Well atleast you can move while over encumbered now, I mean in the previous titles (not too sure about oblivion) you had to stay on the same spot whilst going through your Deep pockets to decide which armour/weapons you deemed Less worthy above other items.
Ofcourse some items were unbelievably heavy, like the Heavy Daedric armour (I think, it was that or another variation) was rediculous heavy lol
Whilst on that subject anyone know how to acquire Daedric gear / find Daedra in general? I havnt seen or heard anything about it, did they include such things in Skyrim?
Craft it is the best possible answer. Requires 90 smithing and the heavy armor path. I'm not sure if vendors will sell it, but if they do, your heavy armor skill would have to be pretty decent.
I have killed a few Daedra now and they havent dropped any armor :(
how do you trigger these animations? havent seen my chara do any of these in a while
The slit throat animation works on pretty much any humanoid who is standing. Sneak up behind them and click your attack, don't power charge it. If they are sitting down or sleeping then you just hit them normally.
There's a frontal kill / finisher that you can trigger by sneaking out infront of someone and hitting them, and there is a side swipe finisher you can trigger by side stepping and knifing them in the side.
With shadow warrior on humanoids it's a bit tricky to proc. You have to be standing at first, crouch infront of them and walk into them and attack at the same time. this will activate your slit throat and you'll appear in a dark cloud behind the person and kill them.
There isn't a special animation on beasts, those blind elves that live in the ruins, giants or dragons that you can sneak up and proc; but there is a killing blow animation that you can randomly get. I once jumped on a dragons head and stabbed him repeatedly and it died.
cool. I have triggered some animations with the 2h hammer, 2h axe and a club on wolves
@ 52 lock picking, though I haven't put a perk in it. I'm pretty liberal with testing locks to say the least. XD
Also just wanted to say, as daggers go, Mehrune's Razor is awesome~ Small % chance at insta kill lol.
I have been playing the entire game with bows/destruction magic, but once I did the quest for that Razor I started playing with daggers lol. That one is so fun :D
Well atleast you can move while over encumbered now, I mean in the previous titles (not too sure about oblivion) you had to stay on the same spot whilst going through your Deep pockets to decide which armour/weapons you deemed Less worthy above other items.
Ofcourse some items were unbelievably heavy, like the Heavy Daedric armour (I think, it was that or another variation) was rediculous heavy lol
Whilst on that subject anyone know how to acquire Daedric gear / find Daedra in general? I havnt seen or heard anything about it, did they include such things in Skyrim?
Craft it is the best possible answer. Requires 90 smithing and the heavy armor path. I'm not sure if vendors will sell it, but if they do, your heavy armor skill would have to be pretty decent.
I have killed a few Daedra now and they havent dropped any armor :(
I'll work on that from now on, thanks for the info :)
I'd give this game a solid 9.5/10. The music is down right terrific. The graphics in almost locations are absolutely amazing.
"Where's Whiterun?
<look behind>
"There it is; crystal clear and 10'000 feet away.
And honestly, this game has some high replay value. It's not really an issue to stop what you're doing, make another character, and start a new class/playstyle. A bit buggy, but that's the price on all Elder Scrolls games. I do also wish we could have more interactions with NPC's.
Other than that, get it, and don't wait until Christmas.
Other than that, on my new character, a random daedra heart was selling in Whiterun when none of my skills were even high enough to use in Smithing. <Yoink> Incoming Daedric Bow when I can find the ingots.
And just a note to people leveling Enchanting Soul Gems. If your Archery is good enough, enchant a strong bow with Soul Trap and go hunting. By far, it's the easiest way to get soul gems. Mud crabs, foxes, mountain rams and wolves are easy enough to come across, but ruins with draugrs are the play to go. You can sneak almost 1 shot everything, meaning you can get a high amount of charges out of your bow.
***There are some stat spoilers in here. Don't read if you are crazy about that kind of thing. *** Obviously I'm not using magic cost at 0%, because I think that is cheesy, but here is the point I'm trying to make. Getting 100 smithing is not hard at all. It's a little grindy, but if you've played FFXI it's like getting a craft in FFXI to 30. You just spam iron daggers until you hit 100. 100 enchanting is a little more difficult, but the same premise. Just use the daggers, buy up all the soul gems you can find and get 100 enchanting. Then just get the double enchanting perk and the +100% bonus to enchanting items. Now just make your favorite armor or choice, upgrade it to legendary and put two enchantments of your choice on them. Now you have better gear than you could ever find in the game. And that is the problem. Now some pieces that enchantments are better, like the Archmages robes. It has +50 magicka, -15% spell cost and +100% magic regen. But, the problem is that is has armor 0. With no potions, you can make a piece of dragonscale that has 84 defense, +60 magicka +68% magic regen OR -25% magic cost of the school of your choice. Now if you count in potions that can make your smithing or enchanting better, especially if you use the exploit that lets you make weapons that do 2k damage, then it gets really overpowered. My whole point is that with smithing and enchanting at 100 with the appropriate perks, there is no item in the game that is better than them. There are items that are close, and some with even one better stat, but being able to pick two enchantments of your choosing and then have those enchantments be pretty much as strong as the ones you can find, breaks the whole system. The way I wish they would have handled it was that the gear you could make from smithing and enchanting wasn't as good as quest gear, but if you had 100 smithing/enchanting you could upgrade the stats on quest gear to make it better.
Youre just proving my point though, is not 100 enchanting that breaks your game, its everything else you do with it. You dont have to get the double enchanting perk, its a choice.
My whole statement was 100 enchanting does not equal broken game, its how you decide to use it that deteremines that. You can get double enchant and still not break the game if you dont have the appropriate perks.
Again Ill restate it, having 100 skill in something is not going to ruin your game, its how you utilitize it. And if you look at it, we're both kinda saying the same thing :
Quote:
My whole point is that with smithing and enchanting at 100 with the appropriate perks, there is no item in the game that is better than them.
Could easily unlock one of the enchanting perks(20%) unlock the rest of the ladder perks and double enchant and be able to make enchants that exist in the game from vendors and the only advantage you could even have would be just using it on a piece with def. Like I said the skill doesnt break the game, its the choices/paths you take.
With my sneak/archery character, I enchanted defenseless clothes like the Aik'r hood, some black robes, gloves, etc. and put either all of sneak/archery/health and stamina regenerate on them. With my bow, i was carrying maybe 20lbs of armor. It's fun and I can store way more ***when looting. Didn't want to waste 3 perks to get 1. Plus I look totally bad *** in a cloak.
It makes a sneak/archery type character 100% funner. Try it. Not to mention, it's regular clothes meaning little to none sneak movement sound. If you do get detected, invisibility and such. Just makes the game playing experience broader because getting hit on Master isn't an option.
I'm more concerned with the fact that you kill an Elk and only manage to find a couple of pounds of meat. The character you play as must be one shitty butcher.
Weird random question....
I like to keep my games on the shelf organized by title, but I am not sure if I should put this in E for Elder Scrolls V or under S for Skyrim. What do you guys think?
Weird random question....
I like to keep my games on the shelf organized by title, but I am not sure if I should put this in E for Elder Scrolls V or under S for Skyrim. What do you guys think?
Weird random question....
I like to keep my games on the shelf organized by title, but I am not sure if I should put this in E for Elder Scrolls V or under S for Skyrim. What do you guys think?
Weird random question....
I like to keep my games on the shelf organized by title, but I am not sure if I should put this in E for Elder Scrolls V or under S for Skyrim. What do you guys think?
Oh god. *** traps. Sneaking just outside Whiterun at the iron ore camp. Sneaking so good that I fell into a spike trap and insta-death. Reminds me of sneaking along in Bleak Falls only to get nailed by that *** gate and waking everything up leading to a quick death.
What's everyone's derpest moment?
Mine would be wondering why the giant's were dropping toes instead of troll fat. "What do you mean these giant aren't trolls?" ohai, a frost troll...."
That or buying everything from a vendor only to some how end up back in my own inventory menu and selling everything I just bought back to the vendor. Only to load an autosave because I'm too cheap to buy everything to back, only to find that the same vendor has no money and is selling absolutely ***making me wait another 2 days for supplies.... Happens at least once every two days.
Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.
Bethesda's Todd Howard introduced the game with a brief teaser showing a stone dragon and a dramatic narration that sets up the story of the next big role-playing game in the Elder Scrolls series. That teaser also dates Skyrim for November 11, 2011.
I cannot bloody wait. I've always loved the Elder scrolls series since Daggerfall.