Meh, the food duration thing seems alright, though usually my only problem with food duration is losing it due to death.
Regional bazaars will be particularly nice for crafters I suppose.
Mystery boxes are still meh to me and I've never seen a large problem with getting Conquest points.
Overall it seems lackluster, though I could just be a negative nancy.
No I agree 100%. It's kind of meh. I don't think the double conquest point thing is even that great due to "page exp" not counting. Nor does VW exp.
I GoV a lot like a retard, so the CP thing is nice, especially for cashing out on Voiddusts, so I saw that double CP thing with dollar sign eyes.
The mystery box thing is mostly irrelevant to those that have already gotten their novelty items or brown box rarities, but it's still a nice change to have a singular power affect all instead of being divided into 4.
Double food is nice, but since it only implies you'll be within Mindartia and Quon and won't die, it has limited usefulness, but I can imagine it being a big money saver.
And lastly, the regional bazaar thing is a godsend for crafters, especially if neither thrifty transport or ease of exploration got selected for the week.