My only worry is that Elder Scrolls games (and indeed Fallout as well) cater to folks that like to replay over and over with different character types and combos in order to experience all the content. I'm the opposite personality type: I like to pick one class, one character, and experience everything with him. Which means I typically out-level and miss a good chunk of the extra content. I hope they've gotten around this somehow.
Brother!
I must have been playing fallout 3 wrong then if I was able to complete everything on 1 character? Only thing you miss out on is extra dialogue from having certain perks or not having them... or making the life changing decision of blowing up that town.
Really there are no classes in fallout, so you can do everything on one character no problem....
My only worry is that Elder Scrolls games (and indeed Fallout as well) cater to folks that like to replay over and over with different character types and combos in order to experience all the content. I'm the opposite personality type: I like to pick one class, one character, and experience everything with him. Which means I typically out-level and miss a good chunk of the extra content. I hope they've gotten around this somehow.
Brother!
I must have been playing fallout 3 wrong then if I was able to complete everything on 1 character? Only thing you miss out on is extra dialogue from having certain perks or not having them... or making the life changing decision of blowing up that town. Really there are no classes in fallout, so you can do everything on one character no problem....
I think hes referrencing things like in morrowind you could only be part of one house, thus you had to play the game atleast 3 times to get all 3 house stories.
Fallout 3, if you wanted to go with a monk style char youd have to get a lot of perks and weapons to even pull it off, and thus in the meantime youre probably using a gun/sword or other weapons til you actually build your monk class(thus defeating the whole purpose of playing that class) not to mentioned that youd probably have to play it 1 time through before even enjoying that class(thus defeating your purpose of have a first time fun game play).
Wasnt it also choice of blowing the city of not? depending what you did meant you had to replay the game again to get extra dialogue. Its nothing game breaking, but after a couple of decisions like that, ppl have to replay the game again(a different way) to get the rest of the content.
Im not sure if thats what he meant, I kinda like some of those decisions, but to a point. Honestly if a game takes up 300+ hours on one run, Ill kind of feel like shooting myself in the foot when I have to replay it again to get w/e content I missed.
Personally I like a game where I can pick a class, and bam from the first couple of sequences in the game I can start, and not like wait til half way through the game to actually start becoming that class.
"Ima be a mage" you dont learn magic til the later part of the game. What
"Ima be a samurai" Theres only 1 katana in the game. What.
"Ima be a rogue and be all thievy in the shadows" Your best armor is heavy armor and you look like a gladiator/Warrior class" .What.
Just stuff like that, that can be bothersome. Oh and mixing gear around and while you might be able to take down 10 enemies in a strike, you're really a walking chaos..............of fashion and to thy eyes.
I'm in a weird place with Elder Scrolls games just because I hated Morrowind, and for the relatively dumb reason that I just have a thing against dark elves.
I find them cliche, min/max'd DND basement-dwelling Drizzt-worshipping angst-ridden over-powered absurdities, and instantly tune out if I'm required to play one or become immersed in their world. And that ire extends to the general art direction that tends to be around them, including bizarre mushroom forests and "edgy" dark color pallets.
My hatred is utterly irrational, and I know it. But it is what it is.
That's just it though, I don't see anything of what you're saying. Aside from the Ashlands, Morrowind was more Vibrant and colorful than Oblivion (And much less repetitive in its environs), and While I personally do not like the Dark Elves, I find them much more tasteful than say... Warhammer Dark Elves. Dunmer art was actually taken from Egyptian and native American sources (Both not really Edgy or Dark, just pretty foreign to gamers), and it's actually kind of funny to explore the Dunmer Culture in the game to see their Tribal nature bite them in the *** repeatedly through history.
In terms of Game Balance, Bretons are the "Min-Max" race, boasting the most impressive array of natural resistances and defensive bonuses. This extends through Oblivion as well, where playing a Breton essentially makes you totally immune to all magical attacks. Dunmer are no more overpowered than Nords or Orcs, which boast similar assets in combat and resistances. I always preferred an Imperial though, which are arguably the weakest race.
It personally sounds like you didn't Give Morrowind the time of day at all, which given the baggage and your perfectly-reasonable predispotition towards the whole "Dark Elves" thing I certainly can't blame. But aside from "Odd Mushroom Trees" (Which actually existed on our planet before flowering plants!) I don't really see anything accurately describing Morrowind or it's Dunmer.
I think a bigger reason you should dislike Morrowind, is it's horrible challenge scale. Battles are pretty much always one-sided with either you or the enemy claiming victory in one to three hits, and around level 20, nothing really remains that poses a threat outside of the god Vivec, though the Tribunal Expansion had a good difficulty pacing, Too little, too late.
My only worry is that Elder Scrolls games (and indeed Fallout as well) cater to folks that like to replay over and over with different character types and combos in order to experience all the content. I'm the opposite personality type: I like to pick one class, one character, and experience everything with him. Which means I typically out-level and miss a good chunk of the extra content. I hope they've gotten around this somehow.
I actually play just like you do. I don't really like to play different builds. I stick with what I like in terms of character build and often only Replay the game as the same character, but different choices to explore different paths like the three Great Houses of Morrowind, or the primary factions of New Vegas. I've tried to change it up, and play Mages in Morrowind/Oblivion or Heavy Soldiers in Fallout-New Vegas, and I just can't do it. I appreciate the option, but I just don't bother.
That said, I do always like the "Build up" of a character, even if it's the same one as before. In Nonlinear progression games like Morrowind, Oblivion, Fallout 3 and New Vegas, you can play the exact same character, but something as simple as going a different direction at one point can completely change the way you pull yourself out of the proverbial muck, so I have no problem with replaying. I'm a difficulty *** though, so I probably do that because I want to experience a piece of content with actual Challenge.
There's a guy on ustream who is doing a playthrough of the game live atm. I suppose he stole a copy.
Anyway, I'm not going to post the link here because I know some of you don't want to be tempted by spoilers. (I found the link in a gamespot forums thread, so search there if you really care)
But...I just watched about two minutes of the guy playing before I closed the tab to avoid any spoilers and I saw something pretty coollllllllll
Yeah, they played that one close to the chest, even officially denying it at one point. The forums erupted when the info, and the legendary Secunda in full Bloodmoon was shown.
Secunda in Bloodmoon, for people who don't know (The smaller Moon)
Okay, now it's getting dangerous, Only a week left, if someone really wants to know everything about the game before playing it, I'm sure they've gone out of their way.
As for the second "Spoiler", considering I've seen that happen in games renowned for their "Polish" (Most recently, Gears of War 3), it's really hard to call them out, especially while he's wearing that amazing Imperial armor. (Centurion or Legate armor I believe)
I want this game, but its looking like Im going to have to wait for next month >: I had to downgrade my graphics card after the old one got fried in a suspected powersurge while I was overseas, and it wont handle Skyrim Im guessing u.u
Fiance is going to build a better pc when he moves in next month, which we will put all our games on..Saints Row 3 is going to have to tide me over til then
Spoiler Warning! The upload is leaked footage of Skyrim. While it is, for the most part, spoiler free, I Strongly Recommend you skip the first 28 minutes of the video, which apparently spoils the beginning of the game. (I haven't personally watched anywhere before 28:03 at the recommendation of the person I got it from).
You will need a Flash video Player (VLC is the standard, get it if you don't) to play the video.
If you want to avoid watching it out of fear of Spoilers, aside from the first 28minutes, the only things shown are (1)Companion use, (2) the city of Whiterun and it's surrounding Hold, (3)Some odd quest starters already explored in ambiguous hands-on. (4) Combat, mostly Magic, (5) Lots of examining books, despite the fact that skill books always have a higher value than filler books. As such, I feel comfortably declaring this a benign video, passed the aforementioned 28minute mark.
More than anything, this video shows how much better the world looks, and feels. The ambiance of Skyrim is truly a sight to behold, even in a compressed and pixelated state.
I should also point out, the footage is captured on Xbox360, not PC (Proof in the Help text for controls), much of the lag is not the game, just a result of the capture process.
No, Pete Hines has put a media blockade on any review before November 10th.
That said, It has already been granted a slot in the VGA awards this year, along with Batman, Portal 2 and Uncharted. It's the first time a yet-to-be-released game has ever been included. (They've had their review copies a few days though, must have been one hell of a first impression)
Also, Destructoid's infamously critical editor Jim Sterling had visibly restrained exasperation as he indicated the game is "Quite good". Promptly telling his audience to "*** off" so he can continue playing.
My prediction is a Metacritic of 9.6, praising the games atmosphere, attention to detail, and breadth of gameplay scope. Criticism will likely come from Less-than-stellar melee combat, some questionable animations and of course, bugs.
Very promising, and I'm not watching that video. Love getting taken by surprise. As it is I wish I didn't know about the vampires/werewolves recurring.
As long as you skip the first 28minutes, the footage is no more spoiler-filled than the official PR material.
Everything I know and thought about Skyrim, when I watched that video, despite the obviously terrible player at the helm, it surpassed what I had thought by a great margin. Particularly, how much the atmosphere improves when NPC dialog doesn't stop the world around you.
Also, the Music and sound design is *** amazing, as in exceptional intercourse.
Very promising, and I'm not watching that video. Love getting taken by surprise. As it is I wish I didn't know about the vampires/werewolves recurring.
Yea, wanted at least the werewoofs to be a surprise as vampires were a given anyway. Unfortunately the werewoof stuff is everywhere and thus unavoidable. :C
I wonder why, I've downloaded it three times today Once in temp file, once permanent, and one more time to make sure it was still alive after I read your post. Maybe you reached Download limit for Megaupload?
I am angry. My work randomly scheduled me for a midnight shift on Thursday. No Skyrim for me @midnight =/
/tableflip
/rage
on the mall im working theres not gonna be a midnight sale, im really angry.
It's probably for the best though. My PC barely meets minimum requirements, so as a temporary solution I'm likely going to pick up a PS3 copy so I can have my cake and eat it too til I can upgrade my PC to a reasonable level this holiday; then I can enjoy Skyrim in it's full high def GTX500+ glory.
On a Leeroy Jenkins note: At least I pre-ordered Skyward Sword ._.
Link to the Past overall is my favorite despite Ocarina of Time setting the "standard" for modern future releases of the franchise.
There simply feels like there's so many elements and tools coming together for one wholesome game and experience, even more so than OoT or Twilight Princess.
Though I did love Twilight Princess for giving a srsface, film noir, dramatic awesomeness when generally Zelda tends to be pretty happy go lucky, almost on a tongue and cheek level.
Anyways, I'm gonna start up a game of Oblivion to get me in the mood for Skyrim since I'll be obtaining it at a later date. Should I make a sneaky, tanky or magey class?
Anyways, I'm gonna start up a game of Oblivion to get me in the mood for Skyrim since I'll be obtaining it at a later date. Should I make a sneaky, tanky or magey class?
Link to the Past overall is my favorite despite Ocarina of Time setting the "standard" for modern future releases of the franchise.
There simply feels like there's so many elements and tools coming together for one wholesome game and experience, even more so than OoT or Twilight Princess.
Though I did love Twilight Princess for giving a srsface, film noir, dramatic awesomeness when generally Zelda tends to be pretty happy go lucky, almost on a tongue and cheek level.
Anyways, I'm gonna start up a game of Oblivion to get me in the mood for Skyrim since I'll be obtaining it at a later date. Should I make a sneaky, tanky or magey class?
Personally, I wouldn't play Oblivion to "Get ready for Skyrim", it can desensitize you to the unique experience the game(s) provide.
That said, if you're committed, I've heard Magic casting is the single-most improved feature of the game, and while there's no spellmaking, actually "Playing" a mage is an amazing experience now.
Stealth was improved a lot too though, now when you perform melee sneak kills, you get dramatic payoff with executions, I hear the mechanics of stealth as well improved, such as being able to "Snuff out" certain light sources to make sneaking easier.
Melee is Vastly changed, I'm sure it's an improvement, but I doubt it's the leap of Stealth-Magic. For one, you regenerate health (Enemies too) slowly during combat, and rapidly outside of Combat, Attacks cause huge amounts of damage (a roughly evenly matched enemy will kill you in two to eight solid blows, depending on your Armor) And effectively blocking is much more difficult (You can raise your shield indefinitely, but only with proper timing will you cause an enemy to recoil and reduce the damage you take by the maximum amount)
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.