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Victory smite build
By luckycharms1877 2011-07-25 22:45:41
hmmm ill have to see if i can get the augmented if not ill just keep on cirque
Ramuh.Austar
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By Ramuh.Austar 2011-07-25 22:47:07
I can't really say how rare it is, been spending my trophies on the BLU Skill +2, +6 str and having no luck at all. But the 25 isn't too hard to get, in all honesty.
By luckycharms1877 2011-07-25 22:47:19
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By Siren.Pockettaru 2011-07-31 05:44:29
I was wondering if any has done some testing with Rancor Collar for Vsmite over the Ire+1/ELe neck?
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By Bismarck.Gael 2011-07-31 06:47:59
luckycharms1877 said:
This is my current Victory Smite setup
Anwig Salade aug is : STR+4 Weapon Skill Accuracy +15
Attack+3 Pet: Damage taken -10%
Please give me your thoughts on my setup and if I should change anything
I checked few days ago what was the best possible gear for pup, and you are not far away to get it.
(gear calculated for a taru with the spreadsheet. The comparison of gear is based on the values of the best combo.)
Inside abyssea you will have a better combo with pyrosoul + epona. Outside abyssea, 2 pyrosoul rings are a better option.
For the body, inside abyssea : Juogi +1 > Alcide +1 > juogi > af 3 +2 > usukane > af 3 +1.
Outside abyssea : af 3 +2 > af 3 +1 > Juogi +1 > Usukane > juogi > alcide +1
For the neck, when you are inside abyssea : Rancor collar > Ire +1 > Ire > Gorget > Faith
When you are outside abyssea : rancor > Gorget > faith > ire +1
For the belt inside abyssea : beir +1 > beir > pipilaka > sentry > elemental > potent
Ouside : Pipilaka Belt > sentry > elemental > potent > beir +1 > beir
The best possible combo outside abyssea is :
vere - N/A - animator +1/ deluxe animator - N/A
MKE head (STR+4 WS Acc+15, WS damage +2%) - rancor - Brutal - Vulcan's Pearl
body AF 3 +2 - hands AF 3 +2 - pyrosoul - pyrosoul
Vellaunus' Mantle - Pipilaka - Usukane - feet af 3 +2
The best possible combo inside abyssea is :
vere - N/A - animator +1/ deluxe animator - N/A
MKE head (STR+4 WS Acc+15, WS damage +2%) - rancor - Brutal - Vulcan's Pearl
Juogi +1 - hands AF 3 +2 - Epona - pyrosoul
Vellaunus' Mantle - Beir +1 - Usukane - feet af 3 +2
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By Fenrir.Nightfyre 2011-07-31 15:41:08
Siren.Pockettaru said: I was wondering if any has done some testing with Rancor Collar for Vsmite over the Ire+1/ELe neck? Check my post one page back.
What circumstances did you obtain these results in? Variance in buffs and mob level/stats could have a huge impact on your findings.
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By Siren.Pockettaru 2011-07-31 16:27:55
Ty! sorry I didn't see sorta blind i guess <,< >.>! lol
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By Bahamut.Caelestis 2011-08-04 04:16:37
I got a question about my PUP smite build, more specifically the body, i have Kokugetsu Togi (STR +4, acc +4) augmented with DEX +6, attack +3, crit dmg +3%. My question is (since i saw someone in the page before this suggest it) AF body +2 is a good alternative, which is the best option i have? i dont have Usukane body for when/if attack is capped, i used to use Enkidus (lol) in that scenario. Which is the better choice, is what im getting at.
By Gimpness 2011-08-10 13:27:30
Okay... just finished 85 vere yesterday... for now these are my sets :x (don't laugh D:)
Inside:
outside:
for now there are no augments on the haidate (byakko's or shura, shura i plan on replacing with either usu or hachiryu if i can get the money). I know I need to finish +2 feet and get ire +1 for the inside set. For the outside set i know haidate need some augments, but other than that i'm not really sure what to do.
Any info would be greatly appreciated (*'-')b
edit: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~
By Entourage 2011-08-10 15:06:21
Gimpness said: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~
this is mine, outside abyssea gets treated as inside if impetus is up
<if Spell="Victory Smite">
<action type="castdelay" delay=".1" />
<if notbuffactive="visitant|impetus">
<if buffactive="Berserk|Minuet*|Chaos Roll|Attack Boost">
<action type="equip" when="Precast" set="VSzerkout" />
</if>
<else>
<action type="equip" when="Precast" set="VSout" />
</else>
</if>
<else>
<if buffactive="Berserk|Minuet*|Chaos Roll|Attack Boost">
<action type="equip" when="Precast" set="VSzerkin" />
</if>
<else>
<action type="equip" when="Precast" set="VSin" />
</else>
</else>
<if mode="OR" Spell="Impetus" BuffActive="Impetus">
<equip when="precast"><body lock="true">Tantra Cyclas +2</body></equip>
</if>
</if>
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By Odin.Hitoseijuro 2011-08-10 15:11:11
Bahamut.Caelestis said: I got a question about my PUP smite build, more specifically the body, i have Kokugetsu Togi (STR +4, acc +4) augmented with DEX +6, attack +3, crit dmg +3%. My question is (since i saw someone in the page before this suggest it) AF body +2 is a good alternative, which is the best option i have? i dont have Usukane body for when/if attack is capped, i used to use Enkidus (lol) in that scenario. Which is the better choice, is what im getting at. Could you post the rest of your gear aswell please, to give you a better answer, Im going to lean on af3+2 body for most things over fodder type of mobs though.
Gimpness said: Okay... just finished 85 vere yesterday... for now these are my sets :x (don't laugh D:) Inside: outside: for now there are no augments on the haidate (byakko's or shura, shura i plan on replacing with either usu or hachiryu if i can get the money). I know I need to finish +2 feet and get ire +1 for the inside set. For the outside set i know haidate need some augments, but other than that i'm not really sure what to do. Any info would be greatly appreciated (*'-')b edit: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~
Use blackbelt outside aswell, you dont need to use ele belt, if you are worried about accuracy, use Anguinus belt as if you are in need of accuracy, you might be uncapped in attack aswell. Can Use warwolf or the +6str/dex belt aswell for ddex.
Use an attack earring most of the time over kemas outside of acc uses, Id only use a str earring if it was +3~4 and you were getting full wsc out of it.
Rancor collar, Ire torque(if acc permits), and faith torque are all better than gorget outside most times.
By Gimpness 2011-08-10 17:45:45
working on aesir for tp, obviously. but for now I've only got merman's... would 6 att still beat 2 str (maybe 3, i'll prolly go get a flame pearl)? And for neo-dynamis it looks like i'm missing a lot D: low tp returns and such, but just eyeballing. And for inside/outside i was using area="abyssea*" not buffactive="visitant",
thanks~
oh, and if impetus is up I should use a different set outside (more str less dex i assume? I'll post one in a sec. :x), inside it should really be the same up/down, right?
edit:
so as far as spellcast goes... would this work?
Code xml <if commandprefix="/weaponskill|/ws">
<if tplt="100">
<action type="cancelspell" />
<action type="return" />
</if>
<if buffactive="visitant">
<if spell="Victory Smite">
<action type="castdelay" delay=".5" />
<equip when="precast" set="AbysseaSmite" />
</if>
<elseif spell="Cataclysm">
<action type="castdelay" delay=".2" />
<equip when="precast" set="Cataclysm" />
</elseif>
</if>
<elseif mode="AND" notbuffactive="Visitant" buffactive="Impetus">
<if spell="Victory Smite">
<action type="castdelay" delay=".5" />
<equip when="precast" set="OutsideImpetusUpSmite" />
</if>
</elseif>
<else>
<if spell="Victory Smite">
<action type="castdelay" delay=".5" />
<equip when="precast" set="OutsideSmite" />
</if>
<elseif spell="Cataclysm">
<action type="castdelay" delay=".2" />
<equip when="precast" set="Cataclysm" />
</elseif>
</else>
</if> edit 2: seems to be working <_< >_>
and just posting what i'm now using with impetus up outside~
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By Odin.Hitoseijuro 2011-08-12 13:09:26
Impetus being up or down shouldnt have anything to do with whether you should have more dex or str. Dex affects the dex portion of your crits while impetus is a straight inc to crit %.
Which means youll never come close to capped crit rate outside without a perfect impetus(uncommon), rancor collar, victory smite being over 15% crit rate *and* ddex being capped.
The thing with having a dex build for ws is you're basically looking for a needle in a hay stack without a light.
With a ws with 60% str mod, if youre over in dex any sacrifices to str you made might have made your str/attack set better, if you fall under the sweet spot(+40~50dex) your str/attack set would have been better.
Colibri were 117 dex for capping ddex, considering that they were the weaker type of exping mobs back in the day vs mamool and trolls, Id say youre looking at about +10-20maybe?(its about 13 level increase from back then) for current mobs like in dyna-xarc with NMs ranging probably around +30(roughly 150 total dex, I think some did small tests to also indicate this aswell if not needing more for things like voidwatch).
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By Bahamut.Gimpness 2011-08-12 22:01:52
well...
this would put me at 130 (83 base + 41 gear + 6 food) total dex with squid sushi... (was doing more with sushi than red curry in dyna the other night, on older content would probably use curry.) It's also not sacrificing too much str from my normal abyssea build, granted, i don't have 11 str shura or hachiryu.
if i need around 150 would it even be worth using or just a str/att set :x
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By Bahamut.Caelestis 2011-08-12 22:27:49
@Hitoseijuro - fair enough, here is the rest of my smite build for my PUP:
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By Odin.Sawtelle 2011-08-12 22:54:08
I did 1 parse(about 200 swings) in a T3 einherjar on war and can say that 150 dex is enough to to cap on fodder mobs. A friend did testing on boss(only 1 boss, so small sample size) and said he capped at 160, but we didn't test lower values.
I have done minor testing(about 150swings or so) at 165 dex on the T1 mandy VWNM and was parsing a 9% critrate from dDex. unless the mandy has unusually high agi (doesn't seem to compared to others but it could) I wouldn't recomend max dex sets for nondex modded WSs on vwnms.
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By Odin.Hitoseijuro 2011-08-14 00:52:41
Bahamut.Caelestis said: @Hitoseijuro - fair enough, here is the rest of my smite build for my PUP: Af3+2 body for NMs, koku togi for exp mobs. If you had to pick between the 2 for space, stick to the af3+2 youll get more mileage out of it and the difference on fodder mobs is too low to consider the inventory space it takes.
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By Sylph.Elgorian 2011-08-19 00:55:05
Should finish up vere in next two weeks need 30 more fangs still and slowly working on emps for others at the same time with a smallish group.
At the moment I'm looking at...
Inside:
Outside:
Edit: Brutal on the wrong ear :X
Anwig Salade STR/AGI+4 WSACC/DMG+15%
Shura have yet to get a worthwhile augment, been through 26 tatters so far, Hachi/Usukane probably better choices inside but regardless of augment the +ACC is nice enough for me. Also leaves some flexibility in other slots.
In most situations the I probbaly see myself using the Inside set, old content etc. Haven't done any VWNM yet but we'll be starting to hit some of the new Dynamis content soon.
Outside set I imagine will mostly be used on New Content Mobs/NMs
One of my only concearns are the H.Mitts, are they still worth it outside with the -DEX/ACC?
Honestly, not a ton of difference in the two sets other than a few pieces swapped out for accuracy. Though I'm still debating the swap from Aesir to Kemas since it would only be 2ACC. Edit: 4ACC* >< tired.
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Ramuh.Austar
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By Ramuh.Austar 2011-08-19 00:58:59
+1 just for the brutal earring comment, lol.
Definitely keep heafoc though.
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By Asura.Loneshadow 2011-08-21 13:10:24
Anything for spellcast for using a certian WS set for if your fighting a specific target? Like Dragua and other high def mobs.
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By Cerberus.Wolfshadow 2011-08-21 13:13:29
Code xml <if SpellTargetName="Dragua|Yourmom|ChrisFarley|PriceLineNegotiator">
<action type="equip" when="precast|midcast" Set="HighDef" />
</if>
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By Asura.Loneshadow 2011-08-21 13:14:59
Thank you ^^
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By Phoenix.Dramatica 2011-08-21 13:39:48
How does this look for impetus down.
Haidate: +6 STR
Kabuto: +3% WS Dmg Tantra+2 on body by far still.
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By Sylph.Elgorian 2011-08-22 20:40:07
Think with the Juogi over the Tantra you're losing too much STR.
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By Bismarck.Olebisque 2011-08-24 17:22:11
how many times did it take you to get str on the shura +1... i have gone through over 100 tatters and not even seen 1 str on it
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By Fenrir.Kut 2011-08-24 17:41:33
Phoenix.Dramatica said: »
How does this look for impetus down.
Haidate: +6 STR
Kabuto: +3% WS Dmg Tantra+2 on body by far still. Even with impetus down? And or outside aby? Thought it was good get stack up on crit hit rate if w/o atmas or impetus up Ifrit.Hitoseijuro said: »Lakshmi.Blacklion said: Caitsith.Karaek said: I think its Juogi+1 > Tantra+2 > Juogi > Tantra > Loki's Feel free to correct me if im mistaken (like ppl need an invitation lol) Im pretty sure It's Juogi +1 > Juogi > Tantra+2 > Loki's
Im pretty sure its Tantra+2 with impetus up > Juogi+1/Juogi > everything else. Juogi+1/Juogi with impetus down > Tantra +2 > everything else.
If anything, Tanta Body +2 will not "win by far" with Impetus down, I think. Though, assuming AoA/RR/GH it's stats are a bit devalued. But I'm not a numbers person, this is just info from others and the quotes are from page 2/3 that I thought might help.
Bismarck.Olebisque said: »how many times did it take you to get str on the shura +1... i have gone through over 100 tatters and not even seen 1 str on it
This may not be the best place to ask this; however, I believe STR is from the "Random Pool" augments for Shura Haidate, so it can be a long time before you see STR. It's probably the same likelihood as seeing a Haidate with MAB on it, in reality.
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By Odin.Hitoseijuro 2011-08-24 19:04:53
Phoenix.Dramatica said: » How does this look for impetus down. Haidate: +6 STR Kabuto: +3% WS Dmg Tantra+2 on body by far still. Even with impetus down? And or outside aby? Thought it was good get stack up on crit hit rate if w/o atmas or impetus up Juogi +1 is better than Tantra +2 body only when youre capped on attack before the body. This is probably only going to be possible on vision/scars fodder mobs(ie exp mobs), never on NMs, and probably never on exp mobs in Hero zones outside of having a cor or drinks up.
I generally pair impetus+berserk up just so I can keep track of timers better. So with that being said when impetus is down, so is berserk which leaves you with 685~ish attack when berserk is down on ws with RCB. Exp mobs in heros with atleast Dia II on, require roughly 756 attack to cap.
As far as NMs go unless you have a cor with a drk or a roll of 4/11 with a drink, you wont be capping attack atleast with SS on, if you had A/O you could probably cap your attack on most scars and probably a few hero NMs(maybe with dia3.) with A/0+ drink + atleast a roll of 9 or higher.
Yes its really that difficult to cap attack w/o berserk up even with buffs. Youre looking at NMs having a def of 550-600 and probably higher perhaps. That means even with dia 3 on 600 you need 1020att to cap and 2hrs need 1147~ish how often do you see yourself at 999 attack in your menu when zerk is down, youll know when to use Juogi+1 on NMs.
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Quetzalcoatl.Elysien
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By Quetzalcoatl.Elysien 2011-08-26 23:02:31
how's hachi body compare vs higher level mobs outside, mainly vw and dynamis where acc/att becomes a bigger issue? (impetus down)
Ok I am not a mnk main by any stretch of the definition but I do have the 30 advancement coins to finish the +1 weapon once I have finished the nm trials.
This is what I am planning on using as soon as I finish within the next week. My main question is, what gorget should I be using with this weaponskill and is it better than a neck with 5+ str. My other question is with VS being a 4 hit /ws do I really need to concern myself with ACC should I upgrade to hefoc mitts?
Any other constructive help would be appreciated. Thanks.
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