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Dynamis - Nothing drops
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:02:55
So it seems procing weakness increases drop rates of ***, Proc'd blue(From what party said, I removed those effects)walked away with about...about...18~? relic drops and about 9~11 pieces of currency (We didn't bring a THF because he wanted to play with almace.) Cleared boss and appears that NMs are lotto spawn off normal mobs now. Kill a group of them and an NM'll repop in the group randomly. Statues drop TE's, NMs drop 100's/Pop items for ***; We got one of the attesttation pops 2 zone boss pops and a pop item off the zone boss.
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Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:07:53
Phoenix.Uzugami said: So it seems procing weakness increases drop rates of ***, Proc'd blue(From what party said, I removed those effects)walked away with about...about...18~? relic drops and about 9~11 pieces of currency (We didn't bring a THF because he wanted to play with almace.) Cleared boss and appears that NMs are lotto spawn off normal mobs now. Kill a group of them and an NM'll repop in the group randomly. Statues drop TE's, NMs drop 100's/Pop items for ***; We got one of the attesttation pops 2 zone boss pops and a pop item off the zone boss.
dyna-beauc^ btw
and
q_q i'll go thf to xarc fgt
Leviathan.Angelskiss
Server: Leviathan
Game: FFXI
Posts: 7227
By Leviathan.Angelskiss 2011-05-10 03:08:37
Proccing weakness in dynamis now? lolwut?
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Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:10:06
Leviathan.Angelskiss said: Proccing weakness in dynamis now? lolwut?
procced blue !! repeatedly on different mobs with CDC between me and our almace/ochain friend, not sure i saw vsmite proc blue at all nor any job ablilites
also I could have sworn quad. continuum procced blue !! on one mob with chainaffinity but im not sure
every time we got blue we got a single currency, didnt see any armor drops with blue though nor did we proc blue on any nms so no 100s?
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:14:29
Phoenix.Fondue said: Leviathan.Angelskiss said: Proccing weakness in dynamis now? lolwut?
procced blue !! repeatedly on different mobs with CDC between me and our almace/ochain friend, not sure i saw vsmite proc blue at all nor any job ablilites
also I could have sworn quad. continuum procced blue !! on one mob with chainaffinity but im not sure
every time we got blue we got a single currency, didnt see any armor drops with blue though nor did we proc blue on any nms so no 100s?
No 100's; Aspir proc'd blue too according to our ochain/almace PLD, could have been yellow like normal, But like I said, I filtered them so he'd know, it also said the PERSON who staggered, instead of like in abyssea. "Fondue staggered the enemy!" etc
Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:15:21
did it o_O i wasnt paying that much attention
edit: yup
Roxey starts casting Aspir on the Vanguard Mesmerizer.
Roxey's attack staggers the fiend!
Vanguard mesmerizer uses Manafont.
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Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:16:28
yeah, I took a ss lemme find it
Leviathan.Angelskiss
Server: Leviathan
Game: FFXI
Posts: 7227
By Leviathan.Angelskiss 2011-05-10 03:23:37
That has to be a glitch I would imagine?
Noone on our server has mentioned this and there were hundreds in dynamis already
Bismarck.Veruna
Server: Bismarck
Game: FFXI
By Bismarck.Veruna 2011-05-10 03:23:42
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:26:40
Thanks<.< I suck at spoilers :(
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:30:47
Leviathan.Angelskiss said: That has to be a glitch I would imagine?
Noone on our server has mentioned this and there were hundreds in dynamis already
Not sure tbh, we didn't mess around with it too much (Trigger was COMPLETELY RANDOM) We were mainly there for boss and such, probably safe to say for *now* it's implimented properly seeing as the new dev team is the one that made abyssea, so makes sense they'd do this for the new dyna revamp. Also, They said they were adjusting drop rates to get more currency out in the world altogether. so....Proc on NMs = higher % of 100 drops? Idk, lol
Server: Titan
Game: FFXI
Posts: 1612
By Titan.Lillica 2011-05-10 03:31:48
Phoenix.Uzugami said: Leviathan.Angelskiss said: That has to be a glitch I would imagine?
Noone on our server has mentioned this and there were hundreds in dynamis already
Not sure tbh, we didn't mess around with it too much (Trigger was COMPLETELY RANDOM) We were mainly there for boss and such, probably safe to say for *now* it's implimented properly seeing as the new dev team is the one that made abyssea, so makes sense they'd do this for the new dyna revamp. Also, They said they were adjusting drop rates to get more currency out in the world altogether. so....Proc on NMs = higher % of 100 drops? Idk, lol
:O I was totally in there when you guys did that! I got killed by a hydra thief :(
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:32:51
Titan.Lillica said:
:O I was totally in there when you guys did that! I got killed by a hydra thief :(
Those hydra re something else; Fondue got one shotted by a monk.
Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:33:02
those hydras are mean lol
i died in 4 swings to a mnk i agroed ;-;
Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:33:38
not quite 1shotted >:| it was that fast though xD
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2011-05-10 03:35:44
Phoenix.Fondue said: those hydras are mean lol
i died in 4 swings to a mnk i agroed ;-;
casual
Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:38:01
Leviathan.Draylo said: still mad
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Server: Cerberus
Game: FFXI
Posts: 95
By Cerberus.Leoxtribal 2011-05-10 03:38:36
Just duod dyna-beauc, bout 40 mobs. 3 af dropped 2 byne bills and a sparkling stone.
Ragnarok.Tuvae
Server: Ragnarok
Game: FFXI
Posts: 1277
By Ragnarok.Tuvae 2011-05-10 03:41:52
Quick question, in a hurry >.> Only 18 people are allowed in a dyna zone now or is it just 1 alliance of 18 and cant have off parties?
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 03:44:04
Ragnarok.Tuvae said: Quick question, in a hurry >.> Only 18 people are allowed in a dyna zone now or is it just 1 alliance of 18 and cant have off parties? 18 only, no off-parties.
Phoenix.Fondue
Server: Phoenix
Game: FFXI
Posts: 2713
By Phoenix.Fondue 2011-05-10 03:45:00
Ragnarok.Tuvae said: Quick question, in a hurry >.> Only 18 people are allowed in a dyna zone now or is it just 1 alliance of 18 and cant have off parties?
i think an unlimited number of people can go in, just one ally can have claim/fight a mob
when we went in with 8 (pt of 6 and 2) there were soloers in there aswell
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Ragnarok.Tuvae
Server: Ragnarok
Game: FFXI
Posts: 1277
By Ragnarok.Tuvae 2011-05-10 03:47:15
thanks ^^
Diabolos.Raelia
Server: Diabolos
Game: FFXI
Posts: 1707
By Diabolos.Raelia 2011-05-10 03:53:13
You will never see Tuvae's Avatar the same way after this.
Quetzalcoatl.Mintpudding
Server: Quetzalcoatl
Game: FFXI
Posts: 171
By Quetzalcoatl.Mintpudding 2011-05-10 04:11:25
Odin.Sheelay said: Siren.Kuz said: Why so many Triggers? seems weird to have sooo many pop combinations.
Probably just some paths, like the old tried and tested paths most people got used to for TEs. The pop items drop off specific NMs which will also drop items for amror synthesys perhaps.
Siren.Kuz said: P.S. things like Frozen heads and such...NPC for crap now. I got 265 for one :(
As if they wren't bad already ... :(
Don't know if anyone else posted but only takes the first item to pop it... we popped DL with the first item in the list... the other items might be to weaken the boss or something.
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 04:13:14
Quetzalcoatl.Mintpudding said: Odin.Sheelay said: Siren.Kuz said: Why so many Triggers? seems weird to have sooo many pop combinations.
Probably just some paths, like the old tried and tested paths most people got used to for TEs. The pop items drop off specific NMs which will also drop items for amror synthesys perhaps.
Siren.Kuz said: P.S. things like Frozen heads and such...NPC for crap now. I got 265 for one :(
As if they wren't bad already ... :(
Don't know if anyone else posted but only takes the first item to pop it... we popped DL with the first item in the list... the other items might be to weaken the boss or something.
Other items are most likely to pop the HQ version, rather than our normal "NQ" version.
Quetzalcoatl.Mintpudding
Server: Quetzalcoatl
Game: FFXI
Posts: 171
By Quetzalcoatl.Mintpudding 2011-05-10 04:23:41
Phoenix.Uzugami said: Quetzalcoatl.Mintpudding said: Odin.Sheelay said: Siren.Kuz said: Why so many Triggers? seems weird to have sooo many pop combinations.
Probably just some paths, like the old tried and tested paths most people got used to for TEs. The pop items drop off specific NMs which will also drop items for amror synthesys perhaps.
Siren.Kuz said: P.S. things like Frozen heads and such...NPC for crap now. I got 265 for one :(
As if they wren't bad already ... :(
Don't know if anyone else posted but only takes the first item to pop it... we popped DL with the first item in the list... the other items might be to weaken the boss or something.
Other items are most likely to pop the HQ version, rather than our normal "NQ" version.
Guess we'll find out eventually... now that so many people can do this once a day should have everything figured out pretty quick.
Phoenix.Uzugami
Server: Phoenix
Game: FFXI
By Phoenix.Uzugami 2011-05-10 04:30:39
yep, hopefully, with the new dev team it's kinda easy to figure out what they're trying to do, but being SE, their ideas can be far and wide in between.
Server: Shiva
Game: FFXI
Posts: 1255
By Shiva.Khimaira 2011-05-10 04:36:54
Phoenix.Uzugami said: So it seems procing weakness increases drop rates of ***, Proc'd blue(From what party said, I removed those effects)walked away with about...about...18~? relic drops and about 9~11 pieces of currency (We didn't bring a THF because he wanted to play with almace.) Cleared boss and appears that NMs are lotto spawn off normal mobs now. Kill a group of them and an NM'll repop in the group randomly. Statues drop TE's, NMs drop 100's/Pop items for ***; We got one of the attesttation pops 2 zone boss pops and a pop item off the zone boss.
I killed one Kindred thief on the hill between the eyes and RDM tower. I went up to BLM tower and when I came back Count Raum was up. Got my THF hands :D possibly the NMs are lottery off of regular demons of the same job?
6th mob in and NO drops
TH6
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