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Anima
Server: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2010-09-30 17:07:11
Does this completely regenerate every week or is it always going to be this slow as *** regeneration rate?
I had 4 when I last was on (3 days ago?) and I am not just at 26 not sure about you but that's just *** stupid considering the fact that you use 4 to 6 everytime you teleport ANYWHERE.
Leviathan.Kaihri
Server: Leviathan
Game: FFXI
Posts: 14
By Leviathan.Kaihri 2010-09-30 17:12:11
1 Every 4 hours :/ think it's way too slow for the amount we use.
Ramuh.Krizz
Server: Ramuh
Game: FFXI
Posts: 23561
By Ramuh.Krizz 2010-09-30 17:14:52
It was 1 every 6 during beta, but they lowered it to 1 every 4. Hopefully they will make it 2 every 4 or something. It is rather ridiculous.
Server: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2010-09-30 17:16:27
Seriously, 1 every 4 is retardedly slow for how much you use just for 1 *** hour of play, they either need to up the regen ALOT or make the teleports not cost as much.
Leviathan.Hastefeet
Server: Leviathan
Game: FFXI
Posts: 1298
By Leviathan.Hastefeet 2010-09-30 17:40:54
i think its more so u have the teleport option but don't abuse it
they will let you be lazy, but only to an extent
thats why im only teleing if im in a hurry or if its from nation to nation
Ramuh.Krizz
Server: Ramuh
Game: FFXI
Posts: 23561
By Ramuh.Krizz 2010-09-30 17:42:36
I only used a lot because of pearling people. Other than that I typically just spend most of my time in the same 3-4 grids harvesting.
Leviathan.Yokhai
Server: Leviathan
Game: FFXI
Posts: 839
By Leviathan.Yokhai 2010-09-30 17:53:16
Leviathan.Catnipthief said: Seriously, 1 every 4 is retardedly slow for how much you use just for 1 *** hour of play, they either need to up the regen ALOT or make the teleports not cost as much.
how the *** much are teleing? I stay at 100 consantly.
Server: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2010-09-30 17:56:30
Leviathan.Yokhai said: Leviathan.Catnipthief said: Seriously, 1 every 4 is retardedly slow for how much you use just for 1 *** hour of play, they either need to up the regen ALOT or make the teleports not cost as much.
how the *** much are teleing? I stay at 100 consantly. You haven't really been playing that much tho.. Wait til you start getting rank 20 leves and *** =/
Between rank 20 leves (I seriously don't want to have to walk from one lvl 20 cap to the next city to get leves then off to the next camp, and I don't like asking anyone who's doing them with me to do it either) and pearling people, and picking up crafting mats from people in random cities.. I have ***for anima left.
Server: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2010-09-30 18:33:44
Leviathan.Yokhai said: Leviathan.Catnipthief said: Seriously, 1 every 4 is retardedly slow for how much you use just for 1 *** hour of play, they either need to up the regen ALOT or make the teleports not cost as much.
how the *** much are teleing? I stay at 100 consantly.
Had to pearl people alot first few days, plus I explored a ton.
Shiva.Ninaa
Server: Shiva
Game: FFXI
Posts: 255
By Shiva.Ninaa 2010-09-30 18:36:48
They have Chocobo stables marked on the maps, and there is an airship port in Grid, seems as though they have alternate modes of transportation planned. If they gave us lots of anima it would make anything else pointless. It sucks that they seem to have not implemented anything else yet though, walking is a pain...
Server: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2010-09-30 18:38:54
Shiva.Ninaa said: They have Chocobo stables marked on the maps, and there is an airship port in Grid, seems as though they have alternate modes of transportation planned. If they gave us lots of anima it would make anything else pointless. It sucks that they seem to have not implemented anything else yet though, walking is a pain... They could atleast boost Anima or decrease tele cost by a considerable ammount until they DO implement the airships..
I have no problem taking airship from grid to wherever, even chocobo would make it not suck nearly as bad... But until those systems are implemented, this anima thing sucks donkey balls.. I've burned AT LEAST half my anima just going to grid alone.. Only a couple of those trips were actually anything for me.. <_<
Shiva.Ninaa
Server: Shiva
Game: FFXI
Posts: 255
By Shiva.Ninaa 2010-09-30 18:41:54
Valefor.Slipispsycho said: Shiva.Ninaa said: They have Chocobo stables marked on the maps, and there is an airship port in Grid, seems as though they have alternate modes of transportation planned. If they gave us lots of anima it would make anything else pointless. It sucks that they seem to have not implemented anything else yet though, walking is a pain... They could atleast boost Anima or decrease tele cost by a considerable ammount until they DO implement the airships..
I have no problem taking airship from grid to wherever, even chocobo would make it not suck nearly as bad... But until those systems are implemented, this anima thing sucks donkey balls.. I've burned AT LEAST half my anima just going to grid alone.. Only a couple of those trips were actually anything for me.. <_<
I agree that it sucks, but can you imagine the shitstorm that would happen if they gave us fast anima regen, and then took it away?
[+]
Server: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2010-09-30 18:44:44
Shiva.Ninaa said: They have Chocobo stables marked on the maps, and there is an airship port in Grid, seems as though they have alternate modes of transportation planned. If they gave us lots of anima it would make anything else pointless. It sucks that they seem to have not implemented anything else yet though, walking is a pain...
Airships and Chocobos are (at least so far) unusable, they need to seriously rethink these things concerning transportation because as you probably have noticed, the world aint small. I don't know about you, but I for one don't really think a 40-60 walk to a camp is "fun" or "enjoyable" yeah if that makes me lazy so what?
Some of the ***they have so far that i've seen just doesn't sit right with me, I so want to be loyal and stick through it, but really it's becoming more and more of a hassle.
Server: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2010-09-30 18:47:24
Shiva.Ninaa said: Valefor.Slipispsycho said: Shiva.Ninaa said: They have Chocobo stables marked on the maps, and there is an airship port in Grid, seems as though they have alternate modes of transportation planned. If they gave us lots of anima it would make anything else pointless. It sucks that they seem to have not implemented anything else yet though, walking is a pain... They could atleast boost Anima or decrease tele cost by a considerable ammount until they DO implement the airships..
I have no problem taking airship from grid to wherever, even chocobo would make it not suck nearly as bad... But until those systems are implemented, this anima thing sucks donkey balls.. I've burned AT LEAST half my anima just going to grid alone.. Only a couple of those trips were actually anything for me.. <_<
I agree that it sucks, but can you imagine the shitstorm that would happen if they gave us fast anima regen, and then took it away?
No more then the ***storm of people bitching about the slow regen rate now (myself included)
Most logical people could understand if SE said "Until we implement faster means of travel to the far corners of the world, Anima regeneration rate will be set at XXXX, when faster means of transportation becomes available, the regeneration rate will be reset to XXXX."
Anyone who couldn't understand that, well *** 'em lol.. Those are the people that want everything on a silver platter.
Shiva.Ninaa
Server: Shiva
Game: FFXI
Posts: 255
By Shiva.Ninaa 2010-09-30 18:55:01
I agree that it is a mess. There are a lot of things in this game that needs to be fixed. My post was just to try and point out the possible logic behind SEs decisions.
Lakshmi.Jaerik
Administrator
Server: Lakshmi
Game: FFXI
Posts: 3834
By Lakshmi.Jaerik 2010-09-30 19:31:26
Similar question, what's the regen rate on the Guardian whatever points for guildleves? The stuff that makes exp gain go faster?
Ramuh.Krizz
Server: Ramuh
Game: FFXI
Posts: 23561
By Ramuh.Krizz 2010-09-30 19:32:25
Lakshmi.Jaerik said: Similar question, what's the regen rate on the Guardian whatever points for guildleves? The stuff that makes exp gain go faster? I did two levequests in a row, and I had the same amount when I did the second one. Either I did something right, it was a coincidence, or it's pretty quick.
Beta I didn't do many levequests, but I never saw my favor go back up.
Server: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2010-09-30 19:47:51
Ramuh.Krizz said: Lakshmi.Jaerik said: Similar question, what's the regen rate on the Guardian whatever points for guildleves? The stuff that makes exp gain go faster? I did two levequests in a row, and I had the same amount when I did the second one. Either I did something right, it was a coincidence, or it's pretty quick.
Beta I didn't do many levequests, but I never saw my favor go back up. At 3 AM I used my last 30 points to do 3 leve quests, as of 745PM, I have 20.
There's a rough guide.
Shiva.Ninaa
Server: Shiva
Game: FFXI
Posts: 255
By Shiva.Ninaa 2010-09-30 21:29:19
If you click on the crystal at the camp it tells you when the next time you can get more guardian's favor is, and I think it gives you 20 at that time, I am not sure how often it is, but it's close to once a day, I think.
Server: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2010-09-30 21:32:04
Shiva.Ninaa said: If you click on the crystal at the camp it tells you when the next time you can get more guardian's favor is, and I think it gives you 20 at that time, I am not sure how often it is, but it's close to once a day, I think. Still sitting at 20, 9hrs and some odd minutes before I get more..
Bahamut.Ahura
Server: Bahamut
Game: FFXI
Posts: 76
By Bahamut.Ahura 2010-10-01 04:46:34
Valefor.Slipispsycho said: Shiva.Ninaa said: If you click on the crystal at the camp it tells you when the next time you can get more guardian's favor is, and I think it gives you 20 at that time, I am not sure how often it is, but it's close to once a day, I think. Still sitting at 20, 9hrs and some odd minutes before I get more.. lastime it hit 1mins for me then it went to 11 hours and 59 mins so i guess random times between a day and 12 hours?
Midgardsormr.Loonybob
Server: Midgardsormr
Game: FFXI
Posts: 6
By Midgardsormr.Loonybob 2010-10-01 07:32:44
If you're doing rank 20 leves, they expect you to have by that point at least a couple of people playing alongside you. If you have, say, six people in a group, and do one levequest each and have the levequest-owner teleport the group, you'll spend just around 4-8 anima doing six levequests assuming they are all in far-away locations. That's not a bad result, really. Keep in mind that eventually there will be airships, chocobos etc. and suddenly the anima regeneration isn't so bad.
Cerberus.Jetta
Server: Cerberus
Game: FFXI
Posts: 25
By Cerberus.Jetta 2010-10-01 07:51:39
At least there is a teleport system. When FFXI was released you had to run everywhere until level 20 even across multiple zones. You even had to run from the starting city to Jeuno to even do the Chocobo license quest.
Server: Leviathan
Game: FFXI
Posts: 18930
By Leviathan.Catnipthief 2010-10-01 10:00:33
Cerberus.Jetta said: At least there is a teleport system. When FFXI was released you had to run everywhere until level 20 even across multiple zones. You even had to run from the starting city to Jeuno to even do the Chocobo license quest.
Can't quite say though that this teleport system is not flawed, yes it's nice that we have it, but really it becomes more of a hassle when you have to limit yourself SEVERELY because the regeneration on it it SO. DAMN. SLOW.
Diabolos.Ariane
Server: Diabolos
Game: FFXI
Posts: 43
By Diabolos.Ariane 2010-10-06 07:56:05
We could just not have teleporting at all and have to walk EVERYWHERE. I personally think there are way more important things I'd like SE to fix way first, like how long it takes me to access my equip menu, and move items between me and my retainer. Traveling is slow when you start out. Frankly it's better thank I expected, so I'm not complaining.
Leviathan.Yokhai
Server: Leviathan
Game: FFXI
Posts: 839
By Leviathan.Yokhai 2010-10-06 10:57:45
It tells you the next time you get more Guardian's Favor, i think its either every 12 or 24 hours.
I think we are traveling alot more than we should be, at least by design. You didnt tele between all three cities in XI several times a day, just because you all of sudden can here, why should you? I'm moving to LL and staying there to level, because of the variations of mobs, the drop rates on certain types of shards and its so much brighter and prettier than Grid.
By TheDubont 2010-10-06 12:14:01
Don't question Square Enix. DO NOT ANGER THE GODS!
Server: Shiva
Game: FFXI
Posts: 3
By Shiva.Hyperbole 2010-10-06 15:43:31
LOL... Good one Dubont!
Im also sure the best way to get the gods to listen is to use the word F--k in damn near every post.
It seems the majority opinion is that the rate of Anima regen is too low. Lodestone is THE principle community facility...my guess is that folks should post an opinion there.
Describe what you generally do during gameplay, maybe the length of time you play per day, and the amount of Anima you've used during that typical day of yours.
The key to change (if any is to be gained) will be to get useful pertinent feedback to SqEnix asap during these early stages of the game. Once a feature has become the defacto standard (ie: most people do not argue or debate it), the history is that the issue falls to a low priority.
Im sure that there are many other issues that maybe higher priority, such as a wide variety of User Interface issues, however, Im not sure we want to let this one drop off the radar.
The time-sinks and gil-sinks in this rendition of Final Fantasy are Crazy!
Bismarck.Rellz
Server: Bismarck
Game: FFXI
Posts: 602
By Bismarck.Rellz 2010-10-06 15:49:56
dont also forget the game is limiting hardcore players somewhat too. casual gamers wouldnt have a problem with this anima system. i do think 1 anima per 4hours is still a bit low. 1 anima per 2hrs is more reasonable
Gilgamesh.Tirantus
Server: Gilgamesh
Game: FFXI
Posts: 155
By Gilgamesh.Tirantus 2010-10-08 19:23:21
I personally think it should be at least 1 anima every 3 hours. Two "in region" tele's a day isn't an unreasonable thing to ask. By that ratio if you tele to another region (say to get quests), then tele to the camp, you're still down 2 anima for that day.
Or at the very least give us a quest to get more anima back. Maybe put it on the same refresh timer as leves. An extra 4 anima or so every 36 hours could make a world of difference.
Does this completely regenerate every week or is it always going to be this slow as fuck regeneration rate?
I had 4 when I last was on (3 days ago?) and I am not just at 26 not sure about you but that's just fucking stupid considering the fact that you use 4 to 6 everytime you teleport ANYWHERE.
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