Samurai Spellcast <Can I Have It?>

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Samurai Spellcast <Can I have it?>
 Lakshmi.Santoro
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Server: Lakshmi
Game: FFXI
user: Fukinder
Posts: 88
By Lakshmi.Santoro 2011-03-21 16:37:27
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Anyone got a SAM spellcast they can share please?
 Cerberus.Deadplaything
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Server: Cerberus
Game: FFXI
Posts: 454
By Cerberus.Deadplaything 2011-03-21 16:42:42
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I dont know if its all updated gear wise but thats what i have sitting around.

Quote:
<?xml version="1.0"?>
<!DOCTYPE spellcast PUBLIC "spellcast" "spellcast.dtd">
<spellcast>
<config debug="false" requireversion="2.17"/>
<variables>
<var name="highevamobs">Mamool Ja Lurker|Kirin|Suzaku|Genbu|Seiryu|Byakko</var>
<var name="sa">false</var>
</variables>
<sets>
<group name="Samurai|SAM" default="yes">
<set name="idle">
<head>Arhats jinpachi +1</head>
<body>Arhat's gi +1</body>
<hands>Heafoc mitts</hands>
<legs>Unkai haidate +2</legs>
<feet>Unkai sune-ate +1</feet>
<back>Shadow mantle</back>
</set>
<set name="Melee">
<head>Unkai kabuto +1</head>
<neck>Justice torque</neck>
<lear>Brutal earring</lear>
<rear>Bushinomimi</rear>
<body>Unkai domaru +1</body>
<hands>Dusk Gloves</hands>
<lring>Rajas ring</lring>
<rring>Hoard ring</rring>
<back>Unkai sugemino</back>
<waist>Bullwhip Belt</waist>
<legs>Unkai haidate +2</legs>
<feet>Ace's sabatons</feet>
</set>
<set name="WS" baseset="Melee">
<head>Twilight helm</head>
<neck>Snow gorget</neck>
<lear>Bushinomimi</lear>
<rear>Brutal earring</rear>
<body>Twilight mail</body>
<hands>Heafoc mitts</hands>
<lring>Rajas ring</lring>
<rring>Strigoi ring</rring>
<back>Unkai sugemino</back>
<waist>Warwolf belt</waist>
<legs>Unkai haidate +2</legs>
<feet>Unkai sune-ate +1</feet>
</set>
<set name="STR" baseset="WS">
<hands>Myochin Kote +1</hands>
<lring>Rajas Ring</lring>
<head>Maat's cap</head>
</set>
<set name="Meditate">
<head>Myochin Kabuto +1</head>
<hands>Saotome Kote</hands>
</set>

</group>
<group name="LowAcc" inherit="Samurai">
<set name="WS" baseset="Melee" basegroup="Samurai">
<head>Walahra turban</head>
</set>
</group>
<group name="HighAcc" inherit="Samurai">
<set name="Melee" baseset="Melee" basegroup="Samurai">
<head>Ace's helm</head>
<waist>Swift belt</waist>
</set>
<set name="WS" baseset="Melee">
<hands>Myochin Kote +1</hands>
</set>
</group>
<group name="Tank" inherit="Samurai">
<set name="Melee" baseset="Melee" basegroup="Samurai">
<head>Arhats jinpachi +1</head>
<waist>Warwolf Belt</waist>
<legs>Gavial cuisses +1</legs>
<rear>Colossul earring</rear>
<feet>Askar gambieras</feet>
<body>Arhat's Gi +1</body>
<hands>Myochin kote+1</hands>
<rring>Jelly</rring>
<back>Shadow mantle</back>
<lring>Rajas ring</lring>
</set>
<set name="WS" baseset="WS" basegroup="HighAcc"/>
</group>
</sets>
<rules>
<action type="equip" set="idle" when="idle"/>
<if status="engaged">
<if mode="or" target="$highevamobs" buffactive="Blind|Flash">
<action type="equip" set="Melee" setgroup="HighAcc" when="Engaged|AfterCast"/>
<action type="addtochat" when="Engaged|AfterCast">Engaged: HighAcc for %Target</action>
</if>
<else>
<action type="equip" set="Melee" when="Engaged|AfterCast"/>
<action type="addtochat" when="Engaged|AfterCast">Engaged: Normal for %Target</action>
</else>
</if>
<else>
<action type="equip" set="idle" when="idle|aftercast"/>
</else>
<!-- Sometimes when engaging the %Target is empty, this gets around that -->
<if spell="autoset" status="engaged" target="">
<action type="command" when="engaged">wait 1; input /ma Stun .engagehack</action>
</if>
<if advanced='"%SpellTarget"=".engagehack"'>
<if mode="or" target="$highevamobs" buffactive="Blind|Flash">
<action type="equip" set="Melee" setgroup="HighAcc" when="PreCast"/>
<action type="addtochat" when="PreCast">Workaround: HighAcc for %Target</action>
</if>
<action type="cancelspell"/>
</if>
<if type="weaponskill">
<action type="castdelay" delay="0.5"/>
<if mode="or" buffactive="Sneak Attack" advanced='"$sa"="true"'>
<if notbuffactive="Sneak Attack">
<action type="addtochat">SA workaround</action>
</if>
<action type="equip" set="STR"/>
<action type="addtochat">STR set for %Target</action>
</if>
<else>
<if mode="or" target="$highevamobs" buffactive="Blind|Flash">
<action type="equip" set="WS" setgroup="HighAcc"/>
<action type="addtochat">HighAcc WS for %Target</action>
</if>
<else>
<action type="equip" set="WS"/>
<action type="addtochat">Normal WS for %Target</action>
</else>
</else>
<action type="aftercastdelay" delay="1"/>
<if spell="Tachi: Yukikaze|Tachi: Gekko|Tachi: Hobaku|Impulse Drive|Tachi: Kasha|Tachi:Fudo">
<action type="equip">
<neck>Snow Gorget</neck>
<head>Twilight helm</head>
<hands>Heafoc mitts</hands>

</else>
</if>
<elseif spell="Sneak Attack">
<action type="var" cmd="set sa true"/>
<action type="command">wait 2; sc var set sa false</action>
</elseif>
<elseif spell="Meditate">
<action type="castdelay" delay="1"/>
<action type="equip" when="Precast" set="Meditate"/>
<action type="aftercastdelay" delay="1"/>
<action type="addtochat">Meditate gear</action>
</elseif>
<elseif spell="Warding Circle">
<action type="castdelay" delay="1"/>
<action type="equip" when="Precast">
<head>Myochin Kabuto +1</head>
</action>
<action type="aftercastdelay" delay="1"/>
<action type="addtochat">Kabuto for Warding Circle</action>
</elseif>
</rules>
</spellcast>

 Lakshmi.Santoro
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Server: Lakshmi
Game: FFXI
user: Fukinder
Posts: 88
By Lakshmi.Santoro 2011-03-21 16:48:46
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Thanks Dead^^ appreciate it.
 Sylph.Aenaenon
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Server: Sylph
Game: FFXI
Posts: 5
By Sylph.Aenaenon 2011-03-28 15:07:28
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This is what I use. Fairly rudimentary, but up to date for SC 2.43.
Code
<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
requireversion="2.42"
debug="false"
showgearswaps="false"
/>

<variables>
<var name="SJEarring">Kemas Earring</var>
</variables>

<sets>
<group default="yes" name="Standard">
<set name="Engaged">
<head>Unkai Kabuto +1</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>$SJEarring</rear>
<body>Unkai Domaru +1</body>
<hands>Dusk Gloves</hands>
<lring>Ulthalam's Ring</lring>
<rring>Rajas Ring</rring>
<back>Atheling Mantle</back>
<waist>Swift Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Dusk Ledelsens +1</feet>
</set>

<set name="WSkill" baseset="Engaged">
<head>Varangian Helm</head>
<body>Kirin's Osode</body>
<hands>Pallas's Bracelets</hands>
<lring>Spiral Ring</lring>
<back>Vigilance Mantle+1</back>
<waist>Warwolf Belt</waist>
<feet>Perle Solerets</feet>
</set>

<set name="FastCast">
<head>Unkai Kabuto +1</head>
<hands>Dusk Gloves</hands>
<waist>Swift Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Dusk Ledelsens +1</feet>
</set>

<set name="Ranged">
<ammo>Demon Arrow</ammo>
<head>Optical Hat</head>
<neck>Arctier's Torque</neck>
<body>Kirin's Osode</body>
<hands>Seiryu's Kote</hands>
<lring>Behemoth Ring</lring>
<back>Amemet Mantle +1</back>
<legs>Dusk Trousers</legs>
</set>

<set name="Meditate">
<head>Myochin Kabuto</head>
<hands>Saotome Kote</hands>
</set>

<set name="Idle">
<hands>Seiryu's Kote</hands>
<feet>Perle Solerets</feet>
</set>

<set name="Resting">
</set>

<set name="GearCollector">
<item>Kemas Earring</item>
<item>Snow Gorget</item>
<item>Light Gorget</item>
<item>Light Belt</item>
<item>Keitonotachi</item>
<item>Soboro Sukehiro</item>
<item>Beursault Bow</item>
<item>Quint Spear</item>
<item>Thew Bomblet</item>
<item>Platinum Grip +1</item>
<item>Pole Grip</item>
</set>
</group>
</sets>

<rules>
<if mode="or" status="engaged" tpgt="6">
<disable slot="main|sub|range" />
</if>

<else>
<enable slot="main|sub|range" />
</else>

<if skill="*Magic|Ninjutsu">
<equip when="precast" set="FastCast" />
</if>


<if spell="Meditate">
<equip when="precast" set="Meditate" />
</if>

<elseif type="Weaponskill">
<if SpellTargetDistanceGT="5" notspell="Sidewinder|Namas">
<command>input /echo Too far away. Cancelling skill.</command>
<cancelspell />
<return />
</if>

<equip when="precast" set="WSkill" />

<if spell="*Gekko|*Yukikaze">
<equip when="precast">
<neck>Snow Gorget</neck>
</equip>
</if>

<elseif spell="*Kasha">
<equip when="precast">
<neck>Light Gorget</neck>
<item>Light Belt</item>
</equip>
</elseif>

<elseif spell="*Rana">
<equip when="precast">
<neck>Snow Gorget</neck>
</equip>
</elseif>

<elseif spell="Sidewinder|Namas*">
<equip when="precast" set="Ranged">
<neck>Light Gorget</neck>
<item>Light Belt</item>
</equip>
</elseif>
</elseif>

<elseif skill="*Jump">
<equip when="precast">
<body>Kirin's Osode</body>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
</equip>
</elseif>

<elseif skill="*Waltz">
<equip when="precast">
<body>Kirin's Osode</body>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
</equip>
</elseif>

<elseif commandprefix="/range">
<aftercastdelay delay="8" />
<equip when="precast" set="Ranged" />
</elseif>

<elseif spell="autoset">
<equip when="idle" set="Idle" />
<equip when="engaged" set="Engaged" />
<equip when="resting" set="Resting" />
</elseif>


<equip when="aftercast" set="%Status" />
</rules>
</spellcast>
necroskull Necro Bump Detected! [262 days between previous and next post]
 Shiva.Paulu
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Server: Shiva
Game: FFXI
user: Paulu
Posts: 776
By Shiva.Paulu 2011-12-15 16:24:41
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I just recently started using spellcast and this is my first update while using it. I unlocked Tachi: Shoha worked it into my rules but it isn't being recognized when I weaponskill at all. I went to the windower site and got the most recent resources.xml. Does anyone know if I can do anything or is it just a waiting thing?
 Bismarck.Kreayshawn
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Server: Bismarck
Game: FFXI
Posts: 7
By Bismarck.Kreayshawn 2011-12-15 16:50:42
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Someone share they're Sam spellcast plz!
 Sylph.Kayen
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Server: Sylph
Game: FFXI
Posts: 19
By Sylph.Kayen 2011-12-15 17:10:41
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The gear I have is outdated. Gave up on SAM before it even hit 90. But here's the spellcast I used.


<?xml version="1.0" ?>
<spellcast>
<config RequireVersion="2.22" />
<sets>
<group name="Sam">
<set name="Idle">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Heafoc Mitts</hands>
<lring>Jelly Ring</lring>
<rring>Rajas Ring</rring>
<back>Boxer's Mantle</back>
<waist>Bullwhip Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="TP">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Dusk Gloves</hands>
<lring>Adler Ring</lring>
<rring>Rajas Ring</rring>
<back>Forager's Mantle</back>
<waist>Bullwhip Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Gekko" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Kasha" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Rana" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Yukikaze" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="ws" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Meditate">
<head>Myochin Kabuto</head>
</set>
</group>

<group name="Soboro">
<set name="Idle">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Heafoc Mitts</hands>
<lring>Jelly Ring</lring>
<rring>Rajas Ring</rring>
<back>Boxer's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="TP">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Dusk Gloves</hands>
<lring>Adler Ring</lring>
<rring>Rajas Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Gekko" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Kasha" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Rana" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Tachi: Yukikaze" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="ws" BaseSet="idle">
<head>Varangian Helm</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergon</body>
<hands>Heafoc Mitts</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="Meditate">
<head>Myochin Kabuto</head>
</set>
</group>

<group name="plm">
<set name="Idle">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Pallas's Bracelets</hands>
<lring>Jelly Ring</lring>
<rring>Rajas Ring</rring>
<back>Boxer's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Askar Gambieras</feet>
</set>
<set name="TP">
<head>Unkai Kabuto +1</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Haubergeon</body>
<hands>Dusk Gloves</hands>
<lring>Ecphoria Ring</lring>
<rring>Rajas Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Sarutobi Kyahan</feet>
</set>
<set name="penta" BaseSet="idle">
<head>Unkai Kabuto +1</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Pixie Earring</rear>
<body>Haubergeon</body>
<hands>Perle Moufles</hands>
<lring>Ecphoria Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Unkai Haidate +2</legs>
<feet>Perle Solerets</feet>
</set>
<set name="Meditate">
<head>Myochin Kabuto</head>
</set>
</group>

</sets>
<rules>
<if spell="autoset">
<equip when="idle" set="idle" />
<equip when="engaged" set="TP" />
</if>
<elseif status="engaged">
<equip when="aftercast" set="TP" />
</elseif>
<else>
<equip when="aftercast" set="idle" />
</else>
<if Spell="Third Eye">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast">
<legs>Saotome Haidate</legs>
</action>
</if>
<if Spell="Meditate|Warding Circle">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Meditate" />
</if>
<if mode="And" CommandPrefix="/ws|/weaponskill" NotTPLT="100">
<if Spell="Tachi: Gekko">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Tachi: Gekko" />
</if>
<elseif Spell="Tachi: Kasha">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Tachi: Kasha" />
</elseif>
<elseif Spell="Tachi: Rana">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Tachi: Rana" />
</elseif>
<elseif Spell="Tachi: Yukikaze">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Tachi: Yukikaze" />
</elseif>
<elseif Spell="Tachi: Enpi">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="ws" />
</elseif>
<elseif Spell="Tachi: Hobaku">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="Tachi: Rana" />
</elseif>
<elseif Spell="Tachi: Goten">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="ws" />
</elseif>
<elseif Spell="Tachi: Kagero">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="ws" />
</elseif>
<elseif Spell="Tachi: Jinpu">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="ws" />
</elseif>
<elseif Spell="Tachi: Koki">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="ws" />
</elseif>
<elseif Spell="Penta Thrust">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="penta" />
</elseif>
<elseif Spell="Double Thrust">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast" set="penta" />
</elseif>
<elseif Spell="Hasso">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast">
<legs>Unkai Haidate +2</legs>
</action>
</elseif>
<elseif Spell="Seigan">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast">
<legs>Unkai Kabuto +1</legs>
</action>
</elseif>
<if Spell="Third Eye">
<action type="castdelay" delay=".2" />
<action type="Equip" when="Precast">
<legs>Saotome Haidate</legs>
</action>
</if>

</if>
<else>
<!-- auto cancel sneak/utsu/stoneskin/blink when recasting them. Requires Cancel Plugin -->
<if Spell="Sneak" BuffActive="Sneak" SpellTargetType="Self">
<action type="command" when="midcast">cancel 71</action>
<action type="midcastdelay" delay="1.8" />
</if>
<if spell="Utsusemi: Ichi" BuffActive="Copy Image">
<action type="midcastdelay" delay="3.0" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<if spell="Monomi: Ichi">
<action type="midcastdelay" delay="2.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
</else>
</rules>
</spellcast>
 Siren.Kalilla
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Server: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2011-12-15 17:17:30
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Shiva.Paulu said: »
I just recently started using spellcast and this is my first update while using it. I unlocked Tachi: Shoha worked it into my rules but it isn't being recognized when I weaponskill at all. I went to the windower site and got the most recent resources.xml. Does anyone know if I can do anything or is it just a waiting thing?

Add this line to your abils.xml file (located in your windower folder > plugins > resources (back up your old one just in case you don't do it right)).

Code xml
<a id="925" index="900" prefix="/weaponskill" english="Tachi: Shoha" german="Tachi: Shoha" french="Tachi : Shoha"  japanese="十二之太刀・照破" type="WeaponSkill" element="None" targets="Enemy" skill="Ability" mpcost="0" tpcost="-1" casttime="0" recast="0" alias="" />
 Shiva.Paulu
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Server: Shiva
Game: FFXI
user: Paulu
Posts: 776
By Shiva.Paulu 2011-12-15 17:59:11
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I put that line in the file. I also found that line was already in that file. It still doesn't seem to recognize this weaponskill. I know its not a typo or a logic error as I have checked it out very thoroughly and it's only for Shoha. :(