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Randgrith, a couple questions
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 13:16:52
It's still 75, I'm on the 3rd trial. I literally got it two days ago lol
Midgardsormr.Playerone
Server: Midgardsormr
Game: FFXI
Posts: 32
By Midgardsormr.Playerone 2012-10-07 13:19:49
Also was thinking of off handing kraken club with it. How awsome would that be for keeping up MP? :P
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 13:24:13
KC seems to be the best combo with Mjo, but as for that proc, it's only gonna proc on Mjo's hits, I believe. So if Mjo only attacked once that round and KC did 7, you're hoping on that one hit that it activates.
Server: Sylph
Game: FFXI
Posts: 529
By Sylph.Binckry 2012-10-07 15:18:28
Cerberus.Corphish said: »It's still 75, I'm on the 3rd trial. I literally got it two days ago lol Are you enjoying them killshot trials? :p Or is Randgrith at least somewhat decent of a WS at least?
Must be easier with kclub, at least I'd assume? '-'
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-10-07 17:39:59
Cerberus.Corphish said: »It's still 75, I'm on the 3rd trial. I literally got it two days ago lol Are you enjoying them killshot trials? :p Or is Randgrith at least somewhat decent of a WS at least?
Must be easier with kclub, at least I'd assume? '-'
Randgrith is awful, and I was 2 items away from the optimal build for it. Kraken club only makes a huge difference because it lets you intermittently use othe WS to keep your MP up or try to speed up the mob's HP bar depletion. Most of the time you'll be t 250+ TP before it's low enough Randgrith to kill. Your other WS are either too weak to be worth the JA delay (if you're doing the trial with embrava full time, which Is the only way I can recommend) or too strong and will either kill the mob or leave it too low to rebuild TP.
I started WSing to get them really low, then grabbing another mob to TP on and randgrithng my weak target, etc.
There's nothing enjoyable about it.
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 18:03:19
It's just as Sylow said. Randgrith is terrible, forget the Shield Break/Acc up effect. I haven't made a correct set for it, so I just used my Hexa for WS. I usually sit on TPing til 25~15% enemy health then WS, as Hexa and Realm are too strong and don't give me enough time to build TP again (sometimes I'll Mystic Boon). Even then, sometimes it'll miss a hit and I'll only fart out 200 damage, leaving me no choice but to kill it and move on to the next one, hoping I don't repeat the same miss. It hasn't been too terrible. The first killshot trial was Beasts so I went to Terrigan and did rabbits. I had to throw away about 8 mobs. Not bad, but Randgrith truly is a mystery as far as why it's so weak.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-10-07 19:22:26
Cerberus.Corphish said: »It's just as Sylow said. Randgrith is terrible, forget the Shield Break/Acc up effect. I haven't made a correct set for it, so I just used my Hexa for WS. I usually sit on TPing til 25~15% enemy health then WS, as Hexa and Realm are too strong and don't give me enough time to build TP again (sometimes I'll Mystic Boon). Even then, sometimes it'll miss a hit and I'll only fart out 200 damage, leaving me no choice but to kill it and move on to the next one, hoping I don't repeat the same miss. It hasn't been too terrible. The first killshot trial was Beasts so I went to Terrigan and did rabbits. I had to throw away about 8 mobs. Not bad, but Randgrith truly is a mystery as far as why it's so weak.
It's a Relic WS.
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 19:52:45
Eh besides the obvious, lol.
I do have a question though. Does the hidden effect triple damage improve with level at all? Its proc rate is lower than I had hoped, which is disappointing.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-10-07 19:56:10
13% for 95 version, 5% for 75 version.
Server: Asura
Game: FFXI
Posts: 1340
By Asura.Pergatory 2012-10-08 10:32:33
If you think Randgrith killshot trials are bad, try doing Mystic Boon killshots...
Mjollnir trial was a walk in the park after doing Yagrush.
Midgardsormr.Playerone
Server: Midgardsormr
Game: FFXI
Posts: 32
By Midgardsormr.Playerone 2012-10-08 15:00:30
Ok thanks for the info guys. I will not be making relic club it seems way to meh. Was going to make a relic flute to go along with my 99 emp harp but with the new job coming out I don't want to invest to much gil in a job that may be replaced. Now im not sure what to do with all my dynamis money. ><
Server: Fenrir
Game: FFXI
Posts: 11680
By Fenrir.Nightfyre 2012-10-08 15:10:59
Cerberus.Corphish said: »Eh besides the obvious, lol.
I do have a question though. Does the hidden effect triple damage improve with level at all? Its proc rate is lower than I had hoped, which is disappointing. ~13% at 99, with the usual first-hit-only caveat.
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-08 15:51:59
Cerberus.Corphish said: »Eh besides the obvious, lol.
I do have a question though. Does the hidden effect triple damage improve with level at all? Its proc rate is lower than I had hoped, which is disappointing. ~13% at 99, with the usual first-hit-only caveat. You talking about just normal swings? It can't activate on WS, correct?
Server: Fenrir
Game: FFXI
Posts: 11680
By Fenrir.Nightfyre 2012-10-08 16:05:02
right
Hey Guys-
As I'm beginning my journey toward Mjollnir, I'm keeping an eye on what gear, etc, to work on.
Which gorget seems to work for it? I've seen mixed comments, but I have Thunder and Light belts/gorgets at my disposal.
Do special WSs like Randgrith Double Attack? Playing with Molva Maul, I don't see any solid evidence.
Does STR seem to outweigh MND when trying to modify it? How about +Attack?
Thanks for any comments!
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