perosnally i dont see use for BST one
Increase Charm rate and reduces the recast time for Sic and Ready.
Charm WTF who still use that and recast for sick and ready, no real use when pets get tp so slow...
Increases your max HP.
what happened to the counter ability, i remember they used to talk acount countering everything for MNK ability
Reduces the recast time for party members' special abilities.
I just dont undertand this SP... we have wild card already, 3rd roll idea was something nice, let all rolls to be 11s or lucky numbers is another great idea but intead of that they giving us this, just dont undertand :/
Expands the range of geomancy spell effects.
well with this ja, i wonder what is going to be the new range for indi spell and geo spells, if range is huge, geomace wont need to be too close of Monsters and can avoid take dmg, also all depend on if mobs have 20 range tp moves with death effect lol