Random Thoughts.....What Are You Thinking?

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Random Thoughts.....What are you thinking?
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By Quiznor 2013-06-30 10:34:33
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Asura.Ina said: »
Asura.Vyre said: »
Asura.Ina said: »
Can't decide if I want to finish this book today or not... 200 pages left so getting close either way.
I love your avi.
My LS member did it after we had an officer meeting,

Zangetsu is in your LS?

 Asura.Yomisha
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By Asura.Yomisha 2013-06-30 11:18:05
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Went shopping and now have stuff to return. I so don't feel like going anywhere. /rolls around
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 Shiva.Spathaian
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By Shiva.Spathaian 2013-06-30 11:19:46
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Asura.Yomisha said: »
Went shopping and now have stuff to return. I so don't feel like going anywhere. /rolls around
You go somewhere this instant!
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By Phoenix.Kojo 2013-06-30 11:37:03
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Y



O



L



O
VIP
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By Kalila 2013-06-30 11:54:51
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hey quiz

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By Quiznor 2013-06-30 12:00:00
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foreverkon
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By Quiznor 2013-06-30 13:12:43
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Slow day in RT,and the beta isnt even up

Back to mario I guess
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By Sylph.Chrisstreb 2013-06-30 13:24:24
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It's a beautiful day in the neighborhood...

...it's a beautiful day in the neighborhood...

......

Maybe thats why the RT is quiet
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By Phoenix.Kojo 2013-06-30 13:26:34
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So, I finally joined the Beta Testing forums today and noticed something that was...well, stunning to me. Matsui was nowhere to be seen. In his, and director Ito's place is Naoki Yoshida who is lead Producer and Director, Matsui is only the Battle System director, which is probably why people are complaining about the battle system, It's bearable IMO, I'm not saying anything bad about it.

So, what I learned today was..

Akihiko Matsui = Takes an enjoyable game and turns it to a ball of ***.

Naoki Yoshida = Takes a ball of ***and turns it into an enjoyable game.

Which make me think, what if after FFXIV is launched and gets off the ground, SE puts Matsui back in his place of designing battle systems, and puts Yoshida in the role of Producer, or even Producer/Director for FFXI? I could see it happening...
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By Quiznor 2013-06-30 13:26:50
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Sylph.Chrisstreb said: »
It's a beautiful day in the neighborhood...

...it's a beautiful day in the neighborhood...

......

Maybe thats why the RT is quiet

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 Asura.Vyre
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By Asura.Vyre 2013-06-30 13:29:32
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It's always slower these days.
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By Quiznor 2013-06-30 13:30:34
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Asura.Vyre said: »
It's always slower these days.

Like that italian guy posts:
Something something dying game?

And that other retard:
Go play XIV
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 Sylph.Chrisstreb
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By Sylph.Chrisstreb 2013-06-30 13:31:03
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...
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 Asura.Vyre
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By Asura.Vyre 2013-06-30 13:32:49
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Quiznor said: »
Asura.Vyre said: »
It's always slower these days.

Like that italian guy posts:
Something something dying game?

And that other retard:
Go play XIV
/barks internally
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By Quiznor 2013-06-30 13:33:33
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Asura.Vyre said: »
Quiznor said: »
Asura.Vyre said: »
It's always slower these days.

Like that italian guy posts:
Something something dying game?

And that other retard:
Go play XIV
/barks internally

^ this,so much this!
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By Asura.Ina 2013-06-30 13:36:34
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Quiznor said: »
Sylph.Chrisstreb said: »
It's a beautiful day in the neighborhood...

...it's a beautiful day in the neighborhood...

......

Maybe thats why the RT is quiet

I blame chat.

Phoenix.Kojo said: »
So, I finally joined the Beta Testing forums today and noticed something that was...well, stunning to me. Matsui was nowhere to be seen. In his, and director Ito's place is Naoki Yoshida who is lead Producer and Director, Matsui is only the Battle System director, which is probably why people are complaining about the battle system, It's bearable IMO, I'm not saying anything bad about it.
The battle system gets more interesting as you level up and have more options available... Doesn't help that half the people complaining play like ***too. I saw one person complaining that enmity needed fixed after saying spamming shield lob didn't get him enough hate and burned his tp too fast... That being the worst possible method of trying to keep hate short of just auto attacking.

Also the amount of people who can't wrap their heads around buying a pair of pants off a merchant makes me fear use of the duty finder >.>
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By Quiznor 2013-06-30 13:36:37
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Free time now that I no longer play XI is amazing @_@

I've been finishing so many games lately
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 Asura.Vyre
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By Asura.Vyre 2013-06-30 13:40:01
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Ina, you avi tickles my fancy. All my pluses for your avi and LS mate.
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By Asura.Ina 2013-06-30 13:43:50
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Asura.Vyre said: »
Ina, you avi tickles my fancy. All my pluses for your avi and LS mate.
I see you are back to [+] all the things XD
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By Asura.Vyre 2013-06-30 13:46:11
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Asura.Ina said: »
Asura.Vyre said: »
Ina, you avi tickles my fancy. All my pluses for your avi and LS mate.
I see you are back to [+] all the things XD
I'll plus all your things~
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 Phoenix.Kojo
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By Phoenix.Kojo 2013-06-30 13:48:22
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Asura.Ina said: »
Phoenix.Kojo said: »
So, I finally joined the Beta Testing forums today and noticed something that was...well, stunning to me. Matsui was nowhere to be seen. In his, and director Ito's place is Naoki Yoshida who is lead Producer and Director, Matsui is only the Battle System director, which is probably why people are complaining about the battle system, It's bearable IMO, I'm not saying anything bad about it.
The battle system gets more interesting as you level up and have more options available... Doesn't help that half the people complaining play like ***too. I saw one person complaining that enmity needed fixed after saying spamming shield lob didn't get him enough hate and burned his tp too fast... That being the worst possible method of trying to keep hate short of just auto attacking.

Also the amount of people who can't wrap their heads around buying a pair of pants off a merchant makes me fear use of the duty finder >.>
Yeah, my "it's bearable" was more a jab at Matsui. I think this is what Matsui is good at, I don't think he's cut out to be a Producer. As for the flow of battle in XIV, I rather like it. In XI, as a melee you basically buffed, auto-attacked, WS'd, auto-attacked, etc. In XIV you can WS constantly, it always feels like you're doing something, and not waiting for a WS to come up. Secondly, I played THM and due to Blizzard's added effect, I can spam it on easy stuff and instantly recover MP, if I want to do better damage, I use Transpose, spam Fire till I'm low on MP and move back to Blizzard, on PGL there was a constant flurry of Bootshine -> True Strike -> Snap Punch and occasionally a Haymaker thrown in, which does good dmg. Brotip: Use Featherfoot as Haymaker requires you evade before you can use it.

I started ALC and loved it, Next weekend, or during P4 (whenever that is) I look forward to trying GLD and ARC, but will probably main PGL->MNK and THM->BLM, with ALC and my Crafter, so much to do, so much content to look forward to, and a whole world I've yet to see. I'm looking forward to it.
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By Asura.Ina 2013-06-30 13:56:45
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Phoenix.Kojo said: »
Asura.Ina said: »
Phoenix.Kojo said: »
So, I finally joined the Beta Testing forums today and noticed something that was...well, stunning to me. Matsui was nowhere to be seen. In his, and director Ito's place is Naoki Yoshida who is lead Producer and Director, Matsui is only the Battle System director, which is probably why people are complaining about the battle system, It's bearable IMO, I'm not saying anything bad about it.
The battle system gets more interesting as you level up and have more options available... Doesn't help that half the people complaining play like ***too. I saw one person complaining that enmity needed fixed after saying spamming shield lob didn't get him enough hate and burned his tp too fast... That being the worst possible method of trying to keep hate short of just auto attacking.

Also the amount of people who can't wrap their heads around buying a pair of pants off a merchant makes me fear use of the duty finder >.>
Yeah, my "it's bearable" was more a jab at Matsui. I think this is what Matsui is good at, I don't think he's cut out to be a Producer. As for the flow of battle in XIV, I rather like it. In XI, as a melee you basically buffed, auto-attacked, WS'd, auto-attacked, etc. In XIV you can WS constantly, it always feels like you're doing something, and not waiting for a WS to come up. Secondly, I played THM and due to Blizzard's added effect, I can spam it on easy stuff and instantly recover MP, if I want to do better damage, I use Transpose, spam Fire till I'm low on MP and move back to Blizzard, on PGL there was a constant flurry of Bootshine -> True Strike -> Snap Punch and occasionally a Haymaker thrown in, which does good dmg. Brotip: Use Featherfoot as Haymaker requires you evade before you can use it.

I started ALC and loved it, Next weekend, or during P4 (whenever that is) I look forward to trying GLD and ARC, but will probably main PGL->MNK and THM->BLM, with ALC and my Crafter, so much to do, so much content to look forward to, and a whole world I've yet to see. I'm looking forward to it.
Archer has a ton of input to keep up with so you should like that. It doesn't get combos like the other DoW but instead certain attacks can boost others and a couple core attacks which ignore the GCD. For example straight shot will boost your crit rate for 20 seconds so you want to keep that up, and heavy shot works with it by having a chance to make your next straight shot a forced crit. Also you level up your DoT attacks will be able to reset the cool down on bloodletter (Which you can fire off between attacks that use the GCD) as they tic so if you want to max the class you need to be on your toes.
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By Phoenix.Kojo 2013-06-30 14:04:58
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Asura.Ina said: »
Phoenix.Kojo said: »
Asura.Ina said: »
Phoenix.Kojo said: »
So, I finally joined the Beta Testing forums today and noticed something that was...well, stunning to me. Matsui was nowhere to be seen. In his, and director Ito's place is Naoki Yoshida who is lead Producer and Director, Matsui is only the Battle System director, which is probably why people are complaining about the battle system, It's bearable IMO, I'm not saying anything bad about it.
The battle system gets more interesting as you level up and have more options available... Doesn't help that half the people complaining play like ***too. I saw one person complaining that enmity needed fixed after saying spamming shield lob didn't get him enough hate and burned his tp too fast... That being the worst possible method of trying to keep hate short of just auto attacking.

Also the amount of people who can't wrap their heads around buying a pair of pants off a merchant makes me fear use of the duty finder >.>
Yeah, my "it's bearable" was more a jab at Matsui. I think this is what Matsui is good at, I don't think he's cut out to be a Producer. As for the flow of battle in XIV, I rather like it. In XI, as a melee you basically buffed, auto-attacked, WS'd, auto-attacked, etc. In XIV you can WS constantly, it always feels like you're doing something, and not waiting for a WS to come up. Secondly, I played THM and due to Blizzard's added effect, I can spam it on easy stuff and instantly recover MP, if I want to do better damage, I use Transpose, spam Fire till I'm low on MP and move back to Blizzard, on PGL there was a constant flurry of Bootshine -> True Strike -> Snap Punch and occasionally a Haymaker thrown in, which does good dmg. Brotip: Use Featherfoot as Haymaker requires you evade before you can use it.

I started ALC and loved it, Next weekend, or during P4 (whenever that is) I look forward to trying GLD and ARC, but will probably main PGL->MNK and THM->BLM, with ALC and my Crafter, so much to do, so much content to look forward to, and a whole world I've yet to see. I'm looking forward to it.
Archer has a ton of input to keep up with so you should like that. It doesn't get combos like the other DoW but instead certain attacks can boost others and a couple core attacks which ignore the GCD. For example straight shot will boost your crit rate for 20 seconds so you want to keep that up, and heavy shot works with it by having a chance to make your next straight shot a forced crit. Also you level up your DoT attacks will be able to reset the cool down on bloodletter (Which you can fire off between attacks that use the GCD) as they tic so if you want to max the class you need to be on your toes.
Sounds fun, I'm also looking forward to ACN and SCH.
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By Shiva.Azraelina 2013-06-30 14:07:42
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Oh. My gosh.

Finally got the reformat working.
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By Quiznor 2013-06-30 14:09:50
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Shiva.Azraelina said: »
Oh. My gosh.

Finally got the reformat working.

inb4bewm

And that was a damn good meal :Q
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By Phoenix.Kojo 2013-06-30 14:10:52
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So, I'm curious. Say I'm a lv 30 THM, I do the quest for "Soul of the Black Mage" and I equip it. Am I now recognized as a lv 1 BLM or a lv 30 BLM? I understand that THM is a base Class while BLM is a job, but does it keep the level?
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By Asura.Vyre 2013-06-30 14:14:08
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Congrats Arizona.
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By Fenrir.Schutz 2013-06-30 14:27:21
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Phoenix.Kojo said: »
So, I'm curious. Say I'm a lv 30 THM, I do the quest for "Soul of the Black Mage" and I equip it. Am I now recognized as a lv 1 BLM or a lv 30 BLM? I understand that THM is a base Class while BLM is a job, but does it keep the level?

Yah, you keep your class level as THM (30) as the BLM job overwrites your ability sets. You are then limited to the Job abilities of BLM and the class abilities of THM you had unlocked so far--as well as PUG and ARC I believe--as part of your available pool. If you remove the stone again (to become just THM) then you are able to apply abilities from all the classes.

Each of the later Job quests unlocks further job-specific abilities to make up for the loss of diversity.
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By Shiva.Azraelina 2013-06-30 14:37:13
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Asura.Vyre said: »
Congrats Arizona.

I will end you drunkie
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By Asura.Vyre 2013-06-30 14:40:54
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Shiva.Azraelina said: »
Asura.Vyre said: »
Congrats Arizona.

I will end you drunkie
Couldn't resist. :P Also, I'm sober today.
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