Ukko's Fury Setup

Eorzea Time
 
 
 
Language: JP EN FR DE
Version 3.1
New Items
users online
Forum » FFXI » Jobs » Warrior » Ukko's Fury Setup
Ukko's Fury Setup
First Page 2 3 ... 40 41 42 ... 90 91 92
 
Offline
Posts:
By 2012-03-07 16:16:20
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
 
Offline
Posts:
By 2012-03-07 16:18:37
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
 Asura.Kaisuko
Offline
Server: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2012-03-07 16:20:57
Link | Quote | Reply
 
Fenrir.Nightfyre said: »
Not to the same degree, no. SAM also gets more out of overflow TP (barring Kaiten) than WAR does.

Also, even mentioning VW in such a comparison of x-hits is pretty irrelevant. Completely different environment, unless I've missed a shift away from Save TP atmacite ahead of the nerf but even then alternative atmacites still have an impact.
I know this is a WAR thread, but if that's the case wouldn't it be better to ignore a portion of the STP gear you're giving up for better DoT gear then on SAM?

Cerberus.Taint said: »
TP - Hasso


Fudo - Should be the same as Kaiten or very similar

Using these sets as an example, would it not be better to use sword or pole grip over rose, potestas over hagenia, mars's(?) over tyrant's, and ace's over usu feet(unless you need the acc) for TP, and avant for fudo over +2 legs?
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-03-07 16:23:53
Link | Quote | Reply
 
Where in that post did I say "ignore"? 6-hit vs 5-hit is irrelevant with Miser's/Discipline because you're never going to have a 6-hit unless you completely *** your gear (unless you're a relic/emp GS DRK), that doesn't mean your x-hit is compeltely irrelevant. You might want slightly more or less STP than a standard x-hit for your job depending on current Save TP and Regain values.
Offline
Posts: 939
By Chyula 2012-03-07 16:26:17
Link | Quote | Reply
 
Fenrir.Nightfyre said: »
Chyula said: »
someone like to explain to me how the hell 2% and 1% belt is better than elemental belt that is 100% active on ws?, and not the mention the acc boost from it.
One additional hit effectively adds 1 FTP to your WS. A TA proc thus adds 2 fTP and a QA proc thus adds 3. Multiply each of those by their chance to proc then account for exclusivity of multihit procs (QA > TA > DA) and you'll find that it adds just under 0.07 fTP on average given one chance to proc and just under 0.14 fTP given the full two chances to proc. Ele belt adds 25/256 fTP, or 0.09765625 http://fTP.

1/50 and 1/100 chance of it trigger, the problem here is the chance making it trigger where you want it and when you want it is so low making it really worthless. you do not ws 50x on a single mob, and the model is based on capped accuracy favoring windbuffet belt. The calculation can take a hit when you miss hits without the accuracy boost from ele belts.
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-03-07 16:27:47
Link | Quote | Reply
 
something something averages

And if you read you'll notice we've been recommending ele belts if acc is actually relevant.
[+]
 Bismarck.Bloodbathboy
Offline
Server: Bismarck
Game: FFXI
Posts: 2854
By Bismarck.Bloodbathboy 2012-03-07 16:42:20
Link | Quote | Reply
 
So if ACC is not a issue. Go with Windbuffet. If it is, go with Elemental belt correct?? Got some good number with Windbuffet so far. But waiting for a miss. Does Anguines have any reason to be used anymore??
 Asura.Kaisuko
Offline
Server: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2012-03-07 16:44:48
Link | Quote | Reply
 
Bismarck.Bloodbathboy said: »
So if ACC is not a issue. Go with Windbuffet. If it is, go with Elemental belt correct?? Got some good number with Windbuffet so far. But waiting for a miss. Does Anguines have any reason to be used anymore??
Correct. I've personally never used anguinus for anything, I personally used beir belt+1 when acc wasn't an issue before, and ele belt was still there for when it was.
 Bismarck.Bloodbathboy
Offline
Server: Bismarck
Game: FFXI
Posts: 2854
By Bismarck.Bloodbathboy 2012-03-07 16:50:19
Link | Quote | Reply
 
Thank you for the info Kia!! I am not very equipment savy like Night or yourself. Just good at asking questions. Once again thank you for your response.
 Sylph.Darkei
Offline
Server: Sylph
Game: FFXI
user: Darkei
Posts: 166
By Sylph.Darkei 2012-03-07 17:35:25
Link | Quote | Reply
 
Yestarday entire party start argue about ukko's vs resolution, and most people say each are usefull but situational, I don't mind get resolution but really is worth if I have ukko's?
 Asura.Kaisuko
Offline
Server: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2012-03-07 17:39:18
Link | Quote | Reply
 
You don't need it, but it's retardedly powerful with 2hr. If you're a career war, I'd say get it.
 Fenrir.Skarwind
Offline
Server: Fenrir
Game: FFXI
user: Skarwind
Posts: 3458
By Fenrir.Skarwind 2012-03-07 17:42:49
Link | Quote | Reply
 
Sylph.Darkei said: »
Yestarday entire party start argue about ukko's vs resolution, and most people say each are usefull but situational, I don't mind have resolution but really is worth if I have ukko's?


Good for shits and giggles especially if you want to burn it with Mighty Strikes. Ukkos still does more damage without MS up, though Resolution does very well. Also if you are proccing Greatsword and end up getting extra TP why not toss one out before switching back to GAXE.
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-03-07 18:03:02
Link | Quote | Reply
 
Unless you're sporting a Ragnarok to go with your Ukon, I'd be willing to wager that a 200 TP Ukko's (for aftermath) followed by Upheaval spam is going to beat Resolution for Mighty Strikes. Not sure how it pans out with Ragnarok.
 Asura.Fondue
Offline
Server: Asura
Game: FFXI
user: Caliber
Posts: 2446
By Asura.Fondue 2012-03-07 18:05:06
Link | Quote | Reply
 
300 tp ws with ragnarok > put on that ukon and ride out the aftermath
 Cerberus.Tikal
Offline
Server: Cerberus
Game: FFXI
user: Tikal
Posts: 4946
By Cerberus.Tikal 2012-03-07 18:06:10
Link | Quote | Reply
 
Wishful thinking. Aftermath is removed if a weapon is unequipped.
 Asura.Fondue
Offline
Server: Asura
Game: FFXI
user: Caliber
Posts: 2446
By Asura.Fondue 2012-03-07 18:09:34
Link | Quote | Reply
 
[+]
 Fenrir.Jinjo
VIP
Offline
Server: Fenrir
Game: FFXI
user: Minjo
Posts: 2269
By Fenrir.Jinjo 2012-03-07 18:20:13
Link | Quote | Reply
 
Cerberus.Tikal said: »
Wishful thinking. Aftermath is removed if a weapon is unequipped.

 Cerberus.Tikal
Offline
Server: Cerberus
Game: FFXI
user: Tikal
Posts: 4946
By Cerberus.Tikal 2012-03-07 18:22:07
Link | Quote | Reply
 
You can't satire ***people actually believe, folks.
 Odin.Sawtelle
Offline
Server: Odin
Game: FFXI
user: tooheyv
Posts: 1925
By Odin.Sawtelle 2012-03-07 18:24:02
Link | Quote | Reply
 
Fenrir.Jinjo said: »
Cerberus.Tikal said: »
Wishful thinking. Aftermath is removed if a weapon is unequipped.

I seem to recall an apoc drk in my first ls that would cata for the aftermath before zerging so I dont think it was always the case. Definitally not now though.
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-03-07 18:33:00
Link | Quote | Reply
 
Yeah, it used to work a long while back.
 Fenrir.Jinjo
VIP
Offline
Server: Fenrir
Game: FFXI
user: Minjo
Posts: 2269
By Fenrir.Jinjo 2012-03-07 18:45:25
Link | Quote | Reply
 
Anybody who actually owns a weapon capable of aftermath should figure it out when they unequip the weapon and it says "Player's Aftermath effect wears off." :(
[+]
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2012-03-07 18:46:04
Link | Quote | Reply
 
You'd be surprised.
[+]
 Odin.Sawtelle
Offline
Server: Odin
Game: FFXI
user: tooheyv
Posts: 1925
By Odin.Sawtelle 2012-03-07 18:48:51
Link | Quote | Reply
 
I didn't notice bloodrage and warcry didn't stack until about a month after bloodrage was added :/
 Lakshmi.Eyrhika
Offline
Server: Lakshmi
Game: FFXI
user: Eyrhika
Posts: 764
By Lakshmi.Eyrhika 2012-03-07 18:54:13
Link | Quote | Reply
 
Hey, I got called a *** earlier in this thread when someone asked if the TP bonus earring would increase crit rate
Offline
Posts: 3
By Treblig 2012-03-07 22:33:21
Link | Quote | Reply
 
some friend tell Rancorous Mantle gave critical rate + 3% other say 5% wiki say 5% idk have someone test 100% Rancorous Mantle know which % critical gave?
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2012-03-07 22:34:38
Link | Quote | Reply
 
5%
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-03-07 22:36:16
Link | Quote | Reply
 
Fenrir.Jinjo said: »
Anybody who actually owns a weapon capable of aftermath should figure it out when they unequip the weapon and it says "Player's Aftermath effect wears off." :(

It's easy to forget things like when dual-wielding, changing your offhand will remove aftermath too, unfortunately.

Was pissed a few times when switching out Oynos and losing LV3 aftermath :(

I knew it would happen, it's just habit to remove oynos after it procs D: *** autopilot.
 Asura.Fondue
Offline
Server: Asura
Game: FFXI
user: Caliber
Posts: 2446
By Asura.Fondue 2012-03-07 22:39:19
Link | Quote | Reply
 
Cerberus.Tikal said: »
You can't satire ***people actually believe, folks.

I honestly can only think of one person, in the 5 years since it was changed, that believed you could do such a ridiculous thing
 Alexander.Kryptonitic
Offline
Server: Alexander
Game: FFXI
Posts: 39
By Alexander.Kryptonitic 2012-03-09 13:25:40
Link | Quote | Reply
 
Been following this thread a few weeks whilst building my Ukkos WS set(tyvm to the people who have taken time to post helpful constructive stuffs) and now I've hit a bit of a quandry. These are my current Heca Augments which I really, really like.



Question is would losing 3 str in pursuit of 1% extra crit dmg be beneficial or dextrimental to the Average WS output? If I hit a Crit Dmg+4% with 0 str should I take it?
 Bismarck.Bloodbathboy
Offline
Server: Bismarck
Game: FFXI
Posts: 2854
By Bismarck.Bloodbathboy 2012-03-09 15:57:26
Link | Quote | Reply
 
Krypto, agument for me please!!!
First Page 2 3 ... 40 41 42 ... 90 91 92