Annihilator RNG TP Sets What And Why

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Annihilator RNG TP sets what and why
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 Asura.Hotsoups
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By Asura.Hotsoups 2012-04-28 20:04:05
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D:
 Valefor.Kungg
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By Valefor.Kungg 2012-04-28 20:29:22
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Hey everyone! I just finished my Anni about 3 days ago and I figured instead of starting a new thread I'd just ask here :3.. How you guys did your trials? Zone / mobs / atma (if abyssea)?

Thank you for any advice you can toss my way!
 Valefor.Prothescar
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By Valefor.Prothescar 2012-04-28 20:32:18
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wtf no claustrum? son I am dissapoint
 
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By 2012-04-28 20:34:00
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 Valefor.Kungg
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By Valefor.Kungg 2012-04-28 20:34:27
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Oh its on the to do list buddy!
 Leviathan.Prototyp
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By Leviathan.Prototyp 2012-04-29 07:27:20
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guess I missed the drama ;/ hohenheim ftw, incase an answer is still
unsettled though, Generic's Last Stand is near "the best" shall we say, I'd change out the thamaus hands for seriyu or AF2+2 hands, and add another stormsoul ring though, but that's me
 Asura.Kalasin
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By Asura.Kalasin 2012-04-29 19:04:52
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Ragnarok.Chronosphere said: »
Trial 1081 → Rabbits in Abyssea - Misareaux
Trial 1082 → Frogs in Abyssea - Misareaux/La Theine/Robber Crabs in Kuftal
Trial 1878 → Spheroids in Abyssea - Misareaux/Uleguerand
Trial 1879 → Mandragoras in Abyssea - Attohwa/The Boyahda Tree
Trial 2280 → Hounds/Skeletons in Abyssea - Attohwa

I basically sat in Abyssea because lazy

I kinda disagree with the idea of doing trials for Anni in Abyssea. Mobs generally take longer to die than outside after they level up, which is likely to happen.

Of course, for the first Beast trial it doesn't matter since it's not killshots.

Trial 1082: Aquans - Kuftal Tunnel, Crabs
Trial 1878: Arcana - I -think- I did Weapons in Ro'Maeve, fast enough anyway, however the Spheroids in Abyssea are a fast option unless T+.
Trial 1879: Plantoids - Fort Karugo, Rafflesia. They die before being able to use a TP move, so no amnesia.
Trial 2280: Undead - If you have a Kraken to use, Eldieme[S] is your friend. After you drop down and look around a bit you will find several rooms with Fomors in them, I think 21 total which have a 16min repop time.
 Leviathan.Komachii
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By Leviathan.Komachii 2012-04-30 04:44:46
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yeah,outside a lot easier and faster i believe, even more if you have to do it solo
 Odin.Ladyrikku
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By Odin.Ladyrikku 2012-04-30 05:07:30
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Valefor.Kungg said: »
Hey everyone! I just finished my Anni about 3 days ago and I figured instead of starting a new thread I'd just ask here :3.. How you guys did your trials? Zone / mobs / atma (if abyssea)? Thank you for any advice you can toss my way!

Solo or Dual-boxed (or with a friend).

If with a friend, go abyssea with 3 regain Atmas. Have your friend melee mobs down to 10% and u can coro it, rince n repeat. I got all my trials done in under 2 days.

If solo, well its harder but doable in abyssea though mind-numblingly boring.
 Bismarck.Helel
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By Bismarck.Helel 2012-04-30 05:48:06
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Leviathan.Prototyp said: »
guess I missed the drama ;/ hohenheim ftw, incase an answer is still
unsettled though, Generic's Last Stand is near "the best" shall we say, I'd change out the thamaus hands for seriyu or AF2+2 hands, and add another stormsoul ring though, but that's me

The jump from 3 pieces to 4 pieces (for set bonus) is a difference of +5 to STR DEX AGI MND, meaning that the hands are essentially +13 AGI and +5 STR. They should easily beat seiryu's kote; scout's bracers +2 would actually be pretty close...

-2 STR +6 AGI -12 Ranged Attack would be the comparison relative to scout's. So the question is: does +6 AGI beat +2 STR and +12 Ranged Attack (counting the +1 RA from the additional STR). Seems like the answer is no unless your attack is capped. Scout's should win under most circumstances.

Now we're down to 3 pieces of the set, and the jump between 2->3 is +3 STR DEX AGI MND. Legs and head are no brainers, but let's look at thaumas feet vs sylvan feet. So with a jump of +3, the feet are +12 AGI and +14 ranged attack. Relative to sylvan feet they are -3 AGI +7 ranged attack (roughly speaking). So the question is: does 7 ranged attack beat 3 AGI. Not even going to attempt to guess at that one; it should be pretty close either way.

Basically, thaumus head and legs are the two pieces you really want from nyzul. The rest is negligible.
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 Bismarck.Helel
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By Bismarck.Helel 2012-04-30 05:53:20
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Quote:
Trial 1082: Aquans - Kuftal Tunnel, Crabs
Trial 1878: Arcana - I -think- I did Weapons in Ro'Maeve, fast enough anyway, however the Spheroids in Abyssea are a fast option unless T+.
Trial 1879: Plantoids - Fort Karugo, Rafflesia. They die before being able to use a TP move, so no amnesia.
Trial 2280: Undead - If you have a Kraken to use, Eldieme[S] is your friend. After you drop down and look around a bit you will find several rooms with Fomors in them, I think 21 total which have a 16min repop time.

Not sure how kraken translates to Eldieme is a good place to kill undead, but you're much better off going to Bostaunieux Oubliette and killing dogs.

Agree with aquans/arcana. Plantoids I would strongly urge you to kill mandies in boyahda tree.
 Quetzalcoatl.Generic
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By Quetzalcoatl.Generic 2012-04-30 06:05:15
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Bismarck.Helel said: »
Leviathan.Prototyp said: »
guess I missed the drama ;/ hohenheim ftw, incase an answer is still
unsettled though, Generic's Last Stand is near "the best" shall we say, I'd change out the thamaus hands for seriyu or AF2+2 hands, and add another stormsoul ring though, but that's me

The jump from 3 pieces to 4 pieces (for set bonus) is a difference of +5 to STR DEX AGI MND, meaning that the hands are essentially +13 AGI and +5 STR. They should easily beat seiryu's kote; scout's bracers +2 would actually be pretty close...

-2 STR +6 AGI -12 Ranged Attack would be the comparison relative to scout's. So the question is: does +6 AGI beat +2 STR and +12 Ranged Attack (counting the +1 RA from the additional STR). Seems like the answer is no unless your attack is capped. Scout's should win under most circumstances.

Now we're down to 3 pieces of the set, and the jump between 2->3 is +3 STR DEX AGI MND. Legs and head are no brainers, but let's look at thaumas feet vs sylvan feet. So with a jump of +3, the feet are +12 AGI and +14 ranged attack. Relative to sylvan feet they are -3 AGI +7 ranged attack (roughly speaking). So the question is: does 7 ranged attack beat 3 AGI. Not even going to attempt to guess at that one; it should be pretty close either way.

Basically, thaumus head and legs are the two pieces you really want from nyzul. The rest is negligible.
I'm pretty sure Thaumas Nails (Being the third piece) take a slight edge. 3STR 8R.att vs 3 AGI. I 100% agree on the hands. If you look at the comparison it's almost the same with feet and hands
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-30 06:20:24
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Asura.Kalasin said: »
Ragnarok.Chronosphere said: »
Trial 1081 → Rabbits in Abyssea - Misareaux
Trial 1082 → Frogs in Abyssea - Misareaux/La Theine/Robber Crabs in Kuftal
Trial 1878 → Spheroids in Abyssea - Misareaux/Uleguerand
Trial 1879 → Mandragoras in Abyssea - Attohwa/The Boyahda Tree
Trial 2280 → Hounds/Skeletons in Abyssea - Attohwa

I basically sat in Abyssea because lazy

I kinda disagree with the idea of doing trials for Anni in Abyssea. Mobs generally take longer to die than outside after they level up, which is likely to happen.

Of course, for the first Beast trial it doesn't matter since it's not killshots.

Trial 1082: Aquans - Kuftal Tunnel, Crabs
Trial 1878: Arcana - I -think- I did Weapons in Ro'Maeve, fast enough anyway, however the Spheroids in Abyssea are a fast option unless T+.
Trial 1879: Plantoids - Fort Karugo, Rafflesia. They die before being able to use a TP move, so no amnesia.
Trial 2280: Undead - If you have a Kraken to use, Eldieme[S] is your friend. After you drop down and look around a bit you will find several rooms with Fomors in them, I think 21 total which have a 16min repop time.

You may disagree but Abyssea is still much faster. Mobs wont level much if you going solo or with healer/brd especially in "older" abyssea zones. Atmas/Cruor and repop time makes it MUCH easier and faster in abyssea.
 Quetzalcoatl.Generic
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By Quetzalcoatl.Generic 2012-04-30 06:23:39
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Bahamut.Atoreis said: »
Asura.Kalasin said: »
Ragnarok.Chronosphere said: »
Trial 1081 → Rabbits in Abyssea - Misareaux
Trial 1082 → Frogs in Abyssea - Misareaux/La Theine/Robber Crabs in Kuftal
Trial 1878 → Spheroids in Abyssea - Misareaux/Uleguerand
Trial 1879 → Mandragoras in Abyssea - Attohwa/The Boyahda Tree
Trial 2280 → Hounds/Skeletons in Abyssea - Attohwa

I basically sat in Abyssea because lazy

I kinda disagree with the idea of doing trials for Anni in Abyssea. Mobs generally take longer to die than outside after they level up, which is likely to happen.

Of course, for the first Beast trial it doesn't matter since it's not killshots.

Trial 1082: Aquans - Kuftal Tunnel, Crabs
Trial 1878: Arcana - I -think- I did Weapons in Ro'Maeve, fast enough anyway, however the Spheroids in Abyssea are a fast option unless T+.
Trial 1879: Plantoids - Fort Karugo, Rafflesia. They die before being able to use a TP move, so no amnesia.
Trial 2280: Undead - If you have a Kraken to use, Eldieme[S] is your friend. After you drop down and look around a bit you will find several rooms with Fomors in them, I think 21 total which have a 16min repop time.

You may disagree but Abyssea is still much faster. Mobs wont level much if you going solo or with healer/brd especially in "older" abyssea zones. Atmas/Cruor and repop time makes it MUCH easier and faster in abyssea.
I agree on Aby. I did the Corpselights in La Thiene. Squishy squishy :D
 Asura.Hotsoups
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By Asura.Hotsoups 2012-04-30 21:08:37
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Corpselights can go from good to ***if you hit yellow HP. I vote dogs in abyssea attohwa chasm.
 Lakshmi.Zaps
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By Lakshmi.Zaps 2012-04-30 21:13:04
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did this for bow, so should work for gun aswell.

get a friend with blu so semiwhisker and sleep mobs

grab a mob and TP on it with Mkris or something a little bit away from the group (bow i could use quint spear on sam)

oh look, its a shooting range.
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By Feanorsof 2012-07-23 09:28:53
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Does anyone know the % increase rate to Recycle on Libeccio Mantle?
+5% ?

I currently have a TP build that will give 22.7% TP a shot requiring 2 Recycle Procs with the Scouts Beret +2 enhancement to make a 4 hit.

This build uses Sylvan Chlamys so I would have to sacrifice Scout's Socks +2 on end shot for Gules so need to make sure it is worth it.
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By Sylph.Washburn 2012-07-23 09:35:21
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Feanorsof said: »
Does anyone know the % increase rate to Recycle on Libeccio Mantle?
+5% ?

I currently have a TP build that will give 22.7% TP a shot requiring 2 Recycle Procs with the Scouts Beret +2 enhancement to make a 4 hit.

This build uses Sylvan Chlamys so I would have to sacrifice Scout's Socks +2 on end shot for Gules so need to make sure it is worth it.

Libeccio is 5%. As rng, I came to terms long ago that its expensive and recycle is a shitty thing to center your build around. Youre trading store tp, ranged attk, str, agi, snapshot, and ranged acc to save a little ammo.
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By Feanorsof 2012-07-23 10:04:21
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The mantle wasn't so much for saving ammo, that's just a bonus.

It was more for the +5TP Proc from the Scout's Beret, if I require two proc's for a 4 hit I wanted to increase the chance of those proc's happening.

It's not far off sacrificing ratk/str/agi/racc for store TP.

As it stands I don't think 5% increase is worth the loss replacing the scout's socks +2 with Gules, so thanks for answering my question.
 Asura.Ezekial
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By Asura.Ezekial 2012-07-27 12:47:48
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Libeccio > Everything w/ Scout's Beret +2
necroskull Necro Bump Detected! [37 days between previous and next post]
 Phoenix.Shiomi
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By Phoenix.Shiomi 2012-09-03 00:21:29
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Tessera Saio or Sylvan Caban +2 for Last Stand, Coronach, and Barrage.
 Asura.Hotsoups
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By Asura.Hotsoups 2012-09-03 00:24:26
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Tessera for Coronach, Sylvan caban for Barrage, and unclear how much Ranged attack is given with the velocity shot bonus on the Caban. So it's a toss up.

If you need any sort of accuracy though, Caban can easily be the better option.
 Phoenix.Shiomi
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By Phoenix.Shiomi 2012-09-03 00:41:36
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And then for Last Stand?
 Asura.Hotsoups
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By Asura.Hotsoups 2012-09-03 01:04:14
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Phoenix.Shiomi said: »
And then for Last Stand?
Ooops sorry I meant toss up between Caban and Tessera Saio for Last Stand.
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By Bismarck.Helel 2012-09-03 02:54:05
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I haven't done any further testing on the caban boost; last I left it it looked like a +5% ranged attack boost. If that's the case then caban should easily beat tessera for last stand unless you have capped pdif. But like hotsoups said it's not clear exactly what the boost is. Either way, they should be pretty close; might as well go with the extra accuracy on anything that matters.
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By Bahamut.Colonelace 2012-09-10 17:04:30
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Alright so i have been reading through forums and looking at the various anni owners on bahamut and none of them share the same gear set, and this brings me to the following question... Is there no ideal set for Coro, LS, TP and the likes? ive seen everything from vulcan staff to a crit dagger. I should be finished if all goes well with my final stage by thursday. and i would love to know of ideal gear for all situations just like other jobs have their own ideal blade:hi set or VS set. I appreciate the time taken to respond to this and hopefully i can be better enlightened with why there is no "best set you can have".
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By Quetzalcoatl.Kenrusai 2012-09-10 18:22:07
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Just saying, but it's not hard to check the sets of the RNGs who posted in this thread, as opposed to just checking bahumat anni's, then repling to this thread for assistance. I mean, seriously, two rngs who know how to gear have posted in this very same necro with pretty much identical sets.
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By Bahamut.Colonelace 2012-09-10 21:59:27
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ok i understand this but then a whole question regarding tessera saio and af3+2 body came up and ppl saying oh that gear is good but thaumas here and there and another saying well not thaumas why not af2+2 and this and that and yea... i wanted to see if a decision was already made. its like i said i saw the gear sets but no one said yep thats the ideal set for all things that matter like ppl do on other threads.
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