MNK Macro Pieces And XML Help

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MNK Macro pieces and XML help
 Bismarck.Chaosprime
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Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2013-05-19 06:56:12
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Hi all,

Basically i have tried to get my XML to switch to my Tantra body when Impetus is up, however after using Impetus, i need to do a further action to get it to change to the Tantra body. Here is the code im using at present:
Code
	  <if Status="Engaged">
			<if BuffActive="Impetus">
				<action Type="Equip" When="Engaged|AfterCast" Set="ImpetusUp" />
			</if>
			<else>
				<action Type="Equip" When="Engaged|AfterCast" Set="TP" />
			</else>
	  </if>


Secondly the following pieces:

Temple Gloves (Boost)
Melee Gaiters +2 (Counterstance)
Tantra Crown +2 (Perfect Counter)
Melee Hose +2 (enhances hundred fists)
Melee Cyclas +2 (enhances formless strikes)


Do they need to remain equipped to take advantage of the buff?

Thanks in advance for any help thats offered :)^^;

CP
 Cerberus.Diabolique
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user: Uchitoru
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By Cerberus.Diabolique 2013-05-19 08:09:38
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Temple gloves:no
Melee gaiters:no
Tantra crown:yes
Not sure about the other two, hate dynamis far to much to do the trials. Bgwiki probably has more information on that.

I use motenten's mnk XML, and suck at scripting, so can't really help with the impetus issue.
[+]
 Ragnarok.Sekundes
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user: Sekundes
Posts: 4189
By Ragnarok.Sekundes 2013-05-19 08:28:22
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Bismarck.Chaosprime said: »
Hi all,

Basically i have tried to get my XML to switch to my Tantra body when Impetus is up, however after using Impetus, i need to do a further action to get it to change to the Tantra body. Here is the code im using at present:
Code
	  <if Status="Engaged">
			<if BuffActive="Impetus">
				<action Type="Equip" When="Engaged|AfterCast" Set="ImpetusUp" />
			</if>
			<else>
				<action Type="Equip" When="Engaged|AfterCast" Set="TP" />
			</else>
	  </if>


Secondly the following pieces:

Temple Gloves (Boost)
Melee Gaiters +2 (Counterstance)
Tantra Crown +2 (Perfect Counter)
Melee Hose +2 (enhances hundred fists)
Melee Cyclas +2 (enhances formless strikes)


Do they need to remain equipped to take advantage of the buff?

Thanks in advance for any help thats offered :)^^;

CP
Make a little entry in your ja section for:

<if spell="Impetus">
<equip set="ImpetusUp"></equip>
</if>

This will make it put the gear on when you use the ability since buff active won't take effect until after you use it and spellcast makes all calculations before.

Melee hose +2 with augment doesn't need to stay on for the SP ability enhancement. I'm uncertain of the last one though since BG wiki makes no note of it but it's probably only during activation like most of the others.
[+]
 Bismarck.Chaosprime
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By Bismarck.Chaosprime 2013-05-19 10:00:54
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Cerberus.Diabolique said: »
Temple gloves:no
Melee gaiters:no
Tantra crown:yes
Not sure about the other two, hate dynamis far to much to do the trials. Bgwiki probably has more information on that.

I use motenten's mnk XML, and suck at scripting, so can't really help with the impetus issue.


Yeah the Montenten was a bit too indepth for me sadly. Plus the one i have pretty much does what i want it to do now :) Thanks for the info though. much appreciated!
 Bismarck.Chaosprime
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Posts: 314
By Bismarck.Chaosprime 2013-05-19 10:01:52
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Ragnarok.Sekundes said: »
Bismarck.Chaosprime said: »
Hi all,

Basically i have tried to get my XML to switch to my Tantra body when Impetus is up, however after using Impetus, i need to do a further action to get it to change to the Tantra body. Here is the code im using at present:
Code
	  <if Status="Engaged">
			<if BuffActive="Impetus">
				<action Type="Equip" When="Engaged|AfterCast" Set="ImpetusUp" />
			</if>
			<else>
				<action Type="Equip" When="Engaged|AfterCast" Set="TP" />
			</else>
	  </if>


Secondly the following pieces:

Temple Gloves (Boost)
Melee Gaiters +2 (Counterstance)
Tantra Crown +2 (Perfect Counter)
Melee Hose +2 (enhances hundred fists)
Melee Cyclas +2 (enhances formless strikes)


Do they need to remain equipped to take advantage of the buff?

Thanks in advance for any help thats offered :)^^;

CP
Make a little entry in your ja section for:

<if spell="Impetus">
<equip set="ImpetusUp"></equip>
</if>

This will make it put the gear on when you use the ability since buff active won't take effect until after you use it and spellcast makes all calculations before.

Melee hose +2 with augment doesn't need to stay on for the SP ability enhancement. I'm uncertain of the last one though since BG wiki makes no note of it but it's probably only during activation like most of the others.


Thank you very much for the script. Just added it in and also did a Perfect Counter one also. Much appreciated.
 Sylph.Hitetsu
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By Sylph.Hitetsu 2013-05-19 10:27:22
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Glad this was asked, I have a similar question.

Is it worth using the MNK AF1 pieces for Focus/Dodge? I figure +10 acc/eva is a +5% hit/eva rate, any time I actually need them it's likely to be useful - Am I overestimating them?
 Bismarck.Chaosprime
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By Bismarck.Chaosprime 2013-05-19 11:42:44
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From what ive been doing, i find that Focus with macro'd in AF1 as well as dodge makes a difference. of course i have not done any cinical testing and my testing has only been eyeballing so take that for what it is, but on the same mobs, i find i miss less with the piece macroed in than not used precast at all.

hope this helps
 Bismarck.Chaosprime
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Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2013-05-19 15:27:48
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Ragnarok.Sekundes said: »
Make a little entry in your ja section for:

<if spell="Impetus">
<equip set="ImpetusUp"></equip>
</if>

Tried the above and it still didnt work. Still requires an action. Here is my SC if it help:
Code
<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
    <!-- Last modified: 12/14/2011 9:15:59 PM -->
  
    <config Debug="false"
            ShowGearSwaps="false"
            ShowSpellInfo="false"
            RequireVersion="2.45"
            />
			
		<variables clear="false">
			<var name="GEAR">1</var>    
		</variables>			
			
   <sets>
      <group default="yes" name="MNK">
         <set name="TP">
            <ammo>Thew Bomblet</ammo>
            <head>Ganesha's Mask</head>
            <neck>Rancor Collar</neck>
            <lear>Brutal Earring</lear>
            <rear>Aesir Ear Pendant</rear>
            <body>Thaumas Coat</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Epona's Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>
         <set name="Idle">
            <ammo>Thew Bomblet</ammo>
            <head>Oce. Headpiece +1</head>
            <neck>Wiglen Gorget</neck>
            <lear>Brutal Earring</lear>
            <rear>Aesir Ear Pendant</rear>
            <body>Melee Cyclas</body>
            <hands>Melee Gloves +2</hands>
            <lring>Paguroidea Ring</lring>
            <rring>Sheltered Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Black Belt</waist>
            <legs>Byakko's Haidate</legs>
            <feet>Hermes' Sandals</feet>
         </set>

		 <set name="MidACC" baseset="TP">
			<body>Manibozho Jerkin</body>
		 </set>	
		 
		 <set name="HighACC" baseset="TP">
			<body>Manibozho Jerkin</body>
			<waist>Anguinus Belt</waist>
		 </set>	
		 
		 <!-- STR50% VIT50% Modifier -->
         <set name="Ascetics">
            <ammo>Tantra Tathlum</ammo>
            <head>Thurandaur Chapeau</head>
            <neck>Rancor Collar</neck>
            <lear>Brutal Earring</lear>
            <rear>Kemas Earring</rear>
            <body>Kirin's Osode</body>
            <hands>Heafoc Mitts</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <back>Atheling mantle</back>
            <waist>Warwolf Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 <set name="Resting">
		 <back>Melee Cape</back>
		 </set>
		 
		 <!-- STR10% VIT10% Modifier -->		 
         <set name="Asuran">
            <ammo>Thew Bomblet</ammo>
            <head>Aias Bonnet</head>
            <neck>Justiciar's Torque</neck>
            <lear>Aesir Ear Pendant</lear>
            <body>Kirin's Osode</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <rear>Merman's Earring</rear>
            <back>Atheling mantle</back>
            <waist>Prosilio Belt</waist>
            <legs>Tantra Hose +2</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 
		 <!-- DEX Main Modifier -->		 
         <set name="Shijin">
            <ammo>Demonry Core</ammo>
            <head>Thurandaut Chapeau</head>
            <neck>Justiciar's Torque</neck>
            <lear>Brutal Earring</lear>
            <rear>Aesir Ear Pendant</rear>
            <body>Manibozho Jerkin</body>
            <hands>Thurandaut Gloves</hands>
            <lring>Rajas Ring</lring>
            <rring>Epona Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Prosilio Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Scopuli Nails</feet>
         </set>
		 <set name="WS" baseset="Asuran">
			<feet>Tantra Gaiters +2</feet>
			<head>Ocelo. Headpiece +1</head>
			<hands>Heafoc Mitts</hands>
		 </set>
		 
		<!-- STR30% INT30% Modifier -->
         <set name="Cata">
            <ammo>Thew Bomblet</ammo>
            <head>Thurandaut Chapeau</head>
            <neck>Atemis Medal</neck>
            <lear>Hecate's Earring</lear>
            <rear>Moldavite Earring</rear>
            <body>Kirin's Osode</body>
            <hands>Heafoc Mitts</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Anguinus Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 
		 <set name="ImpetusUp">
			<body>Tantra Cyclas +2</body>
			<waist>Twilight Belt</waist>
		 </set>
		 
		 <set name="Perfect Counter">
			<head>Tantra Crown +2</head>
		 </set>
		
		 <!-- VIT Main Modifier -->
         <set name="Chakra">
            <ammo>Tantra Tathlum</ammo>
            <head>Genbu's Kabuto</head>
            <neck>Agasaya's Collar</neck>
            <lear>Brutal Earring</lear>
            <rear>Kemas Earring</rear>
            <body>Temple Cyclas</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Spiral Ring</rring>
            <back>Melee Cape</back>
            <waist>Warwolf Belt</waist>
            <legs>Tantra Hose +2</legs>
            <feet>Thurandaut Boots</feet>
         </set>
		 
		 <!-- MND Main Modifier -->
		 <set name="Chi Blast">
			<head>Temple Crown</head>
			<body>Kirin's Osode</body>
			<feet>Thurandaut Boots</feet>
			<waist>Crudelis Belt</waist>
			<rring>Dark Ring</rring>
			<lring>Dark Ring</lring>
			<back>Melee Cape</back>
		 </set>
	
	<!-- 28% -PDT -->
	
         <set name="PDT">
            <ammo>Tantra Tathlum</ammo>
            <head>Arh. Jinpachi +1</head>
            <neck>Twilight Torque</neck>
            <lear>Brutal Earring</lear>
            <rear>Darkness Earring</rear>
            <body>Arhat's Gi +1</body>
            <hands>Tantra Gloves +1</hands>
            <lring>Rajas Ring</lring>
            <rring>Jelly Ring</rring>
            <back>Shadow Mantle</back>
            <waist>Black Belt</waist>
            <legs>Tantra Hose +2</legs>
            <feet>Thurandaut Boots</feet>
         </set>
		 
	<!-- 29% -MDT No Shell V -->	 
		 
         <set name="MDT">
            <ammo>Thew Bomblet</ammo>
            <head>Ganesha's Mask</head>
            <neck>Twilight Torque</neck>
            <lear>Merman's Earring</lear>
            <rear>Merman's Earring</rear>			
            <lring>Dark Ring</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>
	
	<!-- 25% -MDT with Shell V -->
	
         <set name="MDTShellV">
            <ammo>Thew Bomblet</ammo>
            <head>Ganesha's Mask</head>
            <neck>Twilight Torque</neck>
            <lear>Brutal Earring</lear>
            <rear>Aesir Ear Pendant</rear>		
            <lring>Dark Ring</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>		 
		 
	<!-- Turtle Build 24% -MDT Capped w/ Shell V | 24% -PDT -->
	
         <set name="Turtle">
            <ammo>Tantra Tathlum</ammo>
            <head>Arh. Jinpachi +1</head>
            <neck>Twilight Torque</neck>
            <lear>Merman's Earring</lear>
            <rear>Merman's Earring</rear>		
            <lring>Epona's RIng</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Thrandaut Boots</feet>
         </set>				 
		 
         <set name="Weap">
            <main>Rigor Baghnakhs</main>         
         </set>
		 
      </group>
   </sets>
   <rules>
      <if spell="autoset">
         <equip when="resting" set="Resting" />
         <equip when="idle" set="Idle" />
         <equip when="engaged" set="TP" />
      </if>            
      <if NotStatus="Engaged"> 
            <equip when="aftercast" set="Idle" />
      </if>
      <else>
            <equip when="aftercast" set="TP" />
      </else>		
	  <if Status="Engaged">
			<if BuffActive="Impetus">
				<action Type="Equip" When="Engaged|AfterCast" Set="ImpetusUp" />
			</if>
			<else>
				<action Type="Equip" When="Engaged|AfterCast" Set="TP" />
			</else>
	  </if>
		 
	<!-- Weapon Skill -->
	
      <if Type="WeaponSkill">
         <castdelay delay="0.2"/>
         <aftercastdelay delay="0.8"/>
            <if spell="Ascetic's Fury">
               <equip when="engaged|precast" set="Ascetics" />
               <addtochat>****Ascetics Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
            <if spell="Asuran Fists">
               <equip when="precast" set="Asuran" />
               <addtochat>****Asuran Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
            <if spell="Shijin Spiral">
               <equip when="precast" set="Shijin" />
               <addtochat>****Shijin Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
	       <if spell="Combo|Shoulder Tackle|One Inch Punch|Backhand Blow|Raging Fist|Spinning Attack|Howling FIst|Dragon Kick|Tornado Kick">
               <equip when="precast" set="ws" />
               <addtochat>****WS Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
      </if>
	  
	<!-- Job Ability -->  
	  
      <elseif type="JobAbility">
            <castdelay delay="0.3" />
         <aftercastdelay delay="0.8" />
            <if spell="Boost">
               <equip when="precast">
                  <hands>Temple Gloves</hands>
               </equip>
			   <command when="aftercast">wait 15;input /echo **********Boost Ready**********</command>	
            </if>
            <if spell="Counterstance">
               <equip when="precast">
                  <feet>Melee Gaiters</feet>
               </equip>
			   <command when="aftercast">wait 296;input /echo **********Counter Stance Ready**********</command>	
            </if>
            <if spell="Impetus">
				<equip set="ImpetusUp"></equip>
				<command when="aftercast">wait 296;input /echo **********Dodge Focus Impetus Ready!**********</command>	
            </if>
            <if spell="Dodge">
               <equip when="precast">
                  <feet>Temple Gaiters</feet>
               </equip>
            </if>
            <if spell="Focus">
			   <equip when="precast">
					<head>Temple Crown</head>
				</equip>	
            </if>
            <if spell="Chakra">
               <equip when="precast" set="Chakra" />
			   <command when="aftercast">wait 296;input /echo **********Chakra Ready**********</command>	
            </if>
			<if spell="Chi Blast">
               <equip when="precast" set="Chi Blast" />
			   <command when="aftercast">wait 180;input /echo **********Chi Blast Ready**********</command>	
            </if>
			<if spell="Perfect Counter">
				<equip set="Perfect Counter"></equip>
				<command when="aftercast">wait 60;input /echo **********Perfect Counter Ready**********</command>	
			</if>
	  </elseif>

	<!-- Misc. -->
      
      <if Advanced='("%EquipBody"="empty" OR "%EquipHead"="empty" OR "%EquipLegs"="empty" OR "%EquipFeet"="empty" OR "%EquipHands"="empty")'>
         <addtochat>***YOU NEKKID BRO***</addtochat>
         <if Status="Engaded">
            <equip set="TP"/>
         </if>
      </if>
      <if Advanced='"%EquipMain"="empty"'>
         <addtochat>***ReEquipping Weap***</addtochat>
         <equip set="Weap"/>
      </if>
      <if spell="Spectral Jig">
         <command when="precast">cancel 71</command>
      </if>
      <elseif Type="Ninjutsu" NotBuffActive="Silence|Sleep|Stun|Terror">
         <if Spell="Utsusemi*" >  
            <equip When="PreCast" Set="TP"> 
               <lear>Loquac. earring</lear>
            </equip>                
            <if Spell="Utsusemi: Ichi" BuffActive="Copy Image|Copy Image (2)|Copy Image (3)">
               <midcastdelay Delay="3.0" />
               <command When="MidCast">cancel 66</command>
               <command When="MidCast">cancel 444</command>
               <command When="MidCast">cancel 445</command>
            </if>
         </if>
         <elseif Spell="Monomi*" BuffActive="Sneak" SpellTargetType="Self">
            <midcastdelay Delay="2.2" />
            <command When="MidCast">cancel 71</command>
         </elseif>
      </elseif>

    <!-- Lock MNK Melee Hose --> 
    
        <if spell="Stone V">
            <if advanced='"$GEAR" = "0"'>
                <addtochat color="204" when="precast">--------------------Melee Hose LOCKED--------------------</addtochat>
                <command>input /equip legs "Melee Hose +2"</command>
                <disable slot="Legs" />
                <command>sc var set GEAR 1</command>
                <cancelspell />
            </if>
            <elseif advanced='"$GEAR" = "1"'>
                <addtochat color="204" when="precast">--------------------Melee Hose UNLOCKED--------------------</addtochat>
                <enable slot="Legs" />
                <command>sc var set GEAR 0</command>
                <if status="Idle">
                    <command>sc set Idle</command>
                </if>
                <elseif status="Engaged">
                    <command>sc set TP</command>
                </elseif>
                <cancelspell />
            </elseif>
        </if> 	  
		
	<!-- Lock MNK Melee Gloves --> 
    
		<if spell="Water V">
            <if advanced='"$GEAR" = "0"'>
                <addtochat color="204" when="precast">--------------------Melee Gloves LOCKED--------------------</addtochat>
                <command>input /equip hands "Melee Gloves +2"</command>
                <disable slot="Hands" />
                <command>sc var set GEAR 1</command>
                <cancelspell />
            </if>
            <elseif advanced='"$GEAR" = "1"'>
                <addtochat color="204" when="precast">--------------------Melee Gloves UNLOCKED-----------------</addtochat>
                <enable slot="Hands" />
                <command>sc var set GEAR 0</command>
                <if status="Idle">
                    <command>sc set Idle</command>
                </if>
                <elseif status="Engaged">
                    <command>sc set TP</command>
                </elseif>
                <cancelspell />
            </elseif>
        </if> 	

	<!-- Status effect recieved informing Mages -->
				<if spell="Stonega IV">
					<if BuffActive="slow">
						<action Type="Command" when="precast" >input /p Slowed </action>
					</if>
					<if BuffActive="paralysis">
						<action Type="Command" when="precast" >input /p Paralysed </action>
					</if>
					<if BuffActive="petrification">
						<action Type="Command" when="precast" >input /p Petrified </action>
					</if>
					<if BuffActive="charm">
						<action Type="Command" when="precast" >input /p Charmed !! Please sleep me! </action>
					</if> 
					<if BuffActive="Amnesia">
						<action Type="Command" when="precast" >input /p Amnesia </action>
					</if> 
					<if BuffActive="Sleep">
						<action Type="Command" when="precast" >input /p zzz Please wake me </action>
					</if> 
					<if BuffActive="Silence">
						<action Type="Command" when="precast" >input /p Silenced </action>
					</if> 
					<if BuffActive="Attack Down">
						<action Type="Command" when="precast" >input /p Attack Down </action>
					</if> 
					<if BuffActive="Accuracy Down">
						<action Type="Command" when="precast" >input /p Acc Down </action>
					</if> 
				</if>

	<!--Gearlocks Start Here-->
	
			<if EquipHead="Reraise Hairpin" notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<head lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Hairpin Locked - - . . . . . . . . . . . . . .</addtochat>
				</if>
				<elseif EquipREar="Reraise Earring" Notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<rear lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Earring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>
				<elseif EquipLEar="Reraise Earring" Notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<lear lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Earring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>
				<if EquipRRing="Emperor Band|Empress Band|Anniversary Ring|Kupofried's Ring" notbuffactive="Dedication">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<rring lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - EXP Ring Locked - - . . . . . . . . . . . . . .</addtochat>
				</if>
				<elseif EquipLRing="Emperor Band|Empress Band|Anniversary Ring|Kupofried's Ring" notbuffactive="Dedication">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<lring lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - EXP Ring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>				
	  
   </rules>   
</spellcast>



Thanks in advance!

EDIT: if im not engaged and impetus is up, upon engaging Tantra is equipped, however if i am engage already it doesnt till i do another action.
 Ragnarok.Sekundes
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Server: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4189
By Ragnarok.Sekundes 2013-05-19 18:11:11
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It could be because something else is overwriting it later or an aftercast is going off. I'm not entirely sure but you can try this line for the ja use instead:
Code xml
<if spell="Impetus">
                <equip when="All" set="ImpetusUp" />
                <command when="aftercast">input /echo Testing!</command> 
            </if>


Note that I changed the command you had to immediately check to see if it's running this section of code. If you use Impetus and you see an echo that says Testing! then it is at least getting to this part.
[+]
 Cerberus.Diabolique
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user: Uchitoru
Posts: 526
By Cerberus.Diabolique 2013-05-19 18:35:50
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It's not a massive difference I guess, but I always try to use Gaiters/Crown with Focus/Dodge. I do have issues with inventory though, so gaiter's do get left behind occasionally.
tl;dr If you have the space and already have the items, may as well use it.
 Bismarck.Chaosprime
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Server: Bismarck
Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2013-05-20 09:07:36
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Ragnarok.Sekundes said: »
It could be because something else is overwriting it later or an aftercast is going off. I'm not entirely sure but you can try this line for the ja use instead:
Code xml
<if spell="Impetus">
                <equip when="All" set="ImpetusUp" />
                <command when="aftercast">input /echo Testing!</command> 
            </if>


Note that I changed the command you had to immediately check to see if it's running this section of code. If you use Impetus and you see an echo that says Testing! then it is at least getting to this part.


It now works. I had an extra command in the macro palette which may have been confusing it. Removing that line fixed it though so no idea. Thanks again for the help!
necroskull Necro Bump Detected! [45 days between previous and next post]
 Asura.Cinnabbon
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By Asura.Cinnabbon 2013-07-04 03:09:35
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I'm still having trouble getting this to work. What did your final script look like?
 Bismarck.Chaosprime
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Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2013-07-04 04:37:58
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Asura.Cinnabbon said: »
I'm still having trouble getting this to work. What did your final script look like?


At work atm so cant send you the XML at present. However if you PM me your email or somewhere to upload it, ill do it when i get home. On that note, in the end, i decided to full-time the Thaumas coat. The multi attacks over time i found did push ahead.

Ninja edit: or i could just post it here lol
 Bismarck.Chaosprime
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By Bismarck.Chaosprime 2013-07-08 14:39:50
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As requested my MNK SC
Code
<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
    <!-- Last modified: 12/14/2011 9:15:59 PM -->
  
    <config Debug="false"
            ShowGearSwaps="false"
            ShowSpellInfo="false"
            RequireVersion="2.45"
            />
			
		<variables clear="false">
			<var name="GEAR">1</var>    
		</variables>			
			
   <sets>
      <group default="yes" name="MNK">
         <set name="TP">
			<main>Rigor Baghnakhs</main>
            <ammo>Thew Bomblet</ammo>
            <head>Thurandaut Chapeau</head>
            <neck>Asperity Necklace</neck>
            <lear>Steelflash Earring</lear>
            <rear>Bladeborn Earring</rear>
            <body>Thaumas Coat</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Epona's Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>
         <set name="Idle">
            <ammo>Thew Bomblet</ammo>
            <head>Oce. Headpiece +1</head>
            <neck>Wiglen Gorget</neck>
            <lear>Steelflash Earring</lear>
            <rear>Bladeborn Earring</rear>
            <body>Thaumas Coat</body>
            <hands>Melee Gloves +2</hands>
            <lring>Paguroidea Ring</lring>
            <rring>Sheltered Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Hermes' Sandals</feet>
         </set>

		 <set name="MidACC" baseset="TP">
			<body>Manibozho Jerkin</body>
		 </set>	
		 
		 <set name="HighACC" baseset="TP">
			<body>Manibozho Jerkin</body>
			<waist>Anguinus Belt</waist>
		 </set>	
		 
		 <!-- STR50% VIT50% Modifier -->
         <set name="Ascetics">
            <ammo>Tantra Tathlum</ammo>
            <head>Thurandaur Chapeau</head>
            <neck>Rancor Collar</neck>
            <lear>Brutal Earring</lear>
            <rear>Kemas Earring</rear>
            <body>Kirin's Osode</body>
            <hands>Heafoc Mitts</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <back>Atheling mantle</back>
            <waist>Warwolf Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 <set name="Resting">
		 <back>Melee Cape</back>
		 </set>
		 
		 <!-- STR10% VIT10% Modifier -->		 
         <set name="Asuran">
            <ammo>Thew Bomblet</ammo>
            <head>Aias Bonnet</head>
            <neck>Justiciar's Torque</neck>
            <lear>Aesir Ear Pendant</lear>
            <body>Kirin's Osode</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <rear>Merman's Earring</rear>
            <back>Atheling mantle</back>
            <waist>Caudata Belt</waist>
            <legs>Tantra Hose +2</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 
		 <!-- DEX Main Modifier -->		 
         <set name="Shijin">
            <ammo>Demonry Core</ammo>
            <head>Thurandaut Chapeau</head>
            <neck>Justiciar's Torque</neck>
            <lear>Steelflash Earring</lear>
            <rear>Bladeborn Earring</rear>
            <body>Manibozho Jerkin</body>
            <hands>Thurandaut Gloves</hands>
            <lring>Rajas Ring</lring>
            <rring>Epona Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Caudata Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Scopuli Nails</feet>
         </set>
		 <set name="WS" baseset="Asuran">
			<feet>Tantra Gaiters +2</feet>
			<head>Ocelo. Headpiece +1</head>
			<hands>Heafoc Mitts</hands>
		 </set>
		 
		<!-- STR30% INT30% Modifier -->
         <set name="Cata">
            <ammo>Thew Bomblet</ammo>
            <head>Thurandaut Chapeau</head>
            <neck>Atemis Medal</neck>
            <lear>Hecate's Earring</lear>
            <rear>Moldavite Earring</rear>
            <body>Kirin's Osode</body>
            <hands>Heafoc Mitts</hands>
            <lring>Rajas Ring</lring>
            <rring>Pyrosoul Ring</rring>
            <back>Atheling Mantle</back>
            <waist>Anguinus Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Tantra Gaiters +2</feet>
         </set>
		 
		 <set name="ImpetusUp">
			<body>Thaumas Coat</body>
			<waist></waist>
		 </set>
		 
		 <set name="Perfect Counter">
			<head>Tantra Crown +2</head>
		 </set>
		
		 <!-- VIT Main Modifier -->
         <set name="Chakra">
            <ammo>Tantra Tathlum</ammo>
            <head>Genbu's Kabuto</head>
            <neck></neck>
            <lear></lear>
            <rear>Kemas Earring</rear>
            <body>Temple Cyclas</body>
            <hands>Melee Gloves +2</hands>
            <lring>Rajas Ring</lring>
            <rring>Spiral Ring</rring>
            <back>Melee Cape</back>
            <waist>Caudata Belt</waist>
            <legs></legs>
            <feet>Thurandaut Boots</feet>
         </set>
		 
		 <!-- MND Main Modifier -->
		 <set name="Chi Blast">
			<head>Temple Crown</head>
			<body>Kirin's Osode</body>
			<feet>Thurandaut Boots</feet>
			<waist>Crudelis Belt</waist>
			<rring>Dark Ring</rring>
			<lring>Dark Ring</lring>
			<back>Melee Cape</back>
		 </set>
	
	<!-- 28% -PDT -->
	
         <set name="PDT">
            <ammo>Tantra Tathlum</ammo>
            <head>Arh. Jinpachi +1</head>
            <neck>Twilight Torque</neck>
            <lear>Brutal Earring</lear>
            <rear>Darkness Earring</rear>
            <body>Arhat's Gi +1</body>
            <hands>Tantra Gloves +1</hands>
            <lring>Rajas Ring</lring>
            <rring>Jelly Ring</rring>
            <back>Shadow Mantle</back>
            <waist>Black Belt</waist>
            <legs>Tantra Hose +2</legs>
            <feet>Thurandaut Boots</feet>
         </set>
		 
	<!-- 29% -MDT No Shell V -->	 
		 
         <set name="MDT">
            <ammo>Thew Bomblet</ammo>
            <head>Ganesha's Mask</head>
            <neck>Twilight Torque</neck>
            <lear>Merman's Earring</lear>
            <rear>Merman's Earring</rear>			
            <lring>Dark Ring</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>
	
	<!-- 25% -MDT with Shell V -->
	
         <set name="MDTShellV">
            <ammo>Thew Bomblet</ammo>
            <head>Ganesha's Mask</head>
            <neck>Twilight Torque</neck>	
            <lring>Dark Ring</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Manibozho Boots</feet>
         </set>		 
		 
	<!-- Turtle Build 24% -MDT Capped w/ Shell V | 24% -PDT -->
	
         <set name="Turtle">
            <ammo>Tantra Tathlum</ammo>
            <head>Arh. Jinpachi +1</head>
            <neck>Twilight Torque</neck>
            <lear>Merman's Earring</lear>
            <rear>Merman's Earring</rear>		
            <lring>Epona's RIng</lring>
            <rring>Dark Ring</rring>			
            <body>Avalon Breastplate</body>
            <hands>Thurandaut Gloves</hands>
            <back>Mollusca Mantle</back>
            <waist>Black Belt</waist>
            <legs>Manibozho Brais</legs>
            <feet>Thrandaut Boots</feet>
         </set>				 
		 
         <set name="Weap">
            <main>Rigor Baghnakhs</main>         
         </set>
		 
      </group>
   </sets>
   <rules>
      <if spell="autoset">
         <equip when="resting" set="Resting" />
         <equip when="idle" set="Idle" />
         <equip when="engaged" set="TP" />
      </if>            
      <if NotStatus="Engaged"> 
            <equip when="aftercast" set="Idle" />
      </if>
      <else>
            <equip when="aftercast" set="TP" />
      </else>		
	  <if Status="Engaged">
			<if BuffActive="Impetus">
				<action Type="Equip" When="Engaged|Precast|Midcast|AfterCast" Set="ImpetusUp" />
			</if>
			<elseif Buffactive="Perfect Counter">
				<action Type="Equip" when="Engagded|Precast|Midcast|Aftercast" Set="Perfect Counter" />
			</elseif>	
			<else>
				<action Type="Equip" When="Engaged|AfterCast" Set="TP" />
			</else>
	  </if>
		 
	<!-- Weapon Skill -->
	
      <if Type="WeaponSkill">
         <castdelay delay="0.2"/>
         <aftercastdelay delay="0.8"/>
            <if spell="Ascetic's Fury">
               <equip when="engaged|precast" set="Ascetics" />
               <addtochat>****Ascetics Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
            <if spell="Asuran Fists">
               <equip when="precast" set="Asuran" />
               <addtochat>****Asuran Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
            <if spell="Shijin Spiral">
               <equip when="precast" set="Shijin" />
               <addtochat>****Shijin Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
	       <if spell="Combo|Shoulder Tackle|One Inch Punch|Backhand Blow|Raging Fist|Spinning Attack|Howling FIst|Dragon Kick|Tornado Kick">
               <equip when="precast" set="ws" />
               <addtochat>****WS Equipped****</addtochat>
               <equip when="aftercast" set="TP" />
            </if>
      </if>
	  
	<!-- Job Ability -->  
	  
      <elseif type="JobAbility">
            <castdelay delay="0.3" />
         <aftercastdelay delay="0.8" />
            <if spell="Boost">
               <equip when="precast">
                  <hands>Temple Gloves</hands>
               </equip>
			   <command when="aftercast">wait 15;input /echo **********Boost Ready**********</command>	
            </if>
            <if spell="Counterstance">
               <equip when="precast">
                  <feet>Melee Gaiters</feet>
               </equip>
			   <command when="aftercast">wait 296;input /echo **********Counter Stance Ready**********</command>	
            </if>
            <if spell="Impetus">
				<equip when="All" set="ImpetusUp" />
                <command when="aftercast">input /echo Impetus active Locking Body!</command> 
				<command when="aftercast">wait 296;input /echo **********Dodge Focus Impetus Ready!**********</command>	
            </if>
            <if spell="Dodge">
               <equip when="precast">
                  <feet>Temple Gaiters</feet>
               </equip>
            </if>
            <if spell="Focus">
			   <equip when="precast">
					<head>Temple Crown</head>
				</equip>	
            </if>
            <if spell="Chakra">
               <equip when="precast" set="Chakra" />
			   <command when="aftercast">wait 296;input /echo **********Chakra Ready**********</command>	
            </if>
			<if spell="Chi Blast">
               <equip when="precast" set="Chi Blast" />
			   <command when="aftercast">wait 180;input /echo **********Chi Blast Ready**********</command>	
            </if>
			<if spell="Perfect Counter">
				<equip when="All" set="Perfect Counter" />
				<command when="aftercast">input /echo Perfect Counter active Locking Head!</command>
				<command when="aftercast">wait 60;input /echo **********Perfect Counter Ready**********</command>	
			</if>
	  </elseif>

	<!-- Misc. -->
      
      <if Advanced='("%EquipBody"="empty" OR "%EquipHead"="empty" OR "%EquipLegs"="empty" OR "%EquipFeet"="empty" OR "%EquipHands"="empty")'>
         <addtochat>***YOU NEKKID BRO***</addtochat>
         <if Status="Engaded">
            <equip set="TP"/>
         </if>
      </if>
      <if Advanced='"%EquipMain"="empty"'>
         <addtochat>***ReEquipping Weap***</addtochat>
         <equip set="Weap"/>
      </if>
      <if spell="Spectral Jig">
         <command when="precast">cancel 71</command>
      </if>
      <elseif Type="Ninjutsu" NotBuffActive="Silence|Sleep|Stun|Terror">
         <if Spell="Utsusemi*" >  
            <equip When="PreCast" Set="TP"> 
               <lear>Loquac. earring</lear>
            </equip>                
            <if Spell="Utsusemi: Ichi" BuffActive="Copy Image|Copy Image (2)|Copy Image (3)">
               <midcastdelay Delay="3.0" />
               <command When="MidCast">cancel 66</command>
               <command When="MidCast">cancel 444</command>
               <command When="MidCast">cancel 445</command>
            </if>
         </if>
         <elseif Spell="Monomi*" BuffActive="Sneak" SpellTargetType="Self">
            <midcastdelay Delay="2.2" />
            <command When="MidCast">cancel 71</command>
         </elseif>
      </elseif>

    <!-- Lock MNK Melee Hose --> 
    
        <if spell="Stone V">
            <if advanced='"$GEAR" = "0"'>
                <addtochat color="204" when="precast">--------------------Melee Hose LOCKED--------------------</addtochat>
                <command>input /equip legs "Melee Hose +2"</command>
                <disable slot="Legs" />
                <command>sc var set GEAR 1</command>
                <cancelspell />
            </if>
            <elseif advanced='"$GEAR" = "1"'>
                <addtochat color="204" when="precast">--------------------Melee Hose UNLOCKED--------------------</addtochat>
                <enable slot="Legs" />
                <command>sc var set GEAR 0</command>
                <if status="Idle">
                    <command>sc set Idle</command>
                </if>
                <elseif status="Engaged">
                    <command>sc set TP</command>
                </elseif>
                <cancelspell />
            </elseif>
        </if> 	  
		
	<!-- Lock MNK Melee Gloves --> 
    
		<if spell="Water V">
            <if advanced='"$GEAR" = "0"'>
                <addtochat color="204" when="precast">--------------------Melee Gloves LOCKED--------------------</addtochat>
                <command>input /equip hands "Melee Gloves +2"</command>
                <disable slot="Hands" />
                <command>sc var set GEAR 1</command>
                <cancelspell />
            </if>
            <elseif advanced='"$GEAR" = "1"'>
                <addtochat color="204" when="precast">--------------------Melee Gloves UNLOCKED-----------------</addtochat>
                <enable slot="Hands" />
                <command>sc var set GEAR 0</command>
                <if status="Idle">
                    <command>sc set Idle</command>
                </if>
                <elseif status="Engaged">
                    <command>sc set TP</command>
                </elseif>
                <cancelspell />
            </elseif>
        </if> 	
		
	<!-- Other -->
	        <if spell="Thunder V">
                <addtochat color="204" when="precast">----------STNA Removing debuff----------</addtochat>
                <command>input //stna</command>
                <cancelspell />
            </if>	
	

	<!-- Status effect recieved informing Mages -->
				<if spell="Stonega IV">
					<if BuffActive="slow">
						<action Type="Command" when="precast" >input /p Slowed </action>
					</if>
					<if BuffActive="paralysis">
						<action Type="Command" when="precast" >input /p Paralysed </action>
					</if>
					<if BuffActive="petrification">
						<action Type="Command" when="precast" >input /p Petrified </action>
					</if>
					<if BuffActive="charm">
						<action Type="Command" when="precast" >input /p Charmed !! Please sleep me! </action>
					</if> 
					<if BuffActive="Amnesia">
						<action Type="Command" when="precast" >input /p Amnesia </action>
					</if> 
					<if BuffActive="Sleep">
						<action Type="Command" when="precast" >input /p zzz Please wake me </action>
					</if> 
					<if BuffActive="Silence">
						<action Type="Command" when="precast" >input /p Silenced </action>
					</if> 
					<if BuffActive="Attack Down">
						<action Type="Command" when="precast" >input /p Attack Down </action>
					</if> 
					<if BuffActive="Accuracy Down">
						<action Type="Command" when="precast" >input /p Acc Down </action>
					</if> 
				</if>

	<!--Gearlocks Start Here-->
	
			<if EquipHead="Reraise Hairpin" notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<head lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Hairpin Locked - - . . . . . . . . . . . . . .</addtochat>
				</if>
				<elseif EquipREar="Reraise Earring" Notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<rear lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Earring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>
				<elseif EquipLEar="Reraise Earring" Notbuffactive="Reraise">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<lear lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - Reraise Earring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>
				<if EquipRRing="Emperor Band|Empress Band|Anniversary Ring|Kupofried's Ring" notbuffactive="Dedication">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<rring lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - EXP Ring Locked - - . . . . . . . . . . . . . .</addtochat>
				</if>
				<elseif EquipLRing="Emperor Band|Empress Band|Anniversary Ring|Kupofried's Ring" notbuffactive="Dedication">
					<equip when="precast|midcast|aftercast|engaged|idle|resting">
						<lring lock="t" />
					</equip>
					<addtochat Color="204" when="precast">. . . . . . . . . . . . . . - - EXP Ring Locked - - . . . . . . . . . . . . . .</addtochat>
				</elseif>				
	  
   </rules>   
</spellcast>
 Fenrir.Greever
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Server: Fenrir
Game: FFXI
user: Greever
Posts: 67
By Fenrir.Greever 2013-07-14 13:54:46
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Hello everyone,

Ive recently upgraded my xml to motenten's mnk r4 spellcast but im having problems getting the keybinds to work.

Ive never used keybinds before but I currently have this in my init.txt:

When i use these in game, F9 gives me a command error; F10,11 and 12 all just switch my feet equipment to af3+2 and quickly switches back to my current set (ie: idle, engaged).

I am unsure if i have to change anything in the include/config xml's or if its just the keybinds im doing wrong.



***Edit***
I was able to figure it out.

Thank you