The Elder Scrolls V: Skyrim

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The Elder Scrolls V: Skyrim
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 Fenrir.Divinian
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By Fenrir.Divinian 2011-11-11 18:33:46
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Any suggestions on getting some quick cash? I got about 1.5k atm.
 Sylph.Beelshamen
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By Sylph.Beelshamen 2011-11-11 18:35:58
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At the start? I'm afraid I have found no quick way to make lots of money at the start. The loot just isn't good enough and your crafts will be too low. You'll have to do a lot of quests. Some quests give upto 500g though.


Just make sure not to have too many needless expanses and it will be fine.
 Fenrir.Divinian
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By Fenrir.Divinian 2011-11-11 18:39:12
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Sylph.Beelshamen said: »
At the start? I'm afraid I have found no quick way to make lots of money at the start. The loot just isn't good enough and your crafts will be too low. You'll have to do a lot of quests. Some quests give upto 500g though.


Just make sure not to have too many needless expanses and it will be fine.

Thanks again. I'll just do a bunch of quests and sell as much crap as I can.
 Bahamut.Enkidou
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By Bahamut.Enkidou 2011-11-11 18:40:08
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Anyone else playing on PC but able to get a controller to work?
 Sylph.Beelshamen
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By Sylph.Beelshamen 2011-11-11 18:41:37
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 Cerberus.Valmur
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By Cerberus.Valmur 2011-11-11 18:49:58
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Oh lordy I'm a vampire now, time to find a chick in a relationship with a werewolf and hit on her? :/
 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-11 18:51:13
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Sylph.Beelshamen said: »
vidya

what the ***
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 Sylph.Beelshamen
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By Sylph.Beelshamen 2011-11-11 18:51:26
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Cerberus.Valmur said: »
Oh lordy I'm a vampire now, time to find a chick in a relationship with a werewolf and hit on her? :/


I'm a werewulf and married to an NPC.

>.>
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By slipispsycho 2011-11-11 19:07:39
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Cerberus.Kalyna said: »

/pokerface

I'm so going to try this later
It works, I tried it.. Only problem is even if they don't move after a minute or so it just pops off randomly and if you take something without noticing it having popped off, well you know what happens if you get caught stealing.
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By Powerslave 2011-11-11 19:24:51
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How do I remove an effect from an apprentice stone? I activated one just to have activated it but don't want the effect it grants D':
 Bismarck.Moonlightespada
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By Bismarck.Moonlightespada 2011-11-11 19:32:40
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omg im loving this game almost as much as boobs :3
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 Sylph.Allyha
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By Sylph.Allyha 2011-11-11 20:02:04
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First giant I saw was at level 9. Thought I'd go up and say hi. he hit me once, killed me, then sent my corpse ragdolling about 1000 feet into the open sky. :3

Note: dont *** with them giants! D:
 Bahamut.Enkidou
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By Bahamut.Enkidou 2011-11-11 20:09:40
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This is a serious buzzkill. I've tried three different Xbox 360 controllers, something this game is supposed to automatically support, and none of them work. Doesn't matter if I have the controller selected or not in the settings, only the keyboard works either way.
 Quetzalcoatl.Dijana
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By Quetzalcoatl.Dijana 2011-11-11 20:14:46
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I WAS going to wait until my fiance moves in next month to play this, since he was going to build us a good gaming pc and I know mine wouldnt be able to handle it..I was planning to save my money til then...

Of course today while I was out buying sheets for the new bed, I had to walk past EBgames..and of course I couldnt resist getting it on 360 >_> It might not be as good as pc, but it'll tide me over til when we have the new pc and mods are out
 Asura.Planet
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By Asura.Planet 2011-11-11 20:15:40
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Sylph.Beelshamen said: »


that vid is just so fkn sad and embarrassing and cant see how anyone can be that serious into doing something the way he just did… just wow.
 Phoenix.Amael
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By Phoenix.Amael 2011-11-11 20:17:20
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Im on winterhold on the Mages College :D
Found a giant on my way there, @ lvl4. It takes about 85% of my HP with one hit ;-;
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By slipispsycho 2011-11-11 20:22:05
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Only giant I've came across so far was already dead. The name sure isn't given arbitrarily..
 Bismarck.Moonlightespada
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By Bismarck.Moonlightespada 2011-11-11 20:29:30
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lol yea ran into one otw to get the gold claw. one shotted me, also ran into that lier kajit npc on the same path
 Phoenix.Wackatramp
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By Phoenix.Wackatramp 2011-11-11 21:19:00
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I managed to get through the tutorial before having to go to work. I't may take some time getting use to the favorites option, but other than that, do far so good. I explored the ***out of the first dungeon. I looted until I was 299/300 like I always do just so I can make quick cash when I hit the first town.

After tonight's last nightshift, I'm off for 6 days. Omg. Pretty much told the boss to not call me in for the next week. Imma be busy.

Just need to get my hands on my first mortar and pestle....
 Leviathan.Bimbam
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By Leviathan.Bimbam 2011-11-11 21:32:16
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Wall of text inbound and by looks of things many here won't agree with what I have to say.


Skyrim Review after an ~hour of gameplay.

Story: N/A
Thus far non existant (to be expected), it will likely pick up pace as I play further so not worried about this just yet. The quantity of content will no doubt be this games saving grace as most games claiming to be RPGs I've played recently (dragonage II -.-) have struggled to even break 20 hours. I will use The Witcher II as my basis for comparison throughout as it is imo this years only decent RPG release thus far with prolly a solid 50 hours story + replayability.



Graphics: 3

****ing shocking. SERIOUSLY sub standard, obviously tailored to run on consoles rather than bother to release higher quality for machines that can handle it and as such looks badly dated. Witcher II rapes it in just about every possible faculty barring long distance shots and remains "multiformat" (Q1-2012 release granted). Water looks relatively ok until you see the shores of rivers and notice the complete lack of interaction. All "waves" traveling in same direction regardless of the rviers turns etc.

Roughly equivalent to Oblivion graphically, if not a little worse in some respects (can mod Oblivion with higher texture packs too), the only really noticeable improvements (slightly superior distance rendering/NPC quality) comes at the expense of inferior foliage/general textures. Find a patch of ground without any foliage (of which there is a lot) and you realise the repeating grass texture is actually worse than Halo 1s grass. You may think I am overeacting, but imo once you are in game this becomes overwhelmingly apparant.

For some reason bloom/hdr seem to be completely gone too, making everything look dull and lifeless. Lighting in general seems sub standard, I keep expecting to see some haze effected as shards of light cascade through gaps in rocks/trees but nada. Stalker, had better lighting -.-
It feels like they thought "lets add the barren/lifeless feel of Fallout to TES for lulz".

The only real plus, the engine is snappy. Loading times are fast and if your machine plays Oblivion on Ultra, it will probably play this on Ultra too and look argueably slighlty nicer doing so. But now think about that and why that ISN'T a good thing. Oblivion is five ****ing years old. Looking slightly better than a five year old game is a disgrace. Sky boxes are nice sure, but they are basically not "rendered" like the game world is anyway. The NPCs/Chars look nicer but they are still wooden, badly animated and limited in there array of movements.

Also, if I chop an inanimate object, I not only expect to hear the sound of my sword connecting with some change to the animation like splinters or sparks (seems hit n miss as to whether collision detection actually detects, swords passing through objects etc), I ALSO expecting my sword to leave a stroke mark. Even Halo 1 had (limited) bullet damage on objects.



Gameplay: 3

Again, thus far, aspects remain shocking. I am running on "ultra" settings so should be experiencing everything the game has to offer barring DX11 which my card doesn't support. As such I am curious as to why things like object interaction physics appear to have been almost entirely REMOVED. No longer does running into a hanging chain result in the chain moving/bouncing around, you simply run through it. Similar issues with running under waterfalls and seeing 0 attempt at rendering water spatter on screen or any interaction at all during third person view (which thankfully HAS been improved at least). Fighting appears to be similar in many respects though with occasional finishing move type animations and the ability to dual wield. A touch that does nothing to overshadow the terrible use of d buttons for selecting a list of favourited spells, and the far more pressing matter imo that forces the user to continuosly open the absolute catastrophe that is the menu system to change weapons etc. Another pet peve "consolization" noted being the automatically refilling MP bar.

Equiping armor becomes a joke when all your armor is listed in one long list, rather than even bothering to categorise but this is just a small portion of why the menu is utter bollox. I am USING the 360 controller for the PC which has obviosuly been mapped identically and it is STILL ****ing bollox.

I am yet to truly experience monster AI, but the archer standing still as I shot at him was incredibly reminiscant of Fallout3/Oblivion (yay mobs either blindly charge you or side step regardless of action taken against them or local terrain and completely ignore incoming attacks) so I would not be at all suprised to find out it is bollox again. I have said before how this kind of AI was forgiveable in Morrowind in 2002, not in 2011 -.-


In fact the only aspect so far which stands out from Oblivion besides the blatant consolization is that NPC dialogue can now take place outside the generic stand and stare at you aproach Oblivion took. Now they can stare emotionless at other NPCs as dialogue progresse in the new but limited/clunky "set piece" format which is so far behind the curve of what other games have made the norm it is embarrasing. Again, The Witcher II/Dragonage/Mass Effect etc. etc. have been doing this so much better now, offering a much more cinematic experience with characters who show infinitely more depth. This my improve later down the storyline but my hopes are not high.



Sound: 8

Nothing to complain about, wasn't expecting there to be either. This seems to be something The Elder Scrolls maintains a decent record for but it is still an early judgement. Musical score in line with previous games is always a win in my books and generally good sound effects (barring water so far).




Thus far that puts the game around 14/30, Even a perfect score on the story would only bring it to 24/40 in my early view so how the hell am I seeing every single online review giving this game 95%. The graphics failures alone drop this below 90% in my opinion. GOTY candidate my ***, even if I was being leniant I would struggle to rate this game above 70%. The open nature of the game world is absolutely no excuse.

The vicious consolization of this game has turned The Elder Scrolls RPG series into some Action/Adventure 'Fablesque' cross-bread which is disgraceful behaviour imo. Evidence that Bethesda & the gaming industry in general is becoming more like the film industry every day. More interested in churning out *** sequals people will buy regardless of quality and dumbing down to hit the majority of the audience. This is becoming painfully apparant in recent titles (notable from Bioware lol) and I abhor it.
It is like any number of films that should have been 15/18s, but were ruined instead by altering the story to accomodate the larger audiences of PG/12A. Jurassic Park always seems to leap to mind here or any potrayal of Wolverine.

I will obviously keep playing, I will enjoy the story regardless I imagine as with previous TES games, but thus far it is the mostly highly overated and unimpressive release this year. Maybe if this came out about 3 years ago like it looks/feels I would not be so scathing -.-


Seems I am not alone http://www.gamefront.com/pc-gamers-complaining-about-skyrims-textures-ui-mouse-keyboard-support/
 Fenrir.Leoheart
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By Fenrir.Leoheart 2011-11-11 21:48:33
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Tl;dr...

In short: I came, I saw, I fapped, and came again.
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 Bahamut.Echojin
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By Bahamut.Echojin 2011-11-11 21:49:20
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My Skyrim keeps just randomly closing... :(

PC version
 Valefor.Kungg
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By Valefor.Kungg 2011-11-11 21:53:33
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Asura.Planet said: »
Sylph.Beelshamen said: »


that vid is just so fkn sad and embarrassing and cant see how anyone can be that serious into doing something the way he just did… just wow.


Ahhh Asura ok nvm then.....
 Bismarck.Moonlightespada
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By Bismarck.Moonlightespada 2011-11-11 22:29:16
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so anyone find the transformations yet?
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By Meenners 2011-11-11 22:48:35
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How do I get out of jail and get my items back?

I keep getting caught trying to escape.
 Cerberus.Draupnir
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By Cerberus.Draupnir 2011-11-11 23:23:33
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Has anyone found a smelter yet? Trying to get my smithing up to 100 but can't do that unless I can smelt all these ores laying around.
 Cerberus.Valmur
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By Cerberus.Valmur 2011-11-11 23:24:20
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Unlocked werewolf form but knowing my luck i'll attack a story npc or something and get stuck...time for save slot #4
 Valefor.Bahgra
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By Valefor.Bahgra 2011-11-11 23:26:42
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Yet again i am riddled with bugged quests... Thieves Guild questline... Was told to talk to npc, i head out, but notice something wrong. The quest didnt get flagged, and theres no waypoint marker for said npc. I track down the npc anyway, and they get me nowhere... Only solution to this so far, load to an earlier save, but loose 10 hours of gameplay....
 Asura.Domz
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By Asura.Domz 2011-11-12 00:09:14
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hey draupnir theres one outside the blacksmith in whiterun
 Cerberus.Draupnir
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By Cerberus.Draupnir 2011-11-12 00:31:05
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Thank you. Surprisingly the main story did not take a long time to complete :/ but at least they gave us alot of side quests and other misc. stuff to do.
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