At around the 9 minute mark, Maat rages. During this period he literally becomes something along the lines of MNK70/SAM70 with a Meditate that seems to grante about 100 TP per tic. No, you don't see him actually use that, but from my experience this could be the effect. I *almost* ran out of time twice on Maat during my Maat fights, one of those times on RDM. In both cases he raged and was granted this ridiculous TP regain. I believe SE intends for you to fail before you actually get timed out.
Kurtdcobain said:
I went 1/3, my advice would be to take your time, he doesn't have that much HP and the time limit isn't anything to worry about. I used sleep nuking strategy and used 1 MP potion iirc. Just keep dispelling him if he gets to cast anything, and generally keep him slept. I used Chainspell, but got like 1 nuke off and probably could have won without it. I only took 130 damage throughout the entire fight, about 6 min 30
good luck!
good luck!
Time is a factor. Especially for those trying to be extra careful and sleep him each time before each and every nuke, and sleep the full duration of Chainspell on top of spending nearly 2 minutes of buffing before the fight and another minute debuffing Maat. Toss in all those recasts of Stoneskin, Phalanx, and Dispel, and you will see it dwindle quickly.
It adds up. This fight has a 10 minute limit. When time is close to out, Maat rages and spams Asuran Fists.
Maat is very winnable, of course, with a sleep/nuke strategy especially for those 70+. However, fighting Maat as a BLM, and not a RDM, can even get people that are 70-75 killed because of their extremely low defense.