Where are these Slaughterfish found? I don't know if I've come across any yet.
Can find them in the water.. I've only actually came across one, they're the games version of an alligator gar I guess.. They're mean as hell, but they're also weak as hell.. You know that saying "Being pecked to death by a chicken/duck"?
A much easier way is to kill any enemy then cast Steal Soul on their body over and over.
I think he means Soul Trap. Speaking of which, I should start casting that for my Azura's Star lol
Does that actually work on dead bodies? Says you have to cast it before they die. I haven't touched that spell at all.
No, but I don't think there's any spell called steal soul. Raise Zombie only works once. Then the target of the spell turns into a pile of ash. With Soul Trap, you can just kite a monster around and cast that.
I remember Prothescar was saying something about how swords overall have better DPS even in sneak mode despite the 15x damage multiplyer with Assassin's Blade perk. Any testimony to this? I'd love to use daggers primarily but if they're not ideal for close combat even when dual wielded, I probably should slip a sword in there for combat when I become compromised.
Daggers have the best DPS in the game until you start counting enchantments. 1hand enchantsments on armor are said not to work for daggers for some reason, thus if you plan on using boosts like that, swords get better.
Overall from what Ive seen, if you properly upgrade a weapon to legendary(gear/potions/100smith) you dont even have to bother with enchantments on armor to boost the weapon.
100 smithing alone, is probably somewhere around an 80% boost to your weapon base. With skill combinations for upgrades its a 300% boost to base or more. So thats roughly the equivalent of upgrading with 100 smithing and using x2 45-47% weapon enchants(even then the later combo might be less in damage the the former).
Eitherway it would prevent you from destroying any difficulties for some time and still 1shot a few enemies here and there, minus the larger ones.
Where are these Slaughterfish found? I don't know if I've come across any yet.
Can find them in the water.. I've only actually came across one, they're the games version of an alligator gar I guess.. They're mean as hell, but they're also weak as hell.. You know that saying "Being pecked to death by a chicken/duck"?
A much easier way is to kill any enemy then cast Steal Soul on their body over and over.
Anyone got tips on leveling destruction?
Put frostbite in both hands. Equip as much destruction magicka cost- as possible (preferably -100% of course). Pull a mammoth to below a ledge, while you stand on top of said ledge. Cast Frostbite separately with each hand (don't doublecast, single cast with each hand). Repeat until mammoth is dead. Find a new mammoth.
Call Dragon on the wiki says it is learned in High Hrothgar, is this storyline based or is there somewhere in the area I can look and learn it whenever that I am just not seeing?
Call Dragon on the wiki says it is learned in High Hrothgar, is this storyline based or is there somewhere in the area I can look and learn it whenever that I am just not seeing?
Call Dragon is used in the storyline and kept once you defeat Alduin. Supposedly, Odahviing is the strongest dragon in the game, and I'm incredibly tempted to kill him to see if he drops anything nice.
Level 100 Alchemy (5 X Alchemy, Physician, Benefactor: 7 Perks) (33 Perks Total)
You can brew better + Enchanting and + Smithing Potions with Alchemy than you can with store bought (Note you can eek out about 5-10% more by using Enchanting to Improve Alchemy and Alchemy to Improve Enchanting until your potions are +130% Smithing and +32% Enchanting. Your crafting gear is then +29% X 4 (instead of 25% from base enchanting). The potions make a huge difference.
Full Daedric Armor: 1597 Armor
Daedric Bow: 195 Damage
Daedric Dagger: 171 Damage
Daedric Two Handed Sword: 210 Damage
Daedric One Handed Sword: 180 Damage
At this level it looks like Daggers are the clear winner... but they don't benefit from enchants...
Gear fully Enchanted
4 X Weapon Enchants and 4 X Armor Enchants. (Note I used the +32% self made Enchanting Potion to Power the Enchants... if you don't do this, your results will be 20%ish lower)
Full Daedric Armor: 2125 Armor
Daedric Bow: 562 Damage
Daedric Dagger: 171 Damage - Too bad one handed enchants don't work for daggers... I guess sneak attacking with fully enchanted swords is better.
Daedric Two Handed Sword: 605 Damage
Daedric One Handed Sword: 518 Damage
Dual wielding One handed weapons seems to be the best for DPS. They also seem to sneak attack for more.
Quote:
Dual wielding One handed weapons now clearly do the most damage followed by Two handed weapons than Weapon + shield. Daggers come in last. Sword Sneak Attack (16452) Dagger Sneak Attack (6288) Bow Sneak Attack (3726)
Pretty much, a one handed weapon sneak attack will kill almost anything at this damage level, even on master. A bow sneak attack will most likely one shot anything except for a boss dragon. Edit: It looks like you get these numbers because of a bug with Marskman Potion that makes it's damage a universal modification. It seems to be stacking with the One-handed and Two-handed Potions.)
Call Dragon on the wiki says it is learned in High Hrothgar, is this storyline based or is there somewhere in the area I can look and learn it whenever that I am just not seeing?
Call Dragon is used in the storyline and kept once you defeat Alduin. Supposedly, Odahviing is the strongest dragon in the game, and I'm incredibly tempted to kill him to see if he drops anything nice.
Call Dragon on the wiki says it is learned in High Hrothgar, is this storyline based or is there somewhere in the area I can look and learn it whenever that I am just not seeing?
Iirc you learn all 3 words of it at once during part of the story.
Level 100 Alchemy (5 X Alchemy, Physician, Benefactor: 7 Perks) (33 Perks Total) You can brew better + Enchanting and + Smithing Potions with Alchemy than you can with store bought (Note you can eek out about 5-10% more by using Enchanting to Improve Alchemy and Alchemy to Improve Enchanting until your potions are +130% Smithing and +32% Enchanting. Your crafting gear is then +29% X 4 (instead of 25% from base enchanting). The potions make a huge difference. Full Daedric Armor: 1597 Armor Daedric Bow: 195 Damage Daedric Dagger: 171 Damage Daedric Two Handed Sword: 210 Damage Daedric One Handed Sword: 180 Damage At this level it looks like Daggers are the clear winner... but they don't benefit from enchants... Gear fully Enchanted 4 X Weapon Enchants and 4 X Armor Enchants. (Note I used the +32% self made Enchanting Potion to Power the Enchants... if you don't do this, your results will be 20%ish lower) Full Daedric Armor: 2125 Armor Daedric Bow: 562 Damage Daedric Dagger: 171 Damage - Too bad one handed enchants don't work for daggers... I guess sneak attacking with fully enchanted swords is better. Daedric Two Handed Sword: 605 Damage Daedric One Handed Sword: 518 Damage Dual wielding One handed weapons seems to be the best for DPS. They also seem to sneak attack for more.
Quote:
Dual wielding One handed weapons now clearly do the most damage followed by Two handed weapons than Weapon + shield. Daggers come in last. Sword Sneak Attack (16452) Dagger Sneak Attack (6288) Bow Sneak Attack (3726) Pretty much, a one handed weapon sneak attack will kill almost anything at this damage level, even on master. A bow sneak attack will most likely one shot anything except for a boss dragon. Edit: It looks like you get these numbers because of a bug with Marskman Potion that makes it's damage a universal modification. It seems to be stacking with the One-handed and Two-handed Potions.)
Dagger + 2x damage Dark Brotherhood hands + 15x damage perk = 30x damage backstab nothing lives against that lol. It's so broken it isn't funny but awesome none the less.
That's like saying plain chocolate cake is better than iced chocolate cake if icing doesn't exist.
No one is a fact and the other is an opinion. As I mentioned, you dont have to use enchantments to produce high numbers. Simply upgrading them with combined skills is a bigger increase than x4 enchanted weapon armors could ever hope to achieve.
What Im really saying is, plain chocolate is better than vanilla unless you're going to get icing, because icing + vanilla go better than chocolate +icing(for whatever reason)
Yeah nothing will live, but mathematically swords are superior to daggers.
518 x 12 = 6216
171 x 30 = 5130
Before damage potions. In terms of raw numbers, one handed swords are the victor, however either will one shot anything so it's preference.
Edit:
Quote:
Simply upgrading them with combined skills is a bigger increase than x4 enchanted weapon armors could ever hope to achieve.
Erm, beg to differ there buddy. 2.6x stronger than daggers with enchantments, somewhat more of a bonus than just the combined skills of the dagger. If dagger could make use of enchants, then they'd be stronger there as well.
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.