+4 Trial Stats Now Available.

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+4 Trial stats now available.
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 Quetzalcoatl.Zubis
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By Quetzalcoatl.Zubis 2011-12-01 12:23:07
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The stats for the +4 Trial weapons are now on the test server. It's still a bit buggy as you can see it uses the glove symbol.
The trials require 15 of something we don't know yet...and given the relatively poor increase in stats I doubt it's anything hard to get.



[+]
 Odin.Minefield
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By Odin.Minefield 2011-12-01 12:25:33
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I'm still getting a kick out of .
[+]
 Shiva.Gib
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By Shiva.Gib 2011-12-01 12:26:53
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Crap, and I thought I could get away with keeping my avatar staffs at +2 D:

what about the MAB affinity staffs? just cause... ya know, you're right there :3
 Quetzalcoatl.Zubis
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By Quetzalcoatl.Zubis 2011-12-01 12:29:44
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Sure. Do me a favour and post a link to the +2/3 version on FFXI Wiki you want to see so I can recreate the trial path on the test server?
 Siren.Kalilla
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By Siren.Kalilla 2011-12-01 12:33:04
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I do have a question.

Laevateinn Rare Exclusive
Staff
DMG:104 Delay:402 Accuracy+30
Magic Acc.+10 "Magic Atk. Bonus"+60
Enhances "Elemental Seal" effect
"Vidohunir" Afterglow
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occ. attacks twice or thrice
Lv99 BLM

I'm not very familiar with BLM mechanics, that's mainly because I've never really used BLM ever (just burned it just because), so my question is how does this compare to the +4 staffs. (I don't think it is better, just wan't to know how magian staffs compete against it and if mythic falls behind by how much)
 Cerberus.Ciecle
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By Cerberus.Ciecle 2011-12-01 12:34:21
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SE might delay the trails for the +4 like they did for the +3

"We feel that the increase from the trails(for the elemental staves) was insufficient so we did not implement them during this update, they will be included in a later update so please be patient." etc etc etc
 Siren.Thoraeon
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By Siren.Thoraeon 2011-12-01 12:36:05
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Siren.Kalilla said: »
I do have a question.

Laevateinn Rare Exclusive
Staff
DMG:104 Delay:402 Accuracy+30
Magic Acc.+10 "Magic Atk. Bonus"+60
Enhances "Elemental Seal" effect
"Vidohunir" Afterglow
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occ. attacks twice or thrice
Lv99 BLM

I'm not very familiar with BLM mechanics, that's mainly because I've never really used BLM ever (just burned it just because), so my question is how does this compare to the +4 staffs.
Not as good, the current staves have affinity +6 which is 35% potency, and the 99 will have +7 which if it follows the pattern 40% potency. This will beat MAB+60 with ease.
 Siren.Kalilla
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By Siren.Kalilla 2011-12-01 12:37:58
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Siren.Thoraeon said: »
Siren.Kalilla said: »
I do have a question.

Laevateinn Rare Exclusive
Staff
DMG:104 Delay:402 Accuracy+30
Magic Acc.+10 "Magic Atk. Bonus"+60
Enhances "Elemental Seal" effect
"Vidohunir" Afterglow
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occ. attacks twice or thrice
Lv99 BLM

I'm not very familiar with BLM mechanics, that's mainly because I've never really used BLM ever (just burned it just because), so my question is how does this compare to the +4 staffs.
Not as good, the current staves have affinity +6 which is 35% potency, and the 99 will have +7 which if it follows the pattern 40% potency. This will beat MAB+60 with ease.
What a shame, I don't think it should beat it but I think it should come slightly closer than that at least. Oh well, SE you're so silly.
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 12:38:30
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The basics of how affinity staffs work is it acts a multiplier to MAB.
As example, a blm with 40MAB from traits and say 30mab in gear on a 1000dmg nuke

laevateinn
1000*(1+.40+.30+.60)mab = 2300dmg

+3 staff
1000*(1+.4+.3)mab*1.35aff = 2295dmg
 Ragnarok.Nausi
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By Ragnarok.Nausi 2011-12-01 12:39:12
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As i said yesterday in another post, If the trial nuking staffs do not get an affinity bonus, the BLM mythic staff Laevateinn starts to actually become decent. It will begin to compete with the magian staffs outside abyssea. However the magian staffs will likely maintain a SMALL edge in damage dealt.

Gimmie a min and I will hammer out the actual calcs.
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 12:41:54
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Siren.Kalilla said: »
Siren.Thoraeon said: »
Siren.Kalilla said: »
I do have a question.

Laevateinn Rare Exclusive
Staff
DMG:104 Delay:402 Accuracy+30
Magic Acc.+10 "Magic Atk. Bonus"+60
Enhances "Elemental Seal" effect
"Vidohunir" Afterglow
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occ. attacks twice or thrice
Lv99 BLM

I'm not very familiar with BLM mechanics, that's mainly because I've never really used BLM ever (just burned it just because), so my question is how does this compare to the +4 staffs.
Not as good, the current staves have affinity +6 which is 35% potency, and the 99 will have +7 which if it follows the pattern 40% potency. This will beat MAB+60 with ease.
What a shame, I don't think it should beat it but I think it should come slightly closer than that at least. Oh well, SE you're so silly.

Outside of abyssea there isn't a huge difference but in abyssea ToM just blows mythic out of the water =/. Tho you do get the upside of a cool ws, some effects, and inv+6 :D
 Bahamut.Zangada
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By Bahamut.Zangada 2011-12-01 12:42:39
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Leviathan.Snakeslice said: »
The basics of how affinity staffs work is it acts a multiplier to MAB.
As example, a blm with 40MAB from traits and say 30mab in gear on a 1000dmg nuke

laevateinn
1000*(1+.40+.30+.60)mab = 2300dmg

+3 staff
1000*(1+.4+.3)mab*1.35aff = 2295dmg
Leviathan.Snakeslice said: »
The basics of how affinity staffs work is it acts a multiplier to MAB.
As example, a blm with 40MAB from traits and say 30mab in gear on a 1000dmg nuke

laevateinn
1000*(1+.40+.30+.60)mab = 2300dmg

+3 staff
1000*(1+.4+.3)mab*1.35aff = 2295dmg

What about the +10 macc?
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By KothoftheHammer 2011-12-01 12:43:22
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Man, i almost fainted when I thought I had to augment carby mitts to that...
whew.
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 12:45:21
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Bahamut.Zangada said: »
Leviathan.Snakeslice said: »
The basics of how affinity staffs work is it acts a multiplier to MAB.
As example, a blm with 40MAB from traits and say 30mab in gear on a 1000dmg nuke

laevateinn
1000*(1+.40+.30+.60)mab = 2300dmg

+3 staff
1000*(1+.4+.3)mab*1.35aff = 2295dmg
Leviathan.Snakeslice said: »
The basics of how affinity staffs work is it acts a multiplier to MAB.
As example, a blm with 40MAB from traits and say 30mab in gear on a 1000dmg nuke

laevateinn
1000*(1+.40+.30+.60)mab = 2300dmg

+3 staff
1000*(1+.4+.3)mab*1.35aff = 2295dmg

What about the +10 macc?

I don't even account for macc anymore... even on the higher tier vwnms I only get a resist maybe 1/25 nukes

edit: and +3 staves have +10 macc as well
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 12:46:56
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One thing I just noticed I have always ignored on laevateinn is its aftermath, does anyone happen to know the potency of its MAB effect?
 Ragnarok.Nausi
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By Ragnarok.Nausi 2011-12-01 12:51:50
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The more MAB you add the less potent of a boost you get. Because of the fact that BLMs have a native MAB bonus of +40 the addition of 60 MAB instead of a 35% affinity bonus is more powerful until you hit about 32 additional MAB in either merits or gear. After that the Magian staffs edge out DMG wise, as well as having their 12% fastcast bonus.
 Siren.Thoraeon
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By Siren.Thoraeon 2011-12-01 12:58:19
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Using my nuking set (Yes it has room for improvement):


Assuming a 1000 damage base
40 MAB from traits
74 MAB from gear
Mythic Staff is 60 MAB
95 staff is 35% potency
99 staff is assumed 40% potency
HQ staff is 15% potency

Mythic: 1000*(1+.4+.74+.60)*1= 2740
95: 1000*(1+.4+.74)*1.35= 2853.9
99: 1000*(1+.4+.74)*1.40= 2959.6
HQ: 1000*(1+.4+.74)*1.15= 2431.1

Conclusion, Mythic beats HQ staves but is beaten by the 95/99 Magian staves.
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-12-01 13:02:22
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Leviathan.Snakeslice said: »
One thing I just noticed I have always ignored on laevateinn is its aftermath, does anyone happen to know the potency of its MAB effect?
Beanbean tested it for the 95 version a while ago... I want to say 299 TP (Dusty Wing + 1 tic Chrysopoeia Torque) got something like +50 MAB.
 Siren.Kalilla
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By Siren.Kalilla 2011-12-01 13:03:59
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So mythic isn't that far behind, I guess. So basically it's all the level 90 staffs combined?

Not too bad then.
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 13:08:35
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Fenrir.Nightfyre said: »
Leviathan.Snakeslice said: »
One thing I just noticed I have always ignored on laevateinn is its aftermath, does anyone happen to know the potency of its MAB effect?
Beanbean tested it for the 95 version a while ago... I want to say 299 TP (Dusty Wing + 1 tic Chrysopoeia Torque) got something like +50 MAB.

well assuming the +50 MAB is constant at 100 and 200 tp (large assumption) we can plug that into Thoraeon's set which is a basic blm set to get...

Mythic: 1000*(1+.4+.74+60+50)*1= 3240
95: 1000*(1+.4+.74)*1.35= 2853.9
99: 1000*(1+.4+.74)*1.40= 2959.6

So if you make use of the WS, Mythic can actually pull a good distance on 99 ToM
 Siren.Kalilla
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By Siren.Kalilla 2011-12-01 13:11:04
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I just realized this is a SMN thread, I probably shouldn't of asked the question here XD lol.
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-12-01 13:11:13
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All level 1/2 mythic aftermaths scale in potency with TP. Further, MAB aftermath is only available on Laevateinn if you WS with 200~299 TP; 100~199 grants macc.
 Siren.Kyte
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By Siren.Kyte 2011-12-01 13:12:26
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Quote:
Mythic: 1000*(1+.4+.74+.60+.50)*1= 3240
95: 1000*(1+.4+.74)*1.35= 2853.9
99: 1000*(1+.4+.74)*1.40= 2959.6
HQ: 1000*(1+.4+.74)*1.15= 2431.1

Really shouldn't completely ignore the aftermath these days.

EDIT: errrr, beaten.
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By KothoftheHammer 2011-12-01 13:12:26
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For the -perp staffs

Do u get 1 point reguardless of day/weather shiva kill?
also do u get 2 for day
and 5 for weather?

and so on?
 Siren.Thoraeon
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By Siren.Thoraeon 2011-12-01 13:12:34
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Leviathan.Snakeslice said: »
Thoraeon's set which is a basic blm set to get...
That sounds so depressing...

Just don't forget, it isn't exactly ideal for blm to run in to ws in most situations.
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 13:12:45
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Fenrir.Nightfyre said: »
All level 1/2 mythic aftermaths scale in potency with TP. Further, MAB aftermath is only available on Laevateinn if you WS with 200~299 TP; 100~199 grants macc.

awe well that stinks, so much for that idea
 Leviathan.Snakeslice
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By Leviathan.Snakeslice 2011-12-01 13:14:41
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Siren.Thoraeon said: »
Leviathan.Snakeslice said: »
Thoraeon's set which is a basic blm set to get...
That sounds so depressing...

Just don't forget, it isn't exactly ideal for blm to run in to ws in most situations.

lol well I didn't mean it that way, I meant basic as in standard expectations of a good blm xD.
 Siren.Thoraeon
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By Siren.Thoraeon 2011-12-01 13:15:57
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Leviathan.Snakeslice said: »
Siren.Thoraeon said: »
Leviathan.Snakeslice said: »
Thoraeon's set which is a basic blm set to get...
That sounds so depressing...

Just don't forget, it isn't exactly ideal for blm to run in to ws in most situations.

lol well I didn't mean it that way, I meant basic as in standard expectations of a good blm xD.
Oh, ok then, I'll forgive you this time... O.o
 Siren.Kalilla
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By Siren.Kalilla 2011-12-01 13:23:43
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Nirvana Rare Exclusive
Staff
DMG:104 Delay:402 Accuracy+30
Avatar perpetuation cost -8
Avatar: "Magic Atk. Bonus"+40
"Garland of Bliss" Afterglow
Aftermath (Incl. Avatars):
Inc. Acc./Atk., Occ. attacks 2-3 times
Lv99 SMN

Dang! >.>... They keep making that staff look so sexy lol
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