Woo! Onto more fun parts of game making now! Sprites and battle balancing. :I
Then I can move onto the other 45 floors which I have yet to map.
your games going to be a tower dungeon? ;/
The one I'm currently working on, yeah. Not the one with chars from you guys.
50 floors, with 1~3 possible maps per floor decided randomly as you go up to the floor (although some will have multiple teleporters so you can choose where you end up).
Bosses on floors 5, 10, 20, 30, 40, 50. Boss is chosen randomly from a pool of 2~4 possible bosses as you go up to the boss floor. Floor 50 boss will be story-related 100% of the time the first time, but randomly chosen on subsequent attempts.
After killing a boss, you gain access to a teleporter that takes you straight to the floor above, so you don't have to repeat floors you don't want to.
There'll be mini-bosses on certain floors, but they are 100% optional.
Start with a party of 4 people at levels 25~27, and can recruit some more that you find as you climb.
There'll also be a boss rush challenge mode. 5~10 bosses in a row with no way to leave other than win or die (dying in a boss rush won't result in a game over, though I might add other penalties).