Nightingale set is easily the best looking imo. I don't like my DB spandex suit :(
By far if I could only get my daedric armor enchants on it tho. I started to use the nightingale again since I like the look and my daedric is so OP it isn't funny lol.
Nightingale set is easily the best looking imo. I don't like my DB spandex suit :(
By far if I could only get my daedric armor enchants on it tho. I started to use the nightingale again since I like the look and my daedric is so OP it isn't funny lol.
Nightingale set is easily the best looking imo. I don't like my DB spandex suit :(
By far if I could only get my daedric armor enchants on it tho. I started to use the nightingale again since I like the look and my daedric is so OP it isn't funny lol.
This is a dream come true!
I've always loved the model of the Nightingale Armor but hated how you were more or less stuck with the whole set and questionable enchantments to keep the look.
If they made all armor models craftable and therefore improved by your smithing skill and customized via your own enchanting. It's swoon worthy.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
If they made all armor models craftable and therefore improved by your smithing skill and customized via your own enchanting. It's swoon worthy.
That is exactly what that does more-or-less. I don't think all armor sets are included yet, but the ones that are in it are fairly balanced crafting recipes (not any harder than any other armor). They actually turn out slightly stronger (armor rating wise) than the default sets thanks to the Legendary Smithing mod allowing you to actually "improve them twice as much" like the perk says.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
I died like four times in the basement of that brewery for the thieves guild quest, by that lunatic magic guy. I think I had to use 20 potions because two of his fireballs would kill me, it was so ridiculous lol
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
The few crashes I have usually happen right after a fast-travel after playing around four to five hours and it's only a silent crash to desktop. Hopefully 1.3 will fix a lot of the crashes PS3/360 are having as it has for me.
Oh Artemicion and Crystalchan, what system are you two on?
edit~ Since 1.3, magic resistance is indeed fixed. I went from being almost instant killed by Ancient Dragon breath, to it only taking out 1/4th of my life.
Perhaps the bug in magic resistance is your lack of "base" resistance. Because I notice that even though ice has diminishing returns in damage thanks to being Nord, they still hit me like a truck more than the initial release version did.
And don't get me started on fire or shock. Pretty much instantly dead if I don't get the advantage of power attacking a mage in a tight corner. Plus they move around so damned much >.<
PS: On PS3 until I can have a respectable rig to do this game justice.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
I died like four times in the basement of that brewery for the thieves guild quest, by that lunatic magic guy. I think I had to use 20 potions because two of his fireballs would kill me, it was so ridiculous lol
His lightning wrecked my face.
I used an invis potion walked up and one shotted him with a 30x back stab.
Crazy old rat man.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
I died like four times in the basement of that brewery for the thieves guild quest, by that lunatic magic guy. I think I had to use 20 potions because two of his fireballs would kill me, it was so ridiculous lol
I stood there and took it like a boss, then proceeded to decapitate him. :P
Actually, any trash mob barely even hurts me with any magic now, if they hurt me at all (35% in gear + 15% from Agent of Mara + 3/3 Magic Resistance perk).
Fortify Smithing can be put on Neck, Body, Hands, Ring.
Fortify Alchemy can be put on Head, Neck, Hands, Ring.
Not sure why you might not be able to put it on your hands. I used a set of fine clothes (fine hat, fine clothes, fine armguards) and a gold diamond necklace and ring for my smithing/alchemy gear.
Get a Falmer Helmet and a Circlet and you can have an extra 29% alchemy in gear for a 147% smithing potion lol. It's the only head gear that can be worn on top of another.
Nightingale set is easily the best looking imo. I don't like my DB spandex suit :(
By far if I could only get my daedric armor enchants on it tho. I started to use the nightingale again since I like the look and my daedric is so OP it isn't funny lol.
Get a Falmer Helmet and a Circlet and you can have an extra 29% alchemy in gear for a 147% smithing potion lol. It's the only head gear that can be worn on top of another.
Edit: I guess it might work for bows too?
Hell yeah I farmed up six works for all double head enchants free spells can't be beat...
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
I died like four times in the basement of that brewery for the thieves guild quest, by that lunatic magic guy. I think I had to use 20 potions because two of his fireballs would kill me, it was so ridiculous lol
I stood there and took it like a boss, then proceeded to decapitate him. :P
Actually, any trash mob barely even hurts me with any magic now, if they hurt me at all (35% in gear + 15% from Agent of Mara + 3/3 Magic Resistance perk).
I refuse to use resist gear myself zero challenge if i cant be killed lol....
You can be killed, just not by a handful of trash minions. When I get in a room with at least 10+ minions I get hurt or fighting the bosses, but it's not anything "oh ***" worthy. Just pop a recovery potion and I'm good to go again.
Any tips for a starting up full on mage character? I'm level eight and I've pretty much put all my points into destruction stuff so far. I kill ***pretty easily and fast. But sometimes I run into problems. If I can't kite ***I get decimated if I run out of magicka.
What should be my split on health/magicka? I've put all into magicka so far except for maybe two which I put into health.
Also is unarmored/robes the way to go? Seems like if I learned enchanting I'd be better off with heavy armor that has magic enchantments.
Also, which other types of magic besides destruction should I worry about? I was thinking restoration or alteration, but those spells, at least right now, just sap too much into my magicka leaving me no room for the offensive. Especially things like Oakflesh or Lesser Ward. (And don't get me started on fighting things with magic resistance or whatever. Took me forever to kill a *** hagraven.)
Anyway, any tips would be appreciated. I'm liking this character more than my last dual-wield swords balls to the wall hack n slash imperial babe, lol.
Any tips for a starting up full on mage character?
1. Abuse Impact, especially in 1v1 fights.
2. Take up Conjuration/Illusion for meat shields/crowd control.
3. Armor is preference, especially with abuse of Enchanting, but cloth is much easier to come by.
4. 2 Magicka to 1 Health seems standard, but that depends on you.
I personally play a stealthy (not pure) Mage. Conjure a Bow and snipe, use Illusion for CC, and if that doesn't work, throw an Atronach at it and hide.
I made a character that started out using Destruction in both hands, but as soon as more than one enemy got on me they'd beat me down.
I switched it up to a shield in the left hand, spell on the right, and it's made thing a ton easier. I'm not dishing out as much damage, but I can play a lot more defensively, using shield slams to interrupt their attacks, then blast with a spell. It works out great since you can spend up all your stamina on the shield slams
Using that "spear" since it's the only one on nexus site, waiting for some better spears to come out, it's a replacment of the iron warhammer :/ I'll upgrade/enchant it then either use a better greatsword or battleaxe at later levels when fighting serious ***.
Used setscale to make it small like how I would prefer it, like an FFXI wyvern, but dragons weird out if you change their size that drastically, like wings and legs flailing around when moving. Guess a normal sized dragon pet will do.
These hard crashes are really starting to piss me off.
I notice they tend to occur upon encounters with enemies and when looking at my skill trees to add perks.
Anyone else noticing a correlation or pattern in crashes or am I just unlucky?
I always seem to crash when mage mobs are casting, especially when it's lightning. After the crash, I have to pretty much bum rush them before they can really get spells off. :<
Mages practically one shot me now :/
Not sure if it's the magic resistance patch because I'm currently not wearing any magic or elemental resistance gear or benefits.
But as far as lag and freezing goes, I notice the game hiccups really bad whenever I dual cast to initiate a fight.
I died like four times in the basement of that brewery for the thieves guild quest, by that lunatic magic guy. I think I had to use 20 potions because two of his fireballs would kill me, it was so ridiculous lol
His lightning wrecked my face.
I used an invis potion walked up and one shotted him with a 30x back stab.
Crazy old rat man.
I had actually just learned the animal allegiance shout. Used it, and let him go Emperor Palpatine nuts on all those skeever while I ran in the back tunnel and swapped back to Unrelenting Force. Once it was ready I laid him out, burnt him until I was out of magic, then started running in circles up next to him wailing away with a mace. Rat Man 5, Daemun 1. Daemun wins? ; )
You can be killed, just not by a handful of trash minions. When I get in a room with at least 10+ minions I get hurt or fighting the bosses, but it's not anything "oh ***" worthy. Just pop a recovery potion and I'm good to go again.
Game just became boring when my character was to close to god mode so backed it off much more fun and a challenge. walking up to a bad guy knowing he can't do ***is just boring. It's why I dropped my Daedric Armor on a mannequin.
Any tips for a starting up full on mage character? I'm level eight and I've pretty much put all my points into destruction stuff so far. I kill ***pretty easily and fast. But sometimes I run into problems. If I can't kite ***I get decimated if I run out of magicka.
What should be my split on health/magicka? I've put all into magicka so far except for maybe two which I put into health.
Also is unarmored/robes the way to go? Seems like if I learned enchanting I'd be better off with heavy armor that has magic enchantments.
Also, which other types of magic besides destruction should I worry about? I was thinking restoration or alteration, but those spells, at least right now, just sap too much into my magicka leaving me no room for the offensive. Especially things like Oakflesh or Lesser Ward. (And don't get me started on fighting things with magic resistance or whatever. Took me forever to kill a *** hagraven.)
Anyway, any tips would be appreciated. I'm liking this character more than my last dual-wield swords balls to the wall hack n slash imperial babe, lol.
Don't forget the alteration perks Mage Armor and quiet casting are win win and of course dual casting with stagger. Lastly add in a conjuration or two as well as your tank. Without em you almost feel like going melee style again.
By far at later levels pure mage is the hardest and pure sneak/archer assassin is the easiest style of play in my book.
That's without all the exploits lol cause with them any toon is god mode easily.
Any tips for a starting up full on mage character? I'm level eight and I've pretty much put all my points into destruction stuff so far. I kill ***pretty easily and fast. But sometimes I run into problems. If I can't kite ***I get decimated if I run out of magicka.
What should be my split on health/magicka? I've put all into magicka so far except for maybe two which I put into health.
Also is unarmored/robes the way to go? Seems like if I learned enchanting I'd be better off with heavy armor that has magic enchantments.
Also, which other types of magic besides destruction should I worry about? I was thinking restoration or alteration, but those spells, at least right now, just sap too much into my magicka leaving me no room for the offensive. Especially things like Oakflesh or Lesser Ward. (And don't get me started on fighting things with magic resistance or whatever. Took me forever to kill a *** hagraven.)
Anyway, any tips would be appreciated. I'm liking this character more than my last dual-wield swords balls to the wall hack n slash imperial babe, lol.
Don't forget the alteration perks Mage Armor and quiet casting are win win and of course dual casting with stagger. Lastly add in a conjuration or two as well as your tank. Without em you almost feel like going melee style again.
By far at later levels pure mage is the hardest and pure sneak/archer assassin is the easiest style of play in my book.
That's without all the exploits lol cause with them any toon is god mode easily.
Might I add, that Oakflesh (and later Stoneflesh) will save your life. Not sometimes, not a few times, nearly every fight. Even with a good light armor rating and full Legendary Glass armor (only lv 38 with 84 Smithing), I still get trucked by 2h enemies. Stoneflesh before turning the corner into battle allows me the defence I need to get a few swings in or run through a hoard of enemies to find a safe enough spot to heal myself, or allow shouts to cool down. I play spellsword style (DW 1h, 1h+magic, DW magic) and swap between the armor and mana regen gear often, if that is any help.
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.