Souls games aren't about direct narrative, they're about piecing together parts of the world yourself and finding all the hidden tidbits and loreybits and...
yeah. basically if you don't like having to piece together a story and the world around you without the right answer being thrown in your face even if you "get it wrong", probably not the type of narrative you're looking for.
things like looking at item descriptions for pieces of lore and connecting that with NPC dialogues to form a bigger picture.