By jaysat102 2011-10-02 10:00:41
That dungeon is so glitchy that we joke in our LS that it was part of the difficulty calculation when SE was designing it.
We've had SOOO many people all of a sudden not be able to target something, whether it be a player or the ogre or batraal, just out of the blue, people just vanish on the screen, and reappear a few seconds later, and don't get me started on the DC's. They ALWAYS happen either entering the ogre or batraal fight, or during.
Using items, and seeing the usage animation, but it doesn't take effect, and doesn't get used up, massive lag spikes, it was poorly designed. You can't have a strategy and skill dependent section of the game be so terribly coded. I sure hope this new content is tested better.