I was wondering what you guys thought of the whole Light vs Heavy armor thing, or is it Heavy Armor all the way. I'm just curious if I'm going to need to spend a perk on Dragon armor or not, considering Daedric is the best Heavy armor. If the heavy armor perk that makes heavy armor weigh nothing, also makes it so it acts like light armor on how it barely affects fatigue, Then light armor doesn't seem like it has anything going for it besides having your stamina regenerate 50% faster. Any ideas? Basically I'm just trying to plan out my perks.
I was wondering what you guys thought of the whole Light vs Heavy armor thing, or is it Heavy Armor all the way. I'm just curious if I'm going to need to spend a perk on Dragon armor or not, considering Daedric is the best Heavy armor. If the heavy armor perk that makes heavy armor weigh nothing, also makes it so it acts like light armor on how it barely affects fatigue, Then light armor doesn't seem like it has anything going for it besides having your stamina regenerate 50% faster. Any ideas? Basically I'm just trying to plan out my perks.
Even with the perk, heavy armor still affects fatigue/stamina the same as it did before. All the perk does it eliminate the weight for carrying capacity.
is it just me or do npcs have no hitreg after a certain distance, I was trying to pick off some bandits from the top of a tower while i was on a cliff above them but my arrows just went straight through them, but i could still see the impacts on the floor/wall behind them :s
I was wondering what you guys thought of the whole Light vs Heavy armor thing, or is it Heavy Armor all the way. I'm just curious if I'm going to need to spend a perk on Dragon armor or not, considering Daedric is the best Heavy armor. If the heavy armor perk that makes heavy armor weigh nothing, also makes it so it acts like light armor on how it barely affects fatigue, Then light armor doesn't seem like it has anything going for it besides having your stamina regenerate 50% faster. Any ideas? Basically I'm just trying to plan out my perks.
Even with the perk, heavy armor still affects fatigue/stamina the same as it did before. All the perk does it eliminate the weight for carrying capacity.
That's interesting, I guess I might stick with Light armor then since I'm basically an Archer/Dual Wielding damage guy. It seems like it would produce more dps than heavy armor. Also is there a difference in certain enchantments you can only put on light or heavy armor or is all the same? I know you can only have certain enchantment on certain pieces(meaning boots or gloves or body etc) But was wondering if it mattered on light vs heavy also.
is it just me or do npcs have no hitreg after a certain distance, I was trying to pick off some bandits from the top of a tower while i was on a cliff above them but my arrows just went straight through them, but i could still see the impacts on the floor/wall behind them :s
Same, I was trying to snipe some elk from atop a tower and my arrows were going straight through them and hitting the ground behind them (could see dust come up after the arrow hit the ground).
Question for you guys: I've been getting smithing up "organically" (just by crafting new armor and improving it as I get materials and/or find it to sell), and I've noticed that I seem to get the same amount of skill-up crafting very basic stuff (iron daggers) than more advanced stuff.
Does that seem broken to you guys? Or is it just my imagination?
Do all the other crafting skills work that way too?
Question for you guys: I've been getting smithing up "organically" (just by crafting new armor and improving it as I get materials and/or find it to sell), and I've noticed that I seem to get the same amount of skill-up crafting very basic stuff (iron daggers) than more advanced stuff.
Does that seem broken to you guys? Or is it just my imagination?
Do all the other crafting skills work that way too?
Thats basically it for smithing. You can craft anything and get the same skill up rate.
Alchemy, is a bit different. The higher the value of the potion you re creating, the higher the skill up you ll get.
If you were to explore all the caves/ruins/dungeons etc., you ll be looking at 300+ hours. Actual story line/quests, im not to sure. Im far too busy screwing around to be bothered right now.
hah, I don't have the game, but it looks like a Final Fantasy game on steroids.
With a big difference of having a purely medieval European feel, not a Japanese pseudo-medieval one. There are things like katanas in the game, but it doesn't have the anime-ness of a modern Final Fantasy title. It's a refreshing change of pace, to be honest.
hah, I don't have the game, but it looks like a Final Fantasy game on steroids.
With a big difference of having a purely medieval European feel, not a Japanese pseudo-medieval one. There are things like katanas in the game, but it doesn't have the anime-ness of a modern Final Fantasy title. It's a refreshing change of pace, to be honest.
A bit of harsh reality in it. The times were bleak, ominous, with small glimmers of hope radiating from a very small percentage of the populous. Elder Scrolls captures that very well.
Where's a good place to sell a ***-ton of potions? Like where is there a person who buys and sells mostly just potions and stuff? Not the general traders, I'm fixing to take all their coin on gems/jewelry and ***like that.
Where's a good place to sell a ***-ton of potions? Like where is there a person who buys and sells mostly just potions and stuff? Not the general traders, I'm fixing to take all their coin on gems/jewelry and ***like that.
Potion (alchemy) store in marketplace of Whiterun.
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.