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Blue Mage - Heavy Strike Accuracy Nerfed + more
Sylph.Kiaru
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By Sylph.Kiaru 2011-09-03 17:53:23
BLU will still be the best job in this game, so you can hat all you want ^0^ Even though he's trolling, you have to admit it's pretty hilarious how blu is a better nuker, melee DD and healer than RDM now.
Generally speaking, the person who gets the cure off the fastest is the best healer. Speaking out of general circumstances, the person who doesn't get hate after repeatedly bombing the tank for 800 HP+ is the best healer.
BLU is clearly powerful, but I don't see it fitting either of those niches. I didn't say best...
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By Valefor.Prothescar 2011-09-03 20:55:00
Just a -Acc penalty is easy enough to get around. :3 Having to "get around" it still reduces the impact of the autocrit property because we have to sacrifice offensive stats to get it to land reliably. It's a senseless nerf to a spell that was long overdue.
Clearly it's because BLU is stealing all of the other job's mechanics, we need to be put in line!
But no, it doesn't make a lot of sense. Still, the -acc doesn't seem to be bad enough to warrant any major changes in gear really.
Asura.Erics
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By Asura.Erics 2011-09-04 11:58:49
Valefor.Prothescar said: »Just a -Acc penalty is easy enough to get around. :3 Having to "get around" it still reduces the impact of the autocrit property because we have to sacrifice offensive stats to get it to land reliably. It's a senseless nerf to a spell that was long overdue. Clearly it's because BLU is stealing all of the other job's mechanics, we need to be put in line! But no, it doesn't make a lot of sense. Still, the -acc doesn't seem to be bad enough to warrant any major changes in gear really.
That's good to hear. I was afraid the acc penalty would be a major change. So how many more whiffs do you get out of 100 cast compared to pre-nerf?
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By Valefor.Prothescar 2011-09-04 12:17:19
0. And I did a *** of a lot of casts.
Asura.Erics
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By Asura.Erics 2011-09-04 12:28:08
That's awesome. Did you sacrifice any gear that would increase damage for acc?
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By Valefor.Prothescar 2011-09-04 13:26:59
no
Leviathan.Dodu
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By Leviathan.Dodu 2011-09-04 13:30:52
Better question: did you cast it against anything that wasn't level corrected into the ground?
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By Valefor.Prothescar 2011-09-04 13:52:54
yes
Leviathan.Dodu
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By Leviathan.Dodu 2011-09-04 14:08:03
Example?
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By Valefor.Prothescar 2011-09-04 14:27:12
Bees and Clionids in La Theine, some lower tier NMs. Not the best test subjects but higher than rabbits. Would try it on some more VWNMs if I could find a decent enough group to head out with. ;X
Bismarck.Helel
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By Bismarck.Helel 2011-09-04 15:35:52
Better question: did you cast it against anything that wasn't level corrected into the ground?
Not sure what the point of this test is. We're concerned that the acc cap of the spell was lowered. Casting it against higher level mobs could possibly skew the results a bit.
If you're interested in how much -acc the spell suffers from, I would just compare it to a ranger's slug shot/sidewinder. -60 accuracy at 100 tp and the ws lands fine against HNMs. I doubt they gave heavy strike -60 accuracy, but who knows.
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By Fenrir.Nightfyre 2011-09-04 15:39:33
Common sense should have pointed to a simple acc penalty rather than a reduced hitrate cap anyway, testing on ***where the penalty actually matters is of greater interest. Doubly so now when we're reasonably sure the hitrate cap wasn't changed.
Regarding Slugwinder, RNG has substantially higher acc potential than BLU and last I checked it's not uncommon for them to save TP to 150ish on high level monsters to counter the acc penalty. Could be wrong since I don't really keep up with /ra jobs.
Asura.Erics
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By Asura.Erics 2011-09-04 15:56:58
We can all hope it isn't as bad as we all are making it out to be..
Leviathan.Dodu
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By Leviathan.Dodu 2011-09-04 23:18:47
Assuming someone who cares is on the test server, pop a T4+, use your fanatic's, and start casting.
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By Valefor.Prothescar 2011-09-04 23:19:40
Will do it later.
By kenshynofshiva 2011-09-06 11:25:49
Assuming someone who cares is on the test server, pop a T4+, use your fanatic's, and start casting.
Yeah the only way to test how much of a nerf is against big nasty mofos nothing less. Pretty weak if it becomes useless for anything other than epeen numbers vs too weak.....
Cerberus.Rayik
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By Cerberus.Rayik 2011-09-06 11:36:21
BLU will still be the best job in this game, so you can hat all you want ^0^ Even though he's trolling, you have to admit it's pretty hilarious how blu is a better nuker, melee DD and healer than RDM now.
Generally speaking, the person who gets the cure off the fastest is the best healer. Speaking out of general circumstances, the person who doesn't get hate after repeatedly bombing the tank for 800 HP+ is the best healer.
BLU is clearly powerful, but I don't see it fitting either of those niches. I didn't say best...
<.<
[+]
By kenshynofshiva 2011-09-07 15:09:44
Anyone testing heavy on something heavy lol.....
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By Valefor.Prothescar 2011-09-08 09:15:01
Finally got around to testing Heavy Strike on Hahava, and it's kind of bittersweet. Was able to squeeze in 4-5 casts per pop between Fanatic's and landed Sudden Lunges (more below).
In STR gear with Sole Sushi, I was having an astoundingly hard time landing the spell at all, when it did hit it hit for 300~500. On the 4th or 5th run I decided to try TP gear for the extra ACC, and it made a large difference (obviously); landed far more casts, but the damage obviously suffered. CA+Efflux damage was pretty nice considering the mob, but I didn't get a large sample size on that since I didn't feel like running back 50+ times.
A sample of the damage:
No CA:
383
464
465
333
479
CA:
980
1206
Overall the shitawful accuracy had given me the overwhelming urge to strangle badgers. Would seem that my previous premonitions were wrong and the ACC is pretty damn bad. :\
For comparison, Sudden Lunge and Vanity Dive had more casts and landed almost constantly in STR gear.
Speaking of Sudden Lunge, it's a bit of good news that I do have. Every time I landed it on Hahava, it stunned him for 10 or more seconds with only expected signs of resistance.
By seiri 2011-09-08 09:47:38
Valefor.Prothescar said: »Finally got around to testing Heavy Strike on Hahava, and it's kind of bittersweet. Was able to squeeze in 4-5 casts per pop between Fanatic's and landed Sudden Lunges (more below).
In STR gear with Sole Sushi, I was having an astoundingly hard time landing the spell at all, when it did hit it hit for 300~500. On the 4th or 5th run I decided to try TP gear for the extra ACC, and it made a large difference (obviously); landed far more casts, but the damage obviously suffered. CA+Efflux damage was pretty nice considering the mob, but I didn't get a large sample size on that since I didn't feel like running back 50+ times.
A sample of the damage:
No CA:
383
464
465
333
479
CA:
980
1206
Overall the shitawful accuracy had given me the overwhelming urge to strangle badgers. Would seem that my previous premonitions were wrong and the ACC is pretty damn bad. :\
For comparison, Sudden Lunge and Vanity Dive had more casts and landed almost constantly in STR gear.
Speaking of Sudden Lunge, it's a bit of good news that I do have. Every time I landed it on Hahava, it stunned him for 10 or more seconds with only expected signs of resistance.
Considering the high evasion of VW NMs anyhow, kinda expected this. At least the penalty isn't so bad that it can't be sorted, but will just need a hybrid acc/str build.
Edit: Sudden lunge looking pretty sweet then. Head Butt bai bai.
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By Cerberus.Wolfshadow 2011-09-08 09:59:24
Valefor.Prothescar said: »Finally got around to testing Heavy Strike on Hahava, and it's kind of bittersweet. Was able to squeeze in 4-5 casts per pop between Fanatic's and landed Sudden Lunges (more below).
In STR gear with Sole Sushi, I was having an astoundingly hard time landing the spell at all, when it did hit it hit for 300~500. On the 4th or 5th run I decided to try TP gear for the extra ACC, and it made a large difference (obviously); landed far more casts, but the damage obviously suffered. CA+Efflux damage was pretty nice considering the mob, but I didn't get a large sample size on that since I didn't feel like running back 50+ times.
A sample of the damage:
No CA:
383
464
465
333
479
CA:
980
1206
Overall the shitawful accuracy had given me the overwhelming urge to strangle badgers. Would seem that my previous premonitions were wrong and the ACC is pretty damn bad. :\
For comparison, Sudden Lunge and Vanity Dive had more casts and landed almost constantly in STR gear.
Speaking of Sudden Lunge, it's a bit of good news that I do have. Every time I landed it on Hahava, it stunned him for 10 or more seconds with only expected signs of resistance. I went around and did some heavy strikes on some of the new VWNMs as well as the current T4s and pretty much the same results, the lack of accuracy is astounding, and I myself was at the point of hurling small woodland creatures out of a 10 story building with the intention of hitting innocent bystanders below.
But I digress, in full STR gear almost none of my heavy strikes landed, however I didn't have any sushi because loltestserver, but seeing as how your results confirm my worst fears, I think we all get how this spell is performing in our current physical-spell sets ._.
Of course though, inside abyssea the accuracy issue is pretty much completely nullified, having popped an azdaja just for shits and giggles, I was able to easily hold it for long enough to get some decent amount of heavy strikes done, and out of the 30 or so I was able to do, they all landed, for delicious juicy crit damage that abyssea is known for.
So, yeah
This spell is starting to look like a fodder-onry for outside abyssea spell, but everywhere inside abyssea. Unless you're okay with gimping your damage severely outside abyssea that is.
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By Cerberus.Wolfshadow 2011-09-08 10:02:01
Oh, and all of the t3 new VWNMs I could land Sudden Lunge on, and the stun effect was as expected.
Cerberus.Kvazz
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By Cerberus.Kvazz 2011-09-08 10:09:50
Cba to read too much right now, but are the skillchain props of heavy strike known yet?
Would be fun to do light\darkness with it in abyssea >_> if possible ;;
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By Cerberus.Wolfshadow 2011-09-08 10:11:58
Cba to read too much right now, but are the skillchain props of heavy strike known yet?
Would be fun to do light\darkness with it in abyssea >_> if possible ;; Not anything that can be made with CDC I think, unless the animation of the spell blocks any sort of sign of skillchaining, but I think that proth confirmed it having the Fragmentation property through the use of Azure Lore and using goblin rush and closing with heavy strike and magic bursting with Dia
Cerberus.Kvazz
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By Cerberus.Kvazz 2011-09-08 10:59:44
Cerberus.Wolfshadow said: »Cba to read too much right now, but are the skillchain props of heavy strike known yet?
Would be fun to do light\darkness with it in abyssea >_> if possible ;; Not anything that can be made with CDC I think, unless the animation of the spell blocks any sort of sign of skillchaining, but I think that proth confirmed it having the Fragmentation property through the use of Azure Lore and using goblin rush and closing with heavy strike and magic bursting with Dia
Cool ty
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By Fenrir.Leoheart 2011-09-08 11:13:27
Cerberus.Wolfshadow said: »Oh, and all of the t3 new VWNMs I could land Sudden Lunge on, and the stun effect was as expected.

The new T3 VWNMs are pretty fun to fight :o
Holy Moly is just funny I mean who's parents would name their child holy moly, should be ashamed of themselves D:
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By Cerberus.Wolfshadow 2011-09-08 11:44:16
Cerberus.Wolfshadow said: »Oh, and all of the t3 new VWNMs I could land Sudden Lunge on, and the stun effect was as expected.

The new T3 VWNMs are pretty fun to fight :o
Holy Moly is just funny I mean who's parents would name their child holy moly, should be ashamed of themselves D: Chief those t3 vwnms don't *** play
I popped that ahriman in delkfutt and it's like
***
I don't think I can sleep tonight that thing looked so creepy
Sylph.Gobbo
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By Sylph.Gobbo 2011-09-08 11:52:12
Holy Moly is a Tier 1 NM for the Zilart Path, it's significantly easier than the Tier 3 NMs for both Jeuno and Zilart Paths lol. I did Pil with a couple of people on BLU, and I don't ever recall Sudden Lunge or Head Butt actually landing stun.
And Qilin is a Kirin clone, didn't think stun would land on him either since he's primarily earth based (didn't try though).
Quetzalcoatl.Neisan
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By Quetzalcoatl.Neisan 2011-09-08 12:14:49
Qilin - Kirin went to China and got beefed up.
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By Fenrir.Leoheart 2011-09-08 13:30:29
Cerberus.Wolfshadow said: »Cerberus.Wolfshadow said: »Oh, and all of the t3 new VWNMs I could land Sudden Lunge on, and the stun effect was as expected.

The new T3 VWNMs are pretty fun to fight :o
Holy Moly is just funny I mean who's parents would name their child holy moly, should be ashamed of themselves D: Chief those t3 vwnms don't *** play
I popped that ahriman in delkfutt and it's like
***
I don't think I can sleep tonight that thing looked so creepy
Lol especially that mantis, it Ripped me, in to 20564 individual pieces :<
09-02-2011 03:02 PM | Bayohne | Community Rep |  |
| Based on feedback and Test Server results, some adjustments have been made to blue mage spells.
For balance purposes, the intention is for Heavy Strike to be very powerful, but with a higher chance to miss. Dark Orb was adjusted to balance cost performance in comparison to other Blue Magic.
Please try these out on the Test Server and provide feedback.
This is a follow-up to the previous post about Sudden Lunge.
We will work on fixing skillchain not showing up visually and in the logs, when Sudden Lunge produces a skillchain. (This is just a visual bug, and the effects of skill chain are actually triggered.) |
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