Asura.Leonlionheart said:
»Assuming the save tp drops you from a 6 hit to a 5 hit, the DA would actually increase WS fequency more and do damage in the process.
It drops you from a 6 hit to a 3 hit...
17*3=51
51+45=96
If you change nothing to account for the 45 save tp and just use your normal gear it moves you from a 6 hit to a 5 hit.
24% DA will give you a new hit every 4 hits, moving you from a 6 hit to a 5 hit half the time, and a 4 hit the other half, and also gives you the damage from those attacks while the save tp just increases TP, the DA would add white damage.
If you build your TP set differently than normal a better comparison could be made, but since you left all of that information out, that implies that it doesn't matter and everything is kept the same.
All that said, Flowers did poorly word his post, I blame it on the fact that he's terrible and doing abyssea right now.
Keep in mind this also just quick math, I'm not accounting for when you get that DA on the last attack of the round and overshoot 100 TP and stuff.