Fenrir.Curty said:
Isn't that % also further decreased by apoc and already present dbl attack rate (atheling + epona's + /war).
Yes, but not by enough for decreasing returns alone to justify swapping out Brutal.
Fenrir.Curty said:
My Hi's are rarely missing (yes I know any Hi below 700 damage is a wiff). I guess I just don't see what WS acc has to do with replacing brutal.
Your mainhand hit isn't going to whiff much, innate acc bonus on first hit of ws. Your other hits don't get that bonus though, so as hitrate decreases multiattack procs will be less and less valuable:
mainhand * 0.95% hitrate + (offhand + DA/TA procs) * hitrate
4.0*0.95+(1+2*0.03+2*0.03+1*0.15+1*0.15)*0.95=5.149
4.0*0.95+(1+2*0.03+2*0.03+1*0.2+1*0.2)*0.95=5.244
Here, Brutal is a 1.85% increase in damage.
4.0*0.95+(1+2*0.03+2*0.03+1*0.15+1*0.15)*0.8=4.936
4.0*0.95+(1+2*0.03+2*0.03+1*0.2+1*0.2)*0.8=5.016
Here, it's 1.62%.
Your base attack on WS outside Abyssea (before multipliers like food/buffs) is around 520 so you're gaining 1.33~1.5% from adding 7 attack (less if no level correction ie old content, more vs new stuff), which comes out behind Brutal in high hitrate scenarios. You'd be looking at a 62-72% hitrate on additional attacks for Aesir to match Brutal.