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    Weapons - maths, Help?
 
    
        
        
        
            
                
                     Valefor.Omerta
                                                    
                                                                            
                                Server: Valefor Game: FFXI Posts: 269 
                
			
			By Valefor.Omerta 2011-05-28 14:34:30			
			
						
                     
                 Two Weapons, 1 choice, im not too sure on this!
 We have:
 
 Stingray +2
 DMG: 105
 Delay: 492
 'Tp Bonus +100'
 
 or
 
 Vougier's contus
 DMG: 122
 Delay: 492
 Attack +10
 "Conserve TP" +6
 Jump: Enhances "Double Attack" effect
 
 
 In Conclusion:
 15 base Damage more, attack 10, conserve tp (negligible) and the 5% Double attack bonus on jump compared to the hagun effect, which is beautiful but only really on Drakesbane?
 
 
 Thoughts?
 
            
                
                     Bahamut.Serj
                                                    
                                                                            
                                Server: Bahamut Game: FFXI Posts: 6179 
                
			
			By Bahamut.Serj 2011-05-28 14:39:08			
			
						
                     
                 
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                                Server: Asura Game: FFXI Posts: 36553 
                
			
			By Asura.Ludoggy 2011-05-28 14:39:23			
			
						
                     
                 Vougier's contus 
Edit: and doing trials is no fun anyway.                                             
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                     Ragnarok.Amador
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 409 
                
			
			By Ragnarok.Amador 2011-05-29 02:35:05			
			
						
                     
                 Countus.
 The TP Bonus +100, isn't going to do much but add an amount of Critical Hit % to your Drakesbane's first hit.
 
 The 10% WS Damage would probably be better with Drakesbane, even if it's just on the first hit than the TP Bonus +100.
 
 Sucky part about these weapons is that the effect is only on that first hit, if it was on all hits that the effect would be applied to then great. But it's not. So while you may view it as: 15 Damage difference, it's actually a 15 damage difference and whatever it calculates to across the board per hit.
 
 TP Bonus +100 would however be great for things like: Sonic Thrust. Pushing it up to whatever FTP it is at 200% since 100% is 3.0, and higher tp clearly increases the damage tremendously.
 
            
                
                     Quetzalcoatl.Dawnn
                                                    
                                                                            
                                Server: Quetzalcoatl Game: FFXI Posts: 1041 
                
			
			By Quetzalcoatl.Dawnn 2011-05-29 11:34:55			
			
						
                     
                 I wonder what the next augments will be to Stingray as the trials continue at higher levels
 it might be worth it to get it up to where the path splits atleast
 
 How about empyrean? i hear Camlanns kinda sucks but does the aftermath make up for it?
 
            
                
                     Quetzalcoatl.Dawnn
                                                    
                                                                            
                                Server: Quetzalcoatl Game: FFXI Posts: 1041 
                
			
			By Quetzalcoatl.Dawnn 2011-05-29 11:44:39			
			
						
                     
                 also gotta remember that it still has a huge base damage and it will have an even larger increase after the level increase
 idk personally id rather invest time in a weapon thats going to last me
 
            
                
                    
                    
                    
                                                            
                                                    
                                                                            
                                Server: Phoenix Game: FFXI Posts: 69 
                
			
			By Phoenix.Booklopedia 2011-05-29 11:47:07			
			
						
                     
                 I'm not much of a DRG, but I have Valkyrie's Fork. Is it still good, or should I put it in storage?                                     
            
                
                     Phoenix.Fredjan
                                                    
                                                                            
                                Server: Phoenix Game: FFXI Posts: 2326 
                
			
			By Phoenix.Fredjan 2011-05-29 11:56:29			
			
						
                     
                 Store it. That weapon hasn't been good since fetter lance .                                     
            
                
                     Quetzalcoatl.Dawnn
                                                    
                                                                            
                                Server: Quetzalcoatl Game: FFXI Posts: 1041 
                
			
			By Quetzalcoatl.Dawnn 2011-05-29 11:59:57			
			
						
                     
                 Phoenix.Booklopedia said: I'm not much of a DRG, but I have Valkyrie's Fork. Is it still good, or should I put it in storage?
someday it might be decent again, with synergy augments
 
hell Kirin's Pole became augmentable 
so store it for now but keep it in mind =p                                     
            
                
                     Ragnarok.Amador
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 409 
                
			
			By Ragnarok.Amador 2011-05-29 16:44:12			
			
						
                     
                 Rhong is definitely underestimated. I've seen screen shots of a drg doing back to back 2k + critical hits, as well as some big number jumps. 
 I'd say it deserves it's spot up there for sure.
 
            
                
                     Bahamut.Phix
                                                    
                                                                            
                                Server: Bahamut Game: FFXI Posts: 301 
                
			
			By Bahamut.Phix 2011-06-06 14:47:57			
			
						
                     
                 Of the choices you gave Vougiers is a decent polearm , Rhong is indeed nice shame the ws sucks and now ill never see my Ryu finished :((((
 
            
                
                    
                    
                    
                                                            
                                                    
                                                                            
                                Server: Ifrit Game: FFXI Posts: 5779 
                
			
			By Ifrit.Eikechi 2011-06-06 14:54:38			
			
						
                     
                 I use the meh Virtue Stone lance... its fun to see 1k+ crits with RR atma and stone procs, cuz the stones proc A LOT lol... its not one of your 2 options (i actually want that DA+ on jumps one), but its a fun one to mess around with :P                                     
            
                
                     Bahamut.Phix
                                                    
                                                                            
                                Server: Bahamut Game: FFXI Posts: 301 
                
			
			By Bahamut.Phix 2011-06-06 16:40:01			
			
						
                     
                 Ifrit.Eikechi said: I use the meh Virtue Stone lance... its fun to see 1k+ crits with RR atma and stone procs, cuz the stones proc A LOT lol... its not one of your 2 options (i actually want that DA+ on jumps one), but its a fun one to mess around with :PLove Halbard?                                     
            
                
                     Ragnarok.Amador
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 409 
                
			
			By Ragnarok.Amador 2011-06-09 22:21:11			
			
						
                     
                 He's talking about Magnus Lance, with the use of stones it has the ability to do Double Damage. 
 It does pretty sweet damage like that, and if you crit even more. Stones go by so fast though.
 
 It's a really powerful lance, I don't believe it works on WS at all though. Maybe on rare DA/TA's during WS. I only had one for a little bit, and didn't notice much on the flop side. It's nifty though.
 
            
                
                     Fenrir.Azazael
                                                    
                                                                            
                                Server: Fenrir Game: FFXI Posts: 46 
                
			
			By Fenrir.Azazael 2011-06-24 08:32:50			
			
						
                     
                 The OAT lance is still pretty potent isn't it.  I know at one point it was a top 3 lance.  Most people avoid it because of Hell Blob though.                                     
            
                
                     Ragnarok.Ashman
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 4252 
                
			
			By Ragnarok.Ashman 2011-06-24 08:43:43			
			
						
                     
                 ITT: eyeballing to the max 
Out of the two in OP use vougier's. It's easily the best non-magian lance.                                             
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                                Server: Shiva Game: FFXI Posts: 720 
                
			
			By Shiva.Superdan 2011-07-08 06:22:01			
			
						
                     
                 Figured I'd hijack this thread instead of making a new one..
 I know everyone is wanting the Vougier's Contus right now, but before I quit I had the weakens defense polearm at Lv80 which seemed a favourable trial weapon. Just wondering if I take this lance to 90 (As I do like the fact it increases party dps as well as my own) will it hold its own in comparison with what else is available?
  Necro Bump Detected! 
			[227 days between previous and next post]
            
            
                
			
			By Kykusho 2012-02-20 07:33:59			
			
						
                     
                 What about the TP Bonus +100 with Stardriver?                                     
            
                
                     Ragnarok.Amador
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 409 
                
			
			By Ragnarok.Amador 2012-02-20 18:01:42			
			
						
                     
                 The new version of TP Bonus +100 would be a better selection over Countus.
 In retrospect, even back then I'd say the Stingray +2 would have more consistent Drakesbanes overall, eventually making it's damage outshine the Countus.
 
 Oddly enough back then I swore by Countus as the most viable option. Due to thinking that the Chance to Crit applied to only the first hit. (lol)
 
 Stardiver, will shine greatly with this weapon though.
 
            
            
                
			
			By mortontony1 2012-02-20 18:13:05			
			
						
                     
                 What about a 5-hit Stardiver built with a sTP lance?                                     
            
            
                
			
			By Kykusho 2012-02-20 23:37:36			
			
						
                     
                 Thanks for the reply Amador, working on it now. Should be done in another day or so.                                     
            
                
                     Ragnarok.Amador
                                                    
                                                                            
                                Server: Ragnarok Game: FFXI Posts: 409 
                
			
			By Ragnarok.Amador 2012-02-21 07:14:36			
			
						
                     
                 No problem!
 The STP Lance I see more as a utility weapon if you're lacking key STP gears and are aiming at a 5 hit.
 
 I'd say if it's damage is less than Contuss it probably doesn't out perform it, and is probably out performed by other types of lances as well.
 
            
                
                     Lakshmi.Aanalaty
                                                    
                                                                            
                                Server: Lakshmi Game: FFXI Posts: 330 
                
			
			By Lakshmi.Aanalaty 2012-02-21 10:24:59			
			
						
                     
                 Id agree with that. STP lance is a crutch to replace better STP gear. Not that that is a 'bad' thing, but thats a LOT of work to make a temporary lance that will have no use once you obtain that STP gear. If there was some 50k lance with 13stp, id say it was a viable stopgap.
 I wouldnt invest that heavily into a stopgap solution and put that effort into getting that STP gear instead and buy the new patentia lance for 20k of the AH as a Temp lance. I dont like the idea of encouraging people to spend lots of time to make something that is temporary AND cant be returned. You cant sell your STP lance when your done with it, its just dead weight and wasted time once you outgrow it. Not the kinda investment id make personally.
 
    
    
        
        Two Weapons, 1 choice, im not too sure on this!
 We have:
 
 Stingray +2
 DMG: 105
 Delay: 492
 'Tp Bonus +100'
 
 or
 
 Vougier's contus
 DMG: 122
 Delay: 492
 Attack +10
 "Conserve TP" +6
 Jump: Enhances "Double Attack" effect
 
 
 In Conclusion:
 15 base Damage more, attack 10, conserve tp (negligible) and the 5% Double attack bonus on jump compared to the hagun effect, which is beautiful but only really on Drakesbane?
 
 
 Thoughts?
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