Usually I wouldn’t have a file named that in the scripts folder. Usually I create folders in the script folder. For example a folder named whm and within it txt files like cure.txt
The in game macro would read /colnsole exec whm/cure.txt
Hmm idk what that does, all I can really suggest is double and triple check you file path is correct. Best way to do this would be to right click the windowed icon you use to open windowed and select open file location go to the plugin folder then script folder and make sure the script is there. Sorry all I can think of.