Mage camp/fort/dungeons.
They have a load of random soul gems on tables around them, and then they often carry a few too.
other than that, if you're loaded, buy all the things.
Or better yet, get Azura's Star/Black Star from the Azura Daedra quest.
Im not 100% sure about the Black Star, but Azura's Star is an infinite Soul Gem (have to recharge with new soul, but is never destroyed), I've heard the Black Star is the same, but it can hold black souls (NPCs, including bandits), but I have yet to do that questline.
EDIT: I suppose I forgot to elaborate. You'll need a Conjure spell with the Azura's Star, and conjure > Soul trap > Kill summoned beast > enchant > repeat
there are a bunch of gems u can steal from the Arch-Mage's room and the students rooms at the college of magic if u haven't already
If they're available for use without putting a bounty on my head, that would be ideal. I hate to be the typical goody goody two shoes, but I'm saving the robing everyone blind modus operandi for my sneaky kajiit.
On a side note: For speech leveling exploits, does selling/giving arrows one at a time still work like it did in Oblivion? It always counted as a separate transaction and thus worked wonders for leveling your speech.
You can talk to the guy at the bar in Rifton, Ungrien. Ask him about Maven and choose the persuade option, and as long as it doesnt fail (mine was at 31 when I started) you can keep doing it over and over. About 10 minutes of that and you got 100 speech.
Alternatively yeah one at a time works, I was at one point buying leather and iron and making daggers, then selling them back 1 at a time for the speech and smithing skills.
So what's a good way going about power leveling Enchanting?
I pretty much disenchant every unique magic item I discover, but I think the main problem lies in finding soul gems available for putting a soul in; they're just not as common as I'd like them to be unless they just randomly pop up in that mage dude in Dragonreach's inventory.
Find Dwemer ruins, the machines that protect the ruins are powered by soul gems.. Well I'm assuming anyways, every one that is actually alive and you kill, has a soul gem in it. There will also be quite a few already dead ones in the ruins, but they don't always have a soul gem in them, still pretty common though.
So what's a good way going about power leveling Enchanting? I pretty much disenchant every unique magic item I discover, but I think the main problem lies in finding soul gems available for putting a soul in; they're just not as common as I'd like them to be unless they just randomly pop up in that mage dude in Dragonreach's inventory.
Make a crapton of Iron Daggers .. Enchant them with Petty Souls Sell to mages 200-330g each buy their soul gems and Enchant new daggers, drain health enchant sells the best then fire.
Pretty much that, I generally buy petty/lesser gems from whiterun(barter)/Dragonsreach(mage)/Winterhold college(elf upstairs of attainment)/Markarth(barter, she also buys dragonbones at a higher price than most of the shops I have been to, granted its only the above...)/Riverwood(barter). I then just cycle through them til my gold runs low. Enchant all the daggers, sell them and repeat the process.
Every month check back with the ebony mine camp, and make enchanted ebony bows for extra gold.
i had a freakin Ancient Dragon attack me in the courtyard at the College of Magic... damn thing almost killed me with 1 frost breath attack >.>;
stupid mage npc got the killing shot too, think it glitched too because i'm pretty sure i absorbed its soul but when i came back later its whole body was lying on its back where it died :s
*edit* Black Gems are the same as Grand Gems except they can hold humanoid souls (bandits etc) and even souls from npc's u kill.
Okay, one more dumb question about enchanting.
Do gems or types of metal affect the quality or potency of your enchantment whatsoever, or is having a garnet ring or sapphire necklace in gold or silver merely a thing of vanity and vendor value?
Okay, one more dumb question about enchanting.
Do gems or types of metal affect the quality or potency of your enchantment whatsoever, or is having a garnet ring or sapphire necklace in gold or silver merely a thing of vanity and vendor value?
Nope only the Grade of Soul.. for weapons the lower soul gems give less charges and for armor they will have less of an effect (i.e Grand Soul gives you +25% 1h weapon dmg and petty soul will give you 5%)
Okay, one more dumb question about enchanting.
Do gems or types of metal affect the quality or potency of your enchantment whatsoever, or is having a garnet ring or sapphire necklace in gold or silver merely a thing of vanity and vendor value?
Nope only the Grade of Soul.. for weapons the lower soul gems give less charges* and for armor they will have less of an effect (i.e Grand Soul gives you +25% 1h weapon dmg and petty soul will give you 5%)
*= Less charges at full effect, you can adjust the balance between effect and number of charges it holds if you first select the weapon, then the gem, and then the effect you wish to fix to the weapon.
Yeah I only meant necklaces and rings really. I noticed they always have various gems inside or are of silver or gold quality, but as long as that doesn't affect my enchanting potency on it, then it's all good.
Besides, thanks to dual casting perks I don't think I'll ever use a weapon other than bound ones via Conjuration; even then, that'd be for the sake of sneak attacking since you can't do that with magic.
Speaking of which, I wish there was one of those cool instant-kill animations for magic :<
Enchanting is another one of the systems that was awesome in Morrowind, really bad in Oblivion, and "ok" in Skyrim.
The grade of item used to dictate how much of an enchantment something could hold, you could scale stats like strength (I.E instead of 20, you could have it be 1-60, with it varying when you equip it), and there were a LOT more items you could wear. Stuff like shirts and pants could be worn under your armor, you could wear a belt, and then you could also wear a robe over top of all of that.
found a kinda cheap way to make money, get a Woodcutters Axe and use the chopping block until u have a bunch of firewood then sell it to the npc in Riverwood that stands on the sawmill there, he has unlimited gold >.>;
had some loot disapear from me?
a dwarven hammer that I stole, and some other item... no havent gotten busted since I also stole a bow that im using, and stole the bow early on
Theres a quest to get a certain item in a underground area called Blackreach, its reached through several dwarven ruins, namely alftand. anyways, you have to find 30 crimson nirnroots in the blackreach, and the reward for finding them and delivering them is Sinderion's serendipity, 25% chance of creating a duplicate potion
i havent really gone shout hunting yet, i've been trying to clear out some quests (which, silly me, is impossible)
trying to get my one-handed and light armor at least up a bit more, blocking too if i can.
one-handed is 40, and light armor/block are both 31
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.