old zerggy content or something, but aside from that? :X
Why else would he be staying at 75? @@; I mean I guess they probably can't zerg anything, so idk.
Carbuncle.Huttburt said: »I would probably still disagree at 75 tbh. Different strokes for different folks though I guess.
Was great for Dynamis (he's *** now for that), Einherjar, Salvage and Limbus to name a few things. Usually you have a RDM to dispel, and stuff that resists dark elemental dispels suck anyway, or only cast dreadspikes once every rarely.
Regardless, I never found myself in a situation that I couldn't handle without 5/5 Lullaby merits. I've ran with both and since going back to 5/5 Finale I've never gone back.
I suppose it may be dependant on content and groups, but both my group and content I partook in benefited from being able to dispel often.
Ragnarok.Hevans
Server: Ragnarok
Game: FFXI
Posts: 15274
By Ragnarok.Hevans 2011-10-07 02:48:42
will the people you play with be capped at 75 too? Can force them to with level sync.
i know that. i was just curious if they are going to be level syncing.
I would for fun :D
split your group in two, spread out in the past. fight each other for claim. you still get to camp, but still get to fight when you lose claim!
di was actually my favorite fight for a long time. it was fun to watch people wipe for two hours. even more fun when it's you who wipes for two hours at an ungodly time until someone logs on to help.
you could probably still make money off hermes sandals? i don't know if there's a new war movement speed feetz or something.
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-10-07 02:48:50
Can prob play at 75 cap for old stuff till they go and do their changes to einherjar, salvage, nyzul. Prob going to make changes for limbus at some point too.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10483
By Ramuh.Austar 2011-10-07 02:49:35
salvage. best event in the game.
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2011-10-07 02:55:52
What's the point lol, we were 75 for like a million years.
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Server: Odin
Game: FFXI
Posts: 2821
By Odin.Sheelay 2011-10-07 02:58:15
will the people you play with be capped at 75 too? Can force them to with level sync.
i know that. i was just curious if they are going to be level syncing.
I would for fun :D
split your group in two, spread out in the past. fight each other for claim. you still get to camp, but still get to fight when you lose claim!
di was actually my favorite fight for a long time. it was fun to watch people wipe for two hours. even more fun when it's you who wipes for two hours at an ungodly time until someone logs on to help.
you could probably still make money off hermes sandals? i don't know if there's a new war movement speed feetz or something.
A small group of people could (and probably is) monopolize those forgotten NMs and pull in a decent profit, not if they syncd at 75 though heheh
What's the point lol, we were 75 for like a million years.
Simple, it'd make all those long, tedious fights we now so often find ourselves missing, possible once again ;D
Server: Valefor
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Posts: 19647
By Valefor.Prothescar 2011-10-07 02:58:56
I've consistently seen DI up and about every day for the past 4+ months. Haven't seen the worm, though.
Carbuncle.Huttburt
Server: Carbuncle
Game: FFXI
Posts: 100
By Carbuncle.Huttburt 2011-10-07 03:00:00
[+]
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-10-07 03:00:56
I love how for pup it just says "idk what to do here...." lol
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-10-07 03:01:25
God, no! 5/5 SE, at least 3 on Fold and if you have some more to spare give it to LD.
As for pup: melee/magic skill 5/5, Optimization 5, Ventriloquy and RR 1 and rest to Fine-tuning.
By Artemicion 2011-10-07 03:02:15
Can prob play at 75 cap for old stuff till they go and do their changes to einherjar, salvage, nyzul. Prob going to make changes for limbus at some point too.
Yeah, kinda worried about that. But there's some hope based on segmented changes announced for Nyzul.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-10-07 03:05:14
God, no! 5/5 SE, at least 3 on Fold and if you have some more to spare give it to LD.
As for pup: melee/magic skill 5/5, Optimization 5, Ventriloquy and RR 1 and rest to Fine-tuning.
not quite what i did for pup, but pretty similar.. i did 5 ranged 5 magic, 5 opt 1 vent 4/5 fine-tuning (though i have taken a lot of consideration into putting 1 into RR like she has :P)
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-10-07 03:07:34
RR can be a life saver, it's worth that single merit. As for skills consider that even sharpshot needs to melee for tp(albeit less with the new BT now).
By Artemicion 2011-10-07 03:10:33
I love how for pup it just says "idk what to do here...." lol
I've never played it, let alone had the luxury of seeing a decent one in action. So I honestly don't even know where to start on that one.
By Artemicion 2011-10-07 03:20:25
I revoke my 5/5 Phantom Roll Recast since I totally forgot about that update that made 11 have a really short recast on Phantom Roll.
The reason for my Winning Streak was to narrow the margin of time between rotations and thus keep the time frame for DDing long as possible. Though I've been highly criticized for making rotations to begin with.
But yeah, with the new recast reduction on 11s for phantom roll and 11s obviously being the primary objective with my risk-taking behavior, 5/5 Fold would be more ideal than Winning Streak.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-10-07 03:25:21
RR can be a life saver, it's worth that single merit. As for skills consider that even sharpshot needs to melee for tp(albeit less with the new BT now).
ya my barrage turbine really kicks *** lol...ya i know it has to melee, but ranged att is pretty strong and +skill only makes it that much better..that final WS at 90 or w/e is SIIIIIICK
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-10-07 03:26:56
Rotations are vital if you wanna do things well, but Winning Streak is worthless anyway.
As for PR recast, it may actually be important considering they're adding a third roll.
By Artemicion 2011-10-07 03:27:42
Rotations are vital if you wanna do things well, but Winning Streak is worthless anyway.
As for PR recast, it may actually be important considering they're adding a third roll.
Whoa, where was this announced?
That's probably gonna be equipment dependent like BRD's empyerian harp though ._.
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-10-07 03:29:01
Rotations are vital if you wanna do things well, but Winning Streak is worthless anyway.
As for PR recast, it may actually be important considering they're adding a third roll.
Um... at 75?
As for PR recast, he's not going to have three rolls at 75. It's going to be an empyrean-like thing or 99 JA.
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-10-07 03:29:56
I don't think so, they clearly stated that they wanted to give cor the chance to keep three rolls at time as a further update to Phantom Roll. Things are different from bard, songs don't have a 1 minute shared recast timer, so I think it's quite fair.
Server: Odin
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Posts: 9265
By Odin.Eikechi 2011-10-07 03:30:34
lol love that platypus Nini... And I thought cor merits for group one were all about QD..since QD is pretty boss and all
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-10-07 03:31:48
lol love that platypus Nini... And I thought cor merits for group one were all about QD..since QD is pretty boss and all
:3
Yeah... QD is boss, and I 5/5 both QD things. ;x COR is DD job, and should act like such. :x
Server: Odin
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Posts: 2821
By Odin.Sheelay 2011-10-07 03:31:58
Ok I gotta ask, what's a platypus?
By Artemicion 2011-10-07 03:32:08
lol love that platypus Nini... And I thought cor merits for group one were all about QD..since QD is pretty boss and all
Yeah. Curious though, are there any particular pieces that outclass the -5 Recast and 4 MAB body from ACP? Even if they're post 75.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-10-07 03:32:40
Perry I think his name is? Idk, I just know its from Phinius and Ferb or w/e that silly cartoon is lol...funny stuff
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-10-07 03:34:48
lol love that platypus Nini... And I thought cor merits for group one were all about QD..since QD is pretty boss and all Really depends on how the update to PR goes. As for accuracy...SE gives us much more than we actually want.
Yeah. Curious though, are there any particular pieces that outclass the -5 Recast and 4 MAB body from ACP? Even if they're post 75. No, Mirke ftw.
Server: Odin
Game: FFXI
Posts: 2821
By Odin.Sheelay 2011-10-07 03:35:14
Perry I think his name is? Idk, I just know its from Phinius and Ferb or w/e that silly cartoon is lol...funny stuff
oh.. ooh, now I get it lol
I needed to google it to atually realize what it was XD
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-10-07 03:35:23
Ok I gotta ask, what's a platypus?
A Platypus?
Perry the Platypus!?
lol love that platypus Nini... And I thought cor merits for group one were all about QD..since QD is pretty boss and all
Yeah. Curious though, are there any particular pieces that outclass the -5 Recast and 4 MAB body from ACP? Even if they're post 75.
Not for QDs~
It's pretty crazy of me, but I am making a mission to play all 20 jobs available in FFXI among four characters I have on two separate accounts.
Slowly but surely a cluster of them are making their way to 75 and some of them; heck, most of them I haven't even taken past subjob levels, so I need some advice on what would be the ideal merit setup for each specific job.
Bear in mind I specifically mean the job specific merit categories and the HP/MP, Combat Skills, Attributes, Magic Skills and Others should have no influence on any of it.
Also bear in mind I have not bothered to do anything Abyssea related and have no intention to any time soon. I doubt that would highly influence merits, but it is worth noting nevertheless.
Here's what I mustered up from just general thinking; so feel free to correct me or cross examine my choices:
Warrior
5/5 Berserk Recast
5/5 Double Attack Rate
5/5 Warrior Charge
1/5 Tomahawk
4/5 Savagery
Monk
5/5 Counter Rate
5/5 Kick Attack Rate
1/5 Formless Strikes
4/5 Invigorate
5/5 Penance
White Mage
5/5 Cure Cast time
5/5 Regen Potency
1/5 Martyr
3/5 Devotion
1/5 Protectra V
5/5 Shellra V
(I realize most pick Bar Spell Effect for large groups and difficult NMs, but most of my tasks are done in lowman groups, though the benefit is probably equally vital, and this can be discussed with subsequent posts)
Black Mage
5/5 Ice Magic Potency
5/5 Lightning Magic Potency
1/5 Flare II
3/5 Freeze II
1/5 Tornado II
1/5 Quake II
3/5 Burst II
1/5 Flood II
Red Mage
5/5 Convert Recast
3/5 Ice Magic Accuracy (Paralyze, Bind)
2/5 Wind Magic Accuracy (Silence, Gravity)
1/5 Dia III
5/5 Slow II
1/5 Paralyze II
1/5 Phalanx II
1/5 Bio II
1/5 Blind II
Thief
5/5 Sneak Attack Recast
5/5 Triple Attack Rate
4/5 Assassin's Charge
5/5 Feint
1/5 Aura Steal
Paladin
5/5 Sentinel Recast
5/5 Rampart Recast
1/5 Fealty
5/5 Chivalry
1/5 Iron Will
3/5 Guardian
Dark Knight
5/5 Last Resort Recast
5/5 Last Resort Effect
5/5 Dark Seal
5/5 Desperate Blows
Beastmaster
5/5 Reward Recast
5/5 Call Beast Recast
5/5 Beast Affinity
5/5 Beast Healer
*Fixed
Bard
5/5 Lullaby Recast
5/5 Minuet Effect
5/5 Nightingale
5/5 Troubadour
Ranger
5/5 Unlimited Shot Recast
5/5 Rapid Shot Rate
1/5 Stealth Shot
1/5 Flashy Shot
5/5 Snapshot
3/5 Recycle
Samurai
5/5 Store TP Effect
5/5 Meditate Recast
1/5 Shikikoyo
1/5 Blade Bash
3/5 Ikishoten
5/5 Overwhelm
(Not sure how the recent Hasso/Seigan with Zanshin update influences merits here, but I look forward to tests to see if Zanshin Rate with Ikishoten measure up well)
Ninja
5/5 Subtle Blow Effect
2/5 Hyoton (Ice)
3/5 Raition (Lightning)
4/5 Ninja Tool Expertise
1/5 Katon: San
1/5 Hyoton: San
1/5 Huton: San
1/5 Doton: San
1/5 Raiton: San
1/5 Suiton: San
Dragoon
5/5 Jump Recast
5/5 High Jump Recast
5/5 Deep Breathing
1/5 Angon
4/5 Empathy (Because I dual box, I will almost always have readily available buffs)
*Fixed
Summoner
5/5 Avatar Physical Accuracy
5/5 Avatar Magical Attack
1/5 Meteor Strike
1/5 Heavenly Strike
5/5 Wind Blade
1/5 Geocrush
1/5 Thunderstorm
1/5 Grand Fall
Blue Mage
5/5 Physical Potency
5/5 Magical Accuracy
1/5 Convergence
1/5 Diffusion
3/5 Enchainment
5/5 Assimilation
(I want to fiddle around with Convergence/Diffusion uses before getting rid of them for capped Enchainment)
Corsair
5/5 Phantom Roll Recast
5/5 Quick Draw Recast
5/5 Snake Eye
5/5 Fold
*Double Fixed
Puppetmaster
(Honestly no idea what to do here)
Dancer
5/5 Haste Samba Effect
5/5 Reverse Flourish Effect
1/5 Saber Dance
1/5 Fan Dance
5/5 No Foot Rise
3/5 Closed Position
Scholar
5/5 Helix Magic Acc/Atk
5/5 Max Sublimation
5/5 Enlightenment
5/5 Stormsurge
Thank you for your input everyone.
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