Random Thoughts.....What Are You Thinking?

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Random Thoughts.....What are you thinking?
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 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-13 20:00:42
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I should also point out that I don't dislike 5th Edition. What you see on the last page is mostly nitpicking. I just think it could be tuned-up a bit. And that's why I'm saying that I'm glad I'm making my own game. Rather than just sit here and whine, I'm planning to do something about it. :)
 Bahamut.Ravael
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By Bahamut.Ravael 2022-03-13 20:58:03
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I seem to be straddling both sides of this D&D argument. On one hand I get that you're supposed to base spell selection around a character's traits (my most recent character was a cleric that focused on light-emitting spells due to their fear of the dark). From a more pragmatic standpoint, though, there are a lot of spells that are highly situational, and it's very rare that a DM will divulge details that will make any of those spells worth preparing over things that have more universal value. I would prefer having more flexibility to use known spells than what is currently in the rules.
 Garuda.Chanti
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By Garuda.Chanti 2022-03-13 21:09:24
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Valefor.Prothescar said: »
Bahamut.Negan said: »
THANK YOU FOR RESCUING, PROTH!! I meant to tell you that when you posted the petfinder links, but these pics filled my heart.
yee, all my puppers have been rescues and prolly always will be. these ones were going to allegedly be bait dogs before they were saved
Mine was a rescue too but adult.

Big shout out to the Wenatchee Valley Humane Society
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 Bahamut.Negan
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By Bahamut.Negan 2022-03-13 21:14:05
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Garuda.Chanti said: »
Mine was a rescue too but adult.

Big shout out to the Wenatchee Valley Humane Society
I think next one I get I'm gonna walk in and ask for the oldest, worst shape dog they have, so it can live what life it has left not in a cage.
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 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-13 21:27:45
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Bahamut.Ravael said: »
I seem to be straddling both sides of this D&D argument.
I mean, I'm not even sure it's an argument so much as a miscommunication. I think it's important to roleplay and base your spells around roleplay. My issue is that I find the overwhelming number of rules makes it hard to roleplay because they're super specific. In order to create flexibility, you have to bend the rules.

And again, maybe that's an issue with the people I play with. Or maybe it has to do with my poor ability to improv lol
 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-13 21:33:15
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Bahamut.Negan said: »
I think next one I get I'm gonna walk in and ask for the oldest, worst shape dog they have, so it can live what life it has left not in a cage.
<3
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By mhomho 2022-03-13 21:44:29
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Ragnarok.Jessikah said: »
I learn all 23 of these spells automatically.
Do you though? Looks like you only learn 7. You may have the potential to take a number of different ones, but the ones you take should reflect upon your character. You shouldn't be just changing them around all willy nilly.
Ragnarok.Jessikah said: »
My character doesn't have to know Fire Bolt, they can just learn Fireball. I can cast Fireball, but I can't shrink it down to cost less or turn it into a cantrip.
If you were a fire adeptus of some sort you would know both. It demonstrates your mastery over the element. Whereby you can use your flames for gigantic onslaughts against hordes of foes, but you can also use it to gently start a fire or for more targeted approaches. Again, character develop related.
 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-13 22:05:29
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mhomho said: »
Looks like you only learn 7.
Player's Handbook said:
You prepare the list of artificer spells that are available for you to cast, choosing from the artificer spell list. When you do so, choose a number of artificer spells equal to your Intelligence modifier + half your artificer level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots.

mhomho said: »
You shouldn't be just changing them around all willy nilly.
Player's Handbook said:
You can change your list of prepared spells when you finish a long rest. Preparing a new list of artificer spells requires time spent tinkering with your spellcasting focuses: at least 1 minute per spell level for each spell on your list.
 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-13 22:19:02
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mhomho said: »
If you were a fire adeptus of some sort you would know both. It demonstrates your mastery over the element. Whereby you can use your flames for gigantic onslaughts against hordes of foes, but you can also use it to gently start a fire or for more targeted approaches. Again, character develop related.
You're not wrong about that, but that's also not the implication of the game. The game also doesn't want you to take just fire-elemental spells because there are 13 different damage types, with each one of them being resisted by certain creatures.

And what if I don't want to be a "fire adeptus"? What if, as a wizard, I know it's smart to adventure with a library of knowledge from tons of different sources? What if I picked Fireball as a solitary damage-inflicting spell as backup while the rest of my kit relies on buffs and enfeebles? Why can my wizard not say half cast a Fireball, using a lower-level spell slot for less damage?

Rules are great because they allow a system for new players to grasp absolutes. If the enemy is 61 feet away instead of 60 feet away, you cannot cast that spell. But because D&D 5E is so reliant on rules instead of mechanics, anything it doesn't have a rule for has to either not make sense or be homebrewed.
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By mhomho 2022-03-13 22:30:31
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Ragnarok.Jessikah said: »
Why can my wizard not say half cast a Fireball
Then they're not casting the spell and/or they didn't master it's power.
Ragnarok.Jessikah said: »
The game also doesn't want you to take just fire-elemental spells because there are 13 different damage types, with each one of them being resisted by certain creatures.
That sounds more like a personal problem. You can make characters as rigid of flexible as you like. Often times characters reflect more on the player. People don't always get into the idea of acting out a character.
Again, reflects on the character. Maybe they literally studied on the library of tomes to learn such a multitude of spells or maybe they've traversed far to learn them.

Ragnarok.Jessikah said: »
What if, as a wizard, I know it's smart to adventure with a library of knowledge from tons of different sources?
Some mages do that. They save a powerful spell as a sort of trump card or maybe you use it aggressively to raze towns and keep your enfeebling quietly to yourself.

Character development.

The players hand book is the rule book or guide book. It sets limitations on players so they don't go all crazy. It's like a subset of rules that are agreed upon. You can certainly use them like a rules lawyer to swap your spells around however you want. It could be part of who your character is, always in the lab tinkering away.

The rules aren't something to get frustrated about and you can certainly push them to their limits. The nature of the game is to encourage homebrewing as every adventure is supposed to be unique in it's own right. You can play really strategic campaigns like Risk. Those are cool, too. It just depends on the player group.
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 Valefor.Prothescar
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By Valefor.Prothescar 2022-03-14 07:29:16
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she already stuffing her face down mole holes
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 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-14 08:09:24
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Happy Pi Day, all! Also, happy Monday-after-time-change! xD
 Asura.Eiryl
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By Asura.Eiryl 2022-03-14 08:52:02
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Talking about Square (Spoiler, greed)
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By Pantafernando 2022-03-14 08:59:50
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Ragnarok.Jessikah said: »
Happy Pi Day, all! Also, happy Monday-after-time-change! xD

Hap-π Day
 Asura.Eiryl
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By Asura.Eiryl 2022-03-14 09:19:38
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....Did you guys know about this...?

https://mithrandir133.itch.io/final-fantasy-xi-braver
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 Garuda.Chanti
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By Garuda.Chanti 2022-03-14 09:20:06
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Ragnarok.Jessikah said: »
Happy Pi Day, all! Also, happy Monday-after-time-change! xD

 Ragnarok.Jessikah
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By Ragnarok.Jessikah 2022-03-14 09:34:08
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Asura.Eiryl said: »
....Did you guys know about this...?

https://mithrandir133.itch.io/final-fantasy-xi-braver
I've checked it out, but haven't made time to actually get into it.

Asura.Eiryl said: »
Talking about Square (Spoiler, greed)
Great video. Yeah, it's really sad that Chocobo GP is so predatory because it's honestly not a bad game. What's also sad is for years Square-Enix was a publisher willing to risk money on projects that weren't guarantees. But now that they've had so many big failures, they've turned to the same models that other publishers like EA, Activision, Ubisoft, and Konami use.
 Ragnarok.Hevans
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By Ragnarok.Hevans 2022-03-14 10:35:32
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 Valefor.Prothescar
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By Valefor.Prothescar 2022-03-14 10:54:06
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this pupper too smart, already knows how to sit for her treats
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 Fenrir.Richybear
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By Fenrir.Richybear 2022-03-14 13:26:24
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I'll have you know I thought my autobiography was a solid read!
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By Pantafernando 2022-03-14 14:41:14
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I just disabled the reaction notification in microsoft teams. Because its nocive to live expecting approvals or fearing disapprovals.

Despite how much loved or hated youre, you sure can contribute with something new if youre free from the chains of public opinion.

Unless im receiving money for each “like” i receive, i really dont care if im pleasing you or not.
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By Pantafernando 2022-03-14 14:46:08
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Funny how people are quick to dismiss the behaviorism to explain human actions because supposely we are thinking beings, but even the most raw form of behaviorism can perfectly express how people react to likes and dislikes in social medias.

I mean, thats nothing “rational”. Thats the most visceral instincts acting.
 Valefor.Endoq
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By Valefor.Endoq 2022-03-14 17:24:51
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hi
 Garuda.Chanti
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By Garuda.Chanti 2022-03-14 17:45:35
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Welcome back turtleburger!
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 Valefor.Prothescar
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By Valefor.Prothescar 2022-03-14 23:50:47
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 Ragnarok.Hevans
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By Ragnarok.Hevans 2022-03-15 01:33:02
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you shouldn't even know that movie exists. it came out in 1988.
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