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RDM Job Manifesto
Bismarck.Eburo
Server: Bismarck
Game: FFXI
Posts: 1377
By Bismarck.Eburo 2011-08-12 12:54:12
Sylph.Kiaru said: Cerberus.Rayik said: Sylph.Kiaru said: I care because I'm RDM main and SE needs to buff the job <_<
I'm not elitist, I hate the fact RDM is crap inside abyssea.
RDM doesn't have to be crap in Abyssea. I've yet to be short on invites from even pick up groups on my RDM. It just depends on what it is you're doing in there. RDM can cover a lot of different procs, and even has some of it's own (Dispel for dark).
I've landed enfeebles on NM's that people thought were immune(NM was just highly resistant). That first time someone goes "hell yeah, that para is the HEAT!" makes it totally worth it. No one in their right mind would invite a RDM over a real proc job or healer.
ps. whm/sch gets dispel
Really? My LS leader has asked me to come RDM to events, and I have WHM AND BLM.
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
By Drjones 2011-08-12 12:54:44
[+]
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 12:56:01
Lakshmi.Naokoyume said: Sylph.Kiaru said:
I did, azuring farming tes and pretending to be ablm. It isn't very fun and nms are EXTREMELY boring to fight as a a RDM. Debuff + spam nukes after procs or afk.
Then maybe you should try to be more creative, as Tweeek said. If you're on rdm, you should rarely just be standing there twiddling your thumbs, unless you're watching for a stun or specific TP move. Cure4ing people for 10% of their hp gives me a gigantic headache, my debuffs are on the mob, the whm can solo haste everyone, I can't nuke because we're waiting for procs and my nukes do very little damage compared to a BLM because I'm a RDM. It's boring cure4ing people for 0 hp and doing very little nuke damage, if i had to refresh/haste/debuff/back up cure/dispel/-na/sleep/actually felt like me being there was helpful it'd probably be fun.
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 12:57:25
Bismarck.Eburo said: Sylph.Kiaru said: Cerberus.Rayik said: Sylph.Kiaru said: I care because I'm RDM main and SE needs to buff the job <_<
I'm not elitist, I hate the fact RDM is crap inside abyssea.
RDM doesn't have to be crap in Abyssea. I've yet to be short on invites from even pick up groups on my RDM. It just depends on what it is you're doing in there. RDM can cover a lot of different procs, and even has some of it's own (Dispel for dark).
I've landed enfeebles on NM's that people thought were immune(NM was just highly resistant). That first time someone goes "hell yeah, that para is the HEAT!" makes it totally worth it. No one in their right mind would invite a RDM over a real proc job or healer.
ps. whm/sch gets dispel
Really? My LS leader has asked me to come RDM to events, and I have WHM AND BLM.
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast. People live in 2003, it happens. You also probably already have all reds/yellows and bringing a RDM along then is fine, any job at that point would be useless anyways, a melee would be afking on the side waiting for procs, a blm would overlap another blm,a brd would be cool it'd let the BLM sub something useful and increase kill speed by a lot, a whm would be great unless you already have 90,000 whm's so a useless rdm doesn't hurt(i said this already so yeah, learn to read).
edit: Also, what? A BLM's nukes do 50-100% of a mobs health, a RDM's do 20-40%ish, there's no way it's "easier" to azure as a RDM. Plus a BLM also casts nukes faster than a RDM thanks to elemental celerity.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2011-08-12 12:58:04
Bismarck.Eburo said: Sylph.Kiaru said: Cerberus.Rayik said: Sylph.Kiaru said: I care because I'm RDM main and SE needs to buff the job <_<
I'm not elitist, I hate the fact RDM is crap inside abyssea.
RDM doesn't have to be crap in Abyssea. I've yet to be short on invites from even pick up groups on my RDM. It just depends on what it is you're doing in there. RDM can cover a lot of different procs, and even has some of it's own (Dispel for dark).
I've landed enfeebles on NM's that people thought were immune(NM was just highly resistant). That first time someone goes "hell yeah, that para is the HEAT!" makes it totally worth it. No one in their right mind would invite a RDM over a real proc job or healer.
ps. whm/sch gets dispel
Really? My LS leader has asked me to come RDM to events, and I have WHM AND BLM.
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
Easier to azure on RDM than BLM?
what...
Idk about you, but my nukes are just as fast on BLM as RDM now, after we got that trait awhile ago.
+ well, 5k+ nukes makes it even easier :P
And not like blm have to rest either, specially if you'r fighting mobs you can aspir
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2011-08-12 12:58:28
Sylph.Kiaru said: Cerberus.Rayik said: Sylph.Kiaru said: I care because I'm RDM main and SE needs to buff the job <_<
I'm not elitist, I hate the fact RDM is crap inside abyssea.
RDM doesn't have to be crap in Abyssea. I've yet to be short on invites from even pick up groups on my RDM. It just depends on what it is you're doing in there. RDM can cover a lot of different procs, and even has some of it's own (Dispel for dark).
I've landed enfeebles on NM's that people thought were immune(NM was just highly resistant). That first time someone goes "hell yeah, that para is the HEAT!" makes it totally worth it. No one in their right mind would invite a RDM over a real proc job or healer.
ps. whm/sch gets dispel
I'm not sure what it's like on your server, but on Cerberus the perfect combination of every job you just happen to need is not always available, so RDM does great in a pinch. It sucks being a secondary choice, but I've see groups shout for hours trying to get a BLM or a WHM when none are available.
And like I said above, the people I play with are more than happy to have me along on RDM. They all even have WHM leveled, but rather have me there as RDM so they can play as something else. Maybe play with different people? I'm not sure what to tell you. Again, RDM isn't optimal; it's a hybrid. It's not supposed to be optimal in any way compared to specialist jobs. But as a hyrbid, we have to work a little extra hard to get noticed, I'll give ya that.
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:00:13
Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will).
Fenrir.Gradd
Server: Fenrir
Game: FFXI
Posts: 1097
By Fenrir.Gradd 2011-08-12 13:01:00
I am all for people showing up to Red Mage inside abyssea as their groups only source of healing, just means theres a decent chance that my group will get a free NM X-Minutes later~
Bismarck.Eburo
Server: Bismarck
Game: FFXI
Posts: 1377
By Bismarck.Eburo 2011-08-12 13:01:24
Cerberus.Kvazz said: Bismarck.Eburo said: Sylph.Kiaru said: Cerberus.Rayik said: Sylph.Kiaru said: I care because I'm RDM main and SE needs to buff the job <_<
I'm not elitist, I hate the fact RDM is crap inside abyssea.
RDM doesn't have to be crap in Abyssea. I've yet to be short on invites from even pick up groups on my RDM. It just depends on what it is you're doing in there. RDM can cover a lot of different procs, and even has some of it's own (Dispel for dark).
I've landed enfeebles on NM's that people thought were immune(NM was just highly resistant). That first time someone goes "hell yeah, that para is the HEAT!" makes it totally worth it. No one in their right mind would invite a RDM over a real proc job or healer.
ps. whm/sch gets dispel
Really? My LS leader has asked me to come RDM to events, and I have WHM AND BLM.
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
Easier to azure on RDM than BLM?
what...
Idk about you, but my nukes are just as fast on BLM as RDM now, after we got that trait awhile ago.
+ well, 5k+ nukes makes it even easier :P
And not like blm have to rest either, specially if you'r fighting mobs you can aspir
Yeah, I have a much better time "azuring" on RDM, 3k nukes are just fine too. One Blizzard V followed by a Blizzard II is just as slow as Blizzard IV + Blizzard III.
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:03:36
Fenrir.Gradd said: I am all for people showing up to Red Mage inside abyssea as their groups only source of healing, just means theres a decent chance that my group will get a free NM X-Minutes later~ Agreed lol
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:04:54
Lakshmi.Naokoyume said: Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will). Staff trials on RDM is really slow compared to BLM, I had my BLM friends help me on them with -ga's and faster kills. Much much faster than slow RDM. BLM also casts nukes faster so please stop mentioning fast cast -_-
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:06:16
Quote: Cure4ing people for 10% of their hp gives me a gigantic headache, my debuffs are on the mob, the whm can solo haste everyone, I can't nuke because we're waiting for procs and my nukes do very little damage compared to a BLM because I'm a RDM. It's boring cure4ing people for 0 hp and doing very little nuke damage, if i had to refresh/haste/debuff/back up cure/dispel/-na/sleep/actually felt like me being there was helpful it'd probably be fun.
If you're useless on the NM then you should be out farming azure or pop items.
Sylph.Kiaru said:
edit: Also, what? A BLM's nukes do 50-100% of a mobs health, a RDM's do 20-40%ish, there's no way it's "easier" to azure as a RDM. Plus a BLM also casts nukes faster than a RDM thanks to elemental celerity.
For regular mobs inside abyssea, if you're geared and have the proper atmas, it should take no more than 4+3 or 4+3+2 blizzard to kill off mobs. If you're CS-nuking, two 4's should pretty much always kill them. Get better atmas/gear/magian staves. Also, a rdm can last much longer than a blm. In the case of pure nuking, both blm and rdm should generally be using MM/beyond/ultimate. With these atmas, a blm cannot spam-farm azure without resting or having help from outside refresh or items. On rdm, unless I use chainspell, the refresh available to me gets me just fine between converts. Also, as for the point on elemental celerity, you should be beginning your spells in fast cast gear in the first place, which will also help.
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2011-08-12 13:07:21
Fenrir.Gradd said: I am all for people showing up to Red Mage inside abyssea as their groups only source of healing, just means theres a decent chance that my group will get a free NM X-Minutes later~
Depends on the NM, but yeah, I've been that healer in those groups a few times. For the most part I do okay, main healed against several caturae and zone bosses, but sometimes it just ain't enough. There was a fairy NM in Aby-Grauberg(not Fuath) that spammed aga-III's like crazy, I couldn't keep up.
Server: Lakshmi
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Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:08:48
Sylph.Kiaru said: Lakshmi.Naokoyume said: Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will). Staff trials on RDM is really slow compared to BLM, I had my BLM friends help me on them with -ga's and faster kills. Much much faster than slow RDM. BLM also casts nukes faster so please stop mentioning fast cast -_-
I didn't say a thing about fastcast in that post. Read better. The point is that rdms can spam chainspell when they're getting blue boxes, which they should be, considering they're farming with azure in the first place.
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:09:46
Quote: If you're useless on the NM then you should be out farming azure or pop items. That's what I do, it's boring after a while, but I have a ton more fun on normal mobs soloing them than NMs. says a lot about RDM.
I kill mobs in a blizz4+3 + minor nuke or a fire4 normally, BLM kills them in 1-2 nukes and casts faster O_o
Bismarck.Eburo
Server: Bismarck
Game: FFXI
Posts: 1377
By Bismarck.Eburo 2011-08-12 13:10:46
Sylph.Kiaru said: Lakshmi.Naokoyume said: Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will). Staff trials on RDM is really slow compared to BLM, I had my BLM friends help me on them with -ga's and faster kills. Much much faster than slow RDM. BLM also casts nukes faster so please stop mentioning fast cast -_-
Hardly faster, and the fact your gravity/bind/sleepga and everything else takes twice as long as a RDM's doesn't have a part in this? Not to mention you have to buff 3x as often?
Also, how is your comparison of trials on RDM vs. BLM valid when you had your friends come kill everything?
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2011-08-12 13:11:14
Lakshmi.Naokoyume said: Sylph.Kiaru said: Lakshmi.Naokoyume said: Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will). Staff trials on RDM is really slow compared to BLM, I had my BLM friends help me on them with -ga's and faster kills. Much much faster than slow RDM. BLM also casts nukes faster so please stop mentioning fast cast -_-
I didn't say a thing about fastcast in that post. Read better. The point is that rdms can spam chainspell when they're getting blue boxes, which they should be considering they're farming with azure in the first place.
And blm can spam manafont for unlimited mp :P
I'm not saying RDM is a bad job to azure on, it's by no means bad at all, but saying it's better than blm at it is wrong
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:12:34
Quote: And blm can spam manafont for unlimited mp :P
I'm not saying RDM is a bad job to azure on, it's by no means bad at all, but saying it's better than blm at it is wrong Exactly <_>
Bismarck.Eburo
Server: Bismarck
Game: FFXI
Posts: 1377
By Bismarck.Eburo 2011-08-12 13:12:41
Sylph.Kiaru said: Quote: If you're useless on the NM then you should be out farming azure or pop items. That's what I do, it's boring after a while, but I have a ton more fun on normal mobs soloing them than NMs. says a lot about RDM.
I kill mobs in a blizz4+3 + minor nuke or a fire4 normally, BLM kills them in 1-2 nukes and casts faster O_o
Something's wrong if your blizzard 4 + 3 alone don't kill any mob. (Excluding frogs or magic pots)
Sylph.Kiaru said: Quote: And blm can spam manafont for unlimited mp :P
I'm not saying RDM is a bad job to azure on, it's by no means bad at all, but saying it's better than blm at it is wrong Exactly <_>
Manafont doesn't increase your magic DPS, just raises your average since you get to take a knee less often.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2011-08-12 13:13:23
Sylph.Kiaru said: Quote: And blm can spam manafont for unlimited mp :P
I'm not saying RDM is a bad job to azure on, it's by no means bad at all, but saying it's better than blm at it is wrong Exactly <_>
/highfive boxxy
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:13:54
Cerberus.Kvazz said: Lakshmi.Naokoyume said: Sylph.Kiaru said: Lakshmi.Naokoyume said: Bismarck.Eburo said:
Oh, and in terms of getting Azure lights, RDM is more efficient. They don't have to rest, and they're virtually invincible. Even getting azure in a party is easier, because of Fast Cast.
This. Doing mab staff trials on rdm is pretty fun when you can just CS-nuke through hundreds of arcana. And pulling or crowd control on rdm is neat, too - phalanx/pdt up, pull a ton of mobs, manifestation-sleep/break/bind (or sleepga, if you will). Staff trials on RDM is really slow compared to BLM, I had my BLM friends help me on them with -ga's and faster kills. Much much faster than slow RDM. BLM also casts nukes faster so please stop mentioning fast cast -_-
I didn't say a thing about fastcast in that post. Read better. The point is that rdms can spam chainspell when they're getting blue boxes, which they should be considering they're farming with azure in the first place.
And blm can spam manafont for unlimited mp :P
I'm not saying RDM is a bad job to azure on, it's by no means bad at all, but saying it's better than blm at it is wrong
Unlimited mp vs. unlimited mp plus killing 5-10 mobs in under a minute... Hrm.
I'm not saying blm isn't exceptional at it, because it really is. It just can't do what rdm can when you're lucky enough to get ISL boxes every time you CS.
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:13:55
Somethings wrong if you're inside abyssea on rdm.
Also yes, spamming chainspell is fun as hell.
Bismarck.Eburo
Server: Bismarck
Game: FFXI
Posts: 1377
By Bismarck.Eburo 2011-08-12 13:16:37
Sylph.Kiaru said: Somethings wrong if you're inside abyssea on rdm.
Also yes, spamming chainspell is fun as hell.
Something's wrong if you're in a RDM discussion thread bitching about RDM being "useless". You seem to think you have some sort of exclusivity to authoritative judgment.
Please log off.
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2011-08-12 13:18:01
Sylph.Kiaru said: Somethings wrong if you're inside abyssea on rdm.
Also yes, spamming chainspell is fun as hell.
/sigh
[+]
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:18:15
Sylph.Kiaru said: Somethings wrong if you're inside abyssea on rdm.
Also yes, spamming chainspell is fun as hell.
... Did we just go back five pages?
I give up, it's impossible to get through to you. You say rdm is your main and you love it, and yet you don't seem to want to find creative solutions that allow you to use it. It's not a pup, there are useful and practical scenarios for using it.
[+]
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:18:19
I'll remember how useful RDM is the next time I see a shout in port jueno looking for one
Oh..never.
Carbuncle.Tweeek
Server: Carbuncle
Game: FFXI
Posts: 732
By Carbuncle.Tweeek 2011-08-12 13:18:30
XI Announces RDM gets Cure V
..everyone in thread full times RDM
brb lvling RDM
[+]
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:19:41
WHM would still be the best healer, RDM just wouldn't be equal to a /whm healer.
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Naokoyume 2011-08-12 13:20:19
Sylph.Kiaru said: I'll remember how useful RDM is the next time I see a shout in port jueno looking for one
Oh..never.
I feel very sorry for you if you have to accomplish everything through shouts in the first place.
[+]
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-08-12 13:21:19
Where is Krizz to topic ban when we actually need one? :/
Sylph.Kiaru
Server: Sylph
Game: FFXI
Posts: 681
By Sylph.Kiaru 2011-08-12 13:21:19
Um, I never join shout groups, or if I do I make my own and basically invite idiots to yellow for me while I solo the mob. Who said I join shouts? lol? Shouts was just an example of how the job is useless if NO ONE ever shouts for it. I do things with friends or my LS.
Camate said: Greetings red mages!
Thanks for all of your feedback and sorry to keep you waiting! Here are a handful of responses we got from the development team in regards to your questions and requests.
Quote: Do you have any plans to enhance the viability of our sword-wielding proficiency?
As was stated in the preface of the job adjustments concept, the core concept of these adjustments is to make each job useful in HNM fights as well as other battle-related content. That said, we mentioned that the job adjustments will focus on party structuring, but that doesn’t mean that we will not be looking into the sword-wielding proficiency of red mages. We are actually planning adjustments to red mage’s proficiencies in the upcoming version update.
Quote: Make it possible to add enfeebling effects to En-spells.
We have no plans for this at the moment. When looking at the current system, where enfeebles take place using magic and En-spells increase damage, we’re pretty satisfied with the current separation of the two.
Quote: Add higher tier En-spells.
Planning to add these during the next version update. However, this isn’t going to be the tier-III version, we are thinking about a different type of En-spell.
Quote: Add an ability that enhances the effect of En-spells.
We would like to look into perhaps having this take place through merit points.
Quote: Make it possible for red mage to use Enlight and Endark.
Enlight and Endark are special magic spells for paladin and dark knight respectively and we have no plans to add them to red mage at this time.
Quote: Get rid of the 100% enfeeble resists on some monsters.
In regards to monsters that are completely resistant to certain spells, there is a high possibility that we won’t make any significant changes. However, there aren’t really too many of these monsters, so in regards to adjustments making it possible to land enfeebling magic easier, we feel it would be better for red mage’s to experience this effect on a larger amount of monsters.
Quote: Add new enhancing magic.
Since enhancing magic is an area that red mages excel at, we would like to add something. We have been receiving a lot of ideas for enhancing magic and we will be keeping them in mind when exploring this subject.
Quote: Will red mage be able to the use the higher tier Gravity?
We are planning to make this spell a red mage-specific spell, but are continuing to evaluate it.
Quote: Allow red mages to use one-hand sword weapon skills that can only be used by certain jobs and support jobs. We also want staff weapon skills.
We will be looking into both of these along with the weapon skills revamp.
Quote: Give red mage the “Fencer” job trait!
We looked into this, however, if we were to add this it wouldn’t be a job trait. The possibility is pretty high that it would be in the form of equipment that a red mage could wear.
Source: http://forum.square-enix.com/ffxi/threads/11518-Job-Adjustment%EF%BD%93-Manifesto-RDM?p=165408&viewfull=1#post165408
Mostly disappointing stuff and wasted questions. I welcome whatever Melee buffs we get (i used to melee a lot on RDM but I'm planning on an Almace for BLU and RDM), but I'm facepalming that SE is denying us Fencer as a job trait. lol@GearWeWillNeverUseOverHaste >_>
It also doesn't say much for the backline crowd. Can't say we're Enfeebling Masters if we're still getting our most powerful enfeebles resisted on HNMs. And can we just get Quick Magic, Elemental Stave-like Swords/Daggers, Regen III and Extremely useful Debuffs already? =\
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